diff --git a/Terminal.Gui/Drawing/Justification.cs b/Terminal.Gui/Drawing/Justification.cs index 3a6532e9e..e9a9bdbf9 100644 --- a/Terminal.Gui/Drawing/Justification.cs +++ b/Terminal.Gui/Drawing/Justification.cs @@ -99,14 +99,14 @@ public class Justifier } /// - /// Takes a list of items and returns their positions when justified within a container wide based on the specified + /// Takes a list of items and returns their positions when justified within a container wide based on the specified /// . /// /// The sizes of the items to justify. /// The justification style. - /// The width of the container. + /// The width of the container. /// The locations of the items, from left to right. - public int [] Justify (int [] sizes, Justification justification, int totalSize) + public int [] Justify (int [] sizes, Justification justification, int containerSize) { if (sizes.Length == 0) { @@ -115,7 +115,7 @@ public class Justifier int totalItemsSize = sizes.Sum (); - if (totalItemsSize > totalSize) + if (totalItemsSize > containerSize) { // throw new ArgumentException ("The sum of the sizes is greater than the total size."); } @@ -126,13 +126,13 @@ public class Justifier int totalItemsAndSpaces = totalItemsSize + totalGaps * _maxSpaceBetweenItems; // total size of items and spaces if we had enough room int spaces = totalGaps * _maxSpaceBetweenItems; // We'll decrement this below to place one space between each item until we run out - if (totalItemsSize >= totalSize) + if (totalItemsSize >= containerSize) { spaces = 0; } - else if (totalItemsAndSpaces > totalSize) + else if (totalItemsAndSpaces > containerSize) { - spaces = totalSize - totalItemsSize; + spaces = containerSize - totalItemsSize; } switch (justification) @@ -162,7 +162,7 @@ public class Justifier break; case Justification.Right: - currentPosition = Math.Max (0, totalSize - totalItemsSize - spaces); + currentPosition = Math.Max (0, containerSize - totalItemsSize - spaces); for (var i = 0; i < sizes.Length; i++) { @@ -183,7 +183,7 @@ public class Justifier if (sizes.Length > 1) { // remaining space to be distributed before first and after the items - int remainingSpace = Math.Max (0, totalSize - totalItemsSize - spaces); + int remainingSpace = Math.Max (0, containerSize - totalItemsSize - spaces); for (var i = 0; i < sizes.Length; i++) { @@ -212,14 +212,14 @@ public class Justifier throw new ArgumentException ("The size of an item cannot be negative."); } - positions [0] = (totalSize - sizes [0]) / 2; // single item is centered + positions [0] = (containerSize - sizes [0]) / 2; // single item is centered } break; case Justification.Justified: - int spaceBetween = sizes.Length > 1 ? (totalSize - totalItemsSize) / (sizes.Length - 1) : 0; - int remainder = sizes.Length > 1 ? (totalSize - totalItemsSize) % (sizes.Length - 1) : 0; + int spaceBetween = sizes.Length > 1 ? (containerSize - totalItemsSize) / (sizes.Length - 1) : 0; + int remainder = sizes.Length > 1 ? (containerSize - totalItemsSize) % (sizes.Length - 1) : 0; currentPosition = 0; for (var i = 0; i < sizes.Length; i++) @@ -258,7 +258,7 @@ public class Justifier } } - positions [sizes.Length - 1] = totalSize - sizes [sizes.Length - 1]; + positions [sizes.Length - 1] = containerSize - sizes [sizes.Length - 1]; } else if (sizes.Length == 1) { @@ -267,7 +267,7 @@ public class Justifier throw new ArgumentException ("The size of an item cannot be negative."); } - positions [0] = totalSize - sizes [0]; // single item is flush right + positions [0] = containerSize - sizes [0]; // single item is flush right } break; @@ -289,7 +289,7 @@ public class Justifier if (i == sizes.Length - 1) { // start at right - currentPosition = totalSize - sizes [i]; + currentPosition = containerSize - sizes [i]; positions [i] = currentPosition; }