diff --git a/FSharpExample/FSharpExample.fsproj b/FSharpExample/FSharpExample.fsproj
new file mode 100644
index 000000000..3e9230e44
--- /dev/null
+++ b/FSharpExample/FSharpExample.fsproj
@@ -0,0 +1,16 @@
+
+
+
+ Exe
+ netcoreapp2.0
+
+
+
+
+
+
+
+
+
+
+
diff --git a/FSharpExample/Program.fs b/FSharpExample/Program.fs
new file mode 100644
index 000000000..0d9786f5b
--- /dev/null
+++ b/FSharpExample/Program.fs
@@ -0,0 +1,37 @@
+// Learn more about F# at http://fsharp.org
+
+open System
+open Terminal.Gui
+open NStack
+
+
+let ustr (x:string) = ustring.Make(x)
+
+let stop = Action Application.RequestStop
+
+let newFile() =
+ let ok = new Button (ustr "Ok", true, Clicked=stop)
+ let cancel = new Button (ustr "Cancel", Clicked=stop)
+ let d = new Dialog (ustr ("New File"), 50, 20, ok, cancel)
+ Application.Run (d)
+
+let quit() =
+ if MessageBox.Query (50, 7, "Quit demo", "Are you sure you want to quit the demo?", "Yes", "No") = 0 then
+ Application.Top.Running <- false
+
+let buildMenu() =
+ new MenuBar ([|
+ new MenuBarItem (ustr ("File"),
+ [| MenuItem(ustr("_New"), "Creates a new file", System.Action newFile);
+ MenuItem(ustr("_Quit"), null, System.Action quit)
+ |])|])
+
+[]
+let main argv =
+ Application.Init ()
+ let top = Application.Top
+ let win = new Window ("Hello"|>ustr, X=Pos.At(0), Y=Pos.At(1), Width=Dim.Fill(), Height=Dim.Fill())
+ top.Add (buildMenu())
+ top.Add (win)
+ Application.Run ()
+ 0 // return an integer exit code
diff --git a/Terminal.Gui/Drivers/WindowsDriver.cs.orig b/Terminal.Gui/Drivers/WindowsDriver.cs.orig
new file mode 100644
index 000000000..1b9084f52
--- /dev/null
+++ b/Terminal.Gui/Drivers/WindowsDriver.cs.orig
@@ -0,0 +1,840 @@
+//
+// WindowsDriver.cs: Windows specific driver
+//
+// Authors:
+// Miguel de Icaza (miguel@gnome.org)
+// Nick Van Dyck (vandyck.nick@outlook.com)
+//
+// Copyright (c) 2018
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+//
+using System;
+using System.Runtime.InteropServices;
+using System.Threading;
+using System.Threading.Tasks;
+using Mono.Terminal;
+using NStack;
+
+namespace Terminal.Gui {
+
+ internal class WindowsConsole {
+ public const int STD_OUTPUT_HANDLE = -11;
+ public const int STD_INPUT_HANDLE = -10;
+ public const int STD_ERROR_HANDLE = -12;
+
+ internal IntPtr InputHandle, OutputHandle;
+ IntPtr ScreenBuffer;
+ uint originalConsoleMode;
+
+ public WindowsConsole ()
+ {
+ InputHandle = GetStdHandle (STD_INPUT_HANDLE);
+ OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
+ originalConsoleMode = ConsoleMode;
+ var newConsoleMode = originalConsoleMode;
+ newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags);
+ newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
+ ConsoleMode = newConsoleMode;
+ }
+
+ public CharInfo[] OriginalStdOutChars;
+
+ public bool WriteToConsole (CharInfo[] charInfoBuffer, Coord coords, SmallRect window)
+ {
+ if (ScreenBuffer == IntPtr.Zero)
+ {
+ ScreenBuffer = CreateConsoleScreenBuffer (
+ DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
+ ShareMode.FileShareRead | ShareMode.FileShareWrite,
+ IntPtr.Zero,
+ 1,
+ IntPtr.Zero
+ );
+ if (ScreenBuffer == INVALID_HANDLE_VALUE){
+ var err = Marshal.GetLastWin32Error ();
+
+ if (err != 0)
+ throw new System.ComponentModel.Win32Exception(err);
+ }
+
+ if (!SetConsoleActiveScreenBuffer (ScreenBuffer)){
