Updated docfx. Generated fresh docs. Added an icon.

This commit is contained in:
Charlie Kindel
2020-05-23 02:30:00 -06:00
parent 585f249b1c
commit 14f08a8d63
229 changed files with 134298 additions and 68079 deletions

View File

@@ -1,27 +1,28 @@
<!DOCTYPE html>
<!--[if IE]><![endif]-->
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Class CheckBox
</title>
<meta name="viewport" content="width=device-width">
</title>
<meta name="viewport" content="width=device-width">
<meta name="title" content="Class CheckBox
">
<meta name="generator" content="docfx 2.18.2.0">
<link rel="shortcut icon" href="../../favicon.ico">
<link rel="stylesheet" href="../../styles/docfx.vendor.css">
<link rel="stylesheet" href="../../styles/docfx.css">
<link rel="stylesheet" href="../../styles/main.css">
<meta property="docfx:navrel" content="">
<meta property="docfx:tocrel" content="../toc.html">
</head>
<body data-spy="scroll" data-target="#affix">
">
<meta name="generator" content="docfx 2.53.1.0">
<link rel="shortcut icon" href="../../favicon.ico">
<link rel="stylesheet" href="../../styles/docfx.vendor.css">
<link rel="stylesheet" href="../../styles/docfx.css">
<link rel="stylesheet" href="../../styles/main.css">
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
<meta property="docfx:navrel" content="">
<meta property="docfx:tocrel" content="toc.html">
<meta property="docfx:rel" content="../../">
</head> <body data-spy="scroll" data-target="#affix" data-offset="120">
<div id="wrapper">
<header>
@@ -36,7 +37,7 @@
</button>
<a class="navbar-brand" href="../../index.html">
<img id="logo" class="svg" src="../../logo.svg" alt="">
<img id="logo" class="svg" src="../../images/logo48.png" alt="">
</a>
</div>
<div class="collapse navbar-collapse" id="navbar">
@@ -57,6 +58,16 @@
</div>
</div>
</header>
<div class="container body-content">
<div id="search-results">
<div class="search-list"></div>
<div class="sr-items">
<p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
</div>
<ul id="pagination"></ul>
</div>
</div>
<div role="main" class="container body-content hide-when-search">
<div class="sidenav hide-when-search">
@@ -70,9 +81,10 @@
<article class="content wrap" id="_content" data-uid="Terminal.Gui.CheckBox">
<h1 id="Terminal_Gui_CheckBox" data-uid="Terminal.Gui.CheckBox">Class CheckBox
<h1 id="Terminal_Gui_CheckBox" data-uid="Terminal.Gui.CheckBox" class="text-break">Class CheckBox
</h1>
<div class="markdown level0 summary"><p>The Checkbox View shows an on/off toggle that the user can set</p>
<div class="markdown level0 summary">
The <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> <a class="xref" href="Terminal.Gui.View.html">View</a> shows an on/off toggle that the user can set
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
@@ -82,70 +94,38 @@
<div class="level2"><a class="xref" href="Terminal.Gui.View.html">View</a></div>
<div class="level3"><span class="xref">CheckBox</span></div>
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.Collections.IEnumerable</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Terminal.Gui.Responder.html#Terminal_Gui_Responder_CanFocus">Responder.CanFocus</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Enter">View.Enter</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View_">View.Add(View)</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Leave">View.Leave</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View___">View.Add(View[])</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MouseEnter">View.MouseEnter</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_AddRune_System_Int32_System_Int32_System_Rune_">View.AddRune(Int32, Int32, Rune)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Bounds">View.Bounds</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ChildNeedsDisplay">View.ChildNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear">View.Clear()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear_Terminal_Gui_Rect_">View.Clear(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClearNeedsDisplay">View.ClearNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClipToBounds">View.ClipToBounds()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ColorScheme">View.ColorScheme</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawFrame_Terminal_Gui_Rect_System_Int32_System_Boolean_">View.DrawFrame(Rect, Int32, Boolean)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_System_Boolean_Terminal_Gui_ColorScheme_">View.DrawHotString(ustring, Boolean, ColorScheme)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_Terminal_Gui_Attribute_Terminal_Gui_Attribute_">View.DrawHotString(ustring, Attribute, Attribute)</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MouseLeave">View.MouseLeave</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Driver">View.Driver</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_EnsureFocus">View.EnsureFocus()</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Subviews">View.Subviews</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Focused">View.Focused</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Id">View.Id</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusFirst">View.FocusFirst()</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_WantMousePositionReports">View.WantMousePositionReports</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusLast">View.FocusLast()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusNext">View.FocusNext()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusPrev">View.FocusPrev()</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_WantContinuousButtonPressed">View.WantContinuousButtonPressed</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Frame">View.Frame</a>
