mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
Improve Dialog/MessageBox sizing and design-time support
Refactor Dialog and MessageBox sizing logic to use the greater of percentage-based minimums or required subview size, ensuring dialogs are never too small for their content. Lower default minimum sizes for both Dialog and MessageBox. Implement IDesignable for Dialog, providing design-time sample content and buttons. Dialog appearance now switches styles based on modal/design mode. Refactor Dialogs demo for clarity, error handling, and modern C# usage. Update View content size calculations to include all subviews (including padding) for more accurate layout. General code modernization: use C# 9/10 features, improve readability, and maintainability.
This commit is contained in:
@@ -1,16 +1,16 @@
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using System;
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#nullable enable
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namespace UICatalog;
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public static class NumberToWords
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{
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private static readonly string [] tens =
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{
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private static readonly string [] _tens =
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[
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"", "", "Twenty", "Thirty", "Forty", "Fifty", "Sixty", "Seventy", "Eighty", "Ninety"
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};
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];
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private static readonly string [] units =
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{
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private static readonly string [] _units =
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[
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"Zero",
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"One",
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"Two",
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@@ -31,23 +31,23 @@ public static class NumberToWords
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"Seventeen",
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"Eighteen",
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"Nineteen"
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};
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];
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public static string Convert (long i)
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{
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if (i < 20)
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{
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return units [i];
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return _units [i];
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}
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if (i < 100)
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{
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return tens [i / 10] + (i % 10 > 0 ? " " + Convert (i % 10) : "");
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return _tens [i / 10] + (i % 10 > 0 ? " " + Convert (i % 10) : "");
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}
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if (i < 1000)
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{
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return units [i / 100]
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return _units [i / 100]
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+ " Hundred"
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+ (i % 100 > 0 ? " And " + Convert (i % 100) : "");
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}
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@@ -77,24 +77,4 @@ public static class NumberToWords
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+ " Arab "
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+ (i % 1000000000 > 0 ? " " + Convert (i % 1000000000) : "");
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}
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public static string ConvertAmount (double amount)
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{
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try
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{
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var amount_int = (long)amount;
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var amount_dec = (long)Math.Round ((amount - amount_int) * 100);
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if (amount_dec == 0)
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{
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return Convert (amount_int) + " Only.";
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}
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return Convert (amount_int) + " Point " + Convert (amount_dec) + " Only.";
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}
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catch (Exception e)
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{
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throw new ArgumentOutOfRangeException (e.Message);
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}
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}
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}
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@@ -1,25 +1,22 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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#nullable enable
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namespace UICatalog.Scenarios;
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[ScenarioMetadata ("Dialogs", "Demonstrates how to the Dialog class")]
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[ScenarioCategory ("Dialogs")]
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public class Dialogs : Scenario
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{
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private static readonly int CODE_POINT = '你'; // We know this is a wide char
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private const int CODE_POINT = '你'; // We know this is a wide char
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public override void Main ()
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{
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Application.Init ();
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Window app = new ()
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{
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Title = GetQuitKeyAndName ()
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};
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using IApplication app = Application.Instance;
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var frame = new FrameView
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using Window mainWindow = new ();
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mainWindow.Title = GetQuitKeyAndName ();
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FrameView frame = new ()
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{
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TabStop = TabBehavior.TabStop, // FrameView normally sets to TabGroup
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X = Pos.Center (),
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@@ -29,14 +26,14 @@ public class Dialogs : Scenario
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Title = "Dialog Options"
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};
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var numButtonsLabel = new Label
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Label numButtonsLabel = new ()
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{
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X = 0,
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TextAlignment = Alignment.End,
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Text = "_Number of Buttons:"
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};
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var label = new Label
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Label label = new ()
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{
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X = 0,
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Y = 0,
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@@ -47,7 +44,7 @@ public class Dialogs : Scenario
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};
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frame.Add (label);
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var widthEdit = new TextField
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TextField widthEdit = new ()
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{
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X = Pos.Right (numButtonsLabel) + 1,
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Y = Pos.Top (label),
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@@ -68,7 +65,7 @@ public class Dialogs : Scenario
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};
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frame.Add (label);
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var heightEdit = new TextField
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TextField heightEdit = new ()
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{
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X = Pos.Right (numButtonsLabel) + 1,
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Y = Pos.Top (label),
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@@ -107,7 +104,7 @@ public class Dialogs : Scenario
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};
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frame.Add (label);
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var titleEdit = new TextField
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TextField titleEdit = new ()
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{
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X = Pos.Right (label) + 1,
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Y = Pos.Top (label),
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@@ -120,7 +117,7 @@ public class Dialogs : Scenario
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numButtonsLabel.Y = Pos.Bottom (label);
