diff --git a/Terminal.Gui/View/Layout/Dim.cs b/Terminal.Gui/View/Layout/Dim.cs
index 525504636..33af8f7fa 100644
--- a/Terminal.Gui/View/Layout/Dim.cs
+++ b/Terminal.Gui/View/Layout/Dim.cs
@@ -291,7 +291,7 @@ public class Dim
/// subclass of Dim that is used. For example, DimAbsolute returns a fixed dimension, DimFactor returns a
/// dimension that is a certain percentage of the super view's size, and so on.
///
- internal virtual int Anchor (int width) { return 0; }
+ internal virtual int Anchor (int size) { return 0; }
///
/// Calculates and returns the dimension of a object. It takes into account the location of the
@@ -353,11 +353,11 @@ public class DimAbsolute (int size) : Dim
///
public override string ToString () { return $"Absolute({Size})"; }
- internal override int Anchor (int width) { return Size; }
+ internal override int Anchor (int size) { return Size; }
internal override int Calculate (int location, int superviewContentSize, View us, Dimension dimension)
{
- // DimAbsolute.Anchor (int width) ignores width and returns n
+ // DimAbsolute.Anchor (int size) ignores width and returns n
return Math.Max (Anchor (0), 0);
}
}
@@ -533,10 +533,10 @@ public class DimCombine (bool add, Dim left, Dim right) : Dim
///
public override string ToString () { return $"Combine({Left}{(Add ? '+' : '-')}{Right})"; }
- internal override int Anchor (int width)
+ internal override int Anchor (int size)
{
- int la = Left.Anchor (width);
- int ra = Right.Anchor (width);
+ int la = Left.Anchor (size);
+ int ra = Right.Anchor (size);
if (Add)
{
@@ -621,7 +621,7 @@ public class DimPercent (float percent, bool usePosition = false) : Dim
///
public override string ToString () { return $"Percent({Percent},{UsePosition})"; }
- internal override int Anchor (int width) { return (int)(width * Percent); }
+ internal override int Anchor (int size) { return (int)(size * Percent); }
internal override int Calculate (int location, int superviewContentSize, View us, Dimension dimension)
{
@@ -653,7 +653,7 @@ public class DimFill (int margin) : Dim
///
public override string ToString () { return $"Fill({Margin})"; }
- internal override int Anchor (int width) { return width - Margin; }
+ internal override int Anchor (int size) { return size - Margin; }
}
///
@@ -680,7 +680,7 @@ public class DimFunc (Func dim) : Dim
///
public override string ToString () { return $"DimFunc({Func ()})"; }
- internal override int Anchor (int width) { return Func (); }
+ internal override int Anchor (int size) { return Func (); }
}
///
@@ -737,7 +737,7 @@ public class DimView : Dim
return $"View({dimString},{Target})";
}
- internal override int Anchor (int width)
+ internal override int Anchor (int size)
{
return Dimension switch
{
diff --git a/Terminal.Gui/View/Layout/Pos.cs b/Terminal.Gui/View/Layout/Pos.cs
index c841b9191..a457b0c2c 100644
--- a/Terminal.Gui/View/Layout/Pos.cs
+++ b/Terminal.Gui/View/Layout/Pos.cs
@@ -150,9 +150,16 @@ public enum Side
///
public class Pos
{
+ #region static Pos creation methods
+
+ /// Creates a object that is an absolute position based on the specified integer value.
+ /// The Absolute .
+ /// The value to convert to the .
+ public static Pos Absolute (int position) { return new PosAbsolute (position); }
+
///
/// Creates a object that is anchored to the end (right side or
- /// bottom) of the SuperView, minus the respective dimension of the View. This is equivalent to using
+ /// bottom) of the SuperView's Content Area, minus the respective size of the View. This is equivalent to using
/// ,
/// with an offset equivalent to the View's respective dimension.
///
@@ -167,7 +174,8 @@ public class Pos
public static Pos AnchorEnd () { return new PosAnchorEnd (); }
///
- /// Creates a object that is anchored to the end (right side or bottom) of the SuperView,
+ /// Creates a object that is anchored to the end (right side or bottom) of the SuperView's Content
+ /// Area,
/// useful to flush the layout from the right or bottom. See also , which uses the view
/// dimension to ensure the view is fully visible.
///
@@ -190,11 +198,6 @@ public class Pos
return new PosAnchorEnd (offset);
}
- /// Creates a object that is an absolute position based on the specified integer value.
- /// The Absolute .
- /// The value to convert to the .
- public static Pos Absolute (int position) { return new PosAbsolute (position); }
-
/// Creates a object that can be used to center the .
/// The center Pos.
///
@@ -211,14 +214,6 @@ public class Pos
///
public static Pos Center () { return new PosCenter (); }
- /// Determines whether the specified object is equal to the current object.
