Commit Graph

10 Commits

Author SHA1 Message Date
Tig
171a26a350 Removes the v1 Menu stuff. Preps for #4148 (#4402) 2025-11-21 06:51:56 -07:00
Tig
be9d1939c1 Fixes #4372 - Genericize FlagSelector/OptionSelector, Replace RadioGroup (#4373)
* Refactor selectors and improve UI components

Refactored `MarginEditor` and `UICatalogTop` to use new `OptionSelector` and `FlagSelector` classes, introducing type-safe generic versions for better flexibility and maintainability. Added `SelectorBase` as a shared foundation for these components, along with the `SelectorStyles` enum for customizable styles.

Enhanced unit tests to cover new implementations and edge cases. Enabled nullable reference types for improved null safety. Improved code readability, reduced redundancy, and enhanced user experience with better hotkey management, focus handling, and layout adjustments.

* Refactor UI components and remove unused classes

Significant refactoring and simplification of the codebase:
- Updated `CharacterMap` to use `OptionSelector<UnicodeCategory>`.
- Removed `FlagSelector`, `FlagSelector<TEnum>`, and `FlagSelectorStyles`.
- Replaced `OptionSelector.Options` with `Labels` in `MenuBarv2`.
- Removed `OptionSelector` and its associated properties/methods.
- Updated terminology from "Activate" to "Select" across components.
- Refactored `SelectorBase` to align with new "Select" behavior.
- Removed redundant methods, properties, and event handlers.

These changes streamline the codebase, reduce complexity, and align with updated design principles.

* Fixes #4374 - 'Application.Screen' is empty when 'Init' returns

Refactor and enhance testability of ApplicationImpl

Refactored `ApplicationImpl` and related classes to improve modularity and testability. Replaced `FakeConsoleOutput` with `FakeOutput` and introduced `FakeInput` for better test isolation. Added platform-specific factories (`FakeNetComponentFactory`, `FakeWindowsComponentFactory`) to simplify fake component creation.

Refactored `GuiTestContext` into partial classes, adding methods for simulating user interactions and improving initialization logic. Enhanced error handling and logging during test setup.

Updated tests to use the new `FakeOutput` and `FakeInput` implementations. Standardized driver initialization with `Application.Init(null, "fake")`. Skipped tests relying on the fake driver due to known issues.

Performed general cleanup, modernized syntax, and removed redundant code to improve readability and maintainability.

* Disable "windows" test case in SynchronizationContextTests

The `InlineData("windows")` attribute in the
`SynchronizationContext_Post` test method has been commented out.
This change temporarily excludes the `"windows"` driverName from
the test suite while retaining other test cases (`"fake"`,
`"dotnet"`, and `"unix"`). The exclusion may be for debugging,
deprecation, or other maintenance purposes.

* Disable "windows" test case in SynchronizationContextTests

The `[InlineData("windows")]` attribute in the
`SynchronizationContextTests` class has been commented out,
disabling the test case for the `"windows"` driver name.

This change may have been made for debugging, deprecation, or
because the test is no longer relevant. Other test cases
(`"fake"`, `"dotnet"`, and `"unix"`) remain active.

* Update Terminal.Gui/Drivers/FakeDriver/FakeConsole.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/SelectorStyles.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/SelectorBase.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/SelectorBase.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Backported Checkbox from Activate PR

* Backported Checkbox from Activate PR 2

* Backported Checkbox from Activate PR 3

* Backported Selctors Scenario

* Backported Bars Scenario

* Backported AllViewsTester Scenario

* Backported Dialogs Scenario

* Backported MessageBoxes Scenario

* Backported ArrangementEditor

* Backported mouse binding fix

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Drivers/WindowsDriver/WindowsOutput.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/CheckBox.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed typo

* Refactor ArrangementEditor event handling

Removed the `ArrangementFlagsOnValueChanged` method, which previously handled updates to `ViewToEdit` properties based on arrangement flags. Updated `ArrangementEditor_Initialized` to attach the event handler to `_arrangementSelector.ValueChanged`. The logic for handling arrangement changes has been refactored or relocated.

* Refactor AlignKeys for type safety and readability

Updated the `AlignKeys` method in the `Shortcuts` class to replace generic `View` references with the more specific `Shortcut` type. Improved type safety by using `IEnumerable<Shortcut>` and `.Cast<Shortcut>()`. Simplified the `max` calculation logic with a single LINQ query and removed redundant casting in the `foreach` loop. These changes enhance code readability, maintainability, and ensure better type safety.

* Refactor ArrangementEditor for clarity and consistency

Refactored `ArrangementEditor` to improve code readability and maintainability:
- Enabled nullable reference types with `#nullable enable`.
- Removed unused `using` directives.
- Adjusted namespace declaration for formatting consistency.
- Reformatted `_arrangementSelector` initialization and property assignment.
- Simplified `OnViewToEditChanged` logic with a ternary expression.
- Refactored `ArrangementEditor_Initialized` into a single-line block.