+ var err = Marshal.GetLastWin32Error();
+ throw new System.ComponentModel.Win32Exception(err);
+ }
+
+ OriginalStdOutChars = new CharInfo[Console.WindowHeight * Console.WindowWidth];
+
+ ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window);
+ }
+
+ return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = 0, Y = 0 }, ref window);
+ }
+
+ public bool SetCursorPosition(Coord position)
+ {
+ return SetConsoleCursorPosition (ScreenBuffer, position);
+ }
+
+ public void Cleanup ()
+ {
+ ContinueListeningForConsoleEvents = false;
+ if (!SetConsoleActiveScreenBuffer (OutputHandle)){
+ var err = Marshal.GetLastWin32Error ();
+ Console.WriteLine("Error: {0}", err);
+ }
+ }
+
+ private bool ContinueListeningForConsoleEvents = true;
+
+ public uint ConsoleMode {
+ get {
+ uint v;
+ GetConsoleMode (InputHandle, out v);
+ return v;
+ }
+
+ set {
+ SetConsoleMode (InputHandle, value);
+ }
+ }
+
+ [Flags]
+ public enum ConsoleModes : uint
+ {
+ EnableMouseInput = 16,
+ EnableQuickEditMode = 64,
+ EnableExtendedFlags = 128,
+ }
+
+ [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
+ public struct KeyEventRecord {
+ [FieldOffset (0), MarshalAs (UnmanagedType.Bool)]
+ public bool bKeyDown;
+ [FieldOffset (4), MarshalAs (UnmanagedType.U2)]
+ public ushort wRepeatCount;
+ [FieldOffset (6), MarshalAs (UnmanagedType.U2)]
+ public ushort wVirtualKeyCode;
+ [FieldOffset (8), MarshalAs (UnmanagedType.U2)]
+ public ushort wVirtualScanCode;
+ [FieldOffset (10)]
+ public char UnicodeChar;
+ [FieldOffset (12), MarshalAs (UnmanagedType.U4)]
+ public ControlKeyState dwControlKeyState;
+ }
+
+ [Flags]
+ public enum ButtonState {
+ Button1Pressed = 1,
+ Button2Pressed = 4,
+ Button3Pressed = 8,
+ Button4Pressed = 16,
+ RightmostButtonPressed = 2,
+
+ }
+
+ [Flags]
+ public enum ControlKeyState {
+ RightAltPressed = 1,
+ LeftAltPressed = 2,
+ RightControlPressed = 4,
+ LeftControlPressed = 8,
+ ShiftPressed = 16,
+ NumlockOn = 32,
+ ScrolllockOn = 64,
+ CapslockOn = 128,
+ EnhancedKey = 256
+ }
+
+ [Flags]
+ public enum EventFlags {
+ MouseMoved = 1,
+ DoubleClick = 2,
+ MouseWheeled = 4,
+ MouseHorizontalWheeled = 8
+ }
+
+ [StructLayout (LayoutKind.Explicit)]
+ public struct MouseEventRecord {
+ [FieldOffset (0)]
+ public Coordinate MousePosition;
+ [FieldOffset (4)]
+ public ButtonState ButtonState;
+ [FieldOffset (8)]
+ public ControlKeyState ControlKeyState;
+ [FieldOffset (12)]
+ public EventFlags EventFlags;
+
+ public override string ToString ()
+ {
+ return $"[Mouse({MousePosition},{ButtonState},{ControlKeyState},{EventFlags}";
+ }
+ }
+
+ [StructLayout (LayoutKind.Sequential)]
+ public struct Coordinate {
+ public short X;
+ public short Y;
+
+ public Coordinate (short X, short Y)
+ {
+ this.X = X;
+ this.Y = Y;
+ }
+
+ public override string ToString () => $"({X},{Y})";
+ };
+
+ internal struct WindowBufferSizeRecord {
+ public Coordinate size;
+
+ public WindowBufferSizeRecord (short x, short y)
+ {
+ this.size = new Coordinate (x, y);
+ }
+
+ public override string ToString () => $"[WindowBufferSize{size}";
+ }
+
+ [StructLayout (LayoutKind.Sequential)]
+ public struct MenuEventRecord {
+ public uint dwCommandId;
+ }
+
+ [StructLayout (LayoutKind.Sequential)]
+ public struct FocusEventRecord {
+ public uint bSetFocus;
+ }
+
+ public enum EventType {
+ Focus = 0x10,
+ Key = 0x1,
+ Menu = 0x8,
+ Mouse = 2,