- /// The object to compare with the current object.
- ///
- /// if the specified object is equal to the current object; otherwise,
- /// .
- ///
- public override bool Equals (object other) { return other is Pos abs && abs == this; }
-
///
/// Creates a object that computes the position by executing the provided function. The function
/// will be called every time the position is needed.
@@ -227,60 +222,6 @@ public class Pos
/// The returned from the function.
public static Pos Function (Func function) { return new PosFunc (function); }
- /// Serves as the default hash function.
- /// A hash code for the current object.
- public override int GetHashCode () { return Anchor (0).GetHashCode (); }
-
- /// Adds a to a , yielding a new .
- /// The first to add.
- /// The second to add.
- /// The that is the sum of the values of left and right.
- public static Pos operator + (Pos left, Pos right)
- {
- if (left is PosAbsolute && right is PosAbsolute)
- {
- return new PosAbsolute (left.Anchor (0) + right.Anchor (0));
- }
-
- var newPos = new PosCombine (true, left, right);
-
- if (left is PosView view)
- {
- view.Target.SetNeedsLayout ();
- }
-
- return newPos;
- }
-
- /// Creates an Absolute from the specified integer value.
- /// The Absolute .
- /// The value to convert to the .
- public static implicit operator Pos (int n) { return new PosAbsolute (n); }
-
- ///
- /// Subtracts a from a , yielding a new
- /// .
- ///
- /// The to subtract from (the minuend).
- /// The to subtract (the subtrahend).
- /// The that is the left minus right.
- public static Pos operator - (Pos left, Pos right)
- {
- if (left is PosAbsolute && right is PosAbsolute)
- {
- return new PosAbsolute (left.Anchor (0) - right.Anchor (0));
- }
-
- var newPos = new PosCombine (false, left, right);
-
- if (left is PosView view)
- {
- view.Target.SetNeedsLayout ();
- }
-
- return newPos;
- }
-
/// Creates a percentage object
/// The percent object.
/// A value between 0 and 100 representing the percentage.
@@ -342,22 +283,32 @@ public class Pos
/// The that will be tracked.
public static Pos Right (View view) { return new PosView (view, Side.Right); }
+ #endregion static Pos creation methods
+
+ #region virtual methods
+
///
- /// Gets a position that is anchored to a certain point in the layout. This method is typically used
+ /// Calculates and returns the starting point of an element based on the size of the parent element (typically
+ /// Superview.ContentSize).
+ /// This method is meant to be overridden by subclasses to provide different ways of calculating the starting point.
+ /// This method is used
/// internally by the layout system to determine where a View should be positioned.
///
- /// The width of the area where the View is being positioned (Superview.ContentSize).
+ /// The size of the parent element (typically Superview.ContentSize).
///
/// An integer representing the calculated position. The way this position is calculated depends on the specific
/// subclass of Pos that is used. For example, PosAbsolute returns a fixed position, PosAnchorEnd returns a
/// position that is anchored to the end of the layout, and so on.
///
- internal virtual int Anchor (int width) { return 0; }
+ internal virtual int Anchor (int size) { return 0; }
///
- /// Calculates and returns the position of a object. It takes into account the dimension of the
+ /// Calculates and returns the final position of a object. It takes into account the dimension of
+ /// the
/// superview and the dimension of the view itself.
///
+ ///
+ ///
///
/// The dimension of the superview. This could be the width for x-coordinate calculation or the
/// height for y-coordinate calculation.
@@ -377,35 +328,102 @@ public class Pos
///
///
internal virtual bool ReferencesOtherViews () { return false; }
+
+ #endregion virtual methods
+
+ #region operators
+
+ /// Adds a to a , yielding a new .
+ /// The first to add.
+ /// The second to add.
+ /// The that is the sum of the values of left and right.
+ public static Pos operator + (Pos left, Pos right)
+ {
+ if (left is PosAbsolute && right is PosAbsolute)
+ {
+ return new PosAbsolute (left.Anchor (0) + right.Anchor (0));
+ }
+
+ var newPos = new PosCombine (true, left, right);
+
+ if (left is PosView view)
+ {
+ view.Target.SetNeedsLayout ();
+ }
+
+ return newPos;
+ }
+
+ /// Creates an Absolute from the specified integer value.
+ /// The Absolute .
+ /// The value to convert to the .
+ public static implicit operator Pos (int n) { return new PosAbsolute (n); }
+
+ ///
+ /// Subtracts a from a , yielding a new
+ /// .
+ ///
+ /// The to subtract from (the minuend).
+ /// The to subtract (the subtrahend).
+ /// The that is the left minus right.