* Update Examples/UICatalog/Scenarios/Shortcuts.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor and enhance OptionSelector and SelectorBase

Refactored `OptionSelector` and `SelectorBase` to simplify logic, improve hotkey assignment, and ensure robust behavior. Updated `Shortcuts.cs` and `DialogTests.cs` to address nullability issues.

Added comprehensive unit tests for `OptionSelector` and `SelectorBase`, covering properties, methods, edge cases, and layout behaviors. These changes improve code readability, maintainability, and functionality while adhering to modern C# practices.

* add FlagSelector comprehensive tests

Refactored `UncheckNone` and `UncheckAll` methods in `FlagSelector` to improve clarity and prevent concurrent modifications using a new `_updatingChecked` flag. Removed the old `UncheckNone` implementation and reorganized logic for maintainability.

Added extensive unit tests in `FlagSelectorTests` to validate functionality, including edge cases and generic implementations. Tests cover flag combination, toggling, "None" flag behavior, and enum-based generic handling.

Improved overall maintainability and test coverage for the `FlagSelector` class.

* Fixes #4375. UnixDriver fails Toplevel_TabGroup_Forward_Backward Fluent Tests

* Refactor RadioGroup to use OptionSelector

The `RadioGroup` class has been refactored to inherit from the `OptionSelector` class instead of `View`, marking it as `[Obsolete]` and recommending the use of `OptionSelector`.

The previous implementation of `RadioGroup` has been entirely removed, including its properties, methods, events, and internal logic. This includes initialization logic, key bindings, layout management, and event handling.

The new `RadioGroup` is now a thin wrapper around `OptionSelector` and implements the `IDesignable` interface. The `EnableForDesign` method has been simplified to set default options for design purposes.

This change simplifies the codebase and encourages the use of `OptionSelector` for managing mutually exclusive options.

* Backported focus tests and add bug-exposing test case

Refactored `AdvanceFocusTests` to improve assertion clarity by replacing `Assert.True`/`Assert.False` with `Assert.Equal`. Enhanced test documentation with detailed view hierarchy comments for better readability.

Added a new test case, `FocusNavigation_Should_Cycle_Back_To_Top_Level_Views`, which exposes a bug in focus navigation logic where focus does not cycle back to top-level views after traversing nested views.

Updated existing tests to ensure consistent handling of `TabBehavior` and made minor adjustments for improved validation of focus navigation logic.

* Remove all tests for RadioGroup component

The `RadioGroupTests.cs` file has been completely cleared of all test cases and associated code. This includes the removal of unit tests that validated the `RadioGroup` component's functionality, behavior, and edge cases.

The deleted tests covered:
- Default constructor behavior and initialization.
- Handling of the `SelectedItem` property, including edge cases.
- Hotkey bindings and their behavior under different focus states.
- Command handling for focus, selection, and acceptance.
- Orientation changes and their impact on layout.
- Event handling for `SelectedItemChanged`, `Selecting`, and `Accepting`.
- Mouse interactions, including single-click and double-click events.

This removal eliminates all automated validation for the `RadioGroup` component, leaving it untested and increasing the risk of regressions or undetected issues in future changes.

* Fix unix and fake fluent tests.

* More fixes for unix and fake drivers

* Change classes names for more consistency

* Fix typos in docs and method signature

Updated XML documentation in `FakeConsole.cs` to replace `<see cref="FakeDriver"/>` with `<exception cref="FakeDriver"></exception>` for clarity.

Corrected a parameter name in `WindowsOutput.cs`'s `WriteConsole` method from `numberOfCharsToWritten` to `numberOfCharsToWrite` to fix a typo and improve readability.

* Refactor: Replace RadioGroup with OptionSelector

Replaced all instances of `RadioGroup` with `OptionSelector` across the codebase to standardize the control for mutually exclusive options. Updated associated properties, methods, and event handlers to align with the `OptionSelector` API, including replacing `RadioLabels` with `AssignHotKeys` and `SelectedItemChanged` with `ValueChanged`.

Removed the `RadioGroup` class, marking it as obsolete. Updated documentation, comments, and test cases to reflect the new control. Adjusted layout and positioning logic in various scenarios to ensure UI consistency.

Refactored scenarios such as `Buttons`, `ColorPickers`, `DynamicMenuBar`, `FileDialogExamples`, `Images`, `PosAlignDemo`, `ProgressBarStyles`, `RegionScenario`, `Themes`, and others to use `OptionSelector`. Updated `Glyphs` and `View` classes to reflect the terminology change. Cleaned up redundant code and ensured compatibility across the application.

* Refactor OptionSelector to use Value instead of SelectedItem

Replaced the SelectedItem property with a nullable Value property across the codebase to simplify the API and improve consistency. Updated event handlers from SelectedItemChanged to ValueChanged and adjusted logic accordingly.

Refactored UI scenarios (e.g., Buttons, CharacterMap, ColorPickers) and dependent classes (e.g., BorderEditor, DimEditor, PosEditor) to use the new Value property. Improved null handling and streamlined initialization of controls.

