diff --git a/UICatalog/Scenarios/Scrolling.cs b/UICatalog/Scenarios/Scrolling.cs index f2f77292d..aaf4ae626 100644 --- a/UICatalog/Scenarios/Scrolling.cs +++ b/UICatalog/Scenarios/Scrolling.cs @@ -24,7 +24,6 @@ public class Scrolling : Scenario Y = 3, Width = Dim.Fill (3), Height = Dim.Fill (3), - BorderStyle = LineStyle.None }; var label = new Label { X = 0, Y = 0 }; @@ -44,7 +43,7 @@ public class Scrolling : Scenario ShowVerticalScrollIndicator = true, ShowHorizontalScrollIndicator = true }; - // scrollView.Padding.Thickness = new (1); + scrollView.Padding.Thickness = new (1); label.Text = $"{scrollView}\nContentSize: {scrollView.ContentSize}\nContentOffset: {scrollView.ContentOffset}"; @@ -59,7 +58,6 @@ public class Scrolling : Scenario Height = 2, ColorScheme = Colors.ColorSchemes ["Error"] }; - horizontalRuler.Visible = false; scrollView.Add (horizontalRuler); const string vrule = "0\n1\n2\n3\n4\n5\n6\n7\n8\n9\n"; @@ -73,11 +71,9 @@ public class Scrolling : Scenario Height = Dim.Fill (), ColorScheme = Colors.ColorSchemes ["Error"] }; - horizontalRuler.Visible = false; scrollView.Add (verticalRuler); var pressMeButton = new Button { X = 3, Y = 3, Text = "Press me!" }; - pressMeButton.Visible = false; pressMeButton.Accept += (s, e) => MessageBox.Query (20, 7, "MessageBox", "Neat?", "Yes", "No"); scrollView.Add (pressMeButton); @@ -89,7 +85,6 @@ public class Scrolling : Scenario Width = Dim.Fill (3), Text = "A very long button. Should be wide enough to demo clipping!" }; - aLongButton.Visible = false; aLongButton.Accept += (s, e) => MessageBox.Query (20, 7, "MessageBox", "Neat?", "Yes", "No"); scrollView.Add (aLongButton); @@ -101,7 +96,6 @@ public class Scrolling : Scenario Width = 50, ColorScheme = Colors.ColorSchemes ["Dialog"], Text = "This is a test of...", - //Visible = false } ); @@ -113,7 +107,6 @@ public class Scrolling : Scenario Width = 50, ColorScheme = Colors.ColorSchemes ["Dialog"], Text = "... the emergency broadcast system.", - Visible = false } ); @@ -125,7 +118,6 @@ public class Scrolling : Scenario Width = 50, ColorScheme = Colors.ColorSchemes ["Dialog"], Text = "Last line", - Visible = false } );