mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com>
This commit is contained in:
195
Tests/UnitTests/Views/StatusBarTests.cs
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195
Tests/UnitTests/Views/StatusBarTests.cs
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using UnitTests;
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using Xunit.Abstractions;
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namespace Terminal.Gui.ViewsTests;
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public class StatusBarTests
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{
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[Fact]
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public void AddItemAt_RemoveItem_Replacing ()
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{
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var sb = new StatusBar ([
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new (Key.O.WithCtrl, "Open", null),
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new (Key.S.WithCtrl, "Save", null),
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new (Key.Q.WithCtrl, "Quit", null)
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]
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);
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sb.AddShortcutAt (2, new (Key.C.WithCtrl, "Close", null));
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Assert.Equal ("Open", sb.Subviews [0].Title);
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Assert.Equal ("Save", sb.Subviews [1].Title);
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Assert.Equal ("Close", sb.Subviews [2].Title);
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Assert.Equal ("Quit", sb.Subviews [^1].Title);
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Assert.Equal ("Save", sb.RemoveShortcut (1).Title);
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Assert.Equal ("Open", sb.Subviews [0].Title);
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Assert.Equal ("Close", sb.Subviews [1].Title);
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Assert.Equal ("Quit", sb.Subviews [^1].Title);
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sb.AddShortcutAt (1, new Shortcut (Key.A.WithCtrl, "Save As", null));
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Assert.Equal ("Open", sb.Subviews [0].Title);
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Assert.Equal ("Save As", sb.Subviews [1].Title);
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Assert.Equal ("Quit", sb.Subviews [^1].Title);
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}
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//[Fact]
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//[AutoInitShutdown]
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//public void CanExecute_ProcessHotKey ()
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//{
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// Window win = null;
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// var statusBar = new StatusBar (
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// new Shortcut []
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// {
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// new (
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// KeyCode.CtrlMask | KeyCode.N,
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// "~^N~ New",
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// New,
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// CanExecuteNew
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// ),
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// new (
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// KeyCode.CtrlMask | KeyCode.C,
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// "~^C~ Close",
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// Close,
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// CanExecuteClose
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// )
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// }
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// );
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// Toplevel top = new ();
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// top.Add (statusBar);
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// bool CanExecuteNew () { return win == null; }
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// void New () { win = new (); }
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// bool CanExecuteClose () { return win != null; }
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// void Close () { win = null; }
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// Application.Begin (top);
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// Assert.Null (win);
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// Assert.True (CanExecuteNew ());
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// Assert.False (CanExecuteClose ());
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// Assert.True (top.NewKeyDownEvent (Key.N.WithCtrl));
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// Application.MainLoop.RunIteration ();
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// Assert.NotNull (win);
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// Assert.False (CanExecuteNew ());
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// Assert.True (CanExecuteClose ());
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// top.Dispose ();
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//}
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[Fact]
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[AutoInitShutdown]
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public void Run_Action_With_Key_And_Mouse ()
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{
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var msg = "";
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var sb = new StatusBar (
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new Shortcut []
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{
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new (
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Application.QuitKey,
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$"Quit",
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() => msg = "Quiting..."
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)
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}
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);
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var iteration = 0;
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Application.Iteration += (s, a) =>
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{
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if (iteration == 0)
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{
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Assert.Equal ("", msg);
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Application.RaiseKeyDownEvent (Application.QuitKey);
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}
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else if (iteration == 1)
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{
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Assert.Equal ("Quiting...", msg);
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msg = "";
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sb.NewMouseEvent (new () { Position = new (0, 0), Flags = MouseFlags.Button1Clicked });
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}
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else
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{
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Assert.Equal ("Quiting...", msg);
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Application.RequestStop ();
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}
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iteration++;
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};
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Application.Run ().Dispose ();
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}
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[Fact]
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public void StatusBar_Constructor_Default ()
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{
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var sb = new StatusBar ();
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Assert.Empty (sb.Subviews);
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Assert.True (sb.CanFocus);
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Assert.Equal (Colors.ColorSchemes ["Menu"], sb.ColorScheme);
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Assert.Equal (0, sb.X);
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Assert.Equal ("AnchorEnd", sb.Y.ToString ());
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Assert.Equal (Dim.Fill (), sb.Width);
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sb.Layout ();
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Assert.Equal (1, sb.Frame.Height);
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}
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//[Fact]
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//public void RemoveAndThenAddStatusBar_ShouldNotChangeWidth ()
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//{
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// StatusBar statusBar;
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// StatusBar statusBar2;
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// var w = new Window ();
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// statusBar2 = new StatusBar () { Id = "statusBar2" };
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// statusBar = new StatusBar () { Id = "statusBar" };
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// w.Width = Dim.Fill (0);
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// w.Height = Dim.Fill (0);
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// w.X = 0;
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// w.Y = 0;
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// w.Visible = true;
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// w.Modal = false;
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// w.Title = "";
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// statusBar.Width = Dim.Fill (0);
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// statusBar.Height = 1;
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// statusBar.X = 0;
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// statusBar.Y = 0;
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// statusBar.Visible = true;
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// w.Add (statusBar);
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// Assert.Equal (w.StatusBar, statusBar);
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// statusBar2.Width = Dim.Fill (0);
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// statusBar2.Height = 1;
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// statusBar2.X = 0;
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// statusBar2.Y = 4;
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// statusBar2.Visible = true;
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// w.Add (statusBar2);
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// Assert.Equal (w.StatusBar, statusBar2);
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// var menuBars = w.Subviews.OfType<StatusBar> ().ToArray ();
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// Assert.Equal (2, menuBars.Length);
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// Assert.Equal (Dim.Fill (0), menuBars [0].Width);
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// Assert.Equal (Dim.Fill (0), menuBars [1].Width);
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// // Goes wrong here
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// w.Remove (statusBar);
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// w.Remove (statusBar2);
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// w.Add (statusBar);
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// w.Add (statusBar2);
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// // These assertions fail
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// Assert.Equal (Dim.Fill (0), menuBars [0].Width);
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// Assert.Equal (Dim.Fill (0), menuBars [1].Width);
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//}
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}
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