+ public static Pos operator - (Pos left, Pos right)
+ {
+ if (left is PosAbsolute && right is PosAbsolute)
+ {
+ return new PosAbsolute (left.Anchor (0) - right.Anchor (0));
+ }
+
+ var newPos = new PosCombine (false, left, right);
+
+ if (left is PosView view)
+ {
+ view.Target.SetNeedsLayout ();
+ }
+
+ return newPos;
+ }
+
+ #endregion operators
+
+ #region overrides
+
+ ///
+ public override bool Equals (object other) { return other is Pos abs && abs == this; }
+
+ /// Serves as the default hash function.
+ /// A hash code for the current object.
+ public override int GetHashCode () { return Anchor (0).GetHashCode (); }
+
+ #endregion overrides
}
///
-/// Represents an absolute position in the layout. This is used to specify a fixed position in the layout.
+/// Represents an absolute position in the layout. This is used to specify a fixed position in the layout.
///
///
///
-/// This is a low-level API that is typically used internally by the layout system. Use the various static
-/// methods on the class to create objects instead.
+/// This is a low-level API that is typically used internally by the layout system. Use the various static
+/// methods on the class to create objects instead.
///
///
///
public class PosAbsolute (int position) : Pos
{
///
- /// The position of the in the layout.
+ /// The position of the in the layout.
///
public int Position { get; } = position;
- ///
+ ///
public override bool Equals (object other) { return other is PosAbsolute abs && abs.Position == Position; }
- ///
+ ///
public override int GetHashCode () { return Position.GetHashCode (); }
- ///
+ ///
public override string ToString () { return $"Absolute({Position})"; }
- internal override int Anchor (int width) { return Position; }
+ internal override int Anchor (int size) { return Position; }
}
///
@@ -413,14 +431,14 @@ public class PosAbsolute (int position) : Pos
///
///
///
-/// This is a low-level API that is typically used internally by the layout system. Use the various static
-/// methods on the class to create objects instead.
+/// This is a low-level API that is typically used internally by the layout system. Use the various static
+/// methods on the class to create objects instead.
///
///
public class PosAnchorEnd : Pos
{
///
- /// Gets the offset of the position from the right/bottom.
+ /// Gets the offset of the position from the right/bottom.
///
public int Offset { get; }
@@ -437,10 +455,10 @@ public class PosAnchorEnd : Pos
///
public PosAnchorEnd (int offset) { Offset = offset; }
- ///
+ ///
public override bool Equals (object other) { return other is PosAnchorEnd anchorEnd && anchorEnd.Offset == Offset; }
- ///
+ ///
public override int GetHashCode () { return Offset.GetHashCode (); }
///
@@ -448,17 +466,17 @@ public class PosAnchorEnd : Pos
///
public bool UseDimForOffset { get; }
- ///
+ ///
public override string ToString () { return UseDimForOffset ? "AnchorEnd()" : $"AnchorEnd({Offset})"; }
- internal override int Anchor (int width)
+ internal override int Anchor (int size)
{
if (UseDimForOffset)
{
- return width;
+ return size;
}
- return width - Offset;
+ return size - Offset;
}
internal override int Calculate (int superviewDimension, Dim dim, View us, Dimension dimension)
@@ -479,10 +497,10 @@ public class PosAnchorEnd : Pos
///
public class PosCenter : Pos
{
- ///
+ ///
public override string ToString () { return "Center"; }
- internal override int Anchor (int width) { return width / 2; }
+ internal override int Anchor (int size) { return size / 2; }
internal override int Calculate (int superviewDimension, Dim dim, View us, Dimension dimension)
{
@@ -493,41 +511,45 @@ public class PosCenter : Pos
}
///
-/// Represents a position that is a combination of two other positions.
+/// Represents a position that is a combination of two other positions.
///
///
///
-/// This is a low-level API that is typically used internally by the layout system. Use the various static
-/// methods on the class to create objects instead.
+/// This is a low-level API that is typically used internally by the layout system. Use the various static
+/// methods on the class to create objects instead.
///
///
-/// Indicates whether the two positions are added or subtracted. If , the positions are added, otherwise they are subtracted.
+///
+/// Indicates whether the two positions are added or subtracted. If , the positions are added,
+/// otherwise they are subtracted.
+///
/// The left position.
/// The right position.
public class PosCombine (bool add, Pos left, Pos right) : Pos
{
///
- /// Gets whether the two positions are added or subtracted. If , the positions are added, otherwise they are subtracted.
+ /// Gets whether the two positions are added or subtracted. If , the positions are added,
+ /// otherwise they are subtracted.
///
public bool Add { get; } = add;
///
- /// Gets the left position.
+ /// Gets the left position.
///
public new Pos Left { get; } = left;
///
- /// Gets the right position.
+ /// Gets the right position.
