Updates IListDataSource.Render to rename the start parameter to viewportXOffset (#4392)

* Add comprehensive unit tests for WindowsKeyConverter

- Implement 118 parallelizable unit tests for WindowsKeyConverter

- Cover ToKey and ToKeyInfo methods with full bidirectional testing

- Test basic characters, modifiers, special keys, function keys

- Test VK_PACKET Unicode/IME input

- Test OEM keys, NumPad keys, and lock states

- Include round-trip conversion tests

- All tests passing successfully

Fixes #4389

* Rename `start` parameter to `viewportXOffset` for clarity

The `start` parameter in several methods and interfaces has been
renamed to `viewportXOffset` to better reflect its purpose as the
horizontal offset of the viewport during string rendering.

- Updated method signatures in `ListViewWithSelection` to use
  `viewportXOffset` instead of `start`, including default values.
- Modified the `RenderUstr` method in `ListViewWithSelection` to
  use `viewportXOffset` for calculating the starting index.
- Renamed the `start` parameter to `viewportXOffset` in the
  `IListDataSource` interface and updated its documentation.
- Replaced all occurrences of `start` with `viewportXOffset` in
  the `ListWrapper<T>` class, including method calls and logic.
- Updated the `RenderUstr` method in `ListWrapper<T>` to use
  `viewportXOffset` for substring calculations.
- Adjusted the test method in `ListViewTests.cs` to reflect the
  parameter name change.

These changes improve code readability and make the parameter's
role in rendering logic more explicit.

* Remove WindowsKeyConverterTests class that was added by mistake

* Modernized ListView and IListDataSource - Tons of new unit tests

Refactored `ListView` and `IListDataSource` to improve readability, maintainability, and functionality. Introduced `ListWrapper<T>` as a default implementation of `IListDataSource` for easier integration with standard collections.

Enhanced `ListView` with better handling of marking, selection, and scrolling. Replaced `viewportXOffset` with `viewportX` for horizontal scrolling. Added `EnsureSelectedItemVisible` to maintain visibility of the selected item.

Updated `IListDataSource` with detailed XML documentation and added `SuspendCollectionChangedEvent` for bulk updates. Improved null safety with nullable reference types.

Added comprehensive unit tests for `ListWrapper<T>` and `IListDataSource` to ensure robustness. Modernized the codebase with C# features like expression-bodied members and pattern matching. Fixed bugs related to `SelectedItem` validation and rendering artifacts.

* Improve index validation in ComboBox and ListView

Enhance robustness by adding stricter checks for valid indices
in ComboBox and ListView. Updated conditions in the
`_listview.SelectedItemChanged` event handler to ensure `e.Item`
is non-negative before accessing `_searchSet`. Modified the
`SetValue` method to use `e.Item` instead of `_listview.SelectedItem`.

In ListView, updated the `OnSelectedChanged` method to validate
that `SelectedItem` is non-negative (`>= 0`) before accessing
the `Source` list. These changes prevent potential out-of-range
errors and improve code safety.

* Refactor and enhance test coverage across modules

Refactored and added new tests to improve coverage, readability, and consistency across multiple test files. Key changes include:

- **ShortcutTests.cs**: Added tests for `BindKeyToApplication` and removed redundant tests.
- **SourcesManagerTests.cs**: Renamed `Update_*` tests to `Load_*` for clarity.
- **ArrangementTests.cs**: Reintroduced `MouseGrabHandler` tests, added `ViewArrangement` flag tests, and improved structure.
- **NeedsDrawTests.cs**: Replaced `Application.Screen.Size` with fixed dimensions for better isolation.
- **DimAutoTests.cs**: Updated layout tests to use fixed dimensions.
- **FrameTests.cs**: Standardized object initialization and validated frame behavior.
- **SubViewTests.cs**: Improved formatting and modernized event handling.
- **NumericUpDownTests.cs**: Decoupled layout tests from screen size.

General improvements:
- Enhanced formatting and removed redundant tests.
- Added comments for clarity.
- Introduced `ITestOutputHelper` for better debugging in `ArrangementTests`.

* Refactor to use nullable types for better null safety

Enabled nullable reference types across the codebase to improve null safety and prevent potential null reference issues. Refactored `SelectedItem` and related properties from `int` to `int?` to represent no selection with `null` instead of `-1`. Updated logic, event arguments, and method signatures to handle nullable values consistently.

