Rebuild docs

This commit is contained in:
Miguel de Icaza
2018-06-01 16:17:08 -04:00
parent 0a654c1643
commit 948ca7994f
47 changed files with 1352 additions and 241 deletions

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@@ -79,10 +79,18 @@
<h4><a class="xref" href="Mono.Terminal/Mono.Terminal.MainLoop.html">MainLoop</a></h4>
<section><p>Simple main loop implementation that can be used to monitor
file descriptor, run timers and idle handlers.</p>
</section>
<h4><a class="xref" href="Mono.Terminal/Mono.Terminal.UnixMainLoop.html">UnixMainLoop</a></h4>
<section><p>Unix main loop, suitable for using on Posix systems</p>
</section>
<h3 id="interfaces">Interfaces
</h3>
<h4><a class="xref" href="Mono.Terminal/Mono.Terminal.IMainLoopDriver.html">IMainLoopDriver</a></h4>
<section><p>Public interface to create your own platform specific main loop driver.</p>
</section>
<h3 id="enums">Enums
</h3>
<h4><a class="xref" href="Mono.Terminal/Mono.Terminal.MainLoop.Condition.html">MainLoop.Condition</a></h4>
<h4><a class="xref" href="Mono.Terminal/Mono.Terminal.UnixMainLoop.Condition.html">UnixMainLoop.Condition</a></h4>
<section><p>Condition on which to wake up from file descriptor activity. These match the Linux/BSD poll definitions.</p>
</section>
</article>

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@@ -107,12 +107,14 @@
<a id="Mono_Terminal_MainLoop__ctor_" data-uid="Mono.Terminal.MainLoop.#ctor*"></a>
<h4 id="Mono_Terminal_MainLoop__ctor_System_Boolean_" data-uid="Mono.Terminal.MainLoop.#ctor(System.Boolean)">MainLoop(Boolean)</h4>
<div class="markdown level1 summary"></div>
<h4 id="Mono_Terminal_MainLoop__ctor_Mono_Terminal_IMainLoopDriver_" data-uid="Mono.Terminal.MainLoop.#ctor(Mono.Terminal.IMainLoopDriver)">MainLoop(IMainLoopDriver)</h4>
<div class="markdown level1 summary"><p>Creates a new Mainloop, to run it you must provide a driver, and choose
one of the implementations UnixMainLoop, NetMainLoop or WindowsMainLoop.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public MainLoop (bool useUnix);</code></pre>
<pre><code class="lang-csharp hljs">public MainLoop (Mono.Terminal.IMainLoopDriver driver);</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -125,8 +127,8 @@
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">useUnix</span></td>
<td><a class="xref" href="Mono.Terminal.IMainLoopDriver.html">IMainLoopDriver</a></td>
<td><span class="parametername">driver</span></td>
<td><p>To be added.</p>
</td>
</tr>
@@ -156,6 +158,35 @@
<tr>
<td><span class="xref">System.Action</span>&lt;<span class="xref">System.ConsoleKeyInfo</span>&gt;</td>
<td><p>To be added.</p>
</td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
<a id="Mono_Terminal_MainLoop_Driver_" data-uid="Mono.Terminal.MainLoop.Driver*"></a>
<h4 id="Mono_Terminal_MainLoop_Driver" data-uid="Mono.Terminal.MainLoop.Driver">Driver</h4>
<div class="markdown level1 summary"><p>The current IMainLoopDriver in use.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Mono.Terminal.IMainLoopDriver Driver { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Mono.Terminal.IMainLoopDriver.html">IMainLoopDriver</a></td>
<td><p>The driver.</p>
</td>
</tr>
</tbody>