+ WindowBufferSize = 4
+ }
+
+ [StructLayout (LayoutKind.Explicit)]
+ public struct InputRecord {
+ [FieldOffset (0)]
+ public EventType EventType;
+ [FieldOffset (4)]
+ public KeyEventRecord KeyEvent;
+ [FieldOffset (4)]
+ public MouseEventRecord MouseEvent;
+ [FieldOffset (4)]
+ public WindowBufferSizeRecord WindowBufferSizeEvent;
+ [FieldOffset (4)]
+ public MenuEventRecord MenuEvent;
+ [FieldOffset (4)]
+ public FocusEventRecord FocusEvent;
+
+ public override string ToString ()
+ {
+ switch (EventType) {
+ case EventType.Focus:
+ return FocusEvent.ToString ();
+ case EventType.Key:
+ return KeyEvent.ToString ();
+ case EventType.Menu:
+ return MenuEvent.ToString ();
+ case EventType.Mouse:
+ return MouseEvent.ToString ();
+ case EventType.WindowBufferSize:
+ return WindowBufferSizeEvent.ToString ();
+ default:
+ return "Unknown event type: " + EventType;
+ }
+ }
+ };
+
+ [Flags]
+ enum ShareMode : uint
+ {
+ FileShareRead = 1,
+ FileShareWrite = 2,
+ }
+
+ [Flags]
+ enum DesiredAccess : uint
+ {
+ GenericRead = 2147483648,
+ GenericWrite = 1073741824,
+ }
+
+ [StructLayout(LayoutKind.Sequential)]
+ public struct ConsoleScreenBufferInfo
+ {
+ public Coord dwSize;
+ public Coord dwCursorPosition;
+ public ushort wAttributes;
+ public SmallRect srWindow;
+ public Coord dwMaximumWindowSize;
+ }
+
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Coord
+ {
+ public short X;
+ public short Y;
+
+ public Coord(short X, short Y)
+ {
+ this.X = X;
+ this.Y = Y;
+ }
+ };
+
+ [StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
+ public struct CharUnion
+ {
+ [FieldOffset(0)] public char UnicodeChar;
+ [FieldOffset(0)] public byte AsciiChar;
+ }
+
+ [StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
+ public struct CharInfo
+ {
+ [FieldOffset(0)] public CharUnion Char;
+ [FieldOffset(2)] public ushort Attributes;
+ }
+
+ [StructLayout(LayoutKind.Sequential)]
+ public struct SmallRect
+ {
+ public short Left;
+ public short Top;
+ public short Right;
+ public short Bottom;
+ }
+
+ [DllImport ("kernel32.dll", SetLastError = true)]
+ static extern IntPtr GetStdHandle (int nStdHandle);
+
+ [DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
+ public static extern bool ReadConsoleInput (
+ IntPtr hConsoleInput,
+ [Out] InputRecord [] lpBuffer,
+ uint nLength,
+ out uint lpNumberOfEventsRead);
+
+ [DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
+ static extern bool ReadConsoleOutput(
+ IntPtr hConsoleOutput,
+ [Out] CharInfo[] lpBuffer,
+ Coord dwBufferSize,
+ Coord dwBufferCoord,
+ ref SmallRect lpReadRegion
+ );
+
+ [DllImport("kernel32.dll", EntryPoint="WriteConsoleOutput", SetLastError=true, CharSet=CharSet.Unicode)]
+ static extern bool WriteConsoleOutput(
+ IntPtr hConsoleOutput,
+ CharInfo[] lpBuffer,
+ Coord dwBufferSize,
+ Coord dwBufferCoord,
+ ref SmallRect lpWriteRegion
+ );
+
+ [DllImport ("kernel32.dll")]
+ static extern bool SetConsoleCursorPosition(IntPtr hConsoleOutput, Coord dwCursorPosition);
+
+ [DllImport ("kernel32.dll")]
+ static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
+
+
+ [DllImport ("kernel32.dll")]
+ static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
+
+ [DllImport("kernel32.dll", SetLastError = true)]
+ static extern IntPtr CreateConsoleScreenBuffer(
+ DesiredAccess dwDesiredAccess,
+ ShareMode dwShareMode,
+ IntPtr secutiryAttributes,