///
public new Pos Right { get; } = right;
- ///
+ ///
public override string ToString () { return $"Combine({Left}{(Add ? '+' : '-')}{Right})"; }
- internal override int Anchor (int width)
+ internal override int Anchor (int size)
{
- int la = Left.Anchor (width);
- int ra = Right.Anchor (width);
+ int la = Left.Anchor (size);
+ int ra = Right.Anchor (size);
if (Add)
{
@@ -539,7 +561,6 @@ public class PosCombine (bool add, Pos left, Pos right) : Pos
internal override int Calculate (int superviewDimension, Dim dim, View us, Dimension dimension)
{
- int newDimension = dim.Calculate (0, superviewDimension, us, dimension);
int left = Left.Calculate (superviewDimension, dim, us, dimension);
int right = Right.Calculate (superviewDimension, dim, us, dimension);
@@ -572,8 +593,8 @@ public class PosCombine (bool add, Pos left, Pos right) : Pos
///
///
///
-/// This is a low-level API that is typically used internally by the layout system. Use the various static
-/// methods on the class to create objects instead.
+/// This is a low-level API that is typically used internally by the layout system. Use the various static
+/// methods on the class to create objects instead.
///
///
///
@@ -584,45 +605,45 @@ public class PosPercent (float percent) : Pos
///
public new float Percent { get; } = percent;
- ///
+ ///
public override bool Equals (object other) { return other is PosPercent f && f.Percent == Percent; }
- ///
+ ///
public override int GetHashCode () { return Percent.GetHashCode (); }
- ///
+ ///
public override string ToString () { return $"Percent({Percent})"; }
- internal override int Anchor (int width) { return (int)(width * Percent); }
+ internal override int Anchor (int size) { return (int)(size * Percent); }
}
///
-/// Represents a position that is computed by executing a function that returns an integer position.
+/// Represents a position that is computed by executing a function that returns an integer position.
///
///
///
-/// This is a low-level API that is typically used internally by the layout system. Use the various static
-/// methods on the class to create objects instead.
+/// This is a low-level API that is typically used internally by the layout system. Use the various static
+/// methods on the class to create objects instead.
///
///
/// The position.
public class PosFunc (Func pos) : Pos
{
///
- /// Gets the function that computes the position.
+ /// Gets the function that computes the position.
///
public Func Func { get; } = pos;
- ///
+ ///
public override bool Equals (object other) { return other is PosFunc f && f.Func () == Func (); }
- ///
+ ///
public override int GetHashCode () { return Func.GetHashCode (); }
- ///
+ ///
public override string ToString () { return $"PosFunc({Func ()})"; }
- internal override int Anchor (int width) { return Func (); }
+ internal override int Anchor (int size) { return Func (); }
}
///
@@ -630,8 +651,8 @@ public class PosFunc (Func pos) : Pos
///
///
///
-/// This is a low-level API that is typically used internally by the layout system. Use the various static
-/// methods on the class to create objects instead.
+/// This is a low-level API that is typically used internally by the layout system. Use the various static
+/// methods on the class to create objects instead.
///
///
/// The View the position is anchored to.
@@ -639,32 +660,32 @@ public class PosFunc (Func pos) : Pos
public class PosView (View view, Side side) : Pos
{
///
- /// Gets the View the position is anchored to.
+ /// Gets the View the position is anchored to.
///
public View Target { get; } = view;
///
- /// Gets the side of the View the position is anchored to.
+ /// Gets the side of the View the position is anchored to.
///
public Side Side { get; } = side;
- ///
+ ///
public override bool Equals (object other) { return other is PosView abs && abs.Target == Target; }
- ///
+ ///
public override int GetHashCode () { return Target.GetHashCode (); }
- ///
+ ///
public override string ToString ()
{
string sideString = Side switch
- {
- Side.Left => "left",
- Side.Top => "top",
- Side.Right => "right",
- Side.Bottom => "bottom",
- _ => "unknown"
- };
+ {
+ Side.Left => "left",
+ Side.Top => "top",
+ Side.Right => "right",
+ Side.Bottom => "bottom",
+ _ => "unknown"
+ };
if (Target == null)
{
@@ -674,21 +695,17 @@ public class PosView (View view, Side side) : Pos
return $"View(side={sideString},target={Target})";
}
- internal override int Anchor (int width)
+ internal override int Anchor (int size)
{
return Side switch
- {
- Side.Left => Target.Frame.X,
- Side.Top => Target.Frame.Y,
- Side.Right => Target.Frame.Right,
- Side.Bottom => Target.Frame.Bottom,
- _ => 0
- };
+ {
+ Side.Left => Target.Frame.X,
+ Side.Top => Target.Frame.Y,
+ Side.Right => Target.Frame.Right,
+ Side.Bottom => Target.Frame.Bottom,
+ _ => 0
+ };
}
- ///
- /// Diagnostics API to determine if this Pos object references other views.
- ///
- ///
internal override bool ReferencesOtherViews () { return true; }
}