Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)

* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Tig
2025-05-29 13:55:54 -06:00
parent f6f052ac33
commit 3e2eebfd2c
385 changed files with 23471 additions and 13662 deletions

View File

@@ -21,8 +21,8 @@ public class TileViewTests (ITestOutputHelper output)
top.Layout ();
tileView.Tiles.ElementAt (1).ContentView!.Add (new Label { Text = "Hello" });
tileView.ColorScheme = new ();
top.ColorScheme = new ();
tileView.SetScheme (new ());
top.SetScheme (new ());
top.Layout ();
tileView.Layout ();
@@ -1509,11 +1509,11 @@ public class TileViewTests (ITestOutputHelper output)
{
var tv = new TileView
{
Width = 10, Height = 5, ColorScheme = new (), LineStyle = LineStyle.Single
Width = 10, Height = 5, LineStyle = LineStyle.Single
};
tv.TrySplitTile (1, 2, out TileView tv2);
tv2.ColorScheme = new ();
// tv2.Scheme = new ();
tv2.LineStyle = LineStyle.Single;
tv2.Orientation = Orientation.Horizontal;
@@ -1554,14 +1554,13 @@ public class TileViewTests (ITestOutputHelper output)
{
var tv = new TileView
{
Width = 10, Height = 5, ColorScheme = new (), LineStyle = LineStyle.Single
Width = 10, Height = 5, LineStyle = LineStyle.Single
};
var tv2 = new TileView
{
Width = Dim.Fill (),
Height = Dim.Fill (),
ColorScheme = new (),
LineStyle = LineStyle.Single,
Orientation = Orientation.Horizontal
};
@@ -2217,7 +2216,7 @@ public class TileViewTests (ITestOutputHelper output)
{
var tv = new TileView (5)
{
Width = 25, Height = 4, ColorScheme = new (), LineStyle = LineStyle.Single
Width = 25, Height = 4, LineStyle = LineStyle.Single
};
if (!border)
@@ -2269,8 +2268,6 @@ public class TileViewTests (ITestOutputHelper output)
Assert.True (container.TrySplitTile (0, 2, out TileView newContainer));
newContainer.Orientation = Orientation.Horizontal;
newContainer.ColorScheme = new ();
container.ColorScheme = new ();
container.LayoutSubViews ();
@@ -2325,8 +2322,6 @@ public class TileViewTests (ITestOutputHelper output)
);
}
newContainer.ColorScheme = new ();
container.ColorScheme = new ();
Application.Top.Add (container);
Application.Begin (Application.Top);
@@ -2382,7 +2377,6 @@ public class TileViewTests (ITestOutputHelper output)
Application.Top = new ();
Application.Top.Add (container);
container.ColorScheme = new ();
Application.Begin (Application.Top);