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@@ -108,9 +108,13 @@
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.Dim.html">Dim</a></h4>
<section></section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.FileDialog.html">FileDialog</a></h4>
<section></section>
<section><p>Base class for the OpenDialog and the SaveDialog</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.FrameView.html">FrameView</a></h4>
<section><p>The FrameView is a container frame that draws a frame around the contents</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.HexView.html">HexView</a></h4>
<section><p>An Hex viewer an editor view over a System.IO.Stream</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.Label.html">Label</a></h4>
<section><p>Label view, displays a string at a given position, can include multiple lines.</p>
@@ -131,7 +135,8 @@
<section><p>Message box displays a modal message to the user, with a title, a message and a series of options that the user can choose from.</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.OpenDialog.html">OpenDialog</a></h4>
<section></section>
<section><p>The Open Dialog provides an interactive dialog box for users to select files or directories.</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.Pos.html">Pos</a></h4>
<section><p>Describes a position which can be an absolute value, a percentage, centered, or
relative to the ending dimension. Integer values are implicitly convertible to
@@ -146,9 +151,12 @@
<section><p>Radio group shows a group of labels, only one of those can be selected at a given time</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.Responder.html">Responder</a></h4>
<section></section>
<section><p>Responder base class implemented by objects that want to participate on keyboard and mouse input.</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.SaveDialog.html">SaveDialog</a></h4>
<section></section>
<section><p>The save dialog provides an interactive dialog box for users to pick a file to
save.</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.ScrollBarView.html">ScrollBarView</a></h4>
<section><p>ScrollBarViews are views that display a 1-character scrollbar, either horizontal or vertical</p>
</section>
@@ -159,7 +167,8 @@
<section><p>Text data entry widget</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.TextView.html">TextView</a></h4>
<section></section>
<section><p>Multi-line text editing view</p>
</section>
<h4><a class="xref" href="Terminal.Gui/Terminal.Gui.Toplevel.html">Toplevel</a></h4>
<section><p>Toplevel views can be modally executed.</p>
</section>

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@@ -97,6 +97,9 @@
<div>
<a class="xref" href="Terminal.Gui.Toplevel.html#Terminal_Gui_Toplevel_Running">Toplevel.Running</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.Toplevel.html#Terminal_Gui_Toplevel_WillPresent">Toplevel.WillPresent()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View___">View.Add(View[])</a>
</div>

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@@ -246,6 +246,51 @@
</table>
<a id="Terminal_Gui_Dim_Sized_" data-uid="Terminal.Gui.Dim.Sized*"></a>
<h4 id="Terminal_Gui_Dim_Sized_System_Int32_" data-uid="Terminal.Gui.Dim.Sized(System.Int32)">Sized(Int32)</h4>
<div class="markdown level1 summary"><p>Creates an Absolute Pos from the specified integer value.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Terminal.Gui.Dim Sized (int n);</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">n</span></td>
<td><p>The value to convert to the pos.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Dim.html">Dim</a></td>
<td><p>The Absolute Pos.</p>
</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_Dim_Width_" data-uid="Terminal.Gui.Dim.Width*"></a>
<h4 id="Terminal_Gui_Dim_Width_Terminal_Gui_View_" data-uid="Terminal.Gui.Dim.Width(Terminal.Gui.View)">Width(View)</h4>
<div class="markdown level1 summary"><p>Returns a Dim object tracks the Width of the specified view.</p>

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@@ -72,7 +72,8 @@
<h1 id="Terminal_Gui_FileDialog" data-uid="Terminal.Gui.FileDialog">Class FileDialog
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>Base class for the OpenDialog and the SaveDialog</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -550,6 +551,18 @@
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<a id="Terminal_Gui_FileDialog_WillPresent_" data-uid="Terminal.Gui.FileDialog.WillPresent*"></a>
<h4 id="Terminal_Gui_FileDialog_WillPresent" data-uid="Terminal.Gui.FileDialog.WillPresent">WillPresent()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void WillPresent ();</code></pre>
</div>
</article>
</div>

