diff --git a/Terminal.Gui/Core/ConsoleDriver.cs b/Terminal.Gui/Core/ConsoleDriver.cs
index cd180af1c..8ace3d396 100644
--- a/Terminal.Gui/Core/ConsoleDriver.cs
+++ b/Terminal.Gui/Core/ConsoleDriver.cs
@@ -683,7 +683,7 @@ namespace Terminal.Gui {
public abstract void Move (int col, int row);
///
- /// Adds the specified rune to the display at the current cursor position
+ /// Adds the specified rune to the display at the current cursor position.
///
/// Rune to add.
public abstract void AddRune (Rune rune);
@@ -717,10 +717,11 @@ namespace Terminal.Gui {
col >= 0 && row >= 0 && col < Cols && row < Rows && clip.Contains (col, row);
///
- /// Adds the specified
+ /// Adds the to the display at the cursor position.
///
/// String.
public abstract void AddStr (ustring str);
+
///
/// Prepare the driver and set the key and mouse events handlers.
///
diff --git a/Terminal.Gui/Core/View.cs b/Terminal.Gui/Core/View.cs
index 0fcd73b07..72f88d357 100644
--- a/Terminal.Gui/Core/View.cs
+++ b/Terminal.Gui/Core/View.cs
@@ -3080,12 +3080,17 @@ namespace Terminal.Gui {
/// The view.
/// The method name.
/// if it's overridden, otherwise.
- public bool IsOverridden (View view, string method)
+ public static bool IsOverridden (View view, string method)
{
- Type t = view.GetType ();
- MethodInfo m = t.GetMethod (method);
-
- return (m.DeclaringType == t || m.ReflectedType == t) && m.GetBaseDefinition ().DeclaringType == typeof (Responder);
+ MethodInfo m = view.GetType ().GetMethod (method,
+ BindingFlags.Instance
+ | BindingFlags.Public
+ | BindingFlags.NonPublic
+ | BindingFlags.DeclaredOnly);
+ if (m == null) {
+ return false;
+ }
+ return m.GetBaseDefinition ().DeclaringType != m.DeclaringType;
}
}
}
diff --git a/Terminal.Gui/Views/ScrollBarView.cs b/Terminal.Gui/Views/ScrollBarView.cs
index 80c5b6ee3..ad0f469f5 100644
--- a/Terminal.Gui/Views/ScrollBarView.cs
+++ b/Terminal.Gui/Views/ScrollBarView.cs
@@ -462,7 +462,7 @@ namespace Terminal.Gui {
return;
}
- Driver.SetAttribute (GetNormalColor ());
+ Driver.SetAttribute (Host.HasFocus ? ColorScheme.Focus : GetNormalColor ());
if ((vertical && Bounds.Height == 0) || (!vertical && Bounds.Width == 0)) {
return;
@@ -613,13 +613,13 @@ namespace Terminal.Gui {
int posBarOffset;
///
- public override bool MouseEvent (MouseEvent me)
+ public override bool MouseEvent (MouseEvent mouseEvent)
{
- if (me.Flags != MouseFlags.Button1Pressed && me.Flags != MouseFlags.Button1DoubleClicked &&
- !me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition) &&
- me.Flags != MouseFlags.Button1Released && me.Flags != MouseFlags.WheeledDown &&
- me.Flags != MouseFlags.WheeledUp && me.Flags != MouseFlags.WheeledRight &&
- me.Flags != MouseFlags.WheeledLeft && me.Flags != MouseFlags.Button1TripleClicked) {
+ if (mouseEvent.Flags != MouseFlags.Button1Pressed && mouseEvent.Flags != MouseFlags.Button1DoubleClicked &&
+ !mouseEvent.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition) &&
+ mouseEvent.Flags != MouseFlags.Button1Released && mouseEvent.Flags != MouseFlags.WheeledDown &&
+ mouseEvent.Flags != MouseFlags.WheeledUp && mouseEvent.Flags != MouseFlags.WheeledRight &&
+ mouseEvent.Flags != MouseFlags.WheeledLeft && mouseEvent.Flags != MouseFlags.Button1TripleClicked) {
return false;
}
@@ -630,24 +630,24 @@ namespace Terminal.Gui {
Host.SetFocus ();
}
- int location = vertical ? me.Y : me.X;
+ int location = vertical ? mouseEvent.Y : mouseEvent.X;
int barsize = vertical ? Bounds.Height : Bounds.Width;
int posTopLeftTee = vertical ? posTopTee + 1 : posLeftTee + 1;
