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041e9de70e3583d13dd9bd971ca76d881cdc1de4
4 Commits
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b3aa9c5717 |
Fixes #4223. SendKeys scenario is broken and does not support surrogate pairs (#4224)
* Fixes #4223. SendKeys scenario is broken and does not support surrogate pairs * Fix v2 application tests * Fixes v2 _input being null before initialization * Add a limit of iterations to avoid loop forever * Simplify unit tests failure fix * Fixes #3947 Adds Fake driver and fixes fluent tests (iteration-zero) (#4225) * Consider width2 chars that are not IsBmp * Apply same fix in WindowsDriver * Explicitly use type of local variable * Revert changes to WindowsDriver * Assume we are running in a terminal that supports true color by default unless user explicitly forces 16 * Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode * Fix some cursor issues (WIP) * Remove concept of 'dirty rows' from v2 as its never actually used * Remove damageRegion as it does nothing * Make string builder to console writing simpler * Radically simplify Write method * Simplify conditional logic * Simplify restoring cursor position * Reference local variable for console buffer * Reduce calls to ConsoleWrite by accumulating till attribute changes * When resizing v2 16 color mode on windows, recreate the back buffer to match its size * Fixes for VTS enabled * Fix _lastSize never being assigned * Fixes VTS for Force16Colors * Fixes force16Colors in VTS * Fixes escape sequences always echoing in non-VTS * Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line * WIP Add base class for NetOutput * Abstract away how we change attribute * WIP - Make WindowsOutput use base class * WIP working to fix set cursor position * Remove commented out code * Fixes legacy output mode * Fixes size with no alt buffer supported on VTS and size restore after maximized. * Fix set cursor which also fixes the broken surrogate pairs * Add force parameter * Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V * In Windows escape sequences must be sent during the lifetime of the console which is created in input handle * Ensure flush the input buffer before reset the console * Flush input buffer before reset console in v2win * Fixes issue in v2net not being refreshing the menu bar at start * Only force layout and draw on size changed. * Fix v2net issue not draw first line by forcing set cursor position * Set _lastCursorPosition nullable and remove bool force from set cursor position * Remove force parameter * Add v2 version of fake driver attribute * Make direct replacement and wire up window resizing events * Update casts to use V2 fake driver instead * Adjust interfaces to expose less internals * Fix not raising iteration event in v2 * WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example * Sketch adding component factory * Create relevant fake component factories * Add window size monitor into factory * Fake size monitor injecting * Add helper for faking console resize in AutoInitShutdown tests * Fix size setting in FakeDriverV2 * Switch to new method * Fix IsLegacy becoming false when using blank constructor * Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels * Fix tests * Remove auto init * Restore conditional compilation stuff * Restore 'if running unit tests' logic * Check only for the output being specific classes for the suppression * Fix ShadowView blowing up with index out of bounds error * Fix resize in fluent tests * Fix for people using Iteration call directly * Fix more calls to iteration to use AutoInitShutdownAttribute.RunIteration (); * Add comment * Remove assumption that Run with prior view not disposed should throw * Fix timings in Dialog_Opened_From_Another_Dialog * Fix Zero_Buttons_Works * Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting * Fix iteration counts on MessageBoxTests * Fix WizartTests and DrawTests_Ruler * Implement SendKeys into ConsoleDriverFacade * Fix SendKeys in console driver facade such that FileDialogTests works Fix when Clip is null in popover * Add missing dispose call to test * Fix support for Esc in facade SendKeys * Fix AutocompleteTests * Fix various tests * Replace LayoutAndDraw with run iteration * Fix draw issues * fix draw order * Fix run iteration calls * Fix unit tests * Fix SendKeys in facade. * Manipulate upper and lower cases. * Add IsValidInput method to the interface. * Fix SendKeys scenario * Fixes surrogate pairs in the label * Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method * Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose * Delete extra create input call * Fix mocks and order of exceptions thrown in Run when things are not initialized * Revert use of `MapConsoleKeyInfoToKeyCode` * Ignore casing as it is not what test is really about * Clear application top and top levels before each auto init shutdown test * Fix for unstable tests * Restore actually working SendKeys code * option to pass logger in fluent ctor * restore ToArray * Fix SendKeys method and add extension to unit test * Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code * Remove unnecessary hack * Using only KeyCode for rKeys * Recover modifier keys in surrogate pairs * Reformat * Remove iteration limit for benchmarking in v2 * remove iteration delay to identify bugs * Remove nudge to unique key and make Then run on UI thread * fix fluid assertions * Ensure UI operations all happen on UI thread * Add explicit error for WaitIteration during an invoke * Remove timeout added for debug * Catch failing asserts better * Fix screenshot * Fix null ref * Fix race condition in processing input * Test fixing * Standardize asserts * Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed * fix bad merge * Make logs access threadsafe * add extra wait to remove race between iteration end and assert * Code cleanup * Remove test for crash on access Cancelled after dispose as this is no longer a restriction * Change resize console to run on UI thread - fixing race condition with redrawing * Restore original frame rate after test * Restore nudge to unique key * Code Cleanup * Fix for cascading failures when an assert fails in a specific test * fix for bad merge * Address PR feedback * Move classes to seperate files and add xmldoc * xml doc warnings * More xml comments docs * Fix spelling --------- Co-authored-by: BDisp <bd.bdisp@gmail.com> * Fixes #4231. NativeAot project throws when running the published executable (#4232) * Fixes #4231. NativeAot project throws when running the published executable * Code cleanup --------- Co-authored-by: Tig <tig@users.noreply.github.com> * Fixes #4236. CursesDriver erase the previous text under the cursor when moving if Force16Colors is true (#4237) * Fixes #4236. CursesDriver erase the previous text under the cursor when moving if Force16Colors is true * Still trying to fix fluent unit tests * Fix nullable issue --------- Co-authored-by: Tig <tig@users.noreply.github.com> * Need to use KeyCode to return the desired effect with control keys * Revert v2 drivers changes * Fix nullable warnings * Fixes #4025. Application.Driver.SendKeys should be retired --------- Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com> |
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51dda7e69f |
Fixes #3947 Adds Fake driver and fixes fluent tests (iteration-zero) (#4225)
* Consider width2 chars that are not IsBmp
* Apply same fix in WindowsDriver
* Explicitly use type of local variable
* Revert changes to WindowsDriver
* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16
* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode
* Fix some cursor issues (WIP)
* Remove concept of 'dirty rows' from v2 as its never actually used
* Remove damageRegion as it does nothing
* Make string builder to console writing simpler
* Radically simplify Write method
* Simplify conditional logic
* Simplify restoring cursor position
* Reference local variable for console buffer
* Reduce calls to ConsoleWrite by accumulating till attribute changes
* When resizing v2 16 color mode on windows, recreate the back buffer to match its size
* Fixes for VTS enabled
* Fix _lastSize never being assigned
* Fixes VTS for Force16Colors
* Fixes force16Colors in VTS
* Fixes escape sequences always echoing in non-VTS
* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line
* WIP Add base class for NetOutput
* Abstract away how we change attribute
* WIP - Make WindowsOutput use base class
* WIP working to fix set cursor position
* Remove commented out code
* Fixes legacy output mode
* Fixes size with no alt buffer supported on VTS and size restore after maximized.
* Fix set cursor which also fixes the broken surrogate pairs
* Add force parameter
* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V
* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle
* Ensure flush the input buffer before reset the console
* Flush input buffer before reset console in v2win
* Fixes issue in v2net not being refreshing the menu bar at start
* Only force layout and draw on size changed.
