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https://github.com/gui-cs/Terminal.Gui.git
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Refactored Enter event and added unit tests
This commit is contained in:
576
UnitTests/Application/Mouse/ApplicationMouseEnterLeaveTests.cs
Normal file
576
UnitTests/Application/Mouse/ApplicationMouseEnterLeaveTests.cs
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@@ -0,0 +1,576 @@
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using System.ComponentModel;
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namespace Terminal.Gui.ViewMouseTests;
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[Trait ("Category", "Input")]
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public class ApplicationMouseEnterLeaveTests
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{
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private class TestView : View
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{
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public TestView ()
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{
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X = 1;
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Y = 1;
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Width = 1;
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Height = 1;
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}
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public bool CancelOnEnter { get; }
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public int OnMouseEnterCalled { get; private set; }
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public int OnMouseLeaveCalled { get; private set; }
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protected override bool OnMouseEnter (CancelEventArgs eventArgs)
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{
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OnMouseEnterCalled++;
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eventArgs.Cancel = CancelOnEnter;
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base.OnMouseEnter (eventArgs);
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return eventArgs.Cancel;
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}
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protected internal override bool OnMouseLeave (MouseEvent mouseEvent)
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{
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OnMouseLeaveCalled++;
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base.OnMouseLeave (mouseEvent);
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return mouseEvent.Handled;
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseEntersView_CallsOnMouseEnter ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view = new TestView ();
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Application.Top.Add (view);
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var mousePosition = new Point (1, 1);
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List<View> currentViewsUnderMouse = new () { view };
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var mouseEvent = new MouseEvent
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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};
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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Application.RaiseMouseEnterLeaveEvents (mousePosition, currentViewsUnderMouse, mouseEvent);
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// Assert
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Assert.Equal (1, view.OnMouseEnterCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseLeavesView_CallsOnMouseLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view = new TestView ();
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Application.Top.Add (view);
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var mousePosition = new Point (0, 0);
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List<View> currentViewsUnderMouse = new ();
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var mouseEvent = new MouseEvent ();
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Application._cachedViewsUnderMouse.Clear ();
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Application._cachedViewsUnderMouse.Add (view);
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try
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{
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// Act
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Application.RaiseMouseEnterLeaveEvents (mousePosition, currentViewsUnderMouse, mouseEvent);
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// Assert
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Assert.Equal (0, view.OnMouseEnterCalled);
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Assert.Equal (1, view.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseMovesBetweenAdjacentViews_CallsOnMouseEnterAndLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view1 = new TestView (); // at 1,1 to 2,2
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var view2 = new TestView () // at 2,2 to 3,3
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{
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X = 2,
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Y = 2
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};
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Application.Top.Add (view1);
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Application.Top.Add (view2);
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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var mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (0, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (1, 1);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (2, 2);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (3, 3);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (0, 0);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_NoViewsUnderMouse_DoesNotCallOnMouseEnterOrLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view = new TestView ();
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Application.Top.Add (view);
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var mousePosition = new Point (0, 0);
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List<View> currentViewsUnderMouse = new ();
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var mouseEvent = new MouseEvent ();
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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Application.RaiseMouseEnterLeaveEvents (mousePosition, currentViewsUnderMouse, mouseEvent);
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// Assert
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Assert.Equal (0, view.OnMouseEnterCalled);
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Assert.Equal (0, view.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseMovesBetweenOverlappingPeerViews_CallsOnMouseEnterAndLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view1 = new TestView
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{
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Width = 2
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}; // at 1,1 to 3,2
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var view2 = new TestView () // at 2,2 to 4,3
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{
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Width = 2,
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X = 2,
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Y = 2
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};
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Application.Top.Add (view1);
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Application.Top.Add (view2);
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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// Act
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var mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (0, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (1, 1);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (2, 2);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (0, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (3, 3);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (0, 0);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (1, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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// Act