@@ -154,46 +134,25 @@
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_GetEnumerator">View.GetEnumerator()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_HasFocus">View.HasFocus</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutStyle">View.LayoutStyle</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Bounds">View.Bounds</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_X">View.X</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Y">View.Y</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Width">View.Width</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Height">View.Height</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Id">View.Id</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutStyle">View.LayoutStyle</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutSubviews">View.LayoutSubviews()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MostFocused">View.MostFocused</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Move_System_Int32_System_Int32_">View.Move(Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessColdKey_Terminal_Gui_KeyEvent_">View.ProcessColdKey(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessHotKey_Terminal_Gui_KeyEvent_">View.ProcessHotKey(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Remove_Terminal_Gui_View_">View.Remove(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_RemoveAll">View.RemoveAll()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ScreenToView_System_Int32_System_Int32_">View.ScreenToView(Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetClip_Terminal_Gui_Rect_">View.SetClip(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetFocus_Terminal_Gui_View_">View.SetFocus(View)</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SuperView">View.SuperView</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetNeedsDisplay">View.SetNeedsDisplay()</a>
@@ -202,32 +161,161 @@
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetNeedsDisplay_Terminal_Gui_Rect_">View.SetNeedsDisplay(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Subviews">View.Subviews</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ChildNeedsDisplay">View.ChildNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SuperView">View.SuperView</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View_">View.Add(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View___">View.Add(View[])</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_RemoveAll">View.RemoveAll()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Remove_Terminal_Gui_View_">View.Remove(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_BringSubviewToFront_Terminal_Gui_View_">View.BringSubviewToFront(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SendSubviewToBack_Terminal_Gui_View_">View.SendSubviewToBack(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SendSubviewBackwards_Terminal_Gui_View_">View.SendSubviewBackwards(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_BringSubviewForward_Terminal_Gui_View_">View.BringSubviewForward(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear">View.Clear()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Clear_Terminal_Gui_Rect_">View.Clear(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ScreenToView_System_Int32_System_Int32_">View.ScreenToView(Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClipToBounds">View.ClipToBounds()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetClip_Terminal_Gui_Rect_">View.SetClip(Rect)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawFrame_Terminal_Gui_Rect_System_Int32_System_Boolean_">View.DrawFrame(Rect, Int32, Boolean)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_Terminal_Gui_Attribute_Terminal_Gui_Attribute_">View.DrawHotString(ustring, Attribute, Attribute)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_DrawHotString_NStack_ustring_System_Boolean_Terminal_Gui_ColorScheme_">View.DrawHotString(ustring, Boolean, ColorScheme)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Move_System_Int32_System_Int32_">View.Move(Int32, Int32)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_HasFocus">View.HasFocus</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnEnter">View.OnEnter()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnLeave">View.OnLeave()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Focused">View.Focused</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_MostFocused">View.MostFocused</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ColorScheme">View.ColorScheme</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_AddRune_System_Int32_System_Int32_System_Rune_">View.AddRune(Int32, Int32, Rune)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ClearNeedsDisplay">View.ClearNeedsDisplay()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_SetFocus_Terminal_Gui_View_">View.SetFocus(View)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_KeyPress">View.KeyPress</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessHotKey_Terminal_Gui_KeyEvent_">View.ProcessHotKey(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessColdKey_Terminal_Gui_KeyEvent_">View.ProcessColdKey(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_KeyDown">View.KeyDown</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnKeyDown_Terminal_Gui_KeyEvent_">View.OnKeyDown(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_KeyUp">View.KeyUp</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnKeyUp_Terminal_Gui_KeyEvent_">View.OnKeyUp(KeyEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_EnsureFocus">View.EnsureFocus()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusFirst">View.FocusFirst()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusLast">View.FocusLast()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusPrev">View.FocusPrev()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_FocusNext">View.FocusNext()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_LayoutSubviews">View.LayoutSubviews()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ToString">View.ToString()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_WantMousePositionReports">View.WantMousePositionReports</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnMouseEnter_Terminal_Gui_MouseEvent_">View.OnMouseEnter(MouseEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Width">View.Width</a>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_OnMouseLeave_Terminal_Gui_MouseEvent_">View.OnMouseLeave(MouseEvent)</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_X">View.X</a>