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@@ -72,7 +72,8 @@
<h1 id="Terminal_Gui_OpenDialog" data-uid="Terminal.Gui.OpenDialog">Class OpenDialog
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>The Open Dialog provides an interactive dialog box for users to select files or directories.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -123,6 +124,9 @@
<div>
<a class="xref" href="Terminal.Gui.FileDialog.html#Terminal_Gui_FileDialog_Prompt">FileDialog.Prompt</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.FileDialog.html#Terminal_Gui_FileDialog_WillPresent">FileDialog.WillPresent()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.Toplevel.html#Terminal_Gui_Toplevel_CanFocus">Toplevel.CanFocus</a>
</div>
@@ -283,6 +287,20 @@
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class OpenDialog : Terminal.Gui.FileDialog</code></pre>
</div>
<h5 id="Terminal_Gui_OpenDialog_remarks"><strong>Remarks</strong></h5>
<div class="markdown level0 remarks"><p>
The open dialog can be used to select files for opening, it can be configured to allow
multiple items to be selected (based on the AllowsMultipleSelection) variable and
you can control whether this should allow files or directories to be selected.
</p>
<p>
To use it, create an instance of the OpenDialog, configure its properties, and then
call Application.Run on the resulting instance. This will run the dialog modally,
and when this returns, the list of filds will be available on the FilePaths property.
</p>
<p>
To select more than one file, users can use the spacebar, or control-t.
</p></div>
<h3 id="constructors">Constructors
</h3>
@@ -343,7 +361,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if allows multiple selection; otherwise, <code>false</code>.</p>
<td><p><code>true</code> if allows multiple selection; otherwise, <code>false</code>, defaults to false.</p>
</td>
</tr>
</tbody>
@@ -370,7 +388,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if can choose directories; otherwise, <code>false</code>.</p>
<td><p><code>true</code> if can choose directories; otherwise, <code>false</code> defaults to <code>false</code>.</p>
</td>
</tr>
</tbody>
@@ -397,7 +415,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if can choose files; otherwise, <code>false</code>.</p>
<td><p><code>true</code> if can choose files; otherwise, <code>false</code>. Defaults to <code>true</code></p>
</td>
</tr>
</tbody>
@@ -406,12 +424,12 @@
<a id="Terminal_Gui_OpenDialog_FilePaths_" data-uid="Terminal.Gui.OpenDialog.FilePaths*"></a>
<h4 id="Terminal_Gui_OpenDialog_FilePaths" data-uid="Terminal.Gui.OpenDialog.FilePaths">FilePaths</h4>
<div class="markdown level1 summary"><p>Gets the file paths selected</p>
<div class="markdown level1 summary"><p>Returns the selected files, or an empty list if nothing has been selected</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public System.Collections.Generic.IReadOnlyList&lt;NStack.ustring&gt; FilePaths { get; }</code></pre>
<pre><code class="lang-csharp hljs">public System.Collections.Generic.IReadOnlyList&lt;string&gt; FilePaths { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
@@ -423,7 +441,7 @@
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.IReadOnlyList</span>&lt;<span class="xref">NStack.ustring</span>&gt;</td>
<td><span class="xref">System.Collections.Generic.IReadOnlyList</span>&lt;<span class="xref">System.String</span>&gt;</td>
<td><p>The file paths.</p>
</td>
</tr>

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@@ -167,6 +167,51 @@
</table>
<a id="Terminal_Gui_Pos_At_" data-uid="Terminal.Gui.Pos.At*"></a>
<h4 id="Terminal_Gui_Pos_At_System_Int32_" data-uid="Terminal.Gui.Pos.At(System.Int32)">At(Int32)</h4>
<div class="markdown level1 summary"><p>Creates an Absolute Pos from the specified integer value.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static Terminal.Gui.Pos At (int n);</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">n</span></td>
<td><p>The value to convert to the pos.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Terminal.Gui.Pos.html">Pos</a></td>
<td><p>The Absolute Pos.</p>
</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_Pos_Bottom_" data-uid="Terminal.Gui.Pos.Bottom*"></a>
<h4 id="Terminal_Gui_Pos_Bottom_Terminal_Gui_View_" data-uid="Terminal.Gui.Pos.Bottom(Terminal.Gui.View)">Bottom(View)</h4>
<div class="markdown level1 summary"><p>Returns a Pos object tracks the Bottom (Y+Height) coordinate of the specified view.</p>

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@@ -72,7 +72,8 @@
<h1 id="Terminal_Gui_Responder" data-uid="Terminal.Gui.Responder">Class Responder
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>Responder base class implemented by objects that want to participate on keyboard and mouse input.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -104,7 +105,8 @@
<a id="Terminal_Gui_Responder_CanFocus_" data-uid="Terminal.Gui.Responder.CanFocus*"></a>
<h4 id="Terminal_Gui_Responder_CanFocus" data-uid="Terminal.Gui.Responder.CanFocus">CanFocus</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>Gets or sets a value indicating whether this <a class="xref" href="Terminal.Gui.Responder.html">Responder</a> can focus.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@@ -121,7 +123,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>To be added.</p>
<td><p><code>true</code> if can focus; otherwise, <code>false</code>.</p>
</td>
</tr>
</tbody>
@@ -130,7 +132,8 @@
<a id="Terminal_Gui_Responder_HasFocus_" data-uid="Terminal.Gui.Responder.HasFocus*"></a>
<h4 id="Terminal_Gui_Responder_HasFocus" data-uid="Terminal.Gui.Responder.HasFocus">HasFocus</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 summary"><p>Gets or sets a value indicating whether this <a class="xref" href="Terminal.Gui.Responder.html">Responder</a> has focus.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@@ -147,7 +150,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p>To be added.</p>
<td><p><code>true</code> if has focus; otherwise, <code>false</code>.</p>
</td>
</tr>
</tbody>