int posBottomRightTee = vertical ? posBottomTee + 1 : posRightTee + 1;
barsize -= 2;
var pos = Position;
- if (me.Flags != MouseFlags.Button1Released
+ if (mouseEvent.Flags != MouseFlags.Button1Released
&& (Application.MouseGrabView == null || Application.MouseGrabView != this)) {
Application.GrabMouse (this);
- } else if (me.Flags == MouseFlags.Button1Released && Application.MouseGrabView != null && Application.MouseGrabView == this) {
+ } else if (mouseEvent.Flags == MouseFlags.Button1Released && Application.MouseGrabView != null && Application.MouseGrabView == this) {
lastLocation = -1;
Application.UngrabMouse ();
return true;
}
- if (showScrollIndicator && (me.Flags == MouseFlags.WheeledDown || me.Flags == MouseFlags.WheeledUp ||
- me.Flags == MouseFlags.WheeledRight || me.Flags == MouseFlags.WheeledLeft)) {
- return Host.MouseEvent (me);
+ if (showScrollIndicator && (mouseEvent.Flags == MouseFlags.WheeledDown || mouseEvent.Flags == MouseFlags.WheeledUp ||
+ mouseEvent.Flags == MouseFlags.WheeledRight || mouseEvent.Flags == MouseFlags.WheeledLeft)) {
+ return Host.MouseEvent (mouseEvent);
}
if (location == 0) {
@@ -668,7 +668,7 @@ namespace Terminal.Gui {
//}
if (lastLocation > -1 || (location >= posTopLeftTee && location <= posBottomRightTee
- && me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
+ && mouseEvent.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
if (lastLocation == -1) {
lastLocation = location;
posBarOffset = keepContentAlwaysInViewport ? Math.Max (location - posTopLeftTee, 1) : 0;
diff --git a/Terminal.Gui/Views/ScrollView.cs b/Terminal.Gui/Views/ScrollView.cs
index c42308dd0..23bfedbce 100644
--- a/Terminal.Gui/Views/ScrollView.cs
+++ b/Terminal.Gui/Views/ScrollView.cs
@@ -32,6 +32,7 @@ namespace Terminal.Gui {
private class ContentView : View {
public ContentView (Rect frame) : base (frame)
{
+ CanFocus = true;
}
}
@@ -325,7 +326,7 @@ namespace Terminal.Gui {
{
Driver.SetAttribute (GetNormalColor ());
SetViewsNeedsDisplay ();
- Clear ();
+ //Clear ();
var savedClip = ClipToBounds ();
OnDrawContent (new Rect (ContentOffset,
@@ -507,7 +508,7 @@ namespace Terminal.Gui {
{
if (me.Flags != MouseFlags.WheeledDown && me.Flags != MouseFlags.WheeledUp &&
me.Flags != MouseFlags.WheeledRight && me.Flags != MouseFlags.WheeledLeft &&
- me.Flags != MouseFlags.Button1Pressed && me.Flags != MouseFlags.Button1Clicked &&
+// me.Flags != MouseFlags.Button1Pressed && me.Flags != MouseFlags.Button1Clicked &&
!me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) {
return false;
}
diff --git a/UICatalog/Properties/launchSettings.json b/UICatalog/Properties/launchSettings.json
index eda283ad8..93ff11151 100644
--- a/UICatalog/Properties/launchSettings.json
+++ b/UICatalog/Properties/launchSettings.json
@@ -44,6 +44,10 @@
"WSL": {
"commandName": "WSL2",
"distributionName": ""
+ },
+ "Charmap": {
+ "commandName": "Project",
+ "commandLineArgs": "\"Character Map\""
}
}
}
\ No newline at end of file
diff --git a/UICatalog/Scenarios/CharacterMap.cs b/UICatalog/Scenarios/CharacterMap.cs
index 2036e566d..667e0aafa 100644
--- a/UICatalog/Scenarios/CharacterMap.cs
+++ b/UICatalog/Scenarios/CharacterMap.cs
@@ -2,6 +2,7 @@
//#define BASE_DRAW_CONTENT
using NStack;
+using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -11,11 +12,12 @@ using Rune = System.Rune;
namespace UICatalog.Scenarios {
///
/// This Scenario demonstrates building a custom control (a class deriving from View) that:
- /// - Provides a simple "Character Map" application (like Windows' charmap.exe).