Updated tests to validate the Value property and renamed test methods for clarity. Removed the RegionOpSelector class as it was no longer needed. Performed general code cleanup, including formatting and removal of redundant code.

* Refactor OptionSelector: Replace RadioLabels with Labels

Updated the `OptionSelector` class and its derived classes to replace the `RadioLabels` property with a more generic `Labels` property, aligning with the base class `SelectorBase`. This change standardizes the API and simplifies label-related functionality.

Refactored all instances of `RadioLabels` across the codebase, including property assignments, method calls, and references in scenarios, tests, and examples. Updated classes include `ColorPickers`, `Dialogs`, `DimAutoDemo`, `DynamicMenuBar`, `FileDialogExamples`, `Images`, `PosAlignDemo`, `Selectors`, `Shortcuts`, `TextAlignmentAndDirection`, `Themes`, `UnicodeInMenu`, `Wizards`, `UICatalogTop`, and `ScenarioTests`.

Modified `OptionSelector<TEnum>` to initialize `Labels` directly using `Enum.GetValues<TEnum>()`. Removed the `RadioLabels` property from `OptionSelector`, consolidating functionality under `Labels`.

Verified functionality through updated tests and scenarios to ensure consistent behavior with the previous implementation.

* Refactor: Replace "radio group" with "option selector"

Updated terminology across multiple classes to replace "radio group" with "option selector" for improved clarity and consistency.

- Removed unused `OptionSelector` in `ColorPickers`.
- Renamed `Title` in `DimAutoDemo` to "Options" and updated `BorderStyle`.
- Replaced `_radioItems` with `_optionLabels` in `DimEditor` and `PosEditor`.
- Renamed `styleRadioGroup` to `styleOptionSelector` in `MessageBoxes`.
- Renamed `radioGroup` to `optionSelector` in `UnicodeInMenu` and `OrientationTests`.
- Adjusted related references, event handlers, and UI properties.

These changes align the codebase with updated terminology and improve readability.

* Replace RadioGroup with OptionSelector and update docs

The `RadioGroup` control has been replaced or renamed to `OptionSelector`. Documentation has been updated to reflect this change, including the behavior of raising the `Selecting` event when an option is selected.

The navigation table now describes `OptionSelector` as supporting multiple options with actions like `Advance`, `SetValue+OnAccept`, and `Focus+SetValue`. A new section introduces the `OptionSelector` view, which displays mutually-exclusive items with hotkeys.

Enhancements to `Menuv2` and `MenuBarv2` include setting focus on `MenuItemv2` selections and raising the `SelectedMenuItemChanged` event. Additionally, a progress bar view has been introduced to visually indicate activity progress.

* Fixed `EndAfterFirstIteration`

Renamed the `EndAfterFirstIteration` property to `StopAfterFirstIteration` across the codebase for improved clarity and consistency. Updated all references in the `Application`, `ApplicationImpl`, `IApplication`, and `ITimedEvents` classes, as well as related tests and documentation.

Modified the application loop logic to use `StopAfterFirstIteration` for controlling the termination of the application after the first iteration. Set its default value to `false`.

Updated test cases, demo applications, and XML documentation to reflect the new property name. Added a new project, `OutputView`, to the solution with appropriate configuration entries.

Performed minor code cleanup to ensure consistency in naming and behavior.

* Enhance selectors and clean up documentation

- Added `args.Handled = true` to `CheckBox` event handlers in `FlagSelector` and `OptionSelector` to mark events as handled.
- Introduced `_value` field in `FlagSelector` and added a `Cycle` method in `OptionSelector` for better value management.
- Updated `OptionSelector` documentation to reference `OptionSelector<TEnum>` for type-safe enum usage.
- Improved `UpdateChecked` method documentation in `OptionSelector` to clarify exception behavior.
- Enabled nullable reference types in `FlagSelectorTests` and `SelectorBaseTests` and moved them to a new namespace.
- Removed outdated auto-generated content from `views.md`.
- Removed `CheckBox.DefaultHighlightStyle` from the default theme configuration in `OutputView.cs`.

* Update event handling and expand UI documentation

Modified `args.Handled` in `FlagSelector` and `OptionSelector` to allow `Accepting` event propagation, improving event handling behavior. Added comments to clarify the changes.

Expanded `views.md` with detailed documentation for built-in views and controls in *Terminal.Gui*, including descriptions, examples, and rendered outputs for components like `Bar`, `Button`, `CheckBox`, and more. This update enhances developer guidance for building terminal-based UIs.

* Fixed `EndAfterFirstIteration` in `ApplicationImpl`

Renamed the `EndAfterFirstIteration` property to `StopAfterFirstIteration` across the codebase for improved clarity. Updated its implementation to use a getter and setter that interact with the `ApplicationImpl.Instance` singleton for centralized management.

Modified the `RunLoop` method to check the new `StopAfterFirstIteration` property. Updated the default value to `false` in the `Application` class.