+ UInt32 flags,
+ IntPtr screenBufferData
+ );
+
+ internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1);
+
+
+ [DllImport("kernel32.dll", SetLastError = true)]
+ static extern bool SetConsoleActiveScreenBuffer(IntPtr Handle);
+
+ [DllImport ("kernel32.dll", SetLastError = true)]
+ static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents);
+ public uint InputEventCount {
+ get {
+ uint v;
+ GetNumberOfConsoleInputEvents (InputHandle, out v);
+ return v;
+ }
+ }
+ }
+
+ internal class WindowsDriver : ConsoleDriver, Mono.Terminal.IMainLoopDriver {
+ static bool sync;
+ AutoResetEvent eventReady = new AutoResetEvent (false);
+ AutoResetEvent waitForProbe = new AutoResetEvent (false);
+ MainLoop mainLoop;
+ Action TerminalResized;
+ WindowsConsole.CharInfo[] OutputBuffer;
+ int cols, rows;
+ WindowsConsole winConsole;
+
+ public override int Cols => cols;
+ public override int Rows => rows;
+
+ public WindowsDriver ()
+ {
+ winConsole = new WindowsConsole();
+
+ cols = Console.WindowWidth;
+ rows = Console.WindowHeight - 1;
+
+ ResizeScreen ();
+ UpdateOffScreen ();
+
+ Task.Run ((Action)WindowsInputHandler);
+ }
+
+ // The records that we keep fetching
+ WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1];
+
+ void WindowsInputHandler ()
+ {
+ while (true) {
+ waitForProbe.WaitOne ();
+
+ uint numberEventsRead = 0;
+
+ WindowsConsole.ReadConsoleInput (winConsole.InputHandle, records, 1, out numberEventsRead);
+ if (numberEventsRead == 0)
+ result = null;
+ else
+ result = records;
+
+ eventReady.Set ();
+ }
+ }
+
+ void IMainLoopDriver.Setup (MainLoop mainLoop)
+ {
+ this.mainLoop = mainLoop;
+ }
+
+ void IMainLoopDriver.Wakeup ()
+ {
+ }
+
+ bool IMainLoopDriver.EventsPending (bool wait)
+ {
+ long now = DateTime.UtcNow.Ticks;
+
+ int waitTimeout;
+ if (mainLoop.timeouts.Count > 0) {
+ waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond);
+ if (waitTimeout < 0)
+ return true;
+ } else
+ waitTimeout = -1;
+
+ if (!wait)
+ waitTimeout = 0;
+
+ result = null;
+ waitForProbe.Set ();
+ eventReady.WaitOne (waitTimeout);
+ return result != null;
+ }
+
+ Action keyHandler;
+ Action mouseHandler;
+
+ public override void PrepareToRun (MainLoop mainLoop, Action keyHandler, Action mouseHandler)
+ {
+ this.keyHandler = keyHandler;
+ this.mouseHandler = mouseHandler;
+ }
+
+
+ void IMainLoopDriver.MainIteration ()
+ {
+ if (result == null)
+ return;
+
+ var inputEvent = result [0];
+ switch (inputEvent.EventType) {
+ case WindowsConsole.EventType.Key:
+ if (inputEvent.KeyEvent.bKeyDown == false)
+ return;
+ var map = MapKey (ToConsoleKeyInfo (inputEvent.KeyEvent));
+ if (map == (Key)0xffffffff)
+ return;
+ keyHandler (new KeyEvent (map));
+ break;
+
+ case WindowsConsole.EventType.Mouse:
+ mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
+ break;
+
+ case WindowsConsole.EventType.WindowBufferSize:
+ cols = inputEvent.WindowBufferSizeEvent.size.X;
+ rows = inputEvent.WindowBufferSizeEvent.size.Y - 1;
+ ResizeScreen ();
+ UpdateOffScreen ();
+ TerminalResized ();
+ break;
+ }
+ result = null;
+ }
+
+ private WindowsConsole.ButtonState? LastMouseButtonPressed = null;
+
+ private MouseEvent ToDriverMouse(WindowsConsole.MouseEventRecord mouseEvent)
+ {
+ MouseFlags mouseFlag = MouseFlags.AllEvents;
+
+ // The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button.