* Fix v2net issue not draw first line by forcing set cursor position
* Set _lastCursorPosition nullable and remove bool force from set cursor position
* Remove force parameter
* Add v2 version of fake driver attribute
* Make direct replacement and wire up window resizing events
* Update casts to use V2 fake driver instead
* Adjust interfaces to expose less internals
* Fix not raising iteration event in v2
* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example
* Sketch adding component factory
* Create relevant fake component factories
* Add window size monitor into factory
* Fake size monitor injecting
* Add helper for faking console resize in AutoInitShutdown tests
* Fix size setting in FakeDriverV2
* Switch to new method
* Fix IsLegacy becoming false when using blank constructor
* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels
* Fix tests
* Remove auto init
* Restore conditional compilation stuff
* Restore 'if running unit tests' logic
* Check only for the output being specific classes for the suppression
* Fix ShadowView blowing up with index out of bounds error
* Fix resize in fluent tests
* Fix for people using Iteration call directly
* Fix more calls to iteration to use
AutoInitShutdownAttribute.RunIteration ();
* Add comment
* Remove assumption that Run with prior view not disposed should throw
* Fix timings in Dialog_Opened_From_Another_Dialog
* Fix Zero_Buttons_Works
* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting
* Fix iteration counts on MessageBoxTests
* Fix WizartTests and DrawTests_Ruler
* Implement SendKeys into ConsoleDriverFacade
* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover
* Add missing dispose call to test
* Fix support for Esc in facade SendKeys
* Fix AutocompleteTests
* Fix various tests
* Replace LayoutAndDraw with run iteration
* Fix draw issues
* fix draw order
* Fix run iteration calls
* Fix unit tests
* Fix SendKeys in facade.
* Manipulate upper and lower cases.
* Add IsValidInput method to the interface.
* Fix SendKeys scenario
* Fixes surrogate pairs in the label
* Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method
* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose
* Delete extra create input call
* Fix mocks and order of exceptions thrown in Run when things are not initialized
* Revert use of `MapConsoleKeyInfoToKeyCode`
* Ignore casing as it is not what test is really about
* Clear application top and top levels before each auto init shutdown test
* Fix for unstable tests
* Restore actually working SendKeys code
* option to pass logger in fluent ctor
* restore ToArray
* Fix SendKeys method and add extension to unit test
* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code
* Remove unnecessary hack
* Using only KeyCode for rKeys
* Recover modifier keys in surrogate pairs
* Reformat
* Remove iteration limit for benchmarking in v2
* remove iteration delay to identify bugs
* Remove nudge to unique key and make Then run on UI thread
* fix fluid assertions
* Ensure UI operations all happen on UI thread
* Add explicit error for WaitIteration during an invoke
* Remove timeout added for debug
* Catch failing asserts better
* Fix screenshot
* Fix null ref
* Fix race condition in processing input
* Test fixing
* Standardize asserts
* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed
* fix bad merge
* Make logs access threadsafe
* add extra wait to remove race between iteration end and assert
* Code cleanup
* Remove test for crash on access Cancelled after dispose as this is no longer a restriction
* Change resize console to run on UI thread - fixing race condition with redrawing
* Restore original frame rate after test
* Restore nudge to unique key
* Code Cleanup
* Fix for cascading failures when an assert fails in a specific test
* fix for bad merge
* Address PR feedback
* Move classes to seperate files and add xmldoc
* xml doc warnings
* More xml comments docs
* Fix spelling
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
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acb5979e6c |
Cleans up/Refactors View.Subviews (#3962)
* Subview clean up * New Add/Remove event pattern * Using Logging * cleanup * Subview -> SubView * Test code cleanup. Killed many warnings. * Fix tznind feedback * Refactored AllViewTest helpers * Moved keyboard tests to parallel * Moved mouse tests to parallel * Moved view tests to parallel * Test code cleanup. Killed many warnings. * dupe test * Some mouse tests can't run in parallel because MouseGrabView * Made SpinnerView more testable * Moved more tests * SubViews to IReadOnlyCollection<View> * SubViews to IReadOnlyCollection<View> 2 * scrollbar tests * shortcut tests * Use InternalSubViews vs. _subviews * Nuked View.IsAdded. Added View.SuperViewChanged. * API doc updats * Unit Test tweak * Unit Test tweak |
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b0f32811eb |
Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com> |