* Added ClipRegion; cleaned up driver code
* clip region unit tests
* api docs
* Moved color stuff from ConsoleDriver to Color.cs
* Removes unused ConsoleDriver APIs
* Code cleanup and Removes unused ConsoleDriver APIs
* Code cleanup and Removes unused ConsoleDriver APIs
* Work around https://github.com/gui-cs/Terminal.Gui/issues/2610
* adjusted unit tests
* initial commit
* Made Rows, Cols, Top, Left virtual
* Made Clipboard non-virtual
* Made EnableConsoleScrolling non-virtual
* Made Contents non-virtual
* Pulled Row/Col up
* Made MoveTo virtual; fixed stupid FakeDriver cursor issue
* Made CurrentAttribute non-virtual
* Made SetAttribute non-virtual
* Moved clipboard code out
* Code cleanup
* Removes dependecy on NStack from ConsoleDrivers - WIP
* Fixed unit tests
* Fixed unit tests
* Added list of unit tests needed
* Did some perf testing; tweaked code and charmap to address
* Brough in code from PR #2264 (but commented)
* Tons of code cleanup
* Fighting with ScrollView
* Fixing bugs
* Fixed TabView tests
* Fixed View.Visible test that was not really working
* Fixed unit tests
* Cleaned up clipboard APIs in attempt to track down unit test failure
* Add Cut_Preserves_Selection test
* Removed invalid code
* Removed invalid test code; unit tests now pass
* EscSeq* - Adjusted naming, added more sequences, made code more consistent, simplified, etc...
* Added CSI_SetGraphicsRendition
* NetDriver code cleanup
* code cleanup
* Cleaned up color handling in NetDriver
* refixed tabview unit test
* WindowsDriver color code cleanup
* WindowsDriver color code cleanup
* CursesDriver color code cleanup
* CursesDriver - Adding _BOLD has no effect. Further up the stack we cast the return of ColorToCursesColor from int to short and the _BOLD values don't fit in a short.
* CursesDriver color code - make code more accurate
* CursesDriver color code - make code more accurate
* Simplified ConsoleDriver.GetColors API
* Simplified ConsoleDriver.GetColors API further
* Improved encapslation of Attribute; prep for TrueColor & other attributes like blink
* Fixes#2249. CharacterMap isn't refreshing well non-BMP code points on scroll.
* Use GetRange to take some of the runes before convert to string.
* Attempting to fix unit tests not being cleaned up
* Fixes#2658 - ConsoleDriver.IsRuneSupported
* Fixes#2658 - ConsoleDriver.IsRuneSupported (for WindowsDriver)
* Check all the range values and not only the max value.
* Reducing code.
* Fixes#2674 - Unit test process doesn't exit
* Changed Cell to support IsDirty and list of Runes
* add support for rendering TrueColor output on Windows merging veeman & tznind code
* add colorconverter changes
* fixed merged v2_develop
* Fixing merge bugs
* Fixed merge bugs
* Fixed merge bugs - all unit tests pass
* Debugging netdriver
* More netdriver diag
* API docs for escutils
* Update unicode scenario to stress more stuff
* Contents: Now a 2D array of Cells; WIP
* AddRune and ClearContents no longer virtual/abstract
* WindowsDriver renders correctly again
* Progress on Curses
* Progress on Curses
* broke windowsdriver
* Cleaned up FakeMainLoop
* Cleaned up some build warnings
* Removed _init from AutoInitShutdown as it's not needed anymore
* Removed unused var
* Removed unused var
* Fixed nullabiltiy warning in LineCanvas
* Fixed charmap crash
* Fixes#2758 in v2
* Port testonfail fix to v2
* Remove EnableConsoleScrolling
* Backport #2764 from develop (clear last line)
* Remove uneeded usings
* Progress on unicode
* Merged in changes from PR #2786, Fixes#2784
* revamp charmap rendering
* Charmap option to show glyph widths
* Fixed issue with wide glpyhs being overwritten
* Fixed charmap startcodepoint change issue
* Added abiltiy to see ncurses verison/lib
* Fought with CursesDriver; giving up for now. See notes.
* Leverage Wcwidth nuget library instaed of our own tables
* enhanced charmap Details dialog
* Final attempt at fixing curses
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: adstep <stephensonadamj@gmail.com>
* Fixes#2659. Cursor always invisible with NetDriver on Windows.
* Prefix private members with underscore and rename Initialize to SetInitialProperties.
* Reset _visibility private member after validation.
* Hide cursor during screen update.
* Remove NStack and replace ustring to string.
* Add unit test and improving some code.
* Adjust code and fix all unit tests errors.
* Add XML Document and move the Rune folder into the Text folder.
* Improve unit tests with byte array on DecodeRune and DecodeLastRune.
* Fix unit test.
* 😂Code review
* Reduce unit tests code.
* Change StringExtensions.Make to StringExtensions.ToString and added some more unit tests.
