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Reamed Bounds -> Viewport in comments
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@@ -1123,7 +1123,7 @@ At 0,0
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{
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var idx = 0;
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// BUGBUG: v2 - this should use Bounds, not Frame
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// BUGBUG: v2 - this should use Viewport, not Frame
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for (var r = 0; r < Frame.Height; r++)
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{
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for (var c = 0; c < Frame.Width; c++)
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