Simplified object initialization using modern C# syntax and improved code readability with interpolated strings. Added null checks and early returns to prevent runtime errors. Enhanced error handling by throwing `ArgumentOutOfRangeException` for invalid values.

Updated tests to reflect the changes, replacing assertions for `-1` with `null` and ensuring proper handling of nullable values. Cleaned up redundant code and improved formatting for better maintainability.

* on` functionality has been deprecated, refactored, or removed from the `Shortcut` class.

* Refactor: Transition to instance-based architecture

Updated `Run-LocalCoverage.ps1` to increase `--blame-hang-timeout` from 10s to 60s. Improved null safety in `GuiTestContext` by adding null-conditional operators. Commented out problematic code in `SetupFakeApplicationAttribute.cs` to prevent test hangs.

Excluded `ViewBase` files from `UnitTests.Parallelizable.csproj` and removed redundant folder declarations. Simplified event handling in `IListDataSourceTests.cs` and updated `ListViewTests.cs` to use nullable reference types.

Enhanced documentation to emphasize the transition to an instance-based application architecture. Updated examples in `application.md`, `multitasking.md`, and `navigation.md` to reflect the use of `Application.Create()` and `View.App`. Clarified the obsolescence of the static `Application` class.

Revised table of contents in `toc.yml` to include new sections like "Application Deep Dive" and "Scheme Deep Dive." Added `dotnet-tools.json` for tool configuration.

These changes improve maintainability, testability, and alignment with modern C# practices.

* Refactor ListViewTests to use Terminal.Gui framework

The `ListViewTests` class has been refactored to replace the `AutoInitShutdown` attribute with explicit application lifecycle management using `IApplication` and `app.Init()` from the `Terminal.Gui` framework.

Key changes include:
- Rewriting tests to use `Terminal.Gui`'s application lifecycle.
- Adding a private `_output` field for logging test output via `ITestOutputHelper`.
- Updating `DriverAssert.AssertDriverContentsWithFrameAre` to include `app.Driver` for UI verification.
- Rewriting tests like `Clicking_On_Border_Is_Ignored`, `EnsureSelectedItemVisible_SelectedItem`, and others to align with the new framework.
- Adding explicit calls to `app.Shutdown()` for proper cleanup.
- Enabling nullable reference types with `#nullable enable`.
- Updating `using` directives and `namespace` to reflect the new structure.

These changes improve test maintainability, compatibility, and diagnostics.

* Update Terminal.Gui/Views/CollectionNavigation/CollectionNavigatorBase.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/CollectionNavigation/CollectionNavigatorBase.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/UICatalogTop.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/ListWrapper.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/ListWrapper.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Updated the `SetMark` method to return `Source.IsMarked(SelectedItem.Value)` for consistency and removed an outdated comment questioning its correctness.

Enhanced the exception message in the `SelectedItem` property setter to provide clearer guidance when the value is out of range.

* Add comprehensive ListView behavior test coverage

Added multiple test methods to validate `ListView` behavior:
- `Vertical_ScrollBar_Hides_And_Shows_As_Needed`: Ensures the vertical scrollbar auto-hides/shows based on content height.
- `Mouse_Wheel_Scrolls`: Verifies vertical scrolling with the mouse wheel updates `TopItem`.
- `SelectedItem_With_Source_Null_Does_Nothing`: Confirms no exceptions occur when setting `SelectedItem` with a `null` source.
- `Horizontal_Scroll`: Tests horizontal scrolling, including programmatic and mouse wheel interactions, ensuring `LeftItem` updates correctly.
- `SetSourceAsync_SetsSource`: Validates the asynchronous `SetSourceAsync` method updates the source and item count.
- `AllowsMultipleSelection_Set_To_False_Unmarks_All_But_Selected`: Ensures disabling multiple selection unmarks all but the selected item.
- `Source_CollectionChanged_Remove`: Confirms `SelectedItem` and source count update correctly when items are removed from the source collection.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Tig
2025-11-19 20:39:34 -05:00
committed by GitHub
parent c5906c2dc1
commit a6258ed398
44 changed files with 3372 additions and 2355 deletions

