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https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-29 01:07:58 +01:00
Trying fix #335
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@@ -86,10 +86,29 @@ namespace Terminal.Gui {
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return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = window.Left, Y = window.Top }, ref window);
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}
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public void ReadFromConsoleOutput (Size size, Coord coords, ref SmallRect window)
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public void ReadFromConsoleOutput (Size size, Coord coords)
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{
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OriginalStdOutChars = new CharInfo [size.Height * size.Width];
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ScreenBuffer = CreateConsoleScreenBuffer (
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DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
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ShareMode.FileShareRead | ShareMode.FileShareWrite,
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IntPtr.Zero,
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1,
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IntPtr.Zero
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);
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if (ScreenBuffer == INVALID_HANDLE_VALUE) {
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var err = Marshal.GetLastWin32Error ();
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if (err != 0)
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throw new System.ComponentModel.Win32Exception (err);
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}
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if (!SetConsoleActiveScreenBuffer (ScreenBuffer)) {
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var err = Marshal.GetLastWin32Error ();
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throw new System.ComponentModel.Win32Exception (err);
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}
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OriginalStdOutChars = new CharInfo [size.Height * size.Width];
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SmallRect window = new SmallRect ();
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ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window);
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}
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@@ -460,62 +479,79 @@ namespace Terminal.Gui {
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}
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}
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#if false // Not needed on the constructor. Perhaps could be used on resizing. To study.
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// Not needed on the constructor. Perhaps could be used on resizing. To study.
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[DllImport ("kernel32.dll", ExactSpelling = true)]
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static extern IntPtr GetConsoleWindow ();
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[DllImport ("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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static extern bool ShowWindow (IntPtr hWnd, int nCmdShow);
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[DllImport ("user32.dll")]
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[return: MarshalAs (UnmanagedType.Bool)]
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static extern bool GetWindowPlacement (IntPtr hWnd, ref WindowPlacement lpwndpl);
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[DllImport ("user32.dll", SetLastError = true)]
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[return: MarshalAs (UnmanagedType.Bool)]
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static extern bool SetWindowPlacement (IntPtr hWnd, [In] ref WindowPlacement lpwndpl);
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internal struct WindowPlacement {
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public int length;
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public int flags;
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public int showCmd;
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public System.Drawing.Point ptMinPosition;
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public System.Drawing.Point ptMaxPosition;
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public System.Drawing.Rectangle rcNormalPosition;
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public System.Drawing.Rectangle rcDevice;
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}
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// flags
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public const int WPF_SET_MIN_POSITION = 1;
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public const int WPF_RESTORE_TO_MAXIMIZED = 2;
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public const int WPF_ASYNC_WINDOWPLACEMENT = 4;
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// showCmd
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public const int HIDE = 0;
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public const int MAXIMIZE = 3;
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public const int NORMAL = 1;
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public const int SHOW_MINIMIZED = 2;
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public const int SHOW_MAXIMIZED = 3;
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public const int SHOW_NOACTIVATE = 4;
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public const int SHOW = 5;
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public const int MINIMIZE = 6;
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public const int SHOW_MIN_NOACTIVE = 7;
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public const int SHOW_NA = 8;
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public const int RESTORE = 9;
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public const int SHOW_DEFAULT = 10;
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public const int FORCE_MINIMIZE = 11;
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internal void ShowWindow (int state)
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internal WindowPlacement GetWindow ()
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{
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IntPtr thisConsole = GetConsoleWindow ();
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ShowWindow (thisConsole, state);
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}
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#endif
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#if false // See: https://github.com/migueldeicaza/gui.cs/issues/357
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[StructLayout (LayoutKind.Sequential)]
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public struct SMALL_RECT {
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public short Left;
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public short Top;
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public short Right;
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public short Bottom;
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WindowPlacement placement = new WindowPlacement {
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length = Marshal.SizeOf (typeof (WindowPlacement))
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};
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GetWindowPlacement (thisConsole, ref placement);
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public SMALL_RECT (short Left, short Top, short Right, short Bottom)
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{
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this.Left = Left;
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this.Top = Top;
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this.Right = Right;
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this.Bottom = Bottom;
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}
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return placement;
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}
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[StructLayout (LayoutKind.Sequential)]
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public struct CONSOLE_SCREEN_BUFFER_INFO {
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public int dwSize;
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public int dwCursorPosition;
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public short wAttributes;
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public SMALL_RECT srWindow;
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public int dwMaximumWindowSize;
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}
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[DllImport ("kernel32.dll", SetLastError = true)]
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static extern bool GetConsoleScreenBufferInfo (IntPtr hConsoleOutput, out CONSOLE_SCREEN_BUFFER_INFO ConsoleScreenBufferInfo);
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// Theoretically GetConsoleScreenBuffer height should give the console Windoww size
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// It does not work, however, and always returns the size the window was initially created at
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internal Size GetWindowSize ()
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internal void SetWindow (int showCmd)
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{
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var consoleScreenBufferInfo = new CONSOLE_SCREEN_BUFFER_INFO ();
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//consoleScreenBufferInfo.dwSize = Marshal.SizeOf (typeof (CONSOLE_SCREEN_BUFFER_INFO));
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GetConsoleScreenBufferInfo (OutputHandle, out consoleScreenBufferInfo);
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return new Size (consoleScreenBufferInfo.srWindow.Right - consoleScreenBufferInfo.srWindow.Left,
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consoleScreenBufferInfo.srWindow.Bottom - consoleScreenBufferInfo.srWindow.Top);
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IntPtr thisConsole = GetConsoleWindow ();
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WindowPlacement placement = new WindowPlacement {
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length = Marshal.SizeOf (typeof (WindowPlacement)),
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showCmd = showCmd
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};
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SetWindowPlacement (thisConsole, ref placement);
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}
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#if false
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[DllImport ("kernel32.dll", SetLastError = true)]
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static extern bool GetConsoleScreenBufferInfo (IntPtr hConsoleOutput, out ConsoleScreenBufferInfo ConsoleScreenBufferInfo);
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// Theoretically GetConsoleScreenBuffer height should give the console Window size, but the Top is always 0.
