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Discovered serious issues with how HasFocus, OnEnter/OnLeave, etc... work in some edge cases.
This will require re-visiting the design at a deep level and fixing some long-standing but ignored issues such as how OnEnter/OnLeave don't follow proper cancelation design. Also, there's a need for keeping track of the old focus state of a tree of subviews when that tree loses focus; FocusDireciton is a hack that causes tons of confusion.
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@@ -510,7 +510,7 @@ public class NavigationTests (ITestOutputHelper _output) : TestsAllViews
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Assert.False (win.HasFocus);
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win.Enabled = true;
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win.FocusFirst (null);
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win.FocusDeepest (null, NavigationDirection.Forward);
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Assert.True (button.HasFocus);
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Assert.True (win.HasFocus);
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