* Reduces indentation by remove the namespace braces.
* Reduces indentation and removes unused using.
* Ensures clear selection if it isn't selecting.
* Turn on nullability context for TryParse and update usages as needed.
* Use IsNullOrWhiteSpace, which includes IsNullOrEmpty
All-whitespace values are also illegal, so may as well handle that here too
* Respect the nullable here
* It's a struct
* Use byte.MaxValue and add remark
* Just use the bytes directly
* Must respect endianness
* Add uint constructor so consumers don't have to do unchecked math
* Completely re-work parsing and implement ISpanParsable<Color>
All parsing is now almost-0 allocation, and is significantly faster than before
* Extension methods required by new code
* Use standard Math.Clamp method here
* Add some new unit tests for TryParse
* De-duplicate code and handle more cases
* Enable nullability context for the file
* Go ahead and enable the language features and analysis
* Implicit usings remove a lot of boilerplate usings.
* Add these to the dictionary to shut spell check up
* Make this thing a record struct and a union, and update constructors
This commit won't build. I'm just breaking out changes a little bit.
* Some additional XmlDoc standardizing
* Make FindClosestColor and CalculateColorDistance use the vector for SIMD
* Add a TryFormat method for support of I*Formattable
* Add an interface for support of custom formatting of Colors
* Pass by in reference
* Parse string delegates to Parse span
* Parse now does all the work
* Remove the old new code from TryParse
* Some new cast operators
* Add IFormattable.ToString implementation
* Add the rest of the code for Color in its current (unfinished) state
* Move that interface to its own file
* Add ColorParseException class
* Move Attribute to its own file, too.
* Re-implement these operators as explicit methods
* Get rid of fuzzy equality operators and update tests to use the named methods that replace them
* Add an explicit test case for ToString with null format string and explicitly specified Invariant culture
* Fix byte orders for hex format to be standard ARGB
* Prove that ToString and Parse can round-trip values
* Unroll this test into parameterized cases
* Fix a couple of comments to match byte order
* Update R# dictionary to match correct byte orders
* Remove stray comment
* Separate all types in this to their own files
* Convert this one to use the handy extension
* Add test for Argb property
* Add a file nesting rule to make some incoming file changes display nicely
* Move constructor tests to their own file and add some new tests
* Add implicit cast from uint
* More constructor tests
* Since this is now a record, the equality operators are compiler generated
Still spot-checking a few arbitrary values for completeness
* Override ToString to delegate to Attribute
* Simplify and clean up ToString. Delegate to ColorScheme
* Update the test to match new output
* These should be fields, really. It's a value type.
* Add some type checks for change control
* Allow unsafe and turn on implicit usings
* Make this one better
* Rename tests and remove redundant checks (the type checks already guarantee field consistency)
* Reorganize a bit
* Make these test 16 random values
* Existing operator tests converted
* That one is now redundant with both of the other tests that check all the named colors
* Move this to type checks and simplify a little bit
* These lambdas can be static
* Move operators to another file.
* Add global using for System.Text because it's EVERYWHERE
* Reorganization of Color and some related types.
Updated usages to reflect changes
* Update tests to reflect changes in Terminal.Gui
* Add missing keyword
* Add entry to dictionary
* Add dotsettings for Terminal.Gui
Only specifies language level
* Commit unsaved changes for usings here
* Implement last remaining TryFormat method
* A little cleanup/formality
* Sorting rules
Sort methods by name and interface they implement
* Sort code
* Match namespace for tests
None!
* Unroll ordinal check and reorganize.
* Sort before writing new tests
* These got reversed...
* Add test to prove explicit cast to Vector3 works properly
* Sort these too
* Add test for uint->Color implicit operator
* Add test for Color->uint implicit operator
* Correct this test name and re-order
* Add test for implicit conversion from Vector3 to Color
* Add test for implicit conversion from Vector4 to Color
* These also got reversed, like with Vector3
* Add test for implicit conversion from Color to Vector4
* Add test for GetHashCode
* Make sure these are all under the same namespace
* Remove a now-redundant test
* Reorganize formatting and parsing tests to another type part
* Tests moved back to Terminal.Gui.DrawingTests namespace as before.