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@@ -72,7 +72,9 @@
<h1 id="Terminal_Gui_SaveDialog" data-uid="Terminal.Gui.SaveDialog">Class SaveDialog
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>The save dialog provides an interactive dialog box for users to pick a file to
save.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -123,6 +125,9 @@
<div>
<a class="xref" href="Terminal.Gui.FileDialog.html#Terminal_Gui_FileDialog_Prompt">FileDialog.Prompt</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.FileDialog.html#Terminal_Gui_FileDialog_WillPresent">FileDialog.WillPresent()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.Toplevel.html#Terminal_Gui_Toplevel_CanFocus">Toplevel.CanFocus</a>
</div>
@@ -283,6 +288,13 @@
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class SaveDialog : Terminal.Gui.FileDialog</code></pre>
</div>
<h5 id="Terminal_Gui_SaveDialog_remarks"><strong>Remarks</strong></h5>
<div class="markdown level0 remarks"><p>
To use it, create an instance of the SaveDialog, and then
call Application.Run on the resulting instance. This will run the dialog modally,
and when this returns, the FileName property will contain the selected value or
null if the user canceled.
</p></div>
<h3 id="constructors">Constructors
</h3>
@@ -315,6 +327,36 @@
<td><span class="xref">NStack.ustring</span></td>
<td><span class="parametername">message</span></td>
<td><p>To be added.</p>
</td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
<a id="Terminal_Gui_SaveDialog_FileName_" data-uid="Terminal.Gui.SaveDialog.FileName*"></a>
<h4 id="Terminal_Gui_SaveDialog_FileName" data-uid="Terminal.Gui.SaveDialog.FileName">FileName</h4>
<div class="markdown level1 summary"><p>Gets the name of the file the user selected for saving, or null
if the user canceled the dialog box.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public NStack.ustring FileName { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">NStack.ustring</span></td>
<td><p>The name of the file.</p>
</td>
</tr>
</tbody>

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@@ -260,6 +260,35 @@
</table>
<a id="Terminal_Gui_TextField__ctor_" data-uid="Terminal.Gui.TextField.#ctor*"></a>
<h4 id="Terminal_Gui_TextField__ctor_System_String_" data-uid="Terminal.Gui.TextField.#ctor(System.String)">TextField(String)</h4>
<div class="markdown level1 summary"><p>Public constructor that creates a text field, with layout controlled with X, Y, Width and Height.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TextField (string text);</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">text</span></td>
<td><p>Initial text contents.</p>
</td>
</tr>
</tbody>
</table>
<a id="Terminal_Gui_TextField__ctor_" data-uid="Terminal.Gui.TextField.#ctor*"></a>
<h4 id="Terminal_Gui_TextField__ctor_System_Int32_System_Int32_System_Int32_NStack_ustring_" data-uid="Terminal.Gui.TextField.#ctor(System.Int32,System.Int32,System.Int32,NStack.ustring)">TextField(Int32, Int32, Int32, ustring)</h4>
<div class="markdown level1 summary"><p>Public constructor that creates a text field at an absolute position and size.</p>

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@@ -72,7 +72,8 @@
<h1 id="Terminal_Gui_TextView" data-uid="Terminal.Gui.TextView">Class TextView
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 summary"><p>Multi-line text editing view</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
@@ -225,6 +226,46 @@
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class TextView : Terminal.Gui.View</code></pre>
</div>
<h5 id="Terminal_Gui_TextView_remarks"><strong>Remarks</strong></h5>
<div class="markdown level0 remarks"><p><p>
The text view provides a multi-line text view. Users interact
with it with the standard Emacs commands for movement or the arrow
keys.
</p>
<table><thead><tr><th>Shortcut</th><th>Action performed</th></tr></thead><tbody><tr><td>Left cursor, Control-b</td><td>
Moves the editing point left.
</td></tr><tr><td>Right cursor, Control-f</td><td>
Moves the editing point right.
</td></tr><tr><td>Alt-b</td><td>
Moves one word back.
</td></tr><tr><td>Alt-f</td><td>
Moves one word forward.
</td></tr><tr><td>Up cursor, Control-p</td><td>
Moves the editing point one line up.
</td></tr><tr><td>Down cursor, Control-n</td><td>
Moves the editing point one line down
</td></tr><tr><td>Home key, Control-a</td><td>
Moves the cursor to the beginning of the line.
</td></tr><tr><td>End key, Control-e</td><td>
Moves the cursor to the end of the line.
</td></tr><tr><td>Delete, Control-d</td><td>
Deletes the character in front of the cursor.
</td></tr><tr><td>Backspace</td><td>
Deletes the character behind the cursor.
</td></tr><tr><td>Control-k</td><td>
Deletes the text until the end of the line and replaces the kill buffer
with the deleted text. You can paste this text in a different place by
using Control-y.
</td></tr><tr><td>Control-y</td><td>
Pastes the content of the kill ring into the current position.
</td></tr><tr><td>Alt-d</td><td>
Deletes the word above the cursor and adds it to the kill ring. You
can paste the contents of the kill ring with Control-y.
</td></tr><tr><td>Control-q</td><td>
Quotes the next input character, to prevent the normal processing of
key handling to take place.
</td></tr></tbody></table></p>
</div>
<h3 id="constructors">Constructors
</h3>

