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https://github.com/gui-cs/Terminal.Gui.git
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Added Application.Mouse tests
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337
UnitTests/Application/Mouse/MouseEnterLeaveTests.cs
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337
UnitTests/Application/Mouse/MouseEnterLeaveTests.cs
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namespace Terminal.Gui.ViewMouseTests;
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[Trait ("Category", "Input")]
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public class ApplicationMouseEnterLeaveTests
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{
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private class TestView : View
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{
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public TestView ()
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{
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X = 1;
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Y = 1;
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Width = 1;
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Height = 1;
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}
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public bool HandleOnEnter { get; }
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public bool HandleOnLeave { get; }
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public int OnMouseEnterCalled { get; private set; }
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public int OnMouseLeaveCalled { get; private set; }
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protected internal override bool? OnMouseEnter (MouseEvent mouseEvent)
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{
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OnMouseEnterCalled++;
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mouseEvent.Handled = HandleOnEnter;
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base.OnMouseEnter (mouseEvent);
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return mouseEvent.Handled;
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}
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protected internal override bool OnMouseLeave (MouseEvent mouseEvent)
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{
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OnMouseLeaveCalled++;
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mouseEvent.Handled = HandleOnLeave;
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base.OnMouseLeave (mouseEvent);
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return mouseEvent.Handled;
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseEntersView_CallsOnMouseEnter ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view = new TestView ();
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Application.Top.Add (view);
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var mousePosition = new Point (1, 1);
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List<View> currentViewsUnderMouse = new () { view };
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var mouseEvent = new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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};
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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Application.RaiseMouseEnterLeaveEvents (mousePosition, currentViewsUnderMouse, mouseEvent);
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// Assert
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Assert.Equal (1, view.OnMouseEnterCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseLeavesView_CallsOnMouseLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view = new TestView ();
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Application.Top.Add (view);
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var mousePosition = new Point (0, 0);
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List<View> currentViewsUnderMouse = new ();
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var mouseEvent = new MouseEvent ();
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Application._cachedViewsUnderMouse.Clear ();
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Application._cachedViewsUnderMouse.Add (view);
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try
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{
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// Act
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Application.RaiseMouseEnterLeaveEvents (mousePosition, currentViewsUnderMouse, mouseEvent);
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// Assert
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Assert.Equal (0, view.OnMouseEnterCalled);
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Assert.Equal (1, view.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseMovesBetweenAdjacentViews_CallsOnMouseEnterAndLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view1 = new TestView (); // at 1,1 to 2,2
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var view2 = new TestView () // at 2,2 to 3,3
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{
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X = 2,
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Y = 2,
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};
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Application.Top.Add (view1);
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Application.Top.Add (view2);
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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var mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (0, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (1, 1);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (2, 2);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (3, 3);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_NoViewsUnderMouse_DoesNotCallOnMouseEnterOrLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view = new TestView ();
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Application.Top.Add (view);
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var mousePosition = new Point (0, 0);
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List<View> currentViewsUnderMouse = new ();
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var mouseEvent = new MouseEvent ();
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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Application.RaiseMouseEnterLeaveEvents (mousePosition, currentViewsUnderMouse, mouseEvent);
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// Assert
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Assert.Equal (0, view.OnMouseEnterCalled);
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Assert.Equal (0, view.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseMovesBetweenOverlappingViews_CallsOnMouseEnterAndLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view1 = new TestView ()
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{
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Width = 2
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}; // at 1,1 to 3,2
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var view2 = new TestView () // at 2,2 to 4,3
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{
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Width = 2,
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X = 2,
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Y = 2,
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};
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Application.Top.Add (view1);
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Application.Top.Add (view2);
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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var mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (0, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (1, 1);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (2, 2);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (3, 3);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (mousePosition, View.GetViewsUnderMouse (mousePosition), new MouseEvent ()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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}
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