Added a private `_stopAfterFirstIteration` field and a corresponding public property in the `ApplicationImpl` class. Updated the `Run` method in `ApplicationImpl` to stop after the first iteration if the property is set to `true`, with appropriate logging.

Updated the `IApplication` interface to include the `StopAfterFirstIteration` property and clarified the behavior of the `RequestStop` method. Revised XML documentation comments to reflect these changes.

* Fixed EndfterFirstIteration in ApplicaitonImpl

Refactored `StopAfterFirstIteration` in `ApplicationImpl` to use an auto-property for simplicity. Updated `RunIteration` to call `view.RequestStop()` instead of modifying `view.Running`.

Replaced references to `Application.EndAfterFirstIteration` with `Application.StopAfterFirstIteration` across the codebase, including `ITimedEvents`, `ApplicationTests`, and `GlobalTestSetup`.

Added a new test, `InitRunShutdown_StopAfterFirstIteration_Stops`, to verify the application stops correctly after the first iteration. Updated related documentation and assertions for consistency.

* Refactor Value handling and improve type safety

Refactored `Value` handling across multiple classes to use nullable generic types, improving type safety and eliminating unnecessary casting. Simplified `ValueChanged` event handlers with concise lambda expressions.

Enhanced `FlagSelector<TFlagsEnum>` and `OptionSelector<TEnum>` with generic `ValueChanged` events and type-safe event handling. Added nullable reference type annotations to align with modern C# practices.

Improved test code by using null-forgiving operators and more descriptive assertions. Cleaned up redundant code and ensured consistency in `Value` handling. Updated `FlagSelectorTests` and `SelectorBaseTests` for better readability and maintainability.

Added the `System` namespace to `FlagSelectorTEnum.cs` for compatibility. Overall, these changes enhance code readability, maintainability, and robustness.

* Merged v2_develop

* Update README badges for v2_develop branch

Updated the `.NET Core` badge to reference the `v2_develop` branch. Adjusted the `codecov` badge to remove branch-specific paths and added a token parameter. Reorganized the `codecov` badge position in the README. Retained other badges without modification.

* codcov2

* fixed pos tests

* Improve cleanup, coverage config, and SpinnerStyle tests

Enhanced resource cleanup in `Pos.CombineTests.cs` by disposing of `Application.Top` to prevent leaks. Updated `codecov.yml` to focus coverage on `Terminal.Gui`, simplified path patterns, and clarified configurations.

Added `SpinnerStyleTests` with extensive unit tests for `SpinnerStyle` and its variants, covering default properties, behaviors, edge cases, and immutability. Organized tests for readability and ensured thorough validation of all spinner styles. Enabled nullable reference types for improved safety.

* Remove .NET Core badge; add comprehensive boundary tests

The `.NET Core` workflow badge was removed from the `README.md` file.

Added a comprehensive suite of unit tests for the `Region.DrawOuterBoundary` method in `DrawOuterBoundaryTests.cs`. These tests validate the method's behavior across various scenarios, including:
- Intersected, unioned, and complex shapes.
- Edge cases like empty regions, zero-width/height rectangles, and single-pixel rectangles.
- Specific shapes such as L-shaped, T-shaped, and hollow rectangles.
- Overlapping, adjacent, and separate rectangles.
- Thread safety with parallel drawing.
- Different line styles, custom attributes, and very large regions.
- Various positions, sizes, and multiple calls on the same canvas.

The tests use the `Xunit` framework and include both `[Fact]` and `[Theory]` test cases. These changes enhance the codebase's robustness and ensure correctness in a wide range of scenarios.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-11-11 20:37:33 -07:00
Copilot
f3fc20306e Remove TextField.Caption property; use Title with hotkey navigation support (#4352)
* Initial plan

* Initial exploration - understanding TextField Caption and Title

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Remove TextField.Caption and use Title instead with hotkey support

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add defensive check to ensure TitleTextFormatter.Text is set

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Final changes - all tests passing

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fixed bugs.

* Add comprehensive tests for caption rendering with attributes validation

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix: Disable TextField hotkey functionality to prevent input interception

TextField's Title is used as a caption/placeholder, not for hotkey
navigation. Hotkey visual formatting (underline) is still rendered
in the caption, but hotkey functionality is disabled to prevent
keys like 'E' and 'F' from being intercepted when typing in the field.

Updated test to expect "_Find" instead of "Find" to match resource change.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix: Support Alt+key hotkey navigation while allowing normal typing

Override AddKeyBindingsForHotKey to only bind Alt+key combinations
(e.g., Alt+F for "_Find"), not the bare keys. This allows:
- Alt+F to navigate to the TextField with Title="_Find"
- Normal typing of 'F', 'E', etc. without interception

Previously, both bare key and Alt+key were bound, causing typing
issues. Now TextField properly supports hotkey navigation without
interfering with text input.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Changes before error encountered

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Refactor hotkey handling to support command context

Refactored `RaiseHandlingHotKey` to accept an `ICommandContext? ctx` parameter, enabling context-aware hotkey handling. Updated `Command.HotKey` definitions across multiple classes (`View`, `CheckBox`, `Label`, `MenuBarv2`, `RadioGroup`, `TextField`) to utilize the new context parameter.