+ // This will tell when a mouse button is pressed. When the button is released this event will
+ // be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
+ // To map to the correct driver events we save the last pressed mouse button so we can
+ // map to the correct clicked event.
+ if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0)
+ {
+ LastMouseButtonPressed = null;
+ }
+
+ if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null){
+ switch (mouseEvent.ButtonState){
+ case WindowsConsole.ButtonState.Button1Pressed:
+ mouseFlag = MouseFlags.Button1Pressed;
+ break;
+
+ case WindowsConsole.ButtonState.Button2Pressed:
+ mouseFlag = MouseFlags.Button2Pressed;
+ break;
+
+ case WindowsConsole.ButtonState.Button3Pressed:
+ mouseFlag = MouseFlags.Button3Pressed;
+ break;
+ }
+ LastMouseButtonPressed = mouseEvent.ButtonState;
+ } else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null){
+ switch (LastMouseButtonPressed){
+ case WindowsConsole.ButtonState.Button1Pressed:
+ mouseFlag = MouseFlags.Button1Clicked;
+ break;
+
+ case WindowsConsole.ButtonState.Button2Pressed:
+ mouseFlag = MouseFlags.Button2Clicked;
+ break;
+
+ case WindowsConsole.ButtonState.Button3Pressed:
+ mouseFlag = MouseFlags.Button3Clicked;
+ break;
+ }
+ LastMouseButtonPressed = null;
+ } else if(mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved){
+ mouseFlag = MouseFlags.ReportMousePosition;
+ }
+
+ return new MouseEvent () {
+ X = mouseEvent.MousePosition.X,
+ Y = mouseEvent.MousePosition.Y,
+ Flags = mouseFlag
+ };
+ }
+
+ private ConsoleKeyInfo ToConsoleKeyInfo (WindowsConsole.KeyEventRecord keyEvent)
+ {
+ var state = keyEvent.dwControlKeyState;
+
+ bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
+ bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
+ bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
+
+ return new ConsoleKeyInfo(keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
+ }
+
+ public Key MapKey (ConsoleKeyInfo keyInfo)
+ {
+ switch (keyInfo.Key) {
+ case ConsoleKey.Escape:
+ return Key.Esc;
+ case ConsoleKey.Tab:
+ return Key.Tab;
+ case ConsoleKey.Home:
+ return Key.Home;
+ case ConsoleKey.End:
+ return Key.End;
+ case ConsoleKey.LeftArrow:
+ return Key.CursorLeft;
+ case ConsoleKey.RightArrow:
+ return Key.CursorRight;
+ case ConsoleKey.UpArrow:
+ return Key.CursorUp;
+ case ConsoleKey.DownArrow:
+ return Key.CursorDown;
+ case ConsoleKey.PageUp:
+ return Key.PageUp;
+ case ConsoleKey.PageDown:
+ return Key.PageDown;
+ case ConsoleKey.Enter:
+ return Key.Enter;
+ case ConsoleKey.Spacebar:
+ return Key.Space;
+ case ConsoleKey.Backspace:
+ return Key.Backspace;
+ case ConsoleKey.Delete:
+ return Key.DeleteChar;
+
+ case ConsoleKey.Oem1:
+ case ConsoleKey.Oem2:
+ case ConsoleKey.Oem3:
+ case ConsoleKey.Oem4:
+ case ConsoleKey.Oem5:
+ case ConsoleKey.Oem6:
+ case ConsoleKey.Oem7:
+ case ConsoleKey.Oem8:
+ case ConsoleKey.Oem102:
+ case ConsoleKey.OemPeriod:
+ case ConsoleKey.OemComma:
+ case ConsoleKey.OemPlus:
+ case ConsoleKey.OemMinus:
+ return (Key)((uint)keyInfo.KeyChar);
+ }
+
+ var key = keyInfo.Key;
+ if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
+ var delta = key - ConsoleKey.A;
+ if (keyInfo.Modifiers == ConsoleModifiers.Control)
+ return (Key)((uint)Key.ControlA + delta);
+ if (keyInfo.Modifiers == ConsoleModifiers.Alt)
