mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
Editor works for most stuff now
This commit is contained in:
@@ -7,11 +7,11 @@
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//
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// TODO:
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// Attributed text on spans
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// Cursor target track
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// Kill-ring, paste
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// Render selection
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// Mark/Delete/Cut commands
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// Replace insertion with Insert method
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// String accumulation (Control-k, control-k is not preserving the last new line, see StringToRunes
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//
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -22,7 +22,6 @@ using NStack;
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namespace Terminal.Gui {
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class TextModel {
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List<List<Rune>> lines;
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List<int> lineLength;
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public bool LoadFile (string file)
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{
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@@ -39,7 +38,9 @@ namespace Terminal.Gui {
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return true;
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}
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List<Rune> ToRunes (ustring str)
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// Turns the ustring into runes, this does not split the
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// contents on a newline if it is present.
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static List<Rune> ToRunes (ustring str)
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{
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List<Rune> runes = new List<Rune> ();
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foreach (var x in str.ToRunes ()) {
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@@ -48,6 +49,25 @@ namespace Terminal.Gui {
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return runes;
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}
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// Splits a string into a List that contains a List<Rune> for each line
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public static List<List<Rune>> StringToRunes (ustring content)
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{
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var lines = new List<List<Rune>> ();
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int start = 0, i = 0;
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for (; i < content.Length; i++) {
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if (content [i] == 10) {
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if (i - start > 0)
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lines.Add (ToRunes (content [start, i]));
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else
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lines.Add (ToRunes (ustring.Empty));
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start = i + 1;
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}
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}
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if (i - start > 0)
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lines.Add (ToRunes (content [start, null]));
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return lines;
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}
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void Append (List<byte> line)
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{
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var str = ustring.Make (line.ToArray ());
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@@ -77,19 +97,7 @@ namespace Terminal.Gui {
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public void LoadString (ustring content)
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{
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lines = new List<List<Rune>> ();
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int start = 0, i = 0;
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for (; i < content.Length; i++) {
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if (content [i] == 10) {
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if (i - start > 0)
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lines.Add (ToRunes (content [start, i]));
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else
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lines.Add (ToRunes (ustring.Empty));
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start = i + 1;
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}
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}
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if (i - start > 0)
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lines.Add (ToRunes (content [start, null]));
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lines = StringToRunes (content);
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}
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public override string ToString ()
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@@ -201,6 +209,10 @@ namespace Terminal.Gui {
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}
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}
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/// <summary>
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/// Redraw the text editor region
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/// </summary>
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/// <param name="region">The region to redraw.</param>
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public override void Redraw (Rect region)
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{
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Driver.SetAttribute (ColorScheme.Focus);
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@@ -241,26 +253,146 @@ namespace Terminal.Gui {
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Clipboard.Contents = text;
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}
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void AppendClipboard (ustring text)
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{
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Clipboard.Contents = Clipboard.Contents + text;
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}
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void Insert (Rune rune)
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{
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var line = model.GetLine (currentRow);
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var line = GetCurrentLine ();
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line.Insert (currentColumn, rune);
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var prow = currentRow - topRow;
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SetNeedsDisplay (new Rect (0, prow, Frame.Width, prow + 1));
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}
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ustring StringFromRunes (List<Rune> runes)
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{
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if (runes == null)
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throw new ArgumentNullException (nameof (runes));
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int size = 0;
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foreach (var rune in runes) {
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size += Utf8.RuneLen (rune);
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}
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var encoded = new byte [size];
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int offset = 0;
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foreach (var rune in runes) {
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offset += Utf8.EncodeRune (rune, encoded, offset);
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}
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return ustring.Make (encoded);
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}
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List<Rune> GetCurrentLine () => model.GetLine (currentRow);
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void InsertText (ustring text)
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{
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var lines = TextModel.StringToRunes (text);
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if (lines.Count == 0)
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return;
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var line = GetCurrentLine ();
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// Optmize single line
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if (lines.Count == 1) {
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line.InsertRange (currentColumn, lines [0]);
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currentColumn += lines [0].Count;
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if (currentColumn - leftColumn > Frame.Width)
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leftColumn = currentColumn - Frame.Width + 1;
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SetNeedsDisplay (new Rect (0, currentRow - topRow, Frame.Width, currentRow - topRow + 1));
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return;
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}
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// Keep a copy of the rest of the line
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var restCount = line.Count - currentColumn;
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var rest = line.GetRange (currentColumn, restCount);
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line.RemoveRange (currentColumn, restCount);
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// First line is inserted at the current location, the rest is appended
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line.InsertRange (currentColumn, lines [0]);
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for (int i = 1; i < lines.Count; i++)
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model.AddLine (currentRow + i, lines [i]);
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var last = model.GetLine (currentRow + lines.Count-1);
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var lastp = last.Count;
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last.InsertRange (last.Count, rest);
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// Now adjjust column and row positions
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currentRow += lines.Count-1;
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currentColumn = lastp;
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if (currentRow - topRow > Frame.Height) {
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topRow = currentRow - Frame.Height + 1;
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if (topRow < 0)
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topRow = 0;
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}
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if (currentColumn < leftColumn)
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leftColumn = currentColumn;
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if (currentColumn-leftColumn >= Frame.Width)
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leftColumn = currentColumn - Frame.Width + 1;
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SetNeedsDisplay ();
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}
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// The column we are tracking, or -1 if we are not tracking any column
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int columnTrack = -1;
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// Tries to snap the cursor to the tracking column
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void TrackColumn ()
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{
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// Now track the column
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var line = GetCurrentLine ();
