mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
Cleans up/Refactors View.Subviews (#3962)
* Subview clean up * New Add/Remove event pattern * Using Logging * cleanup * Subview -> SubView * Test code cleanup. Killed many warnings. * Fix tznind feedback * Refactored AllViewTest helpers * Moved keyboard tests to parallel * Moved mouse tests to parallel * Moved view tests to parallel * Test code cleanup. Killed many warnings. * dupe test * Some mouse tests can't run in parallel because MouseGrabView * Made SpinnerView more testable * Moved more tests * SubViews to IReadOnlyCollection<View> * SubViews to IReadOnlyCollection<View> 2 * scrollbar tests * shortcut tests * Use InternalSubViews vs. _subviews * Nuked View.IsAdded. Added View.SuperViewChanged. * API doc updats * Unit Test tweak * Unit Test tweak
This commit is contained in:
@@ -6,442 +6,6 @@ namespace Terminal.Gui.ViewsTests;
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[TestSubject (typeof (Shortcut))]
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public class ShortcutTests
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{
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[Fact]
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public void Constructor_Defaults ()
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{
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var shortcut = new Shortcut ();
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Assert.NotNull (shortcut);
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Assert.True (shortcut.CanFocus);
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Assert.IsType<DimAuto> (shortcut.Width);
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Assert.IsType<DimAuto> (shortcut.Height);
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}
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[Fact]
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public void Size_Defaults ()
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{
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var shortcut = new Shortcut ();
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shortcut.Layout ();
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Assert.Equal (2, shortcut.Frame.Width);
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Assert.Equal (1, shortcut.Frame.Height);
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Assert.Equal (2, shortcut.Viewport.Width);
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Assert.Equal (1, shortcut.Viewport.Height);
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Assert.Equal (0, shortcut.CommandView.Viewport.Width);
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Assert.Equal (1, shortcut.CommandView.Viewport.Height);
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Assert.Equal (0, shortcut.HelpView.Viewport.Width);
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Assert.Equal (0, shortcut.HelpView.Viewport.Height);
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Assert.Equal (0, shortcut.KeyView.Viewport.Width);
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Assert.Equal (0, shortcut.KeyView.Viewport.Height);
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// 0123456789
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// " 0 A "
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shortcut = new ()
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{
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Key = Key.A,
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HelpText = "0"
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};
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shortcut.Layout ();
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Assert.Equal (8, shortcut.Frame.Width);
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Assert.Equal (1, shortcut.Frame.Height);
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Assert.Equal (8, shortcut.Viewport.Width);
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Assert.Equal (1, shortcut.Viewport.Height);
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Assert.Equal (0, shortcut.CommandView.Viewport.Width);
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Assert.Equal (1, shortcut.CommandView.Viewport.Height);
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Assert.Equal (1, shortcut.HelpView.Viewport.Width);
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Assert.Equal (1, shortcut.HelpView.Viewport.Height);
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Assert.Equal (1, shortcut.KeyView.Viewport.Width);
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Assert.Equal (1, shortcut.KeyView.Viewport.Height);
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// 0123456789
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// " C 0 A "
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shortcut = new ()
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{
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Title = "C",
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Key = Key.A,
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HelpText = "0"
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};
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shortcut.Layout ();
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Assert.Equal (9, shortcut.Frame.Width);
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Assert.Equal (1, shortcut.Frame.Height);
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Assert.Equal (9, shortcut.Viewport.Width);
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Assert.Equal (1, shortcut.Viewport.Height);
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Assert.Equal (1, shortcut.CommandView.Viewport.Width);
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Assert.Equal (1, shortcut.CommandView.Viewport.Height);
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Assert.Equal (1, shortcut.HelpView.Viewport.Width);
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Assert.Equal (1, shortcut.HelpView.Viewport.Height);
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Assert.Equal (1, shortcut.KeyView.Viewport.Width);
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Assert.Equal (1, shortcut.KeyView.Viewport.Height);
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}
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[Theory]
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[InlineData ("", "", KeyCode.Null, 2)]
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[InlineData ("C", "", KeyCode.Null, 3)]
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[InlineData ("", "H", KeyCode.Null, 5)]
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[InlineData ("", "", KeyCode.K, 5)]
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[InlineData ("C", "", KeyCode.K, 6)]
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[InlineData ("C", "H", KeyCode.Null, 6)]
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[InlineData ("", "H", KeyCode.K, 8)]
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[InlineData ("C", "H", KeyCode.K, 9)]
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public void NaturalSize (string command, string help, KeyCode key, int expectedWidth)
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{
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var shortcut = new Shortcut
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{
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HelpText = help,
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Key = key,
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Title = command,
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};
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shortcut.Layout ();
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// |0123456789
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// | C H K |
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Assert.Equal (expectedWidth, shortcut.Frame.Width);