Enhanced XML documentation for `RaiseHandlingHotKey` to clarify its usage and return values. Added a context-aware hotkey handler to `TextField` with additional logic for focus handling.

Refactored attribute initialization and improved code readability in `TextField` by aligning parameters and removing unused `HotKeySpecifier` initialization. These changes improve flexibility, maintainability, and consistency across the codebase.

* Remove TextField.Caption property; use Title with hotkey navigation support

Co-authored-by: tig <585482+tig@users.noreply.github.com>

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
2025-10-27 07:50:09 -06:00
Tig
4c6145cee9 Fixes #4233 - CharMap rendering (#4255)
* Fixed almost all issues

* code comments

* fixed copilot suggestion

* Add Unicode filtering and improve context menu handling

Enabled nullable reference types for better null safety. Added a
Unicode category filter to `CharacterMap` via the new
`ShowUnicodeCategory` property and `OptionSelector`. Updated
rendering logic to dynamically manage visible rows based on the
filter, improving performance and usability.

Refactored menu items to include the Unicode category selector.
Enhanced `TextView` context menu handling to support mouse-based
positioning. Performed miscellaneous code cleanup and added
comments for improved readability and maintainability.

* Fix Unicode rendering and simplify CombiningMarks

Updated `RuneExtensions.GetColumns` to handle specific Unicode glyphs (I Ching symbols) rendered as double-width in Windows Terminal, despite being single-width per Unicode. Added a workaround to return `2` for these glyphs and fallback to `UnicodeCalculator.GetWidth` for others.

Simplified `CombiningMarks` by removing examples for Unicode characters `\u0600` and `\u0301`, streamlining the scenario.

Referenced PR #4255 for context on the workaround.

* Update RuneTests with new Unicode test cases and fixes

Added new test cases for Unicode characters U+d7b0 (ힰ) and
U+f61e () with expected parameters. Updated the test case
for U+4dc0 (䷀) to adjust the second parameter from 1 to 2
and added references to the Microsoft Terminal Unicode
width overrides file and GitHub issue #19389. Existing test
cases for other Unicode characters remain unchanged.

* Update Terminal.Gui/Views/CharMap/CharMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update comments in GetColumns method for clarity

Updated comments in the `GetColumns` method of the `RuneExtensions` class to replace "HACK" with "TODO" and reference issue #4259 instead of pull request #4255. This change clarifies that the code is a temporary measure and should be removed once the issue is resolved. No functional changes were made to the code logic.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-09-27 13:26:44 -06:00
BDisp
00aaefb962 Fixes #3951. Adds View dependency to DimFunc and PosFunc (#4210)
* Fixes #4208. MainLoopSyncContext doesn't work with the v2 drivers

* Fixes #3951. Add DimFuncWithView with a View dependency

* Revert to iteration which will handle the necessary processes

* Revert "Revert to iteration which will handle the necessary processes"

This reverts commit 50015ac6da.

* Layout and draw before position cursor

* Add optional View parameter and property to the DimFunc and PosFunc

* Trying fix unit test error

* Revert layout changes

* Fixes #4216. Legacy drivers aren't refreshing the screen correctly on view drag

* Add assertion proving NeedsLayout is always false before call OnSubViewsLaidOut

* Fix unit test error

* Increasing time to abort

* Revert "Increasing time to abort"

This reverts commit d7306e72f3.

* Trying fix integration tests

* Still trying fix integrations unit tests

* Revert comment

* Layout is performed during the iteration

* Using Dim.Func with status bar view

* Still trying fix integrations tests by locking _subviews

* Still trying fix integrations tests by locking _subviews

* Add internal SnapshotSubviews method

* Remove lock from SnapshotSubviews method

* Using SnapshotSubviews method in the DrawSubViews method

* Remove lock from SnapshotSubviews method

* Using SnapshotSubviews method in the DrawSubViews method

* Using SnapshotSubviews

* Prevent new app if the previous wasn't yet finished

* Replace SnapshotSubviews method with ViewCollectionHelpers class

* Lock entire GuiTestContext constructor

* Using Snapshot in the ordered field

* Fixes #4221 Extra modifiers f1 to f4 in v2net (#4220)

* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16

* Add support for extra modifiers for F1 to F4 keys

* Revert "Assume we are running in a terminal that supports true color by default unless user explicitly forces 16"

This reverts commit 4cc2530de0.

* Cleanup

* Update comments

* Code cleanup

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Move ViewCollectionHelpers class to a separate file

* Remove Border.Layout call in the DoDrawAdornmentsSubViews method.