+ /// - Provides a "Character Map" application (like Windows' charmap.exe).
/// - Helps test unicode character rendering in Terminal.Gui
/// - Illustrates how to use ScrollView to do infinite scrolling
///
- [ScenarioMetadata (Name: "Character Map", Description: "A Unicode character set viewier built as a custom control using the ScrollView control.")]
+ [ScenarioMetadata (Name: "Character Map",
+ Description: "A Unicode character set viewier built as a custom control using the ScrollView control.")]
[ScenarioCategory ("Text and Formatting")]
[ScenarioCategory ("Controls")]
[ScenarioCategory ("ScrollView")]
@@ -26,28 +28,15 @@ namespace UICatalog.Scenarios {
_charMap = new CharMap () {
X = 0,
Y = 0,
- Width = CharMap.RowWidth + 2,
Height = Dim.Fill (),
- Start = 0x2500,
- ColorScheme = Colors.Dialog,
- CanFocus = true,
};
- Win.Add (_charMap);
- var label = new Label ("Jump To Unicode Block:") { X = Pos.Right (_charMap) + 1, Y = Pos.Y (_charMap) };
- Win.Add (label);
-
- (ustring radioLabel, int start, int end) CreateRadio (ustring title, int start, int end)
- {
- return ($"{title} (U+{start:x5}-{end:x5})", start, end);
- }
-
var radioItems = new (ustring radioLabel, int start, int end) [] {
- CreateRadio("ASCII Control Characterss", 0x00, 0x1F),
+ CreateRadio("ASCII Control Characters", 0x00, 0x1F),
CreateRadio("C0 Control Characters", 0x80, 0x9f),
CreateRadio("Hangul Jamo", 0x1100, 0x11ff), // This is where wide chars tend to start
CreateRadio("Currency Symbols", 0x20A0, 0x20CF),
- CreateRadio("Letterlike Symbols", 0x2100, 0x214F),
+ CreateRadio("Letter-like Symbols", 0x2100, 0x214F),
CreateRadio("Arrows", 0x2190, 0x21ff),
CreateRadio("Mathematical symbols", 0x2200, 0x22ff),
CreateRadio("Miscellaneous Technical", 0x2300, 0x23ff),
@@ -55,17 +44,25 @@ namespace UICatalog.Scenarios {
CreateRadio("Miscellaneous Symbols", 0x2600, 0x26ff),
CreateRadio("Dingbats", 0x2700, 0x27ff),
CreateRadio("Braille", 0x2800, 0x28ff),
- CreateRadio("Miscellaneous Symbols and Arrows", 0x2b00, 0x2bff),
- CreateRadio("Alphabetic Presentation Forms", 0xFB00, 0xFb4f),
- CreateRadio("Cuneiform Numbers and Punctuation", 0x12400, 0x1240f),
+ CreateRadio("Miscellaneous Symbols & Arrows", 0x2b00, 0x2bff),
+ CreateRadio("Alphabetic Pres. Forms", 0xFB00, 0xFb4f),
+ CreateRadio("Cuneiform Num. and Punct.", 0x12400, 0x1240f),
CreateRadio("Chess Symbols", 0x1FA00, 0x1FA0f),
CreateRadio("End", CharMap.MaxCodePointVal - 16, CharMap.MaxCodePointVal),
};
+ (ustring radioLabel, int start, int end) CreateRadio (ustring title, int start, int end)
+ {
+ return ($"{title} (U+{start:x5}-{end:x5})", start, end);
+ }
+
+ Win.Add (_charMap);
+ var label = new Label ("Jump To Unicode Block:") { X = Pos.Right (_charMap) + 1, Y = Pos.Y (_charMap) };
+ Win.Add (label);
var jumpList = new RadioGroup (radioItems.Select (t => t.radioLabel).ToArray ()) {
X = Pos.X (label),
Y = Pos.Bottom (label),
- Width = Dim.Fill (),
+ Width = radioItems.Max (r => r.radioLabel.Length) + 3,