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shortcut = new Shortcut
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{
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HelpText = help,
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Title = command,
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Key = key
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};
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shortcut.Layout ();
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Assert.Equal (expectedWidth, shortcut.Frame.Width);
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shortcut = new Shortcut
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{
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HelpText = help,
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Key = key,
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Title = command,
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};
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shortcut.Layout ();
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Assert.Equal (expectedWidth, shortcut.Frame.Width);
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shortcut = new Shortcut
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{
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Key = key,
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HelpText = help,
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Title = command,
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};
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shortcut.Layout ();
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Assert.Equal (expectedWidth, shortcut.Frame.Width);
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}
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[Theory]
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[InlineData (0, 0, 3, 3)]
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[InlineData (1, 0, 3, 3)]
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[InlineData (2, 0, 3, 3)]
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[InlineData (3, 0, 3, 3)]
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[InlineData (4, 0, 3, 3)]
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[InlineData (5, 0, 3, 3)]
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[InlineData (6, 0, 3, 3)]
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[InlineData (7, 0, 3, 4)]
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[InlineData (8, 0, 3, 5)]
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[InlineData (9, 0, 3, 6)]
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[InlineData (10, 0, 4, 7)]
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[InlineData (11, 0, 5, 8)]
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public void Set_Width_Layouts_Correctly (int width, int expectedCmdX, int expectedHelpX, int expectedKeyX)
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{
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var shortcut = new Shortcut
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{
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Width = width,
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Title = "C",
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Text = "H",
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Key = Key.K
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};
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shortcut.Layout ();
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// 01234
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// -C--K
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// 012345
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// -C--K-
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// 0123456
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// -C-H-K-
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// 01234567
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// -C--H-K-
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// 012345678
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// -C--H--K-
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// 0123456789
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// -C--H--K-
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Assert.Equal (expectedCmdX, shortcut.CommandView.Frame.X);
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Assert.Equal (expectedHelpX, shortcut.HelpView.Frame.X);
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Assert.Equal (expectedKeyX, shortcut.KeyView.Frame.X);
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}
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[Fact]
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public void CommandView_Text_And_Title_Track ()
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{
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var shortcut = new Shortcut
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{
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Title = "T"
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};
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Assert.Equal (shortcut.Title, shortcut.CommandView.Text);
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shortcut = new ();
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shortcut.CommandView = new ()
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{
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Text = "T"
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};
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Assert.Equal (shortcut.Title, shortcut.CommandView.Text);
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}
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[Fact]
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public void HelpText_And_Text_Are_The_Same ()
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{
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var shortcut = new Shortcut
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{
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Text = "H"
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};
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Assert.Equal (shortcut.Text, shortcut.HelpText);
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shortcut = new ()
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{
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HelpText = "H"
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};
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Assert.Equal (shortcut.Text, shortcut.HelpText);
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}
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[Theory]
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[InlineData (KeyCode.Null, "")]
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[InlineData (KeyCode.F1, "F1")]
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public void KeyView_Text_Tracks_Key (KeyCode key, string expected)
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{
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var shortcut = new Shortcut
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{
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Key = key
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};
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Assert.Equal (expected, shortcut.KeyView.Text);
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}
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// Test Key
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[Fact]
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public void Key_Defaults_To_Empty ()
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{
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var shortcut = new Shortcut ();
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Assert.Equal (Key.Empty, shortcut.Key);
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}
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[Fact]