* Remove adornments layout call within the draw

---------

Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
2025-09-01 10:40:10 -06:00
Tig
764a804ddd Fixes #3209 - Formalize Cancellable Work Pattern and add helpers (#4092) 2025-06-03 08:12:57 -06:00
Tig
cab22566ea Fixes #4107 - Revamps Terminal.Gui's namespace (#4109)
* upgraded to gitversion 6 2

* Remove invalid prevent-increment property

* upgraded to gitversion 6 3

* Fixed gitversion

* touching publish.yml

* cleanup

* Fixes #4000. Named colors as enums. (#4005)

* Add W3C color enum with the RGB as numeric value

* Add transform helper class for W3cColor enum

For the sake of backwards compatibility prioritize parsing 16 color mode color names over the W3C colors because the previous resource-based color names/values had a mix of W3C and 16 color mode RGB values.

Mechanism for choosing/prioritizing one color scheme over the other is currently only available at higher application/driver/output level.

* IColorNameResolver enable null analysis

* Remove obsolete color name related ResourceManagerTests

* Replace remains of W3CColors with direct W3C color name resolver

Temporarily breaks backwards compatibility and tests even further.

* Add ANSI 4-bit (ColorName16) color name resolver

* Add multi-standard color name resolver

Combined resolver for both ANSI 4-bit (ColorName16) and W3C colors while trying to maintain backwards compatibility for ColorPicker.

* Split conditional name resolver test cases

* Change W3C colors tests to be similar to name resolvers

* Change W3cColorsTests to W3cColorNameResolverTests

More consistent when all the tests refer to the color name resolver layer.

* Make W3cColors internal

Color name resolver is the public interface.

* W3cColors: Use Color.Argb instead of individual RGB components

* MultiStandardColorNameResolver: Substitute instead of blocking alternative W3C names

Changes color picker behavior a bit, e.g. Aqua will match to Cyan instead of jumping to Aquamarine.

* Remove leftover color string resources

* Consistent position for IColorNameResolver #nullable enable directive

* Add missing XML comments to ColorScheme.Colors.cs

* Fixes #3691 - Adds `ViewArrangement.Popover` (#3852)

* Added Applicaton.Popover.
Refactored FindDeepestView

* Popover prototype

* Testing highlight

* Fixed click outside issue

* Fixed DialogTests

* Fixed click outside issue (agbain)

* Enabled mouse wheel in Bar

* Enabled mouse wheel in Bar

* Progress. Broke arrangement

* Added popover tests.
Fixed a bunch more CM issues related ot unreliable unit tests.
Updated config.json to include Glyphs.

* Can't set ForceDriver to empty in Resources/config.json.

* added BUGBUG

* Made Position/ScreenPosition clear

* Added View.IsInHierarchy tests

* Added Contextmenuv2 scenario.

* Implemented CM2 in TextView

* Removed unneeded CM stuff from testhelpers

* Shortcut API docs

* Fixed keybinding unit tests

* Fixed mouse handling

* Fighting with CM related unit test failures

* Unit tests pass. I think.

* Shortcut code cleanup

* TextView uses new CM2

* Starting on OnSelect etc...

* Starting on OnSelect etc...

* Fixed ContextMenuv2

* ContextMenu is working again.

* Ugh. ANd fixed button api docs

* Fixed DrawHorizontalShadowTransparent (vertical was already fixed).

* Made Scenarios compatible with #nullable enable

* Undid some keybinding stuff

* Fixed stuff

* Sped up unit tests

* Sped up unit tests 2

* Sped up unit tests 3

* Messing with menus

* merged latest v2_develop

* Added more Popover unit tests

* Added more Popover unit tests2

* Fixed positioning bug

* Fixed mouse bug

* Fixed Bar draw issue

* WIP

* merge v2_develop

* CM2 sorta works

* Enabled Bar subclasses to have IDesignable

* Added ViewportSettings.Transparent

* Region -> nullable enable

* Added ViewportSettigs Editor

* merged v2_develop part 2

* merged v2_develop part 3

* WIP: GetViewsUnderMouse

* WIP: More GetViewsUnderMouse work

* Bars works again

* Added unit tests

* CM now works

* MenuItemv2 POC

* SubMenu POC

* CommandNotBound

* More POC

* Optimize Margin to not defer draw if there's no shadow

* Logger cleanup

* Reverted Generic

* Cascading mostly working

* fixed layout bug

* API docs

* API docs

* Fixed cascade

* Events basically work

* code cleanup

* Fixed IsDefault bug;

* Enabled hotkey support

* Made context-menu-like

* Improved usability

* Refactored ApplicationPopover again

* Cleanup

* Menuv2 POC basically complete

* Code Cleanup

* Made menu API simpler

* Fixed Strings bugs

* Got old ContextMenu scenario mostly working

* ContextMenu scenario now works

* ContextMenu fixes

* ContextMenu fixes

* Tons of menu cleanup

* ContextMenu works in TextView

* Fixed unit tes

* Added unit tests

* Fixed tests

* code cleanup

* More code cleanup

* Deep dive

* scenario

* typos

* Demo colorpicker in a Menu

* Added Region tests proving Region is broken in some Union cases

* fixed v2win/net

* Partially Fixes #2975 - Replaces old `ContextMenu` with new `Bar/Shortcut` based implementation (#4008)