<a class="xref" href="Terminal.Gui.Responder.html#Terminal_Gui_Responder_CanFocus">Responder.CanFocus</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Y">View.Y</a>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="../Terminal.Gui.html">Terminal.Gui</a></h6>
<h6><strong>Namespace</strong>: <a class="xref" href="Terminal.Gui.html">Terminal.Gui</a></h6>
<h6><strong>Assembly</strong>: Terminal.Gui.dll</h6>
<h5 id="Terminal_Gui_CheckBox_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class CheckBox : Terminal.Gui.View</code></pre>
<pre><code class="lang-csharp hljs">public class CheckBox : View, IEnumerable</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
@@ -235,12 +323,13 @@
<a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
<h4 id="Terminal_Gui_CheckBox__ctor_NStack_ustring_System_Boolean_" data-uid="Terminal.Gui.CheckBox.#ctor(NStack.ustring,System.Boolean)">CheckBox(ustring, Boolean)</h4>
<div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on the given text, uses Computed layout and sets the height and width.</p>
<div class="markdown level1 summary">
Initializes a new instance of <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> based on the given text, uses Computed layout and sets the height and width.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public CheckBox (NStack.ustring s, bool is_checked = false);</code></pre>
<pre><code class="lang-csharp hljs">public CheckBox(ustring s, bool is_checked = false)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -255,14 +344,12 @@
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><span class="parametername">s</span></td>
<td><p>S.</p>
</td>
<td>S.</td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">is_checked</span></td>
<td><p>If set to <code>true</code> is checked.</p>
</td>
<td>If set to <code>true</code> is checked.</td>
</tr>
</tbody>
</table>
@@ -270,13 +357,13 @@
<a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
<h4 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring_" data-uid="Terminal.Gui.CheckBox.#ctor(System.Int32,System.Int32,NStack.ustring)">CheckBox(Int32, Int32, ustring)</h4>
<div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on
the given text at an absolute position.</p>
<div class="markdown level1 summary">
Initializes a new instance of <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> based on the given text at the given position and a state.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public CheckBox (int x, int y, NStack.ustring s);</code></pre>
<pre><code class="lang-csharp hljs">public CheckBox(int x, int y, ustring s)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -291,38 +378,36 @@
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">x</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">y</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><span class="parametername">s</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring__remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>The size of CheckButton is computed based on the
text length. This CheckButton is not toggled.</p>
<div class="markdown level1 remarks">
The size of <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> is computed based on the
text length. This <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> is not toggled.
</div>
<a id="Terminal_Gui_CheckBox__ctor_" data-uid="Terminal.Gui.CheckBox.#ctor*"></a>
<h4 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring_System_Boolean_" data-uid="Terminal.Gui.CheckBox.#ctor(System.Int32,System.Int32,NStack.ustring,System.Boolean)">CheckBox(Int32, Int32, ustring, Boolean)</h4>
<div class="markdown level1 summary"><p>Public constructor, creates a CheckButton based on
the given text at the given position and a state.</p>
<div class="markdown level1 summary">
Initializes a new instance of <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> based on the given text at the given position and a state.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public CheckBox (int x, int y, NStack.ustring s, bool is_checked);</code></pre>
<pre><code class="lang-csharp hljs">public CheckBox(int x, int y, ustring s, bool is_checked)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -337,32 +422,29 @@
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">x</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">y</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><span class="parametername">s</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">is_checked</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Terminal_Gui_CheckBox__ctor_System_Int32_System_Int32_NStack_ustring_System_Boolean__remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>The size of CheckButton is computed based on the
text length.</p>
<div class="markdown level1 remarks">
The size of <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> is computed based on the
text length.