* Add tests for the constructor taking 3 or 4 integers and sort
* Cleanup
- Renamed some tests
- Make a test even clearer
- Removed redundant code
- Got rid of unused parameter in Constructor_WithColorName_AllChannelsCorrect
* That needs to be from the reverse map
Not broken - just was sub-optimal due to my error.
* Enable nullability context in this file
Not sure how it got removed but whatev
* Respect nullability context in this file now that it's on 🤦♂️
* Add tests for expected exceptions with whitespace or null values
* Add test for parameterless constructor
* A couple more places for reference passing and some SkipLocalsInit attributes.
* Some XmlDoc corrections to reflect the final implementation
* Remove namespace qualifier
* Can't use these because of lambdas :(
* Removed a collection that never ended up being needed.
* Add bracing, newline, and modifier style rules
* Add spacing rules inside parens/brackets
* This was still under the Terminal.Gui.Drawing namespace. Revert that.
* Applied updated formatting settings and addressed XmlDoc reviews in #3204
* More places where spaces got added in dependent code.
Also a couple of null checks fixed to not use the equality operator
* More dependent code format fixes
* Finished re-formatting modified code that got spaces added everywhere
* Visual studio didn't actually write this file to disk til I closed out of VS...
Grr
* Delete the ReSharper settings files from this branch.
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Fixes#2882. TabView: 'Frame.DrawFrame(Rect, bool)' is obsolete: 'This method is obsolete in v2. Use use LineCanvas or Frame
* Trying fix this unit test that sometimes fail.
* Fixes#2983. View need a alternative DrawFrame for the v2.
* Use new DrawFrame method.
* Change _lines field to Lines property.
* Add TabWindow unit test.
* Add DrawIncompleteFrame method and unit tests.
* Add more unit tests to LineCanvas.
* Fix newline conflict errors.
* Revert "Change _lines field to Lines property."
This reverts commit ab6c5f3094.
* Add DrawIncompleteFrame method and unit tests.
* Add more unit tests to LineCanvas.
* Fix newline conflict errors.
* Force render immediately instead of join.
* I will never rely on zero-location-based unit test again.
* Fix TestTreeViewColor unit test fail.
* Using location of 3 to avoid be divisible by 2 and so avoiding bugs.
* Revert "Using location of 3 to avoid be divisible by 2 and so avoiding bugs."
This reverts commit dd3df135d8.
* Revert "I will never rely on zero-location-based unit test again."
This reverts commit 62adf6f285.
* Revert "Fix newline conflict errors."
This reverts commit 4acf72612d.
* Revert "Add more unit tests to LineCanvas."
This reverts commit 66bc6f514e.
* Revert "Add DrawIncompleteFrame method and unit tests."
This reverts commit 680ba264e1.
* Resolving merge conflicts.
* Revert "Use new DrawFrame method."
This reverts commit 69a7f17f19.
* Revert "Fixes #2983. View need a alternative DrawFrame for the v2."
This reverts commit dade9fd767.
* Reverting this changes to start a new one.
* Add horizontal and vertical support for combining glyphs.
* Fix text and auto size behavior.
* Add TabWidth property.
* Add unit test for WordWrap.
* Fixes#3017. View TextDirection returns incorrect size on a vertical direction instance with AutoSize as false.
* Using Frame to force read from the get method.
* Fix some issues with AutoSize and ForceValidatePosDim.
* Fixing broken unit tests.
* Restoring code I've broken.
* Removing forgotten code.
* Only LayoutStyle.Computed can change the Frame.
* DateField and TimeField depends on LayoutStyle.Computed.
* Fix unit tests related with LayoutStyle.
* Implements tabs, left and right arrows as View.
* Draws a minimum full border.
* Adds missing XML parameter.
* Adds assert tests for Frame.
* Removes duplicates InlineData.
* Adds more unit tests for minimum full border without Left and Right thickness.
* Trying to fix the TestTreeViewColor unit test fail.
* Prevents a user to set TextDirection to -1.
* Prevents any invalid TextDirection value.
* Removes (TextDirection)(-1).
* Removes unnecessary TextDirection initialization.
* Removes LayoutStyle.
* Fixing unit tests with border.
* Trying to fix TestTreeViewColor again.
* Revert "Trying to fix TestTreeViewColor again."
This reverts commit c2efa8e42e.
* Trying to fix TestTreeViewColor again.
* Fix merge errors.
* Fix merge errors.