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@@ -420,6 +420,18 @@
</tr>
</tbody>
</table>
<a id="Terminal_Gui_Toplevel_WillPresent_" data-uid="Terminal.Gui.Toplevel.WillPresent*"></a>
<h4 id="Terminal_Gui_Toplevel_WillPresent" data-uid="Terminal.Gui.Toplevel.WillPresent">WillPresent()</h4>
<div class="markdown level1 summary"><p>This method is invoked by Application.Begin as part of the Application.Run after
the views have been laid out, and before the views are drawn for the first time.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public virtual void WillPresent ();</code></pre>
</div>
</article>
</div>

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@@ -84,6 +84,7 @@
<div class="level3"><a class="xref" href="Terminal.Gui.Button.html">Button</a></div>
<div class="level3"><a class="xref" href="Terminal.Gui.CheckBox.html">CheckBox</a></div>
<div class="level3"><a class="xref" href="Terminal.Gui.FrameView.html">FrameView</a></div>
<div class="level3"><a class="xref" href="Terminal.Gui.HexView.html">HexView</a></div>
<div class="level3"><a class="xref" href="Terminal.Gui.Label.html">Label</a></div>
<div class="level3"><a class="xref" href="Terminal.Gui.ListView.html">ListView</a></div>
<div class="level3"><a class="xref" href="Terminal.Gui.MenuBar.html">MenuBar</a></div>

View File

@@ -98,6 +98,9 @@
<div>
<a class="xref" href="Terminal.Gui.Toplevel.html#Terminal_Gui_Toplevel_Running">Toplevel.Running</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.Toplevel.html#Terminal_Gui_Toplevel_WillPresent">Toplevel.WillPresent()</a>
</div>
<div>
<a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Add_Terminal_Gui_View___">View.Add(View[])</a>
</div>

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@@ -76,11 +76,17 @@
<a href="Mono.Terminal.html" name="" title="Mono.Terminal">Mono.Terminal</a>
<ul class="nav level2">
<li>
<a href="Mono.Terminal/Mono.Terminal.IMainLoopDriver.html" name="" title="IMainLoopDriver">IMainLoopDriver</a>
</li>
<li>
<a href="Mono.Terminal/Mono.Terminal.MainLoop.html" name="" title="MainLoop">MainLoop</a>
</li>
<li>
<a href="Mono.Terminal/Mono.Terminal.MainLoop.Condition.html" name="" title="MainLoop.Condition">MainLoop.Condition</a>
<a href="Mono.Terminal/Mono.Terminal.UnixMainLoop.html" name="" title="UnixMainLoop">UnixMainLoop</a>
</li>
<li>
<a href="Mono.Terminal/Mono.Terminal.UnixMainLoop.Condition.html" name="" title="UnixMainLoop.Condition">UnixMainLoop.Condition</a>
</li>
</ul> </li>
<li>
@@ -130,6 +136,9 @@
<li>
<a href="Terminal.Gui/Terminal.Gui.FrameView.html" name="" title="FrameView">FrameView</a>
</li>
<li>
<a href="Terminal.Gui/Terminal.Gui.HexView.html" name="" title="HexView">HexView</a>
</li>
<li>
<a href="Terminal.Gui/Terminal.Gui.IListDataSource.html" name="" title="IListDataSource">IListDataSource</a>
</li>