mirror of
https://github.com/gui-cs/Terminal.Gui.git
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* Consider width2 chars that are not IsBmp
* Apply same fix in WindowsDriver
* Explicitly use type of local variable
* Revert changes to WindowsDriver
* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16
* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode
* Fix some cursor issues (WIP)
* Remove concept of 'dirty rows' from v2 as its never actually used
* Remove damageRegion as it does nothing
* Make string builder to console writing simpler
* Radically simplify Write method
* Simplify conditional logic
* Simplify restoring cursor position
* Reference local variable for console buffer
* Reduce calls to ConsoleWrite by accumulating till attribute changes
* When resizing v2 16 color mode on windows, recreate the back buffer to match its size
* Fixes for VTS enabled
* Fix _lastSize never being assigned
* Fixes VTS for Force16Colors
* Fixes force16Colors in VTS
* Fixes escape sequences always echoing in non-VTS
* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line
* WIP Add base class for NetOutput
* Abstract away how we change attribute
* WIP - Make WindowsOutput use base class
* WIP working to fix set cursor position
* Remove commented out code
* Fixes legacy output mode
* Fixes size with no alt buffer supported on VTS and size restore after maximized.
* Fix set cursor which also fixes the broken surrogate pairs
* Add force parameter
* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V
* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle
* Ensure flush the input buffer before reset the console
* Flush input buffer before reset console in v2win
* Fixes issue in v2net not being refreshing the menu bar at start
* Only force layout and draw on size changed.
* Fix v2net issue not draw first line by forcing set cursor position
* Set _lastCursorPosition nullable and remove bool force from set cursor position
* Remove force parameter
* Add v2 version of fake driver attribute
* Make direct replacement and wire up window resizing events
* Update casts to use V2 fake driver instead
* Adjust interfaces to expose less internals
* Fix not raising iteration event in v2
* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example
* Sketch adding component factory
* Create relevant fake component factories
* Add window size monitor into factory
* Fake size monitor injecting
* Add helper for faking console resize in AutoInitShutdown tests
* Fix size setting in FakeDriverV2
* Switch to new method
* Fix IsLegacy becoming false when using blank constructor
* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels
* Fix tests
* Remove auto init
* Restore conditional compilation stuff
* Restore 'if running unit tests' logic
* Check only for the output being specific classes for the suppression
* Fix ShadowView blowing up with index out of bounds error
* Fix resize in fluent tests
* Fix for people using Iteration call directly
* Fix more calls to iteration to use
AutoInitShutdownAttribute.RunIteration ();
* Add comment
* Remove assumption that Run with prior view not disposed should throw
* Fix timings in Dialog_Opened_From_Another_Dialog
* Fix Zero_Buttons_Works
* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting
* Fix iteration counts on MessageBoxTests
* Fix WizartTests and DrawTests_Ruler
* Implement SendKeys into ConsoleDriverFacade
* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover
* Add missing dispose call to test
* Fix support for Esc in facade SendKeys
* Fix AutocompleteTests
* Fix various tests
* Replace LayoutAndDraw with run iteration
* Fix draw issues
* fix draw order
* Fix run iteration calls
* Fix unit tests
* Fix SendKeys in facade.
* Manipulate upper and lower cases.
* Add IsValidInput method to the interface.
