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https://github.com/gui-cs/Terminal.Gui.git
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* touching publish.yml
* Fixed UICatalog bugs. Added fluent tests.
* marked v1 menu stuff as obsolte
* Tweaks.
Added View.GetSubMenus<type>().
* fixed unit tests
* general messing around
* general messing around
* Playing with Fluent
* ColorScheme tweaks
* WIP: ColorScheme tweaks
* Playing with Fluent
* Merged from laptop2
* Hacky-ish fixes to:
- #4016
- #4014
* Fixed Region bug preventing menus without borders from working
* Tweaks
* Fixed a bunch of CM issues
* Fixed OoptionSelector
* ip
* FixedCM issues
* Fixed CM issues2
* Revert "FixedCM issues"
This reverts commit dd6c6a70a3.
* Reverted stuff
* Found and fixed bug in AllViews_Center_Properly
* Fixed CM issues2
* removed menuv2 onapplied.
Changed how UICatalog Applys CM
* changed test time out to see if it helkps with ubuntu fails
* reset app on fail?
* back to 1500ms
* Made StatusBar nullable.
* Code Cleanup.
* HexEditor Code Cleanup.
* HexEditor Code Cleanup.
* Back to 3000ms. Sigh.
* Trying different logic
* Trying different logic2
* Fixed potential crash in runlop
* Fixed potential crash in runlop2
* Tweaked Spinner stuff
* Removed TabView from TextEffects scenario. Not needed and possible culprit.
* back to 2000ms
* WIP: Revamping menu scenarios
* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.
* fixed unit test
* Fixed warnings
* Fixed warnings2
* Fixed File.Exit
* WIP: Dealing with QuitKey struggles
* WIP: Dealing with QuitKey struggles 2
* WIP: Dealing with QuitKey struggles 3
* Fixed ListView collection nav bug
* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.
* Lots of refactoring and fixing
* Lots of unit test issues
* Fixed DebugIDisposable issues
* Fixed release build issue
* Fixed release build issue 2
* DebugIDisposable -> EnableDebugIDisposableAsserts and more
* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2
* Fixed Menus scenario - context menu
* Added @bdisp suggested assert. Commented it out as it breaks tests.
* Code cleanup
* Fixed disposed but
* Fixed UICatalog exit
* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
This commit is contained in:
@@ -1157,4 +1157,34 @@ Item 6",
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}
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}
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}
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[Fact]
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public void CollectionNavigatorMatcher_KeybindingsOverrideNavigator ()
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{
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Application.Top = new ();
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ObservableCollection<string> source = new () { "apricot", "arm", "bat", "batman", "bates hotel", "candle" };
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ListView lv = new ListView { Source = new ListWrapper<string> (source) };
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Application.Top.Add (lv);
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lv.SetFocus ();
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lv.KeyBindings.Add (Key.B, Command.Down);
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Assert.Equal (-1, lv.SelectedItem);
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// Keys should be consumed to move down the navigation i.e. to apricot
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Assert.True (Application.RaiseKeyDownEvent (Key.B));
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Assert.Equal (0, lv.SelectedItem);
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Assert.True (Application.RaiseKeyDownEvent (Key.B));
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Assert.Equal (1, lv.SelectedItem);
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// There is no keybinding for Key.C so it hits collection navigator i.e. we jump to candle
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Assert.True (Application.RaiseKeyDownEvent (Key.C));
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Assert.Equal (5, lv.SelectedItem);
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Application.Top.Dispose ();
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Application.ResetState ();
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}
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}
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