* Fix merge errors.
* Remove GetTextWidth and calls replaced with StringExtensions.GetColumns.
* Hack to use UseSystemConsole passed in the command line arguments.
* Revert "Hack to use UseSystemConsole passed in the command line arguments."
This reverts commit b74d11c786.
* Remove Application.UseSystemConsole from the config file.
* Fix errors related by removing UseSystemConsole from the config file.
* Fixes#2633. DecodeEscSeq throw an exception if cki is null.
* Fix an exception if SelectedItem is -1.
* Set SelectedItem to 0 and remove unnecessary ToString.
* Using a unique ToString method for Rune and other for byte.
* Fix a bug where a wider rune is added with only a width of 1.
* Force the SelectedGlyph is the one that was typed after jumpList is executed.
* Added more InlineData to RuneTests.
* Reducing significantly the code by using Theory attribute in the TextFormatterTests.
* Override PositionCursor to handle the CharMap cursor position.
* Fix merge errors.
* Minor tweaks to API docs
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Comment/warning clean up
* Moved Text and Drawing out
* Moved Layout out
* Removed extra lines
* Removed Mouse out
* Reorgainzed View
* API docs
* removed border.cs
* TopLevel.Resized -> TerminalResized
* Mdi -> Overlapped
* Removed confusing and un-needed WillPresent
* privates -> _
* Tweaked RunLoop API
* Changed ansi esc sequence used on exit.
* Changed ansi esc sequence used on exit.
* Improves HeightAsBuffer although currently only works on Windows.
* Fixes#2267. Toplevel.EnsureVisibleBounds throws an exception if border is null.
* Changing comment as requested.
* Fixes indentation.
* Seems not needed for now, maybe some update, comment for now.
* Renamed HeightAsBuffer to EnableConsoleScrolling and made it obsolete.
* Add comment on remarks for EnableConsoleScrolling.
* merged @bdisp's EnableConsoleScrolling PR
* Fixes buffer for Windows Terminal.
* Fixes issue in Windows Terminal on resizing causing some lines not be drawing after exceptions.
* merge #9
* merged #9
* use ESC [ ? 1047
* Tweaks with new esc codes
* Fixed curses driver to not nuke scroll buffer and to resize properly
* merge
* Cleand up netdriver escape codes
* fixed spaces->tabs
* fixed spaces->tabs
* fixed spaces->tabs
* fixed spaces->tabs
* fixed merge issue and spaces->tabs
* fixed spaces->tabs
* fixed spaces->tabs
* fixed spaces->tabs
* fixed build error
* removed old comments
* Resolving merge conflicts.
* Ensuring reset the EnableConsoleScrolling.
* Changing from HeightAsBuffer to EnableConsoleScrolling.
* Done requested changes.
* Reformatting.
* Rename to EscSeqReqStatus.
* Removing Console.Out.Flush ();
---------
Co-authored-by: Charlie Kindel <tig@users.noreply.github.com>
Co-authored-by: Tig Kindel <tig@kindel.com>
* Added abstract MakeColor and CreateColors to create the colors at once.
* Adjusting colors to contrast with almost all views.
* Reverting Border unit test.
* Removing commented color code.
* Implementations to allow a WebConsole feature
* Preventing application hanging on the RunLoop.
* Implementations to allow a WebConsole feature
* Preventing application hanging on the RunLoop.
* Making WantContinuousButtonPressedView public.
* Added TimeoutAdded event.
* Fixes unit test for WantContinuousButtonPressedView.
* Changes as requested resolved.
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Fixes keys modifiers not reseting and enter key on Windows Terminal.
* Fixes summary warnings.
* Ensures MainIteration processes input while count greater than zero.
* Adding UseSystemConsole to the launch settings profile.
* Improves the performance with Console.Write by writing faster.
* Fixes#1502. Prevents high CPU usage.
* Added a HACK comment.
* Allowing NetDriver attributes to deal with more stuff than only colors.
* Allows append more escape sequences if necessary.
* Fixes keys modifiers not reseting and enter key on Windows Terminal.
* Fixes summary warnings.
* Ensures MainIteration processes input while count greater than zero.
* Adding UseSystemConsole to the launch settings profile.
* Improves the performance with Console.Write by writing faster.
* Fixes#1446. Added more features to the Border and Toplevel focus.
* Prevents throwing exception on negative effect3DOffset values
* Ensures that a view can be focused.
* Only sets focus if it isn't disposing.
* Fixes ViewToScreen and DrawChildBorder Effect3D.
* Unit test for negative coordinates with the ViewToScreen method.
* Added Tab navigation feature to the Editor scenario.
