| TextDirection | + ///Description | + ///
|---|---|
| LeftRight_TopBottom [H] | + ///Normal | + ///
| TopBottom_LeftRight [V] | + ///Normal | + ///
| RightLeft_TopBottom [H] | + ///Invert Text | + ///
| TopBottom_RightLeft [V] | + ///Invert Lines | + ///
| LeftRight_BottomTop [H] | + ///Invert Lines | + ///
| BottomTop_LeftRight [V] | + ///Invert Text | + ///
| RightLeft_BottomTop [H] | + ///Invert Text + Invert Lines | + ///
| BottomTop_RightLeft [V] | + ///Invert Text + Invert Lines | + ///
- /// var textView = new TextView () {
- /// X = Pos.Center (),
- /// Y = Pos.Percent (50),
- /// Width = Dim.Percent (80),
- /// Height = Dim.Percent (30),
- /// };
- ///
+ /// var textView = new TextView () {
+ /// X = Pos.Center (),
+ /// Y = Pos.Percent (50),
+ /// Width = Dim.Percent (80),
+ /// Height = Dim.Percent (30),
+ /// };
+ ///
///
- /// var textView = new TextView () {
- /// X = Pos.Center (),
- /// Y = Pos.Percent (50),
- /// Width = Dim.Percent (80),
- /// Height = Dim.Percent (30),
- /// };
- ///
+ /// var textView = new TextView () {
+ /// X = Pos.Center (),
+ /// Y = Pos.Percent (50),
+ /// Width = Dim.Percent (80),
+ /// Height = Dim.Percent (30),
+ /// };
+ ///
///
+ /// var textView = new TextView () {
+ /// X = Pos.Center (),
+ /// Y = Pos.Percent (50),
+ /// Width = Dim.Percent (80),
+ /// Height = Dim.Percent (30),
+ /// };
+ ///
+ ///
- /// var textView = new TextView () {
- /// X = Pos.Center (),
- /// Y = Pos.Percent (50),
- /// Width = Dim.Percent (80),
- /// Height = Dim.Percent (30),
- /// };
- ///
- ///
+/// using Terminal.Gui;
+///
+/// namespace UICatalog {
+/// [ScenarioMetadata (Name: "Generic", Description: "Generic sample - A template for creating new Scenarios")]
+/// [ScenarioCategory ("Controls")]
+/// class MyScenario : Scenario {
+/// public override void Setup ()
+/// {
+/// // Put your scenario code here, e.g.
+/// Win.Add (new Button ("Press me!") {
+/// X = Pos.Center (),
+/// Y = Pos.Center (),
+/// Clicked = () => MessageBox.Query (20, 7, "Hi", "Neat?", "Yes", "No")
+/// });
+/// }
+/// }
+/// }
+///
+///
- /// using Terminal.Gui;
- ///
- /// namespace UICatalog {
- /// [ScenarioMetadata (Name: "Generic", Description: "Generic sample - A template for creating new Scenarios")]
- /// [ScenarioCategory ("Controls")]
- /// class MyScenario : Scenario {
- /// public override void Setup ()
- /// {
- /// // Put your scenario code here, e.g.
- /// Win.Add (new Button ("Press me!") {
- /// X = Pos.Center (),
- /// Y = Pos.Center (),
- /// Clicked = () => MessageBox.Query (20, 7, "Hi", "Neat?", "Yes", "No")
- /// });
- /// }
- /// }
- /// }
- ///
- ///