View File

@@ -8,7 +8,7 @@ Terminal.Gui v2 uses an instance-based application architecture that decouples v
graph TB
subgraph ViewTree["View Hierarchy (SuperView/SubView)"]
direction TB
Top[Application.Current<br/>Window]
Top[app.Current<br/>Window]
Menu[MenuBar]
Status[StatusBar]
Content[Content View]
@@ -22,7 +22,7 @@ graph TB
Content --> Button2
end
subgraph Stack["Application.SessionStack"]
subgraph Stack["app.SessionStack"]
direction TB
S1[Window<br/>Currently Active]
S2[Previous Toplevel<br/>Waiting]
@@ -41,7 +41,7 @@ graph TB
```mermaid
sequenceDiagram
participant App as Application
participant App as IApplication
participant Main as Main Window
participant Dialog as Dialog
@@ -68,24 +68,29 @@ sequenceDiagram
### Instance-Based vs Static
**Terminal.Gui v2** has transitioned from a static singleton pattern to an instance-based architecture:
**Terminal.Gui v2** supports both static and instance-based patterns. The static `Application` class is marked obsolete but still functional for backward compatibility. The recommended pattern is to use `Application.Create()` to get an `IApplication` instance:
```csharp
// OLD (v1 / early v2 - now obsolete):
// OLD (v1 / early v2 - still works but obsolete):
Application.Init();
Application.Top.Add(myView);
Application.Run();
var top = new Toplevel();
top.Add(myView);
Application.Run(top);
top.Dispose();
Application.Shutdown();
// NEW (v2 instance-based):
var app = Application.Create ();
// NEW (v2 recommended - instance-based):
var app = Application.Create();
app.Init();
var top = new Toplevel();
top.Add(myView);
app.Run(top);
top.Dispose();
app.Shutdown();
```
**Note:** The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton). `Application.Create()` creates a **new** `ApplicationImpl` instance, enabling multiple application contexts and better testability.
### View.App Property
Every view now has an `App` property that references its application context:
@@ -226,19 +231,23 @@ int sessionCount = App?.SessionStack.Count ?? 0;
## Migration from Static Application
The static `Application` class now delegates to `ApplicationImpl.Instance` and is marked obsolete:
The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton) and is marked obsolete. All static methods and properties are marked with `[Obsolete]` but remain functional for backward compatibility:
```csharp
public static class Application
public static partial class Application
{
[Obsolete("Use ApplicationImpl.Instance.Current or view.App?.Current")]
public static Toplevel? Current => Instance?.Current;
[Obsolete("The legacy static Application object is going away.")]
public static Toplevel? Current => ApplicationImpl.Instance.Current;
[Obsolete("Use ApplicationImpl.Instance.SessionStack or view.App?.SessionStack")]
public static ConcurrentStack<Toplevel> SessionStack => Instance?.SessionStack ?? new();
[Obsolete("The legacy static Application object is going away.")]
public static ConcurrentStack<Toplevel> SessionStack => ApplicationImpl.Instance.SessionStack;
// ... other obsolete static members
}
```
**Important:** The static `Application` class uses a singleton (`ApplicationImpl.Instance`), while `Application.Create()` creates new instances. For new code, prefer the instance-based pattern using `Application.Create()`.
### Migration Strategies
**Strategy 1: Use View.App**
@@ -472,16 +481,19 @@ public class Service
}
```
### DON'T: Assume Application.Instance Exists
### DON'T: Use Static Application in New Code
```csharp
AVOID:
public class Service
AVOID (obsolete pattern):
public void Refresh()
{
public void DoWork()
{
var app = Application.Instance; // Might be null!
}
Application.Current?.SetNeedsDraw(); // Obsolete static access
}
PREFERRED:
public void Refresh()
{
App?.Current?.SetNeedsDraw(); // Use View.App property
}
```