SelectedItem = 8
};
jumpList.SelectedItemChanged += (args) => {
@@ -76,11 +73,9 @@ namespace UICatalog.Scenarios {
jumpList.Refresh ();
jumpList.SetFocus ();
- }
- public override void Run ()
- {
- base.Run ();
+ _charMap.Width = Dim.Fill () - jumpList.Width;
+
}
}
@@ -98,97 +93,90 @@ namespace UICatalog.Scenarios {
SetNeedsDisplay ();
}
}
+
int _start = 0x2500;
- public const int H_SPACE = 2;
- public const int V_SPACE = 2;
+ public const int COLUMN_WIDTH = 3;
+ public const int ROW_HEIGHT = 1;
public static int MaxCodePointVal => 0x10FFFF;
- // Row Header + space + (space + char + space)
- public static int RowHeaderWidth => $"U+{MaxCodePointVal:x5}".Length;
- public static int RowWidth => RowHeaderWidth + (H_SPACE * 16);
+ public static int RowLabelWidth => $"U+{MaxCodePointVal:x5}".Length;
+ public static int RowWidth => RowLabelWidth + (COLUMN_WIDTH * 16);
public CharMap ()
{
+ ColorScheme = Colors.Dialog;
+ CanFocus = true;
+
ContentSize = new Size (CharMap.RowWidth, MaxCodePointVal / 16);
ShowVerticalScrollIndicator = true;
ShowHorizontalScrollIndicator = false;
LayoutComplete += (args) => {
- if (Bounds.Width <= RowWidth) {
+ if (Bounds.Width < RowWidth) {
ShowHorizontalScrollIndicator = true;
} else {
ShowHorizontalScrollIndicator = false;
+ // Snap 1st column into view if it's been scrolled horizontally
+ ContentOffset = new Point (0, ContentOffset.Y);
+ SetNeedsDisplay ();
}
};
-#if DRAW_CONTENT
-
DrawContent += CharMap_DrawContent;
-#endif
+
+ AddCommand (Command.ScrollUp, () => { ScrollUp (1); return true; });
+ AddCommand (Command.ScrollDown, () => { ScrollDown (1); return true; });
+ AddCommand (Command.ScrollLeft, () => { ScrollLeft (1); return true; });
+ AddCommand (Command.ScrollRight, () => { ScrollRight (1); return true; });
}
private void CharMap_DrawContent (Rect viewport)
{
- //Rune ReplaceNonPrintables (Rune c)
- //{
- // if (c < 0x20) {
- // return new Rune (c + 0x2400); // U+25A1 □ WHITE SQUARE
- // } else {
- // return c;
- // }
- //}
-
- ContentSize = new Size (CharMap.RowWidth, MaxCodePointVal / 16 + Frame.Height - 1);
-
- for (int header = 0; header < 16; header++) {
- Move (viewport.X + RowHeaderWidth + (header * H_SPACE), 0);
- Driver.AddStr ($" {header:x} ");
+ var oldClip = Driver.Clip;
+ Driver.Clip = Frame;
+ // Redraw doesn't know about the scroll indicators, so if off, add one to height
+ if (!ShowHorizontalScrollIndicator) {
+ Driver.Clip = new Rect (Frame.X, Frame.Y, Frame.Width, Frame.Height + 1);
}
- for (int row = 0, y = 0; row < viewport.Height / 2 - 1; row++, y += V_SPACE) {
- int val = (-viewport.Y + row) * 16;
+ Driver.SetAttribute (HasFocus ? ColorScheme.HotFocus : ColorScheme.Focus);
+ Move (0, 0);
+ Driver.AddStr (new string (' ', RowLabelWidth + 1));
+ for (int hexDigit = 0; hexDigit < 16; hexDigit++) {
+ var x = ContentOffset.X + RowLabelWidth + (hexDigit * COLUMN_WIDTH);
+ if (x > RowLabelWidth - 2) {
+ Move (x, 0);
+ Driver.AddStr ($" {hexDigit:x} ");
+ }