</div>
<h3 id="properties">Properties
</h3>
@@ -370,7 +452,8 @@
<a id="Terminal_Gui_CheckBox_Checked_" data-uid="Terminal.Gui.CheckBox.Checked*"></a>
<h4 id="Terminal_Gui_CheckBox_Checked" data-uid="Terminal.Gui.CheckBox.Checked">Checked</h4>
<div class="markdown level1 summary"><p>The state of the checkbox.</p>
<div class="markdown level1 summary">
The state of the <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
@@ -388,8 +471,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@@ -397,12 +479,13 @@
<a id="Terminal_Gui_CheckBox_Text_" data-uid="Terminal.Gui.CheckBox.Text*"></a>
<h4 id="Terminal_Gui_CheckBox_Text" data-uid="Terminal.Gui.CheckBox.Text">Text</h4>
<div class="markdown level1 summary"><p>The text displayed by this widget.</p>
<div class="markdown level1 summary">
The text displayed by this <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public NStack.ustring Text { get; set; }</code></pre>
<pre><code class="lang-csharp hljs">public ustring Text { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -415,8 +498,7 @@
<tbody>
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@@ -430,7 +512,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override bool MouseEvent (Terminal.Gui.MouseEvent me);</code></pre>
<pre><code class="lang-csharp hljs">public override bool MouseEvent(MouseEvent me)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -445,8 +527,7 @@
<tr>
<td><a class="xref" href="Terminal.Gui.MouseEvent.html">MouseEvent</a></td>
<td><span class="parametername">me</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@@ -461,11 +542,12 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.Responder.html#Terminal_Gui_Responder_MouseEvent_Terminal_Gui_MouseEvent_">Responder.MouseEvent(MouseEvent)</a></div>
<a id="Terminal_Gui_CheckBox_PositionCursor_" data-uid="Terminal.Gui.CheckBox.PositionCursor*"></a>
@@ -474,8 +556,10 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void PositionCursor ();</code></pre>
<pre><code class="lang-csharp hljs">public override void PositionCursor()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_PositionCursor">View.PositionCursor()</a></div>
<a id="Terminal_Gui_CheckBox_ProcessKey_" data-uid="Terminal.Gui.CheckBox.ProcessKey*"></a>
@@ -484,7 +568,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override bool ProcessKey (Terminal.Gui.KeyEvent kb);</code></pre>
<pre><code class="lang-csharp hljs">public override bool ProcessKey(KeyEvent kb)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -499,8 +583,7 @@
<tr>
<td><a class="xref" href="Terminal.Gui.KeyEvent.html">KeyEvent</a></td>
<td><span class="parametername">kb</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@@ -515,11 +598,12 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_ProcessKey_Terminal_Gui_KeyEvent_">View.ProcessKey(KeyEvent)</a></div>
<a id="Terminal_Gui_CheckBox_Redraw_" data-uid="Terminal.Gui.CheckBox.Redraw*"></a>
@@ -528,7 +612,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Redraw (Terminal.Gui.Rect region);</code></pre>
<pre><code class="lang-csharp hljs">public override void Redraw(Rect region)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -543,22 +627,24 @@
<tr>
<td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
<td><span class="parametername">region</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Redraw_Terminal_Gui_Rect_">View.Redraw(Rect)</a></div>
<h3 id="events">Events
</h3>
<h4 id="Terminal_Gui_CheckBox_Toggled" data-uid="Terminal.Gui.CheckBox.Toggled">Toggled</h4>
<div class="markdown level1 summary"><p>Toggled event, raised when the CheckButton is toggled.</p>
<div class="markdown level1 summary">
Toggled event, raised when the <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> is toggled.
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public event EventHandler Toggled;</code></pre>
<pre><code class="lang-csharp hljs">public event EventHandler Toggled</code></pre>
</div>
<h5 class="eventType">Event Type</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -571,16 +657,20 @@
<tbody>
<tr>
<td><span class="xref">System.EventHandler</span></td>
<td><p>To be added.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Terminal_Gui_CheckBox_Toggled_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>Client code can hook up to this event, it is
raised when the checkbutton is activated either with
the mouse or the keyboard.</p>
<div class="markdown level1 remarks">
Client code can hook up to this event, it is
raised when the <a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a> is activated either with
the mouse or the keyboard.
</div>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.Collections.IEnumerable</span>
</div>
</article>
</div>
@@ -606,7 +696,7 @@
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