Fixes #1588 - Documentation for keybinding (#1595)

This commit is contained in:
Thomas Nind
2022-02-18 15:28:11 +00:00
committed by GitHub
parent b185722ab6
commit 40f11ecf63
2 changed files with 52 additions and 0 deletions

View File

@@ -69,6 +69,20 @@ To enter the key `ESC`, you can either press `ESC` and wait 100 milliseconds, or
`CTRL-Q` is used for exiting views (and apps). `CTRL-Q` is used for exiting views (and apps).
**Terminal.Gui** supports rebinding keys. For example the default key for activating a button is Enter. You can change this using the `ClearKeybinding` and `AddKeybinding` methods:
```csharp
var btn = new Button ("Press Me");
btn.ClearKeybinding (Command.Accept);
btn.AddKeyBinding (Key.b, Command.Accept);
```
The `Command` enum lists generic operations that are implemented by views. For example `Command.Accept` in a Button results in the `Clicked` event firing while in `TableView` it is bound to `CellActivated`. Not all commands are implemented by all views (e.g. you cannot scroll in a Button). To see which commands are implemented by a View you can use the `GetSupportedCommands()` method.
Not all controls have the same key bound for a given command, for example `Command.Accept` defaults to `Key.Enter` in a `Button` but defaults to `Key.Space` in `RadioGroup`.
Keybindings only operate while a view has focus. To register global hotkeys you can override a view's `bool ProcessHotKey (KeyEvent kb)` method.
### Driver model ### Driver model
**Terminal.Gui** has support for [ncurses](https://github.com/migueldeicaza/gui.cs/blob/master/Terminal.Gui/ConsoleDrivers/CursesDriver/CursesDriver.cs), [`System.Console`](https://github.com/migueldeicaza/gui.cs/blob/master/Terminal.Gui/ConsoleDrivers/NetDriver.cs), and a full [Win32 Console](https://github.com/migueldeicaza/gui.cs/blob/master/Terminal.Gui/ConsoleDrivers/WindowsDriver.cs) front-end. **Terminal.Gui** has support for [ncurses](https://github.com/migueldeicaza/gui.cs/blob/master/Terminal.Gui/ConsoleDrivers/CursesDriver/CursesDriver.cs), [`System.Console`](https://github.com/migueldeicaza/gui.cs/blob/master/Terminal.Gui/ConsoleDrivers/NetDriver.cs), and a full [Win32 Console](https://github.com/migueldeicaza/gui.cs/blob/master/Terminal.Gui/ConsoleDrivers/WindowsDriver.cs) front-end.

View File

@@ -99,5 +99,43 @@ namespace Terminal.Gui.Views {
Assert.True (btn.ProcessHotKey (new KeyEvent (Key.E | Key.AltMask, new KeyModifiers () { Alt = true }))); Assert.True (btn.ProcessHotKey (new KeyEvent (Key.E | Key.AltMask, new KeyModifiers () { Alt = true })));
Assert.True (clicked); Assert.True (clicked);
} }
/// <summary>
/// This test demonstrates how to change the activation key for Button
/// as described in the README.md keyboard handling section
/// </summary>
[Fact]
[AutoInitShutdown]
public void KeyBindingExample ()
{
int pressed = 0;
var btn = new Button ("Press Me");
btn.Clicked += () => pressed++;
// The Button class supports the Accept command
Assert.Contains(Command.Accept,btn.GetSupportedCommands ());
Application.Top.Add (btn);
Application.Begin (Application.Top);
// default keybinding is Enter which results in keypress
Application.Driver.SendKeys ('\n',ConsoleKey.Enter,false,false,false);
Assert.Equal (1, pressed);
// remove the default keybinding (Enter)
btn.ClearKeybinding (Command.Accept);
// After clearing the default keystroke the Enter button no longer does anything for the Button
Application.Driver.SendKeys ('\n', ConsoleKey.Enter, false, false, false);
Assert.Equal (1, pressed);
// Set a new binding of b for the click (Accept) event
btn.AddKeyBinding (Key.b, Command.Accept);
// now pressing B should call the button click event
Application.Driver.SendKeys ('b', ConsoleKey.B, false, false, false);
Assert.Equal (2, pressed);
}
} }
} }