+ }
+ //Move (RowWidth, 0);
+ //Driver.AddRune (' ');
+
+ var firstColumnX = viewport.X + RowLabelWidth;
+ for (int row = -ContentOffset.Y, y = 0; row <= (-ContentOffset.Y) + (Bounds.Height / ROW_HEIGHT); row++, y += ROW_HEIGHT) {
+ int val = (row) * 16;
+ Driver.SetAttribute (GetNormalColor ());
+ Move (firstColumnX, y + 1);
+ Driver.AddStr (new string (' ', 16 * COLUMN_WIDTH));
if (val < MaxCodePointVal) {
- var rowLabel = $"U+{val / 16:x4}x";
- Move (0, y + 1);
- Driver.AddStr (rowLabel);
- var prevColWasWide = false;
+ Driver.SetAttribute (GetNormalColor ());
for (int col = 0; col < 16; col++) {
- var rune = new Rune ((uint)((uint)(-viewport.Y + row) * 16 + col));
- Move (viewport.X + RowHeaderWidth + (col * H_SPACE) + (prevColWasWide ? 0 : 1), y + 1);
- if (rune >= 0x00D800 && rune <= 0x00DFFF) {
- if (col == 0) {
- Driver.AddStr ("Reserved to surrogate pairs.");
- }
- continue;
- }
+ var rune = new Rune ((uint)((uint)val + col));
+ //if (rune >= 0x00D800 && rune <= 0x00DFFF) {
+ // if (col == 0) {
+ // Driver.AddStr ("Reserved for surrogate pairs.");
+ // }
+ // continue;
+ //}
+ Move (firstColumnX + (col * COLUMN_WIDTH) + 1, y + 1);
Driver.AddRune (rune);
- //prevColWasWide = Rune.ColumnWidth (rune) > 1;
}
+ Move (0, y + 1);
+ Driver.SetAttribute (HasFocus ? ColorScheme.HotFocus : ColorScheme.Focus);
+ var rowLabel = $"U+{val / 16:x4}x ";
+ Driver.AddStr (rowLabel);
}
}
- }
-#if BASE_DRAW_CONTENT
- public override void OnDrawContent (Rect viewport)
- {
- CharMap_DrawContent (viewport);
- base.OnDrawContent (viewport);
- }
-#endif
-
- public override bool ProcessKey (KeyEvent kb)
- {
- if (kb.Key == Key.PageDown) {
- ContentOffset = new Point (0, ContentOffset.Y - Bounds.Height / 2 + 1);
- return true;
- }
- if (kb.Key == Key.PageUp) {
- if (ContentOffset.Y + Bounds.Height / 2 - 1 < 0) {
- ContentOffset = new Point (0, ContentOffset.Y + Bounds.Height / 2 - 1);
- } else {
- ContentOffset = Point.Empty;
- }
- return true;
- }
- return base.ProcessKey (kb);
+ Driver.Clip = oldClip;
}
protected override void Dispose (bool disposing)
diff --git a/UnitTests/ViewTests.cs b/UnitTests/ViewTests.cs
index e2a20e80b..28306f8cc 100644
--- a/UnitTests/ViewTests.cs
+++ b/UnitTests/ViewTests.cs
@@ -4062,5 +4062,23 @@ This is a tes
Assert.False (view.IsKeyPress);
Assert.True (view.IsKeyUp);
}
+
+ [Fact, AutoInitShutdown]
+ public void IsOverridden_False_IfNotOverriden ()
+ {
+ var view = new DerivedView () { Text = "Derived View does not override MouseEvent or Redraw", Width = 10, Height = 10 };
+
+ Assert.False (View.IsOverridden (view, "MouseEvent"));
+ Assert.False (View.IsOverridden (view, "Redraw"));
+ }
+
+ [Fact, AutoInitShutdown]
+ public void IsOverridden_True_IfOverriden ()
+ {
+ var view = new ScrollBarView () { Text = "ScrollBarView overrides both MouseEvent and Redraw", Width = 10, Height = 10 };
+
+ Assert.True (View.IsOverridden (view, "MouseEvent"));
+ Assert.True (View.IsOverridden (view, "Redraw"));
+ }
}
}