* Restoring unit test.
* Restores the right XML comment.
* Fix Disposing unit tests that sometimes throws because some instances aren't cleared on others unit tests classes.
* Fix Disposing unit tests that sometimes throws because some instances aren't cleared on others unit tests classes.
* Only call OnResizeNeeded if it's LayoutStyle.Computed.
* Fix merge errors.
* Fix merge errors.
* Fix unit tests fail.
* Reformat.
* Again.
* Rename to OnDrawAdornments.
* Fix failing unit tests.
* Reduces indentation and cleanup code.
* Cleanup code.
* Fix bug done when cleanup.
* Replace FrameHandledMouseEvent to AdornmentHandledMouseEvent.
* Removes Tab constructor parameters.
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* Removed resharper settings from editorconfig
* Moved ColorScheme to ColorScheme.cs
* Moved ColorScheme to ColorScheme.cs
* Potential fix. PlatformColor was not being set by FakeDriver correctly.
* Made ColorScheme effectively readonly
* Removed Color.Base etc... Updated API docs.
* Removed resharper settings from editorconfig
* Initial work in progress
* API doc
* API doc
* initial commit
* Fixed color and attribute issues
* Made Color a value type (readonly struct) etc...
* Removed stuff from other PR
* Ensured Colors.ColorScheme has private setter
* oops
* oops 2
* Code cleanup
* Code cleanup
* oops 4
* Reverted Attrivte.Default to be readonly static
* Fixed [Fact] [AutoInitShutdown]
* Removes CheckAbsoulte and updates unit tests to match
* Fixed code that was dependent on ToString behavior vs. direct test for null
* Dim/Pos != null WIP
* Moved AutoSize specific tests out of Pos/Dim tests
* Broke out AutoSize = false tests to new file
* Commented test TODOs
* New test
* Removed unused API and cleaned up code
* Removed unused API and cleaned up code
* Cleaned up code
* Cleaned up code
* reorg'd Toplevel tests
* Fixed Create and related unit tests
* Added test from #3136
* Removed TopLevel.Create
* Fixed SetCurrentOverlappedAsTop
* Updated pull request template
* Updated pull request template
* Revert "Updated pull request template"
This reverts commit d807190dd9.
* reverting
* re-reverting
* Fixed every thing but autosize scenarios??
* Fixed hexview
* Fixed contextmenu
* Fixed more minor issues in tests
* Fixed more minor issues in tests
* Debugging Dialog test failure
* Fixed bad Dialog test. Was cleary invalid
* Fixed OnResizeNeeded bug
* Fixed OnResizeNeeded bug
* Fixed UICatalog to not eat exceptions
* Fixed TextView
* Removed Frame overrides
* Made Frame non-virtual
* Fixed radioGroup
* Fixed TabView
* Hcked ScrolLBarView unit tests to pass
* All AutoSize tests pass!
* All tests pass!!!!!!!
* Updated API docs. Cleaned up code.
* Fixed ColorPicker
* Added 'Bounds =' unit tests
* Refactored TextFormatter.Size setting logic
* Cleaned up OnResizeNeeded (api docs and usages)
* Merges in #3019 changes. Makes OnResizeNeeded non-virtual. If we find a use-case where someone wants to override it we can change this back.
* Fixed FileDialog bounds warning
* Removed resharper settings from editorconfig
* Added Pos.Center test to AllViewsTests.cs.
Modernized RadioGroup.
Fixed ProgressBar.
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Reverted formatting
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Code cleanup
* Reverted formatting
* Fixes#3054. VkeyPacketSimulator scenario is broken.
* Fix some key handle and unit tests.
* Remove unnecessary conditional.
* Improves key handling.
* Also allow map capslock to shift with accented characters.
* Change to MemberData.
* Remove unnecessary using.
* Fix merge errors.
* Fixes#3095. WindowsDriver should return the mask keys to IsShift, IsAlt and IsCtrl return the right value.
* Modifiers keys are valid to be handled on key down and key up.
* Map KeyCode.Enter to ConsoleKey.Enter and vice versa.