* ComboBox cursonDownKey nullref fix (#1472)
* added null guard to fix null ref when pressing keyDown inside combobox
Improved an error message when view cannot be found
* Added a unit test to ensure combobox can process all key events
Found and fixed a new nullref
* Found a new bug when source is already present and combobox is added to a top view
* searchSet is auto initialized to new List() now to make the code a little bit safer
* Fixes WindowsDriver HeightAsBuffer set to false. (#1466)
* Bump ReportGenerator from 4.8.12 to 4.8.13 (#1473)
Bumps [ReportGenerator](https://github.com/danielpalme/ReportGenerator) from 4.8.12 to 4.8.13.
- [Release notes](https://github.com/danielpalme/ReportGenerator/releases)
- [Commits](https://github.com/danielpalme/ReportGenerator/compare/v4.8.12...v4.8.13)
---
updated-dependencies:
- dependency-name: ReportGenerator
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Fixes#1445. Fixing more the Curses and WSL clipboard. (#1448)
* Fixes#1445. Fixing more the Curses and WSL clipboard.
* Fixing unit tests.
* Changing namespace.
* Fixes WSL2 clipboard unit test.
* Upgrades devcontainer with the MainLoop fix.
* Fixes pasting with no selection and with lines break.
* Prevents the event button click being fired after a button pressed with mouse move.
* Fixes the char [ not being processed.
* Added Application.QuitKey property to allow change the quitting application key. (#1450)
* Added Application.QuitKey property to allow change the quitting application key.
* Fixes QuitKey unit test by reseting his value.
* Locks timeouts until is added.
* Fixes#1467. AlternateForward/BackwardKey bypasses dialog modality (#1468)
* Changed namespace.
* Fixing merge conflicts.
* Fixes mouse click issue.
* Removing windows resizing because buffer resizing is enough.
* Fixes#1477. Mouse click and console bottom on Windows Terminal.
Co-authored-by: Igor Bagdamyan <37334640+En3Tho@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Fixes#1445. Fixing more the Curses and WSL clipboard.
* Fixing unit tests.
* Changing namespace.
* Fixes WSL2 clipboard unit test.
* Upgrades devcontainer with the MainLoop fix.
* Fixes pasting with no selection and with lines break.
* Prevents the event button click being fired after a button pressed with mouse move.
* Fixes the char [ not being processed.
* Allowing pass the view to the RootMouseEvent.
* Allowing bring the current window to front on dragging.
* Improving the ConsoleDriver to get the Attribute colors based on the value.
* Added a PanelView to deal with borders.
* Added a Border feature to all views.
* Fixes#1384. Added a VisibleChanged event on the View class.
* Getting the last char.
* Fixes#871. Added Enable property to Responder and added Disabled color for all ColorSchemes.
* Added GetNormalColor method to the View being more readable.
* Fixes the contentBottomRightCorner Enable and Visible.
* Fixes#643. Added AddItemAt and RemoveItem to StatusBar and fixed more bugs.
* Typo fixes.
* Fixes#1387. Allowing the UnitTests project to test internal keywords.
* Fixes#1389. Added a unidirectional feature to the Marquee styles to the ProgressBar.
* Fixes#1394. Added ReflectedType to check for overridden.
* Fixes#1396. Using the Loaded event instead the Ready event.
* Fixes#1402. Only WindowsDriver supports horizontal scroll. (#1403)
* Fixes#1402. Only WindowsDriver supports horizontal scroll.
* Fixes ProcessContinuousButtonPressedAsync on all drivers.
* Fixed internal unit test.
* Fixing warning.
* Fixing Editor scenario error.
* Fixes double and triple click on a touchpad.
* Ensuring reset the counting.
* Allowing touchpad double and triple click with one finger on CursesDriver.
* Allowing touchpad double and triple click with one finger on WindowsDriver.
* Fixes#1414. Fixed multi toplevels and mdi container issues.
* Improving EnsureVisibleBounds and PositionToplevel.
* Added mouseGrabView to the ResetState method.
* Changing namespace.
* Allowing file type on the SaveDialog.
* Fixes SaveDialogs writing the extension twice.
* Fixes#1234. Setting Handled to true in the KeyPress event avoids ProcessKey from running.
* Using literals values in Assert.Equal.
* Can't use numbers variables on the left side of an Assert.Equal/NotEqual, it must be literal (Linux only).
* Fixes#1241. Added SendKeys feature to the ConsoleDriver.
* Fixes SendKeys unit test.
* Changed Key.Null to '\0' (null string).
* Fixes the space bar when there are another previous char.
* Now the drivers are reading up to 255 from ASCII table.
* Fixes CursesDriver and WindowsDriver SendKeys.
* Fixes NetDriver SendKeys.
* Fixed unit test.
* Fixes#1210. Added AllowsReturn, AllowsTab and Multiline into the TextView.
* Added a Single Line and Multiline toggle to the Text.cs scenario.
* Removing comment.
* Fixes#1185. Button click is only processed if there are no mouse movement after a button pressed and the released.
* Fixes an alt + hotkey issue that were sent separately instead of one shipping only.