* Initial plan
* Refactor Application.Mouse - Create IMouse interface and Mouse implementation
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* Add enhanced documentation for Application.Mouse property
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* Add parallelizable unit tests for IMouse interface
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* Refactor Application.Mouse for decoupling and parallelism
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* Move HandleMouseGrab method to IMouseGrabHandler interface
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* Add parallelizable tests for IMouse and IMouseGrabHandler interfaces
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* Add MouseEventRoutingTests - 27 parallelizable tests for View mouse event handling
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* Fix terminology: Replace parent/child with superView/subView in MouseEventRoutingTests
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* Fix coding standards: Use explicit types and target-typed new() in test files
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* Update coding standards documentation with explicit var and target-typed new() guidance
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* Refactor Application classes and improve maintainability
Refactored `Sixel` property to be immutable, enhancing thread safety.
Cleaned up `ApplicationImpl` by removing redundant fields, restructuring
methods (`CreateDriver`, `CreateSubcomponents`), and improving exception
handling. Updated `Run<T>` and `Shutdown` methods for consistency.
Standardized logging/debugging messages and fixed formatting issues.
Reorganized `IApplication` interface, added detailed XML documentation,
and grouped related methods logically.
Performed general code cleanup, including fixing typos, improving
readability, and removing legacy/unnecessary code to reduce technical debt.
* Code cleanup
* Remove unreferenced LayoutAndDraw method from ApplicationImpl
* Code cleanup and TODOs
- Updated namespaces to reflect the new structure.
- Added `Driver`, `Force16Colors`, and `ForceDriver` properties.
- Introduced `Sixel` collection for sixel image management.
- Added lifecycle methods: `GetDriverTypes`, `Shutdown`, and events.
- Refactored `Init` to support legacy and modern drivers.
- Improved driver event handling and screen abstraction.
- Updated `Run` method to align with the application lifecycle.
- Simplified `IConsoleDriver` documentation.
- Removed redundant methods and improved code readability.
* Refactor LayoutAndDraw logic for better encapsulation
Refactored `Application.Run` to delegate `LayoutAndDraw` to
`ApplicationImpl.Instance.LayoutAndDraw`, improving separation
of concerns. Renamed `forceDraw` to `forceRedraw` for clarity
and moved `LayoutAndDraw` implementation to `ApplicationImpl`.
Added a new `LayoutAndDraw` method in `ApplicationImpl` to
handle layout and drawing, including managing `TopLevels`,
handling active popovers, and refreshing the screen. Updated
the `IApplication` interface to reflect the new method and
improved its documentation.
Implemented `RequestStop` in `ApplicationImpl` and fixed
formatting inconsistencies in `Run<T>`. Added TODOs for future
refactoring to encapsulate `Top` and `TopLevels` into an
`IViewHierarchy` and move certain properties to `IApplication`.
* Refactor ApplicationImpl to enhance mouse and keyboard support
Added a new `Mouse` property to the `ApplicationImpl` class,
replacing its previous declaration, to improve mouse
functionality. Updated `MouseGrabHandler` to initialize with
a default instance of `MouseGrabHandler`.
Added comments to ensure the preservation of existing keyboard
settings (`QuitKey`, `ArrangeKey`, `NextTabKey`) for backward
compatibility. These changes enhance clarity, functionality,
and maintainability of the class.
* Merge IMouseGrabHandler into IMouse - consolidate mouse handling into single interface
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Rename Mouse to MouseImpl and Keyboard to KeyboardImpl for consistency
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>