diff --git a/UICatalog/Scenarios/CharacterMap.cs b/UICatalog/Scenarios/CharacterMap.cs index f211a26d4..10736add2 100644 --- a/UICatalog/Scenarios/CharacterMap.cs +++ b/UICatalog/Scenarios/CharacterMap.cs @@ -143,7 +143,7 @@ namespace UICatalog { Move (viewport.X + RowHeaderWidth + (header * H_SPACE), 0); Driver.AddStr ($" {header:x} "); } - for (int row = -ContentOffset.Y, y = 0; row < -ContentOffset.Y + viewport.Height / 2 - 1; row++, y+= V_SPACE) { + for (int row = 0, y = 0; row < viewport.Height / 2 - 1; row++, y+= V_SPACE) { int val = (-viewport.Y + row) * 16; if (val < MaxCodePointVal) { var rowLabel = $"U+{val / 16:x4}x";