From 85d445a5d6f2d7b4aeb9123571c95c576891e6cd Mon Sep 17 00:00:00 2001 From: BDisp Date: Fri, 15 Jan 2021 17:11:27 +0000 Subject: [PATCH] Reverting the changes as this is working right again. --- UICatalog/Scenarios/CharacterMap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UICatalog/Scenarios/CharacterMap.cs b/UICatalog/Scenarios/CharacterMap.cs index f211a26d4..10736add2 100644 --- a/UICatalog/Scenarios/CharacterMap.cs +++ b/UICatalog/Scenarios/CharacterMap.cs @@ -143,7 +143,7 @@ namespace UICatalog { Move (viewport.X + RowHeaderWidth + (header * H_SPACE), 0); Driver.AddStr ($" {header:x} "); } - for (int row = -ContentOffset.Y, y = 0; row < -ContentOffset.Y + viewport.Height / 2 - 1; row++, y+= V_SPACE) { + for (int row = 0, y = 0; row < viewport.Height / 2 - 1; row++, y+= V_SPACE) { int val = (-viewport.Y + row) * 16; if (val < MaxCodePointVal) { var rowLabel = $"U+{val / 16:x4}x";