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frame.Add (numButtonsLabel);
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var numButtonsEdit = new TextField
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TextField numButtonsEdit = new ()
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{
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X = Pos.Right (numButtonsLabel) + 1,
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Y = Pos.Top (numButtonsLabel),
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@@ -130,7 +127,7 @@ public class Dialogs : Scenario
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};
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frame.Add (numButtonsEdit);
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var glyphsNotWords = new CheckBox
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CheckBox glyphsNotWords = new ()
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{
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X = Pos.Right (numButtonsLabel) + 1,
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Y = Pos.Bottom (numButtonsLabel),
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@@ -163,51 +160,55 @@ public class Dialogs : Scenario
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frame.ValidatePosDim = true;
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app.Add (frame);
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mainWindow.Add (frame);
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label = new ()
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{
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X = Pos.Center (), Y = Pos.Bottom (frame) + 4, TextAlignment = Alignment.End, Text = "Button Pressed:"
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};
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app.Add (label);
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mainWindow.Add (label);
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var buttonPressedLabel = new Label
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Label buttonPressedLabel = new ()
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{
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X = Pos.Center (), Y = Pos.Bottom (frame) + 5, SchemeName = "Error", Text = " "
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};
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var showDialogButton = new Button
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Button showDialogButton = new ()
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{
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X = Pos.Center (), Y = Pos.Bottom (frame) + 2, IsDefault = true, Text = "_Show Dialog"
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};
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app.Accepting += (s, e) =>
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mainWindow.Accepting += (s, e) =>
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{
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Dialog dlg = CreateDemoDialog (
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widthEdit,
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heightEdit,
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titleEdit,
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numButtonsEdit,
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glyphsNotWords,
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alignmentOptionSelector,
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buttonPressedLabel
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);
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Application.Run (dlg);
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dlg.Dispose ();
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Dialog? dlg = CreateDemoDialog (
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widthEdit,
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heightEdit,
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titleEdit,
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numButtonsEdit,
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glyphsNotWords,
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alignmentOptionSelector,
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buttonPressedLabel
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);
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if (dlg is null)
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{
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MessageBox.ErrorQuery ((s as View)!.App!, "Error", "Could not create Dialog. Invalid options.", "_Ok");
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}
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else
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{
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app.Run (dlg);
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dlg.Dispose ();
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}
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e.Handled = true;
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};
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app.Add (showDialogButton);
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mainWindow.Add (showDialogButton, buttonPressedLabel);
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app.Add (buttonPressedLabel);
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Application.Run (app);
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app.Dispose ();
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Application.Shutdown ();
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app.Run (mainWindow);
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}
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private Dialog CreateDemoDialog (
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private static Dialog? CreateDemoDialog (
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TextField widthEdit,
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TextField heightEdit,
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TextField titleEdit,
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@@ -217,157 +218,90 @@ public class Dialogs : Scenario
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Label buttonPressedLabel
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)
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{
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Dialog dialog = null;
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try
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if (!int.TryParse (widthEdit.Text, out int width)
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|| !int.TryParse (heightEdit.Text, out int height)
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|| !int.TryParse (numButtonsEdit.Text, out int numButtons))
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{
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var width = 0;
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int.TryParse (widthEdit.Text, out width);
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var height = 0;
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int.TryParse (heightEdit.Text, out height);
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var numButtons = 3;
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int.TryParse (numButtonsEdit.Text, out numButtons);
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return null;
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}
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List<Button> buttons = new ();
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int clicked = -1;
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// Add the buttons that go on the bottom of the dialog
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List<Button> dlgButtons = [];
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int clicked = -1;
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for (var i = 0; i < numButtons; i++)
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for (var i = 0; i < numButtons; i++)
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{
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int buttonId = i;
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Button button;
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if (glyphsNotWords.CheckedState == CheckState.Checked)
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{
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int buttonId = i;
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Button button = null;
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buttonId = i;
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if (glyphsNotWords.CheckedState == CheckState.Checked)
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button = new ()
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{
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buttonId = i;
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button = new ()
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{
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Text = "_" + NumberToWords.Convert (buttonId) + " " + char.ConvertFromUtf32 (buttonId + CODE_POINT),
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IsDefault = buttonId == 0
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};
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}
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else
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{
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button = new () { Text = "_" + NumberToWords.Convert (buttonId), IsDefault = buttonId == 0 };
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}
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button.Accepting += (s, e) =>
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{
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clicked = buttonId;
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e.Handled = true;
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Application.RequestStop ();
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};
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buttons.Add (button);
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Text = "_" + NumberToWords.Convert (buttonId) + " " + char.ConvertFromUtf32 (buttonId + CODE_POINT),
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};
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}
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else
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{