+ return (Key)(((uint)Key.AltMask) | ((uint)'A' + delta));
+ if (keyInfo.Modifiers == ConsoleModifiers.Shift)
+ return (Key)((uint)'A' + delta);
+ else
+ return (Key)((uint)'a' + delta);
+ }
+ if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
+ var delta = key - ConsoleKey.D0;
+ if (keyInfo.Modifiers == ConsoleModifiers.Alt)
+ return (Key)(((uint)Key.AltMask) | ((uint)'0' + delta));
+ if (keyInfo.Modifiers == ConsoleModifiers.Shift)
+ return (Key)((uint)keyInfo.KeyChar);
+ return (Key)((uint)'0' + delta);
+ }
+ if (key >= ConsoleKey.F1 && key <= ConsoleKey.F10) {
+ var delta = key - ConsoleKey.F1;
+
+ return (Key)((int)Key.F1 + delta);
+ }
+ return (Key)(0xffffffff);
+ }
+
+ public override void Init (Action terminalResized)
+ {
+ TerminalResized = terminalResized;
+
+ Colors.Base = new ColorScheme ();
+ Colors.Dialog = new ColorScheme ();
+ Colors.Menu = new ColorScheme ();
+ Colors.Error = new ColorScheme ();
+
+ HLine = '\u2500';
+ VLine = '\u2502';
+ Stipple = '\u2592';
+ Diamond = '\u25c6';
+ ULCorner = '\u250C';
+ LLCorner = '\u2514';
+ URCorner = '\u2510';
+ LRCorner = '\u2518';
+ LeftTee = '\u251c';
+ RightTee = '\u2524';
+ TopTee = '\u22a4';
+ BottomTee = '\u22a5';
+
+ Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue);
+ Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
+ Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue);
+ Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
+
+ Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
+ Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
+ Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
+ Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan);
+
+ Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
+ Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
+ Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
+ Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan);
+
+ Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red);
+ Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
+ Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red);
+ Colors.Error.HotFocus = Colors.Error.HotNormal;
+ Console.Clear ();
+ }
+
+ void ResizeScreen ()
+ {
+ OutputBuffer = new WindowsConsole.CharInfo[Rows * Cols];
+ Clip = new Rect (0, 0, Cols, Rows);
+ }
+
+ void UpdateOffScreen ()
+ {
+ for (int row = 0; row < rows; row++)
+ for (int col = 0; col < cols; col++){
+ int position = row * cols + col;
+ OutputBuffer[position].Attributes = (ushort)MakeColor(ConsoleColor.White, ConsoleColor.Blue);
+ OutputBuffer[position].Char.UnicodeChar = ' ';
+ }
+ }
+
+ int ccol, crow;
+ public override void Move (int col, int row)
+ {
+ ccol = col;
+ crow = row;
+ }
+
+ public override void AddRune (Rune rune)
+ {
+ var position = crow * Cols + ccol;
+
+ if (Clip.Contains (ccol, crow)){
+ OutputBuffer[position].Attributes = (ushort)currentAttribute;
+ OutputBuffer[position].Char.UnicodeChar = (char)rune;
+ }
+
+ ccol++;
+ if (ccol == Cols) {
+ ccol = 0;
+ if (crow + 1 < Rows)
+ crow++;
+ }
+ if (sync)
+ UpdateScreen ();
+ }
+
+ public override void AddStr (ustring str)
+ {
+ foreach (var rune in str)
+ AddRune (rune);
+ }
+
+ int currentAttribute;
+ public override void SetAttribute (Attribute c)
+ {
+ currentAttribute = c.value;
+ }
+
+ private Attribute MakeColor (ConsoleColor f, ConsoleColor b)
+ {
+ // Encode the colors into the int value.