View File

@@ -459,7 +459,8 @@ ThemeManager.ThemeChanged += (sender, e) =>
{
// Theme has changed
// Refresh all views to use new theme
Application.Current?.SetNeedsDraw();
// From within a View, use: App?.Current?.SetNeedsDraw();
// Or access via IApplication instance: app.Current?.SetNeedsDraw();
};
```

View File

@@ -13,10 +13,13 @@ Welcome to the Terminal.Gui documentation! This comprehensive guide covers every
- [Getting Started](~/docs/getting-started.md) - Quick start guide to create your first Terminal.Gui application
- [Migrating from v1 to v2](~/docs/migratingfromv1.md) - Complete guide for upgrading existing applications
- [What's New in v2](~/docs/newinv2.md) - Overview of new features and improvements
- [Showcase](~/docs/showcase.md) - Showcase of TUI apps built with Terminal.Gui
## Deep Dives
- [ANSI Response Parser](~/docs/ansiparser.md) - Terminal sequence parsing and state management
- [Application](~/docs/application.md) - Application lifecycle, initialization, and main loop
- [Arrangement](~/docs/arrangement.md) - View arrangement and positioning strategies
- [Cancellable Work Pattern](~/docs/cancellable-work-pattern.md) - Core design pattern for extensible workflows
- [Character Map Scenario](~/docs/CharacterMap.md) - Complex drawing, scrolling, and Unicode rendering example
- [Command System](~/docs/command.md) - Command execution, key bindings, and the Selecting/Accepting concepts
@@ -24,6 +27,7 @@ Welcome to the Terminal.Gui documentation! This comprehensive guide covers every
- [Cross-Platform Driver Model](~/docs/drivers.md) - Platform abstraction and console driver architecture
- [Cursor System](~/docs/cursor.md) - Modern cursor management and positioning (proposed design)
- [Dim.Auto](~/docs/dimauto.md) - Automatic view sizing based on content
- [Drawing](~/docs/drawing.md) - Drawing primitives, rendering, and graphics operations
- [Events](~/docs/events.md) - Event patterns and handling throughout the framework
- [Keyboard Input](~/docs/keyboard.md) - Key handling, bindings, commands, and shortcuts
- [Layout System](~/docs/layout.md) - View positioning, sizing, and arrangement
@@ -33,7 +37,11 @@ Welcome to the Terminal.Gui documentation! This comprehensive guide covers every
- [Mouse Input](~/docs/mouse.md) - Mouse event handling and interaction patterns
- [Navigation](~/docs/navigation.md) - Focus management, keyboard navigation, and accessibility
- [Popovers](~/docs/Popovers.md) - Drawing outside viewport boundaries for menus and popups
- [Scheme](~/docs/scheme.md) - Color schemes, styling, and visual theming
- [Scrolling](~/docs/scrolling.md) - Built-in scrolling, virtual content areas, and scroll bars
- [TableView](~/docs/tableview.md) - Table view component, data binding, and column management
- [TreeView](~/docs/treeview.md) - Tree view component, hierarchical data, and node management
- [View](~/docs/View.md) - Base view class, view hierarchy, and core view functionality
## API Reference

View File

@@ -93,6 +93,74 @@ In v1, @Terminal.Gui./Terminal.Gui.Application.Init) automatically created a top
* Update any code that assumes `Application.Init` automatically created a toplevel view and set `Application.Current`.
* Update any code that assumes `Application.Init` automatically disposed of the toplevel view when the application exited.
## Instance-Based Application Architecture
See the [Application Deep Dive](application.md) for complete details on the new application architecture.
Terminal.Gui v2 introduces an instance-based application architecture. While the static `Application` class still works (marked obsolete), the recommended pattern is to use `Application.Create()` to get an `IApplication` instance.
### Key Changes
- **Static Application is Obsolete**: The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton) and is marked `[Obsolete]` but remains functional for backward compatibility.
- **Recommended Pattern**: Use `Application.Create()` to get a new `IApplication` instance for better testability and multiple application contexts.
- **View.App Property**: Every view has an `App` property that references its `IApplication` context, enabling views to access application services without static dependencies.
### Migration Strategies
**Option 1: Continue Using Static Application (Backward Compatible)**
The static `Application` class still works, so existing v1 code can continue to work with minimal changes:
```csharp
// v1 code (still works in v2, but obsolete)
Application.Init();
var top = new Toplevel();
top.Add(myView);
Application.Run(top);
top.Dispose();
Application.Shutdown();
```
**Option 2: Migrate to Instance-Based Pattern (Recommended)**
For new code or when refactoring, use the instance-based pattern:
```csharp
// v2 recommended pattern
var app = Application.Create();
app.Init();
var top = new Toplevel();
top.Add(myView);
app.Run(top);
top.Dispose();
app.Shutdown();
```
**Option 3: Use View.App Property**
When accessing application services from within views, use the `App` property instead of static `Application`:
```csharp
// OLD (v1 / obsolete static):
public void Refresh()
{