* touching publish.yml

* Nuked ContextMenuv2 - use PopverMenu instead

* WIP context menu stuff

* More robust dispose

* Removed ConextMenu; use PopoverMenu instead

* Code cleanup

* Code cleanup2

* Partially Fixes #2975 - Upgrades UICatalog to `Menuv2` (#4011)

* Fixes #4009 - fix tree ordering (#4015)

* Fixes #4022 file dialog tests and bugfix for cancellation (#4024)

* Add class for detecting information about console in extensible way

* WIP - Create test for reordering

* Change Dictionary to List and preserve TreeBuilder order

* Add test to ensure branch expansion/status remains consistent despite reorder

* Cleanup code

* Fix regression when removed child was the selected one

* Revert "Add class for detecting information about console in extensible way"

This reverts commit 7e4253cf28.

* Code cleanup and enable nullable on Branch

* Remove color scheme and driver from Branch draw

* Add xunit context extensions

* Investigate codegen for xunit

* Getting closer to something that works

* Fix code generation

* Further explore code gen

* Generate all methods in single class for easier extensibility

* Simplify code gen by moving parameter creation to its own method

* Implement asserts A-I

* Add remaining assert calls that are not obsolete

* Fix unit test

* Roll back versions to be compatible with CI version of csharp

* Handle params and ref etc

* Fix null warning

* WIP - start to add integration tests for FileDialog

* Add ability to tab focus to specific control with simple one line delegate

* Clarify test criteria

* Add unit tests for Ok and other ways of canceling dialog

* Fix other buttons also triggering save

* Fix for linux environment tests

* Fix for linux again

* Fix application null race condition - add better way of knowing if stuff is finished

* Better fix for shutdown detection

* Add test that shows #4026 is not an issue

* Switch to `_fileSystem.Directory.GetLogicalDrives ()`

* Don't show duplicate MyDocuments etc

* Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)

* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...

* Fixes #3966. TextField crashes app when pasting unicode surrogate pair (#3982)

* Add constructor Key(int) and operator for handled with non-Bmp.

* Fix TextField non-BMP issues

* Fix TextField PositionCursor.

* Reformat

* Add IsValidInput method to handle clipboard paste when pressing CTRL+V in WT

* Add handle IsValidInput in FakeDriver and unit tests

* Fixes #3984 - `Margin` w/out shadow should not force draw (#3985)

* shortcut tests

* Generic demos

* Optimize Margin to not defer draw if there's no shadow

* Fixes #4041. WSLClipboard doesn't handles well with surrogate pairs

* Avoid running Clipboard.Contents twice

* Fixes #4042. Microsoft.VisualStudio.TestPlatform.ObjectModel.TestPlatformException: Could not find testhost

* Moving tests to the parallelizable unit tests

* Remove unused folder

* Prevent warnings about not installed nuget packages

* Using Toplevel instead of Application.Top

* Cleanup code

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Goblin fighter (#4037)

* touching publish.yml

* WIP Investigate how to build random maze

* Fix maze rendering

* Use line canvas for rendering

* Move around the maze

* Code cleanup

* Infinite maze

* Fight goblins

* Generate new npcs on new maps

* Code cleanup

* Make it possible to die

* Fix variable naming

* Refactored Mazing to use Commmands and KeyBindings.
Code cleanup of Mazing.
Refactored Snake to use KeyBindings/Commmands + some code cleanup

* Fix bug where your health would regenerate when reaching end making it impossible to loose.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4046 - Moves examples into `./Examples` and fixes `./Tests` (#4047)

* touching publish.yml

* Moved Examples into ./Examples

* Moved Benchmarks into ./Tests

* Moved Benchmarks into ./Tests

* Moved UICatalog into ./Examples

* Moved UICatalog into ./Examples 2

* Moved tests into ./Tests

* Updated nuget

* Fixes #4027. Add collection search matcher (#4029)

* Add collection search matcher

* Fix naming

* fix naming

* Move FileDialogCollectionNavigator to its own file (no longer private class)
Add class diagram for collectionNavigation

* Add ICollectionNavigator interface

* Move to separate file IListCollectionNavigator

* Update class diagram

* update class diagram

* Add tests for overriding ICollectionNavigatorMatcher

* xmldoc and nullability warning fixes

* Code Cleanup

* Make requested changes to naming and terminology

* Move to seperate namespace

* Update class diagram and change TreeView to reference the interface not concrete class

* Switch to implicit new

* highlight that this class also works with tree view

* Apply tig patch to ensure keybindings get priority over navigator

See: https://github.com/gui-cs/Terminal.Gui/issues/4027#issuecomment-2810020893

* Apply 'keybinding has priority' fix to TreeView too

* Apply 'keybindngs priority over navigation' fix to TableView

* Remove entire branch for selectively returning false now that it is default when there is a keybinding collision

* Make classes internal and remove 'custom' navigator that was configured in UICatlaogToplevel

