mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-30 01:38:01 +01:00
* touching publish.yml
* Fixed UICatalog bugs. Added fluent tests.
* marked v1 menu stuff as obsolte
* Tweaks.
Added View.GetSubMenus<type>().
* fixed unit tests
* general messing around
* general messing around
* Playing with Fluent
* ColorScheme tweaks
* WIP: ColorScheme tweaks
* Playing with Fluent
* Merged from laptop2
* Hacky-ish fixes to:
- #4016
- #4014
* Fixed Region bug preventing menus without borders from working
* Tweaks
* Fixed a bunch of CM issues
* Fixed OoptionSelector
* ip
* FixedCM issues
* Fixed CM issues2
* Revert "FixedCM issues"
This reverts commit dd6c6a70a3.
* Reverted stuff
* Found and fixed bug in AllViews_Center_Properly
* Fixed CM issues2
* removed menuv2 onapplied.
Changed how UICatalog Applys CM
* changed test time out to see if it helkps with ubuntu fails
* reset app on fail?
* back to 1500ms
* Made StatusBar nullable.
* Code Cleanup.
* HexEditor Code Cleanup.
* HexEditor Code Cleanup.
* Back to 3000ms. Sigh.
* Trying different logic
* Trying different logic2
* Fixed potential crash in runlop
* Fixed potential crash in runlop2
* Tweaked Spinner stuff
* Removed TabView from TextEffects scenario. Not needed and possible culprit.
* back to 2000ms
* WIP: Revamping menu scenarios
* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.
* fixed unit test
* Fixed warnings
* Fixed warnings2
* Fixed File.Exit
* WIP: Dealing with QuitKey struggles
* WIP: Dealing with QuitKey struggles 2
* WIP: Dealing with QuitKey struggles 3
* Fixed ListView collection nav bug
* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.
* Lots of refactoring and fixing
* Lots of unit test issues
* Fixed DebugIDisposable issues
* Fixed release build issue
* Fixed release build issue 2
* DebugIDisposable -> EnableDebugIDisposableAsserts and more
* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2
* Fixed Menus scenario - context menu
* Added @bdisp suggested assert. Commented it out as it breaks tests.
* Code cleanup
* Fixed disposed but
* Fixed UICatalog exit
* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
This commit is contained in:
@@ -1,5 +1,6 @@
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namespace Terminal.Gui.ViewTests;
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[Collection ("Global Test Setup")]
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public class SubViewTests
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{
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[Fact]
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@@ -591,4 +592,70 @@ public class SubViewTests
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Assert.NotEqual (superView, subView.SuperView);
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Assert.Empty (superView.SubViews);
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}
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[Fact]
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public void RemoveAll_Removes_All_SubViews ()
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{
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// Arrange
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var superView = new View ();
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var subView1 = new View ();
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var subView2 = new View ();
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var subView3 = new View ();
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superView.Add (subView1, subView2, subView3);
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// Act
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var removedViews = superView.RemoveAll ();
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// Assert
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Assert.Empty (superView.SubViews);
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Assert.Equal (3, removedViews.Count);
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Assert.Contains (subView1, removedViews);
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Assert.Contains (subView2, removedViews);
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Assert.Contains (subView3, removedViews);
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}
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[Fact]
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public void RemoveAllTView_Removes_All_SubViews_Of_Specific_Type ()
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{
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// Arrange
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var superView = new View ();
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var subView1 = new View ();
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var subView2 = new View ();
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var subView3 = new View ();
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var subView4 = new Button ();
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superView.Add (subView1, subView2, subView3, subView4);
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// Act
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var removedViews = superView.RemoveAll<Button> ();
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// Assert
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Assert.Equal (3, superView.SubViews.Count);
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Assert.DoesNotContain (subView4, superView.SubViews);
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Assert.Single (removedViews);
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Assert.Contains (subView4, removedViews);
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}
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[Fact]
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public void RemoveAllTView_Does_Not_Remove_Other_Types ()
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{
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// Arrange
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var superView = new View ();
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var subView1 = new View ();
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var subView2 = new Button ();
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var subView3 = new Label ();
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superView.Add (subView1, subView2, subView3);
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// Act
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var removedViews = superView.RemoveAll<Button> ();
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// Assert
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Assert.Equal (2, superView.SubViews.Count);
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Assert.Contains (subView1, superView.SubViews);
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Assert.Contains (subView3, superView.SubViews);
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Assert.Single (removedViews);
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Assert.Contains (subView2, removedViews);
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}
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}
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