Application.Current?.SetNeedsDraw();
}
// NEW (v2 - use View.App):
public void Refresh()
{
App?.Current?.SetNeedsDraw();
}
```
### Benefits of Instance-Based Architecture
- **Testability**: Views can be tested without `Application.Init()` by setting `view.App = mockApp`
- **Multiple Contexts**: Multiple `IApplication` instances can coexist
- **Clear Ownership**: Views explicitly know their application context
- **Reduced Global State**: Less reliance on static singletons
## @Terminal.Gui.Pos and @Terminal.Gui.Dim types now adhere to standard C# idioms
* In v1, the @Terminal.Gui.Pos and @Terminal.Gui.Dim types (e.g. @Terminal.Gui.Pos.PosView) were nested classes and marked @Terminal.Gui.internal. In v2, they are no longer nested, and have appropriate public APIs.

View File

@@ -9,7 +9,7 @@ Terminal.Gui applications run on a single main thread with an event loop that pr
Terminal.Gui follows the standard UI toolkit pattern where **all UI operations must happen on the main thread**. Attempting to modify views or their properties from background threads will result in undefined behavior and potential crashes.
### The Golden Rule
> Always use `Application.Invoke()` to update the UI from background threads.
> Always use `Application.Invoke()` (static, obsolete) or `app.Invoke()` (instance-based, recommended) to update the UI from background threads. From within a View, use `App?.Invoke()`.
## Background Operations
@@ -47,6 +47,7 @@ private async void LoadDataButton_Clicked()
When working with traditional threading APIs or when async/await isn't suitable:
**From within a View (recommended):**
```csharp
private void StartBackgroundWork()
{
@@ -58,14 +59,14 @@ private void StartBackgroundWork()
Thread.Sleep(50); // Simulate work
// Marshal back to main thread for UI updates
Application.Invoke(() =>
App?.Invoke(() =>
{
progressBar.Fraction = i / 100f;
statusLabel.Text = $"Progress: {i}%";
});
}
Application.Invoke(() =>
App?.Invoke(() =>
{
statusLabel.Text = "Complete!";
});
@@ -73,6 +74,41 @@ private void StartBackgroundWork()
}
```
**Using IApplication instance (recommended):**
```csharp
var app = Application.Create();
app.Init();
private void StartBackgroundWork(IApplication app)
{
Task.Run(() =>
{
// This code runs on a background thread
for (int i = 0; i <= 100; i++)
{
Thread.Sleep(50); // Simulate work
// Marshal back to main thread for UI updates
app.Invoke(() =>
{
progressBar.Fraction = i / 100f;
statusLabel.Text = $"Progress: {i}%";
});
}
app.Invoke(() =>
{
statusLabel.Text = "Complete!";
});
});
}
```
**Using static Application (obsolete but still works):**
```csharp
Application.Invoke(() => { /* ... */ });
```
## Timers
Use timers for periodic updates like clocks, status refreshes, or animations:
@@ -89,10 +125,11 @@ public class ClockView : View
Add(timeLabel);
// Update every second
timerToken = Application.AddTimeout(
// Use App?.AddTimeout() when available, or Application.AddTimeout() (obsolete)
timerToken = App?.AddTimeout(
TimeSpan.FromSeconds(1),
UpdateTime
);
) ?? Application.AddTimeout(TimeSpan.FromSeconds(1), UpdateTime);
}
private bool UpdateTime()
@@ -105,7 +142,7 @@ public class ClockView : View
{
if (disposing && timerToken != null)
{
Application.RemoveTimeout(timerToken);
App?.RemoveTimeout(timerToken) ?? Application.RemoveTimeout(timerToken);
}
base.Dispose(disposing);
}
@@ -220,6 +257,13 @@ Task.Run(() =>
### ❌ Don't: Forget to clean up timers
```csharp
// Memory leak - timer keeps running after view is disposed
// From within a View:
App?.AddTimeout(TimeSpan.FromSeconds(1), UpdateStatus);
// Or with IApplication instance:
app.AddTimeout(TimeSpan.FromSeconds(1), UpdateStatus);
// Or static (obsolete but works):
Application.AddTimeout(TimeSpan.FromSeconds(1), UpdateStatus);
```

View File

@@ -176,25 +176,30 @@ The @Terminal.Gui.App.ApplicationNavigation.AdvanceFocus method causes the focus
The implementation is simple:
```cs
return Application.Current?.AdvanceFocus (direction, behavior);
return app.Current?.AdvanceFocus (direction, behavior);
```
This method is called from the `Command` handlers bound to the application-scoped keybindings created during `Application.Init`. It is `public` as a convenience.
This method is called from the `Command` handlers bound to the application-scoped keybindings created during `app.Init()`. It is `public` as a convenience.
**Note:** When accessing from within a View, use `App?.Current` instead of `Application.Current` (which is obsolete).
This method replaces about a dozen functions in v1 (scattered across `Application` and `Toplevel`).
### Application Navigation Examples
```csharp
var app = Application.Create();
app.Init();
// Listen for global focus changes
Application.Navigation.FocusedChanged += (sender, e) =>
app.Navigation.FocusedChanged += (sender, e) =>
{
var focused = Application.Navigation.GetFocused();
var focused = app.Navigation.GetFocused();
StatusBar.Text = $"Focused: {focused?.GetType().Name ?? "None"}";
};
// Prevent certain views from getting focus
Application.Navigation.FocusedChanging += (sender, e) =>
app.Navigation.FocusedChanging += (sender, e) =>
{
if (e.NewView is SomeRestrictedView)
{