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public void Key_Can_Be_Set ()
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{
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var shortcut = new Shortcut ();
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shortcut.Key = Key.F1;
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Assert.Equal (Key.F1, shortcut.Key);
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}
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[Fact]
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public void Key_Can_Be_Set_To_Empty ()
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{
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var shortcut = new Shortcut ();
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shortcut.Key = Key.Empty;
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Assert.Equal (Key.Empty, shortcut.Key);
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}
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[Fact]
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public void Key_Set_Binds_Key_To_CommandView_Accept ()
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{
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var shortcut = new Shortcut ();
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shortcut.Key = Key.F1;
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// TODO:
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}
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[Fact]
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public void Key_Changing_Removes_Previous_Binding ()
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{
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var shortcut = new Shortcut ();
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shortcut.Key = Key.A;
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Assert.True (shortcut.HotKeyBindings.TryGet (Key.A, out _));
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shortcut.Key = Key.B;
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Assert.False (shortcut.HotKeyBindings.TryGet (Key.A, out _));
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Assert.True (shortcut.HotKeyBindings.TryGet (Key.B, out _));
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}
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// Test Key gets bound correctly
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[Fact]
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public void BindKeyToApplication_Defaults_To_HotKey ()
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{
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var shortcut = new Shortcut ();
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Assert.False (shortcut.BindKeyToApplication);
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}
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[Fact]
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public void BindKeyToApplication_Can_Be_Set ()
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{
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var shortcut = new Shortcut ();
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shortcut.BindKeyToApplication = true;
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Assert.True (shortcut.BindKeyToApplication);
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}
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[Fact]
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public void BindKeyToApplication_Changing_Adjusts_KeyBindings ()
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{
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var shortcut = new Shortcut ();
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shortcut.Key = Key.A;
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Assert.True (shortcut.HotKeyBindings.TryGet (Key.A, out _));
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shortcut.BindKeyToApplication = true;
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Assert.False (shortcut.HotKeyBindings.TryGet (Key.A, out _));
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Assert.True (Application.KeyBindings.TryGet (Key.A, out _));
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shortcut.BindKeyToApplication = false;
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Assert.True (shortcut.HotKeyBindings.TryGet (Key.A, out _));
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Assert.False (Application.KeyBindings.TryGet (Key.A, out _));
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}
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[Theory]
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[InlineData (Orientation.Horizontal)]
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[InlineData (Orientation.Vertical)]
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public void Orientation_SetsCorrectly (Orientation orientation)
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{
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var shortcut = new Shortcut
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{
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Orientation = orientation
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};
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Assert.Equal (orientation, shortcut.Orientation);
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}
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[Theory]
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[InlineData (AlignmentModes.StartToEnd)]
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[InlineData (AlignmentModes.EndToStart)]
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public void AlignmentModes_SetsCorrectly (AlignmentModes alignmentModes)
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{
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var shortcut = new Shortcut
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{
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AlignmentModes = alignmentModes
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};
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Assert.Equal (alignmentModes, shortcut.AlignmentModes);
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}
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[Fact]
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public void Action_SetsAndGetsCorrectly ()
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{
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var actionInvoked = false;
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var shortcut = new Shortcut
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{
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Action = () => { actionInvoked = true; }
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};
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shortcut.Action.Invoke ();
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Assert.True (actionInvoked);
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}
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[Fact]
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public void Subview_Visibility_Controlled_By_Removal ()
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{
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var shortcut = new Shortcut ();
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Assert.True (shortcut.CommandView.Visible);
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Assert.Contains (shortcut.CommandView, shortcut.Subviews);
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Assert.True (shortcut.HelpView.Visible);
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Assert.DoesNotContain (shortcut.HelpView, shortcut.Subviews);
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Assert.True (shortcut.KeyView.Visible);
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Assert.DoesNotContain (shortcut.KeyView, shortcut.Subviews);