* Change logging in collection navigator from Trace to Debug

* Switch to NewKeyDownEvent and directly setting HasFocus

* Remove application top dependency

* Remove references to application

* Remove Application

* Move new tests to parallel

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4051 - Adds `cancellable_work_pattern.md` (#4052)

* touching publish.yml

* Updated md files

* Updated md files 2

* Updated md files 3

* Updated API docs to point

* commmand->command

* Update Terminal.Gui/View/View.Command.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update getting-started.md (#4063)

* Fixes #4035 - FileDialog keeps path when selecting folder (optionally) (#4065)

* WIP keep path

* Make new 'sticky filename' behaviour optional

* Tests for new behaviour when selecting in TreeView

* Add more tests, this time for table view navigation

* Add the new style option into UICatalog scenario

* Allow hotkey specifier to be at any position in label (#4067)

Allow hotkey specifier to be at any position in label

"D_irectory" doesn't work because hotPos is hardcoded 0

* Fixes #4053. v2 WindowsDriver and v2win doesn't show any scenario in the UICatalog with cmd or conhost (#4055)

* Fix WindowsDriver to work with non-WindowsTerminal

* Fix unit test failure

* Fix v2win to work with non-WindowsTerminal

* Force16Colors isn't being setting in v2win driver on changing.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4023 - Changes `CommandEventArgs` to be based on `HandledEventArgs` instead of `CancelEventArgs` (#4054)

* touching publish.yml

* CancelEventArgs->HandledEventArgs

* Fixed Handled issues

* Fixes #4076 cursor text field (#4077)

* Add test for TextField cursor position

* Add comment and one more assert

* Fix cursor position at the end

* Remove unused local field

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>

* Fixes #4074 - Popover eats `Key.Space` (#4075)

* touching publish.yml

* Added unit tests.
Fixed

* Actually fixed bug.

* Addres Bdisp feedback

* Addres Bdisp feedback2

* Addresses #4058. Basic support for non-color text styles. (#4071)

* TextStyle enum

* CSI_AppendTextStyleChange

* Add TextStyle to Attribute

* Apply text style in NetOutput.Write()

* Don't append escape code if nothing to change

* Make TextStyle an init property

* Apply TextStyle to OutputBuffer attributes

* Fix flag checking

Misunderstood how Enum.HasFlag worked, fixed now

* Allow bold-faint text

Also adds remarks to TextStyle noting that they may be incompatible depending on terminal settings.

* Remove unnecessary check

Realized it's actually impossible for no escape codes to be added, as this is only the case when prev and next are the same, which is already accounted for.

* Remove redundant check

Attributes are records, and thus already use equality-by-value, meaning attr != redrawAttr will already be false when the TextStyle changes.

* WindowsOutput support for text style

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* More on #4058 - Adds `TextStyle` Scenario (#4079)

* Fixed Generic.cs.
Added TextStyles Scenario.

* Code cleanup

* Fixes #4070 - `GetContentSize()` api docs (#4081)

* touching publish.yml

* Fixed api docs

* Fixes #4070 - `GetContentSize()` API docs -2nd try (#4082)

* Fixed api docs again

* Fixes 4088 mouse released flag cannot be combined safely with report position (#4091)

* added more mouse under tests

* Fixes #4057 - MASSIVE! Fully implements `ColorScheme`->`Scheme` + `VisualRole` + `Colors.`->`SchemeManager.`  (#4062)

* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Removed API key2?

* Simplified usings

* Cleand up curses.
Fixed css

* One proposal

* Proposal 2

* Clean up

* Fixed API docs

* Auto gen list of views

* Auto gen list of views

* More API doc cleanup

* TextValidateField IDesignable

* regen view.md

* Fixed unit test failure

* Clean up

* Fixed CM editor bug

* Removed dupe file

* Deep dive clean up

* Fixed warnings

---------

Co-authored-by: Tonttu <15074459+TheTonttu@users.noreply.github.com>
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Brandon G <bgiromini@users.noreply.github.com>
Co-authored-by: M3Logic <joe.bailey@m3logic.com>
Co-authored-by: Error-String-Expected-Got-Nil <103805191+Error-String-Expected-Got-Nil@users.noreply.github.com>
2025-05-31 15:58:16 -06:00
Tig
7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00
Tig
e0de73ab83 Fixes #4023 - Changes CommandEventArgs to be based on HandledEventArgs instead of CancelEventArgs (#4054)
* touching publish.yml

* CancelEventArgs->HandledEventArgs

* Fixed Handled issues
2025-05-09 09:04:38 -06:00
Tig
0baa881dc5 Fixes #4046 - Moves examples into ./Examples and fixes ./Tests (#4047)
* touching publish.yml

* Moved Examples into ./Examples

* Moved Benchmarks into ./Tests

* Moved Benchmarks into ./Tests

* Moved UICatalog into ./Examples

* Moved UICatalog into ./Examples 2

* Moved tests into ./Tests

* Updated nuget
2025-04-25 09:49:33 -06:00