View File

@@ -15,6 +15,47 @@ Terminal.Gui v2 represents a fundamental rethinking of the library's architectur
This architectural shift has resulted in the removal of thousands of lines of redundant or overly complex code from v1, replaced with cleaner, more focused implementations.
## Instance-Based Application Architecture
See the [Application Deep Dive](application.md) for complete details on the new application architecture.
Terminal.Gui v2 introduces an instance-based application architecture that decouples views from global application state, dramatically improving testability and enabling multiple application contexts.
### Key Changes
- **Instance-Based Pattern**: The recommended pattern is to use `Application.Create()` to get an `IApplication` instance, rather than using the static `Application` class (which is marked obsolete but still functional for backward compatibility).
- **View.App Property**: Every view now has an `App` property that references its `IApplication` context, enabling views to access application services without static dependencies.
- **Session Management**: Applications manage sessions through `Begin()` and `End()` methods, with a `SessionStack` tracking nested sessions and `Current` representing the active session.
- **Improved Testability**: Views can be tested in isolation by setting their `App` property to a mock `IApplication`, eliminating the need for `Application.Init()` in unit tests.
### Example Usage
```csharp
// Recommended v2 pattern (instance-based)
var app = Application.Create();
app.Init();
var top = new Toplevel { Title = "My App" };
top.Add(myView);
app.Run(top);
top.Dispose();
app.Shutdown();
// Static pattern (obsolete but still works)
Application.Init();
var top = new Toplevel { Title = "My App" };
top.Add(myView);
Application.Run(top);
top.Dispose();
Application.Shutdown();
```
### Benefits
- **Testability**: Views can be tested without initializing the entire application
- **Multiple Contexts**: Multiple `IApplication` instances can coexist (useful for testing or complex scenarios)
- **Clear Ownership**: Views explicitly know their application context via the `App` property
- **Reduced Global State**: Less reliance on static singletons improves code maintainability
## Modern Look & Feel - Technical Details
### TrueColor Support

View File

@@ -2,10 +2,16 @@
href: index.md
- name: Getting Started
href: getting-started.md
- name: Showcase
href: showcase.md
- name: What's new in v2
href: newinv2.md
- name: v1 To v2 Migration
href: migratingfromv1.md
- name: Lexicon & Taxonomy
href: lexicon.md
- name: Application Deep Dive
href: application.md
- name: Arrangement
href: arrangement.md
- name: Cancellable Work Pattern
@@ -24,10 +30,6 @@
href: drivers.md
- name: Events Deep Dive
href: events.md
- name: Lexicon & Taxonomy
href: lexicon.md
- name: Terminology Proposal
href: terminology-index.md
- name: Keyboard
href: keyboard.md
- name: Layout Engine
@@ -40,14 +42,16 @@
href: navigation.md
- name: Popovers
href: Popovers.md
- name: View Deep Dive
href: View.md
- name: View List
href: views.md
- name: Scheme Deep Dive
href: scheme.md
- name: Scrolling
href: scrolling.md
- name: TableView Deep Dive
href: tableview.md
- name: TreeView Deep Dive
href: treeview.md
- name: View Deep Dive
href: View.md
- name: View List
href: views.md