diff --git a/UnitTests/View/FindDeepestViewTests.cs b/UnitTests/View/FindDeepestViewTests.cs
new file mode 100644
index 000000000..6a875fa0c
--- /dev/null
+++ b/UnitTests/View/FindDeepestViewTests.cs
@@ -0,0 +1,178 @@
+using UICatalog.Scenarios;
+using Xunit.Abstractions;
+
+namespace Terminal.Gui.ViewTests;
+
+///
+/// Tests View.FindDeepestView
+///
+///
+public class FindDeepestViewTests (ITestOutputHelper output)
+{
+ // Test that FindDeepestView returns the correct view if the start view has no subviews
+ [Theory]
+ [InlineData (0, 0)]
+ [InlineData (1, 1)]
+ [InlineData (2, 2)]
+ public void Returns_Start_If_No_SubViews (int testX, int testY)
+ {
+ var view = new View ()
+ {
+ Width = 10, Height = 10,
+ };
+
+ Assert.Same (view, View.FindDeepestView (view, testX, testY, out _, out _));
+ }
+
+ // Test that FindDeepestView returns null if the start view has no subviews and coords are outside the view
+ [Theory]
+ [InlineData (0, 0)]
+ [InlineData (2, 1)]
+ [InlineData (20, 20)]
+ public void Returns_Null_If_No_SubViews_Coords_Outside (int testX, int testY)
+ {
+ var view = new View ()
+ {
+ X = 1, Y = 2,
+ Width = 10, Height = 10,
+ };
+
+ Assert.Null(View.FindDeepestView (view, testX, testY, out _, out _));
+ }
+
+ // Test that FindDeepestView returns the correct view if the start view has subviews
+ [Theory]
+ [InlineData (0, 0, false)]
+ [InlineData (1, 1, false)]
+ [InlineData (9, 9, false)]
+ [InlineData (10, 10, false)]
+ [InlineData (6, 7, false)]
+
+ [InlineData (1, 2, true)]
+ [InlineData (5, 6, true)]
+ public void Returns_Correct_If_SubViews (int testX, int testY, bool expectedSubViewFound)
+ {
+ var view = new View ()
+ {
+ Width = 10, Height = 10,
+ };
+
+ var subview = new View ()
+ {
+ X = 1, Y = 2,
+ Width = 5, Height = 5,
+ };
+ view.Add (subview);
+
+ var found = View.FindDeepestView (view, testX, testY, out _, out _);
+
+ Assert.Equal (expectedSubViewFound, found == subview);
+ }
+
+ // Test that FindDeepestView works if the start view has positive Adornments
+ [Theory]
+ [InlineData (0, 0, false)]
+ [InlineData (1, 1, false)]
+ [InlineData (9, 9, false)]
+ [InlineData (10, 10, false)]
+ [InlineData (7, 8, false)]
+ [InlineData (1, 2, false)]
+
+ [InlineData (2, 3, true)]
+ [InlineData (5, 6, true)]
+ [InlineData (2, 3, true)]
+ [InlineData (6, 7, true)]
+ public void Returns_Correct_If_Start_Has_Adornments (int testX, int testY, bool expectedSubViewFound)
+ {
+ var view = new View ()
+ {
+ Width = 10, Height = 10,
+ };
+ view.Margin.Thickness = new Thickness (1);
+
+ var subview = new View ()
+ {
+ X = 1, Y = 2,
+ Width = 5, Height = 5,
+ };
+ view.Add (subview);
+
+ var found = View.FindDeepestView (view, testX, testY, out _, out _);
+
+ Assert.Equal (expectedSubViewFound, found == subview);
+ }
+
+ // Test that FindDeepestView works if the subview has positive Adornments
+ [Theory]
+ [InlineData (0, 0, false)]
+ [InlineData (1, 1, false)]
+ [InlineData (9, 9, false)]
+ [InlineData (10, 10, false)]
+ [InlineData (7, 8, false)]
+ [InlineData (6, 7, false)]
+
+ [InlineData (1, 2, true)]
+ [InlineData (2, 3, true)]
+ [InlineData (5, 6, true)]
+ [InlineData (2, 3, true)]
+ public void Returns_Correct_If_SubView_Has_Adornments (int testX, int testY, bool expectedSubViewFound)
+ {
+ var view = new View ()
+ {
+ Width = 10, Height = 10,
+ };
+
+ var subview = new View ()
+ {
+ X = 1, Y = 2,
+ Width = 5, Height = 5,
+ };
+ subview.Margin.Thickness = new Thickness (1);
+ view.Add (subview);
+
+ var found = View.FindDeepestView (view, testX, testY, out _, out _);
+
+ Assert.Equal (expectedSubViewFound, found == subview);
+ }
+
+ // Test that FindDeepestView works with nested subviews
+ [Theory]
+ [InlineData (0, 0, -1)]
+ [InlineData (9, 9, -1)]
+ [InlineData (10, 10, -1)]
+
+ [InlineData (1, 1, 0)]
+ [InlineData (1, 2, 0)]
+ [InlineData (2, 2, 1)]
+ [InlineData (3, 3, 2)]
+ [InlineData (5, 5, 2)]
+ public void Returns_Correct_With_NestedSubViews (int testX, int testY, int expectedSubViewFound)
+ {
+ var start = new View ()
+ {
+ Width = 10, Height = 10
+ };
+
+ int numSubViews = 3;
+ List subviews = new List ();
+ for (int i = 0; i < numSubViews; i++)
+ {
+ var subview = new View ()
+ {
+ X = 1, Y = 1,
+ Width = 5, Height = 5,
+ };
+ subviews.Add (subview);
+
+ if (i > 0)
+ {
+ subviews [i - 1].Add (subview);
+ }
+ }
+
+ start.Add (subviews [0]);
+
+ var found = View.FindDeepestView (start, testX, testY, out _, out _);
+ Assert.Equal (expectedSubViewFound, subviews.IndexOf(found));
+ }
+}