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shortcut.HelpText = "help";
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Assert.True (shortcut.HelpView.Visible);
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Assert.Contains (shortcut.HelpView, shortcut.Subviews);
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Assert.True (shortcut.KeyView.Visible);
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Assert.DoesNotContain (shortcut.KeyView, shortcut.Subviews);
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shortcut.Key = Key.A;
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Assert.True (shortcut.HelpView.Visible);
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Assert.Contains (shortcut.HelpView, shortcut.Subviews);
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Assert.True (shortcut.KeyView.Visible);
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Assert.Contains (shortcut.KeyView, shortcut.Subviews);
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shortcut.HelpView.Visible = false;
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shortcut.ShowHide ();
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Assert.False (shortcut.HelpView.Visible);
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Assert.DoesNotContain (shortcut.HelpView, shortcut.Subviews);
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Assert.True (shortcut.KeyView.Visible);
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Assert.Contains (shortcut.KeyView, shortcut.Subviews);
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shortcut.KeyView.Visible = false;
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shortcut.ShowHide ();
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Assert.False (shortcut.HelpView.Visible);
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Assert.DoesNotContain (shortcut.HelpView, shortcut.Subviews);
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Assert.False (shortcut.KeyView.Visible);
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Assert.DoesNotContain (shortcut.KeyView, shortcut.Subviews);
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}
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[Fact]
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public void Focus_CanFocus_Default_Is_True ()
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{
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Shortcut shortcut = new ();
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shortcut.Key = Key.A;
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shortcut.Text = "Help";
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shortcut.Title = "Command";
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Assert.True (shortcut.CanFocus);
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Assert.False (shortcut.CommandView.CanFocus);
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}
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[Fact]
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public void Focus_CanFocus_CommandView_Add_Tracks ()
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{
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Shortcut shortcut = new ();
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Assert.True (shortcut.CanFocus);
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Assert.False (shortcut.CommandView.CanFocus);
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shortcut.CommandView = new () { CanFocus = true };
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Assert.False (shortcut.CommandView.CanFocus);
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shortcut.CommandView.CanFocus = true;
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Assert.True (shortcut.CommandView.CanFocus);
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shortcut.CanFocus = false;
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Assert.False (shortcut.CanFocus);
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Assert.True (shortcut.CommandView.CanFocus);
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shortcut.CommandView.CanFocus = false;
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Assert.False (shortcut.CanFocus);
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Assert.False (shortcut.CommandView.CanFocus);
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shortcut.CommandView.CanFocus = true;
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Assert.False (shortcut.CanFocus);
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Assert.True (shortcut.CommandView.CanFocus);
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}
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[Theory]
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// 0123456789
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@@ -531,7 +95,7 @@ public class ShortcutTests
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Application.Top.Add (shortcut);
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Application.Top.SetRelativeLayout (new (100, 100));
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Application.Top.LayoutSubviews ();
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Application.Top.LayoutSubViews ();
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Application.RaiseMouseEvent (
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new ()
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@@ -585,7 +149,7 @@ public class ShortcutTests
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shortcut.CommandView.Accepting += (s, e) => { buttonAccepted++; };
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Application.Top.Add (shortcut);
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Application.Top.SetRelativeLayout (new (100, 100));
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Application.Top.LayoutSubviews ();
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Application.Top.LayoutSubViews ();
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var accepted = 0;
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shortcut.Accepting += (s, e) => { accepted++; };
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@@ -650,7 +214,7 @@ public class ShortcutTests
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Application.Top.Add (shortcut);
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Application.Top.SetRelativeLayout (new (100, 100));
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Application.Top.LayoutSubviews ();
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Application.Top.LayoutSubViews ();
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var selected = 0;
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shortcut.Selecting += (s, e) =>
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@@ -888,19 +452,6 @@ public class ShortcutTests
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Application.ResetState (true);
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}
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[Fact]
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public void ColorScheme_SetsAndGetsCorrectly ()
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{
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var colorScheme = new ColorScheme ();
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var shortcut = new Shortcut
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{
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ColorScheme = colorScheme
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};
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Assert.Same (colorScheme, shortcut.ColorScheme);
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}
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// https://github.com/gui-cs/Terminal.Gui/issues/3664
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[Fact]
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public void ColorScheme_SetColorScheme_Does_Not_Fault_3664 ()
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