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if (line.Count < columnTrack)
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currentColumn = line.Count;
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else if (columnTrack != -1)
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currentColumn = columnTrack;
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else if (currentColumn > line.Count)
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currentColumn = line.Count;
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if (currentColumn < leftColumn) {
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leftColumn = currentColumn;
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SetNeedsDisplay ();
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}
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if (currentColumn - leftColumn > Frame.Width) {
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leftColumn = currentColumn - Frame.Width + 1;
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SetNeedsDisplay ();
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}
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}
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bool lastWasKill;
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public override bool ProcessKey (KeyEvent kb)
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{
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int restCount;
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List<Rune> rest;
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switch (kb.Key) {
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case Key.ControlN:
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case Key.CursorDown:
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case Key.ControlP:
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case Key.CursorUp:
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lastWasKill = false;
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break;
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case Key.ControlK:
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break;
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default:
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lastWasKill = false;
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columnTrack = -1;
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break;
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}
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switch (kb.Key) {
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case Key.ControlN:
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case Key.CursorDown:
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if (currentRow + 1 < model.Count) {
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if (columnTrack == -1)
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columnTrack = currentColumn;
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currentRow++;
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if (currentRow >= topRow + Frame.Height) {
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topRow++;
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SetNeedsDisplay ();
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}
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TrackColumn ();
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PositionCursor ();
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}
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break;
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@@ -268,18 +400,21 @@ namespace Terminal.Gui {
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case Key.ControlP:
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case Key.CursorUp:
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if (currentRow > 0) {
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if (columnTrack == -1)
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columnTrack = currentColumn;
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currentRow--;
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if (currentRow < topRow) {
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topRow--;
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SetNeedsDisplay ();
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}
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TrackColumn ();
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PositionCursor ();
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}
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break;
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case Key.ControlF:
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case Key.CursorRight:
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var currentLine = model.GetLine (currentRow);
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var currentLine = GetCurrentLine ();
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if (currentColumn < currentLine.Count) {
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currentColumn++;
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if (currentColumn >= leftColumn + Frame.Width) {
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@@ -318,7 +453,7 @@ namespace Terminal.Gui {
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topRow--;
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}
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currentLine = model.GetLine (currentRow);
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currentLine = GetCurrentLine ();
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currentColumn = currentLine.Count;
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int prev = leftColumn;
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leftColumn = currentColumn - Frame.Width + 1;
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@@ -334,7 +469,8 @@ namespace Terminal.Gui {
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case Key.Delete:
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case Key.Backspace:
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if (currentColumn > 0) {
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currentLine = model.GetLine (currentRow);
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// Delete backwards
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currentLine = GetCurrentLine ();
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currentLine.RemoveAt (currentColumn - 1);
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currentColumn--;
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if (currentColumn < leftColumn) {
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@@ -349,7 +485,7 @@ namespace Terminal.Gui {
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var prowIdx = currentRow - 1;
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var prevRow = model.GetLine (prowIdx);
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var prevCount = prevRow.Count;
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model.GetLine (prowIdx).AddRange (model.GetLine (currentRow));
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model.GetLine (prowIdx).AddRange (GetCurrentLine ());
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currentRow--;
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currentColumn = prevCount;
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leftColumn = currentColumn - Frame.Width + 1;
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@@ -371,7 +507,7 @@ namespace Terminal.Gui {
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break;
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case Key.ControlD: // Delete
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currentLine = model.GetLine (currentRow);
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currentLine = GetCurrentLine ();
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if (currentColumn == currentLine.Count) {
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if (currentRow + 1 == model.Count)
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break;
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@@ -388,7 +524,7 @@ namespace Terminal.Gui {
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break;
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case Key.ControlE: // End
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currentLine = model.GetLine (currentRow);
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currentLine = GetCurrentLine ();
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currentColumn = currentLine.Count;
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int pcol = leftColumn;
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leftColumn = currentColumn - Frame.Width + 1;
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@@ -400,9 +536,31 @@ namespace Terminal.Gui {
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break;
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case Key.ControlK: // kill-to-end
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currentLine = GetCurrentLine ();
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if (currentLine.Count == 0) {
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model.RemoveLine (currentRow);
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var val = ustring.Make ('\n');
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if (lastWasKill)
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AppendClipboard (val);
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else
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SetClipboard (val);
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} else {
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restCount = currentLine.Count - currentColumn;
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rest = currentLine.GetRange (currentColumn, restCount);
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var val = StringFromRunes (rest);
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if (lastWasKill)
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AppendClipboard (val);
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else
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SetClipboard (val);
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currentLine.RemoveRange (currentColumn, restCount);
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}
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SetNeedsDisplay (new Rect (0, currentRow - topRow, Frame.Width, Frame.Height));
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lastWasKill = true;
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break;
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case Key.ControlY: // Control-y, yank
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InsertText (Clipboard.Contents);
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break;
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case (Key)((int)'b' + Key.AltMask):
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break;
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@@ -412,9 +570,9 @@ namespace Terminal.Gui {
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case Key.Enter:
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var orow = currentRow;
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currentLine = model.GetLine (currentRow);
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var restCount = currentLine.Count - currentColumn;
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var rest = currentLine.GetRange (currentColumn, restCount);
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currentLine = GetCurrentLine ();
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restCount = currentLine.Count - currentColumn;
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rest = currentLine.GetRange (currentColumn, restCount);
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currentLine.RemoveRange (currentColumn, restCount);
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model.AddLine (currentRow + 1, rest);
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currentRow++;
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@@ -434,6 +592,7 @@ namespace Terminal.Gui {
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else
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SetNeedsDisplay (new Rect (0, currentRow - topRow, 0, Frame.Height));
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break;
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default:
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// Ignore control characters and other special keys
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if (kb.Key < Key.Space || kb.Key > Key.CharMask)
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