+ return new Attribute (){
+ value = ((int)f | (int)b << 4)
+ };
+ }
+
+ public override void Refresh()
+ {
+ var bufferCoords = new WindowsConsole.Coord (){
+ X = (short)Clip.Width,
+ Y = (short)Clip.Height
+ };
+
+ var window = new WindowsConsole.SmallRect (){
+ Top = 0,
+ Left = 0,
+ Right = (short)Clip.Right,
+ Bottom = (short)Clip.Bottom
+ };
+
+ UpdateCursor();
+ winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
+ }
+
+ public override void UpdateScreen ()
+ {
+ var bufferCoords = new WindowsConsole.Coord (){
+ X = (short)Clip.Width,
+ Y = (short)Clip.Height
+ };
+
+ var window = new WindowsConsole.SmallRect (){
+ Top = 0,
+ Left = 0,
+ Right = (short)Clip.Right,
+ Bottom = (short)Clip.Bottom
+ };
+
+ UpdateCursor();
+ winConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
+ }
+
+ public override void UpdateCursor()
+ {
+ var position = new WindowsConsole.Coord(){
+ X = (short)ccol,
+ Y = (short)crow
+ };
+ winConsole.SetCursorPosition(position);
+ }
+ public override void End ()
+ {
+ winConsole.Cleanup();
+ }
+
+ #region Unused
+ public override void SetColors (ConsoleColor foreground, ConsoleColor background)
+ {
+ }
+
+ public override void SetColors (short foregroundColorId, short backgroundColorId)
+ {
+ }
+
+ public override void Suspend ()
+ {
+ }
+
+ public override void StartReportingMouseMoves ()
+ {
+ }
+
+ public override void StopReportingMouseMoves ()
+ {
+ }
+
+ public override void UncookMouse ()
+ {
+ }
+
+ public override void CookMouse ()
+ {
+ }
+ #endregion
+
+ }
+
+
+}
diff --git a/Terminal.Gui/Terminal.Gui.csproj b/Terminal.Gui/Terminal.Gui.csproj
index cc9bcf110..301470b6e 100644
--- a/Terminal.Gui/Terminal.Gui.csproj
+++ b/Terminal.Gui/Terminal.Gui.csproj
@@ -42,4 +42,12 @@
+
+
+ ..\..\..\Users\miguel\.nuget\packages\nstack.core\0.11.0\lib\netstandard1.5\NStack.dll
+
+
+ ..\..\..\Users\miguel\.nuget\packages\nstack.core\0.11.0\lib\netstandard1.5\NStack.dll
+
+
diff --git a/Terminal.Gui/Types/PosDim.cs b/Terminal.Gui/Types/PosDim.cs
index c2a057004..7423c09c6 100644
--- a/Terminal.Gui/Types/PosDim.cs
+++ b/Terminal.Gui/Types/PosDim.cs
@@ -158,6 +158,16 @@ namespace Terminal.Gui {
return new PosAbsolute (n);
}
+ ///
+ /// Creates an Absolute Pos from the specified integer value.
+ ///
+ /// The Absolute Pos.
+ /// The value to convert to the pos.
+ public static Pos At (int n)
+ {
+ return new PosAbsolute (n);
+ }
+
class PosCombine : Pos {
Pos left, right;
bool add;
@@ -373,6 +383,16 @@ namespace Terminal.Gui {
return new DimAbsolute (n);
}
+ ///
+ /// Creates an Absolute Pos from the specified integer value.
+ ///
+ /// The Absolute Pos.
+ /// The value to convert to the pos.
+ public static Dim Sized (int n)
+ {
+ return new DimAbsolute (n);
+ }
+
class DimCombine : Dim {
Dim left, right;
bool add;