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* Initial plan
* Rename Command.Select to Command.Activate and Selecting to Activating
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Add Activating event propagation to SuperView
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update all comments and docs referencing Select to Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Fix event log messages in examples to use Activating/Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Revert automatic Activating event propagation that broke tests
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update docfx documentation to use Activate/Activating terminology
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* renames
* Revert "Add Activating event propagation to SuperView"
This reverts commit 6d82bee9ad.
* added command diagrams
* mermaid
* updated level 3
* again
* Select->Activate in MouseTests.cs
* Update Terminal.Gui/Views/Selectors/FlagSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Refactor: Rename Selecting to Activating in View APIs
Renamed the `Selecting` event and `OnSelecting` method to
`Activating` and `OnActivating` to better reflect their purpose.
Updated all related comments, test method names, variables,
and assertions in `View` and `ViewCommandTests` to align with
the new terminology.
Improved code clarity by using `_` for unused parameters in
lambda expressions. Renamed properties like `HandleSelecting`
to `HandleActivating` and adjusted naming conventions for
consistency (e.g., `OnactivatingCount` to `OnActivatingCount`).
These changes enhance readability, maintainability, and
terminology consistency across the codebase.
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Typos
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -213,14 +213,14 @@ public class Aligner : INotifyPropertyChanged
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### 4. Event Propagation
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Events in Terminal.Gui often propagate through the view hierarchy. For example, in `Button`, the `Selecting` and `Accepting` events are raised as part of the command handling process:
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Events in Terminal.Gui often propagate through the view hierarchy. For example, in `Button`, the `Activating` and `Accepting` events are raised as part of the command handling process:
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```csharp
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private bool? HandleHotKeyCommand (ICommandContext commandContext)
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{
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bool cachedIsDefault = IsDefault; // Supports "Swap Default" in Buttons scenario where IsDefault changes
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if (RaiseSelecting (commandContext) is true)
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if (RaiseActivating (commandContext) is true)
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{
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return true;
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}
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@@ -244,7 +244,7 @@ private bool? HandleHotKeyCommand (ICommandContext commandContext)
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}
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```
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This example shows how `Button` first raises the `Selecting` event, and if not canceled, proceeds to raise the `Accepting` event. If `Accepting` is not handled and the button is the default, it invokes the `Accept` command on the `SuperView`, demonstrating event propagation up the view hierarchy.
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This example shows how `Button` first raises the `Activating` event, and if not canceled, proceeds to raise the `Accepting` event. If `Accepting` is not handled and the button is the default, it invokes the `Accept` command on the `SuperView`, demonstrating event propagation up the view hierarchy.
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## Event Context
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