* Fix SendKeys scenario
* Fixes surrogate pairs in the label
* Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method
* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose
* Delete extra create input call
* Fix mocks and order of exceptions thrown in Run when things are not initialized
* Revert use of `MapConsoleKeyInfoToKeyCode`
* Ignore casing as it is not what test is really about
* Clear application top and top levels before each auto init shutdown test
* Fix for unstable tests
* Restore actually working SendKeys code
* option to pass logger in fluent ctor
* restore ToArray
* Fix SendKeys method and add extension to unit test
* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code
* Remove unnecessary hack
* Using only KeyCode for rKeys
* Recover modifier keys in surrogate pairs
* Reformat
* Remove iteration limit for benchmarking in v2
* remove iteration delay to identify bugs
* Remove nudge to unique key and make Then run on UI thread
* fix fluid assertions
* Ensure UI operations all happen on UI thread
* Add explicit error for WaitIteration during an invoke
* Remove timeout added for debug
* Catch failing asserts better
* Fix screenshot
* Fix null ref
* Fix race condition in processing input
* Test fixing
* Standardize asserts
* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed
* fix bad merge
* Make logs access threadsafe
* add extra wait to remove race between iteration end and assert
* Code cleanup
* Remove test for crash on access Cancelled after dispose as this is no longer a restriction
* Change resize console to run on UI thread - fixing race condition with redrawing
* Restore original frame rate after test
* Restore nudge to unique key
* Code Cleanup
* Fix for cascading failures when an assert fails in a specific test
* fix for bad merge
* Address PR feedback
* Move classes to seperate files and add xmldoc
* xml doc warnings
* More xml comments docs
* Fix spelling
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
This commit is contained in:
@@ -49,7 +49,7 @@ public class AutoInitShutdownAttribute : BeforeAfterTestAttribute
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{
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AutoInit = autoInit;
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CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.GetCultureInfo ("en-US");
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_driverType = consoleDriverType ?? typeof (FakeDriver);
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_driverType = consoleDriverType;
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FakeDriver.FakeBehaviors.UseFakeClipboard = useFakeClipboard;
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FakeDriver.FakeBehaviors.FakeClipboardAlwaysThrowsNotSupportedException =
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fakeClipboardAlwaysThrowsNotSupportedException;
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@@ -59,14 +59,17 @@ public class AutoInitShutdownAttribute : BeforeAfterTestAttribute
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private readonly bool _verifyShutdown;
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private readonly Type _driverType;
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private IDisposable _v2Cleanup;
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public override void After (MethodInfo methodUnderTest)
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{
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Debug.WriteLine ($"After: {methodUnderTest.Name}");
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Debug.WriteLine ($"After: {methodUnderTest?.Name ?? "Unknown Test"}");
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// Turn off diagnostic flags in case some test left them on
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View.Diagnostics = ViewDiagnosticFlags.Off;
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_v2Cleanup?.Dispose ();
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if (AutoInit)
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{
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// try
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@@ -109,7 +112,7 @@ public class AutoInitShutdownAttribute : BeforeAfterTestAttribute
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public override void Before (MethodInfo methodUnderTest)
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{
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Debug.WriteLine ($"Before: {methodUnderTest.Name}");
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Debug.WriteLine ($"Before: {methodUnderTest?.Name ?? "Unknown Test"}");
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// Disable & force the ConfigurationManager to reset to its hardcoded defaults
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CM.Disable (true);
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@@ -131,9 +134,43 @@ public class AutoInitShutdownAttribute : BeforeAfterTestAttribute
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View.Instances.Clear ();
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}
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#endif
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Application.Init ((IConsoleDriver)Activator.CreateInstance (_driverType));
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if (_driverType == null)
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{
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Application.Top = null;
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Application.TopLevels.Clear ();
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var fa = new FakeApplicationFactory ();
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_v2Cleanup = fa.SetupFakeApplication ();
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AutoInitShutdownAttribute.FakeResize (new Size (80,25));
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}
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else
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{
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Application.Init ((IConsoleDriver)Activator.CreateInstance (_driverType));
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}
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}
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}
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private bool AutoInit { get; }
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/// <summary>
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/// 'Resizes' the application and forces layout. Only works if your test uses <see cref="AutoInitShutdownAttribute"/>
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/// </summary>
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/// <param name="size"></param>
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public static void FakeResize (Size size)
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{
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var d = (IConsoleDriverFacade)Application.Driver!;
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d.OutputBuffer.SetWindowSize (size.Width, size.Height);
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((FakeSizeMonitor)d.WindowSizeMonitor).RaiseSizeChanging (size);
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Application.LayoutAndDrawImpl ();
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}
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/// <summary>
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/// Runs a single iteration of the main loop (layout, draw, run timed events etc.)
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/// </summary>
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public static void RunIteration ()
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{
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var a = (ApplicationV2)ApplicationImpl.Instance;
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a.Coordinator?.RunIteration ();
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}
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}
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