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// It does not work, however, and always returns the size the window was initially created at
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internal Size GetWindowSize (IntPtr handle)
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{
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GetConsoleScreenBufferInfo (handle, out ConsoleScreenBufferInfo consoleScreenBufferInfo);
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return new Size (consoleScreenBufferInfo.srWindow.Right - consoleScreenBufferInfo.srWindow.Left + 1,
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consoleScreenBufferInfo.srWindow.Bottom - consoleScreenBufferInfo.srWindow.Top + 1);
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}
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#endif
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}
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@@ -560,27 +596,27 @@ namespace Terminal.Gui {
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mLoop.ProcessInput = (e) => ProcessInput (e);
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mLoop.WinChanged = (e) => {
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ChangeWin (e);
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};
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mLoop.WinChanged = (e) => ChangeWin (e);
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}
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private void ChangeWin (Size e)
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void ChangeWin (Size size)
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{
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winChanging = true;
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if (!HeightAsBuffer) {
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winChanging = true;
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top = 0;
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cols = e.Width;
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rows = e.Height;
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cols = size.Width;
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rows = size.Height;
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var bufferCoords = new WindowsConsole.Coord () {
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X = (short)cols,
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Y = (short)rows
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};
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winConsole.ReadFromConsoleOutput (size, bufferCoords);
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ResizeScreen ();
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UpdateOffScreen ();
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var bufferCoords = new WindowsConsole.Coord () {
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X = (short)Clip.Width,
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Y = (short)Clip.Height
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};
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winConsole.ReadFromConsoleOutput (e, bufferCoords, ref damageRegion);
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if (!winChanging) {
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TerminalResized.Invoke ();
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} else {
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System.Diagnostics.Debugger.Break ();
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}
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}
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}
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@@ -676,11 +712,13 @@ namespace Terminal.Gui {
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break;
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case WindowsConsole.EventType.WindowBufferSize:
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cols = inputEvent.WindowBufferSizeEvent.size.X;
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rows = inputEvent.WindowBufferSizeEvent.size.Y;
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ResizeScreen ();
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UpdateOffScreen ();
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TerminalResized?.Invoke ();
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if (HeightAsBuffer) {
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cols = inputEvent.WindowBufferSizeEvent.size.X;
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rows = inputEvent.WindowBufferSizeEvent.size.Y;
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ResizeScreen ();
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UpdateOffScreen ();
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TerminalResized?.Invoke ();
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}
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break;
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case WindowsConsole.EventType.Focus:
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@@ -1256,7 +1294,7 @@ namespace Terminal.Gui {
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UpdateCursor ();
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winConsole.WriteToConsole (OutputBuffer, bufferCoords, damageRegion);
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// System.Diagnostics.Debugger.Log(0, "debug", $"Region={damageRegion.Right - damageRegion.Left},{damageRegion.Bottom - damageRegion.Top}\n");
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//System.Diagnostics.Debugger.Log(0, "debug", $"Region={damageRegion.Right - damageRegion.Left},{damageRegion.Bottom - damageRegion.Top}\n");
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WindowsConsole.SmallRect.MakeEmpty (ref damageRegion);
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}
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@@ -1320,6 +1358,7 @@ namespace Terminal.Gui {
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ConsoleDriver consoleDriver;
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WindowsConsole winConsole;
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bool winChanged;
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WindowsConsole.WindowPlacement windowPlacement;
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Size windowSize;
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CancellationTokenSource tokenSource = new CancellationTokenSource ();
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@@ -1379,10 +1418,20 @@ namespace Terminal.Gui {
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{
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while (true) {
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if (!consoleDriver.HeightAsBuffer) {
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windowSize = new Size (Console.WindowWidth, Console.WindowHeight);
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if (windowSize.Height < consoleDriver.Rows) {
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// I still haven't been able to find a way to capture the shrinking in height.
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//return;
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windowPlacement = winConsole.GetWindow ();
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if (windowPlacement.rcNormalPosition.Size.Height > -1) {
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windowSize = new Size (Math.Max (((windowPlacement.rcNormalPosition.Size.Width -
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windowPlacement.rcNormalPosition.X) / 8) - 2, 0),
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Math.Max (((windowPlacement.rcNormalPosition.Size.Height -
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windowPlacement.rcNormalPosition.Y) / 16) - 7, 0));
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if (windowPlacement.showCmd != WindowsConsole.SHOW_MAXIMIZED
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&& (windowSize.Width != consoleDriver.Cols || windowSize.Height != consoleDriver.Rows)) {
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return;
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} else if (windowPlacement.showCmd == WindowsConsole.SHOW_MAXIMIZED
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&& (Console.LargestWindowWidth != consoleDriver.Cols || Console.LargestWindowHeight != consoleDriver.Rows)) {
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windowSize = new Size (Console.LargestWindowWidth, Console.LargestWindowHeight);
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return;
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}
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}
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}
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}
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