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mousePosition = new (2, 2);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (1, view1.OnMouseLeaveCalled);
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Assert.Equal (2, view2.OnMouseEnterCalled);
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Assert.Equal (1, view2.OnMouseLeaveCalled);
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}
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finally
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{
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// Cleanup
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Application.Top?.Dispose ();
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Application.ResetState ();
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}
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}
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[Fact]
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public void RaiseMouseEnterLeaveEvents_MouseMovesBetweenOverlappingSubViews_CallsOnMouseEnterAndLeave ()
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{
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// Arrange
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Application.Top = new () { Frame = new (0, 0, 10, 10) };
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var view1 = new TestView
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{
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Width = 2,
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Height = 2,
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Arrangement = ViewArrangement.Overlapped
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}; // at 1,1 to 3,3 (screen)
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var subView = new TestView
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{
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Width = 2,
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Height = 2,
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X = 1,
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Y = 1,
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Arrangement = ViewArrangement.Overlapped
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}; // at 2,2 to 4,4 (screen)
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view1.Add (subView);
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Application.Top.Add (view1);
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Application._cachedViewsUnderMouse.Clear ();
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try
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{
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Assert.Equal (1, view1.FrameToScreen ().X);
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Assert.Equal (2, subView.FrameToScreen ().X);
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// Act
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var mousePosition = new Point (0, 0);
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
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new()
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{
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (0, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, subView.OnMouseEnterCalled);
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Assert.Equal (0, subView.OnMouseLeaveCalled);
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// Act
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mousePosition = new (1, 1);
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|
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Application.RaiseMouseEnterLeaveEvents (
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
|
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new()
|
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{
|
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Position = mousePosition,
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ScreenPosition = mousePosition
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});
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// Assert
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Assert.Equal (1, view1.OnMouseEnterCalled);
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Assert.Equal (0, view1.OnMouseLeaveCalled);
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Assert.Equal (0, subView.OnMouseEnterCalled);
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Assert.Equal (0, subView.OnMouseLeaveCalled);
|
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|
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// Act
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mousePosition = new (2, 2);
|
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|
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Application.RaiseMouseEnterLeaveEvents (
|
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mousePosition,
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View.GetViewsUnderMouse (mousePosition),
|
||||
new()
|
||||
{
|
||||
Position = mousePosition,
|
||||
ScreenPosition = mousePosition
|
||||
});
|
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|
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// Assert
|
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Assert.Equal (2, view1.OnMouseEnterCalled);
|
||||
Assert.Equal (0, view1.OnMouseLeaveCalled);
|
||||
Assert.Equal (1, subView.OnMouseEnterCalled);
|
||||
Assert.Equal (0, subView.OnMouseLeaveCalled);
|
||||
|
||||
// Act
|
||||
mousePosition = new (0, 0);
|
||||
|
||||
Application.RaiseMouseEnterLeaveEvents (
|
||||
mousePosition,
|
||||
View.GetViewsUnderMouse (mousePosition),
|
||||
new()
|
||||
{
|
||||
Position = mousePosition,
|
||||
ScreenPosition = mousePosition
|
||||
});
|
||||
|
||||
// Assert
|
||||
Assert.Equal (2, view1.OnMouseEnterCalled);
|
||||
Assert.Equal (1, view1.OnMouseLeaveCalled);
|
||||
Assert.Equal (1, subView.OnMouseEnterCalled);
|
||||
Assert.Equal (1, subView.OnMouseLeaveCalled);
|
||||
|
||||
// Act
|
||||
mousePosition = new (2, 2);
|
||||
|
||||
Application.RaiseMouseEnterLeaveEvents (
|
||||
mousePosition,
|
||||
View.GetViewsUnderMouse (mousePosition),
|
||||
new()
|
||||
{
|
||||
Position = mousePosition,
|
||||
ScreenPosition = mousePosition
|
||||
});
|
||||
|
||||
// Assert
|
||||
Assert.Equal (3, view1.OnMouseEnterCalled);
|
||||
Assert.Equal (1, view1.OnMouseLeaveCalled);
|
||||
Assert.Equal (2, subView.OnMouseEnterCalled);
|
||||
Assert.Equal (1, subView.OnMouseLeaveCalled);
|
||||
|
||||
// Act
|
||||
mousePosition = new (3, 3);
|
||||
|
||||
Application.RaiseMouseEnterLeaveEvents (
|
||||
mousePosition,
|
||||
View.GetViewsUnderMouse (mousePosition),
|
||||
new()
|
||||
{
|
||||
Position = mousePosition,
|
||||
ScreenPosition = mousePosition
|
||||
});
|
||||
|
||||
// Assert
|
||||
Assert.Equal (3, view1.OnMouseEnterCalled);
|
||||
Assert.Equal (2, view1.OnMouseLeaveCalled);
|
||||
Assert.Equal (2, subView.OnMouseEnterCalled);
|
||||
Assert.Equal (1, subView.OnMouseLeaveCalled);
|
||||
|
||||
// Act
|
||||
mousePosition = new (0, 0);
|
||||
|
||||
Application.RaiseMouseEnterLeaveEvents (
|
||||
mousePosition,
|
||||
View.GetViewsUnderMouse (mousePosition),
|
||||
new()
|
||||
{
|
||||
Position = mousePosition,
|
||||
ScreenPosition = mousePosition
|
||||
});
|
||||
|
||||
// Assert
|
||||
Assert.Equal (3, view1.OnMouseEnterCalled);
|
||||
Assert.Equal (2, view1.OnMouseLeaveCalled);
|
||||
Assert.Equal (2, subView.OnMouseEnterCalled);
|
||||
Assert.Equal (1, subView.OnMouseLeaveCalled);
|
||||
|
||||
// Act
|
||||
mousePosition = new (2, 2);
|
||||
|
||||
Application.RaiseMouseEnterLeaveEvents (
|
||||
mousePosition,
|
||||
View.GetViewsUnderMouse (mousePosition),
|
||||
new()
|
||||
{
|
||||
Position = mousePosition,
|
||||
ScreenPosition = mousePosition
|
||||
});
|
||||
|
||||
// Assert
|
||||
Assert.Equal (4, view1.OnMouseEnterCalled);
|
||||
Assert.Equal (2, view1.OnMouseLeaveCalled);
|
||||
Assert.Equal (3, subView.OnMouseEnterCalled);
|
||||
Assert.Equal (1, subView.OnMouseLeaveCalled);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Cleanup
|
||||
Application.Top?.Dispose ();
|
||||
Application.ResetState ();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user