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button = new () { Text = "_" + NumberToWords.Convert (buttonId) };
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}
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// This tests dynamically adding buttons; ensuring the dialog resizes if needed and
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// the buttons are laid out correctly
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dialog = new ()
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{
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Title = titleEdit.Text,
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Text = "Dialog Text",
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ButtonAlignment = (Alignment)Enum.Parse (typeof (Alignment), alignmentGroup.Labels! [(int)alignmentGroup.Value!.Value] [0..]),
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button.Accepting += (s, e) =>
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{
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clicked = buttonId;
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e.Handled = true;
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(s as View)!.App?.RequestStop ();
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};
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dlgButtons.Add (button);
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}
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Buttons = buttons.ToArray ()
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};
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// This tests dynamically adding buttons; ensuring the dialog resizes if needed and
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// the buttons are laid out correctly
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Dialog dialog = new ()
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{
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Title = titleEdit.Text,
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Text = "Dialog Text - Test",
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ButtonAlignment = (Alignment)Enum.Parse (typeof (Alignment), alignmentGroup.Labels! [alignmentGroup.Value!.Value] [0..]),
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if (width != 0)
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{
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dialog.Width = width;
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}
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if (height != 0)
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{
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dialog.Height = height;
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}
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Buttons = dlgButtons.ToArray ()
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};
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var add = new Button
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{
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X = Pos.Center (),
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Y = Pos.Center () - 1,
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Text = "_Add a button"
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};
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if (width != 0)
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{
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dialog.Width = width;
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}
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if (height != 0)
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{
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dialog.Height = height;
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}
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add.Accepting += (s, e) =>
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{
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int buttonId = buttons.Count;
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Button button;
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if (glyphsNotWords.CheckedState == CheckState.Checked)
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{
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button = new ()
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{
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Text = "_" + NumberToWords.Convert (buttonId) + " " + char.ConvertFromUtf32 (buttonId + CODE_POINT),
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IsDefault = buttonId == 0
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};
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}
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else
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{
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button = new () { Text = "_" + NumberToWords.Convert (buttonId), IsDefault = buttonId == 0 };
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}
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button.Accepting += (s, e) =>
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{
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clicked = buttonId;
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Application.RequestStop ();
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e.Handled = true;
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};
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buttons.Add (button);
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dialog.AddButton (button);
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//if (buttons.Count > 1)
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//{
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// button.TabIndex = buttons [buttons.Count - 2].TabIndex + 1;
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//}
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e.Handled = true;
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};
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dialog.Add (add);
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var addChar = new Button
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{
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X = Pos.Center (),
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Y = Pos.Center () + 1,
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Text = $"A_dd a {char.ConvertFromUtf32 (CODE_POINT)} to each button. This text is really long for a reason."
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};
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addChar.Accepting += (s, e) =>
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{
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foreach (Button button in buttons)
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{
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button.Text += char.ConvertFromUtf32 (CODE_POINT);
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}
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e.Handled = true;
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};
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dialog.Add (addChar);
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dialog.IsRunningChanged += (s, e) =>
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dialog.IsRunningChanged += (_, e) =>
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{
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if (!e.Value)
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{
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if (!e.Value)
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{
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buttonPressedLabel.Text = $"{clicked}";
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}
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};
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}
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catch (FormatException)
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{
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buttonPressedLabel.Text = "Invalid Options";
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}
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buttonPressedLabel.Text = $"{clicked}";
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}
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};
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return dialog;
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}
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public override List<Key> GetDemoKeyStrokes ()
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{
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var keys = new List<Key> ();
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List<Key> keys =
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[
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Key.D6,
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Key.D5,
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Key.Tab,
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Key.D2,
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Key.D0,
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Key.Enter
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];
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keys.Add (Key.D6);
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keys.Add (Key.D5);
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keys.Add (Key.Tab);
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keys.Add (Key.D2);
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keys.Add (Key.D0);
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keys.Add (Key.Enter);
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for (int i = 0; i < 5; i++)
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{
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keys.Add (Key.A);
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@@ -17,7 +17,7 @@ public class AllViewsView : View
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{
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if (sender is View sendingView)
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{
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sendingView.SetContentSize (new Size (sendingView.Viewport.Width, sendingView.GetHeightRequiredForSubViews ()));
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sendingView.SetContentSize (new Size (sendingView.Viewport.Width, sendingView.GetHeightRequiredForSubViews ()));
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}
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};
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Block a user