* Updated ScanCodeMapping table with readable constants
* Documented bugs
* Implemented mapping using MapVirtualKeyEx
* Implemented mapping using MapVirtualKeyEx
* Changed KeyCode special keys to match ConsoleKey values + max unicode codepoint
* Fixed bogus CollectionNavigator impl and tests
* Nuked DeleteChar. renamed InsertChar to Insert
* KeyCode.Enter = ConsoleKey.Enter, not \n
* Code cleanup
* Added diag for keyboard layout name
* Fixed AltGr support (hopefully)
* Simplified code
* Simplified KeyCode by removing ShiftKeys
* Fixed TextView
* Code cleanup
* Fixes cursesdriver (somewhat)
* Code cleanup
* netdriver wip
* Fixed netdriver under WSL
* Turned off debug spew
* Removed old code
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
Co-authored-by: Tig Kindel <tig@kindel.com>
* Updated overview docs
* Updated toc
* Updated docs more
* Updated yml via dependabot
* Initial work in progress
* Fixed some autosize things
* Revamped Pos / Dim API docs
* Removed margin
* horiz->width
* Updated MessageBoxes and Dialogs Scenarios to use AutoSize
* AutoSize->Auxo
* Adds validation
* prep for Dialog to use Dim.Auto - Simplify unit tests to not depend on things not important to the unit test (like Dialog)
* prep for Dialog to use Dim.Auto - Simplify unit tests
* prep for Dialog to use Dim.Auto - Simplify unit tests
* prep for Dialog to use Dim.Auto - Make Dialog tests not depend on MessageBox
* Started on DimAuto unit tests
* started impl on min/max.
* started impl on min/max.
* Added DimAutoStyle
* Added arg checking for not implemented features
* Temporarily made DimAutoStyle.Subviews default
* Removed unneeded override of Anchor
* Fixed GethashCode warning
* Implemented DimAuto(min)
* Fixed unit tests
* renamed scenario
* WIP
* Moved ViewLayout.cs into Layout folder
* Clean up cocde formatting
* Renamed and moved SetFrameToFitText
* Fixed API docs for SetRelativeLayout
* Factored out SetRelativeLayout tests
* Better documented existing SetRelativeLayout behavior + unit tess
* Debugging Pos.Center + x in SetRelativeLayout - WIP
* Progress on low level unit tess
* Initial commit
* Restored unmodified scenarios
* Bump deps
* Adds basic MainLoop unit tests
* Remove WinChange action from Curses
* Remove WinChange action from Curses
* Remove ProcessInput action from Windows MainLoop
* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application
* Modernized Terminal resize events
* Modernized Terminal resize events
* Removed un used property
* for _isWindowsTerminal devenv->wininit; not sure what changed
* Modernized mouse/keyboard events (Action->EventHandler)
* Updated OnMouseEvent API docs
* Using WT_SESSION to detect WT
* removes hacky GetParentProcess
* Updates to fix#2634 (clear last line)
* removes hacky GetParentProcess2
* Addressed mac resize issue
* Addressed mac resize issue
* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop
* Removes unneeded Attribute methods
* Removed GetProcesssName
* Removed GetProcesssName
* Refactored KeyEvent and KeyEventEventArgs into a single class
* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"
This reverts commit 88a00658db.
* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion
* Updated CSI API Docs
* merge
* Rearranged Event.cs to Keyboard.cs and Mouse.cs
* Renamed KeyEventEventArgs KeyEventArgs
* temp renamed KeyEvent OldKeyEvent
* Merged KeyEvent into KeyEventArgs
* Renamed Application.ProcessKey members
* Renamed Application.ProcessKey members
* Renamed Application.ProcessKey members
* Added Responder.KeyPressed
* Removed unused references
* Fixed arg naming
* InvokeKeybindings->InvokeKeyBindings
* InvokeKeybindings->InvokeKeyBindings
* Fixed unit tests fail
* More progress on refactoring key input; still broken and probably wrong
* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual
* Updated API docs
* Moved key handling from Responder to View
* Updated API docs
* Updated HotKey API docs
* Updated shortcut API docs
* Fixed responder unit tests
* Removed Shortcut from View as it is not used
* Removed unneeded OnHotKey override from Button
* Fixed BackTab logic
* Button now uses Key Bindings exclusively
* Button now uses Key Bindings exclusively
* Updated keyboard.md docs
* Fixed unit tests to account for Toplevel handling default button
* Added View.InvokeCommand API
* Modernized RadioGroup
* Removed ColdKey
* Modernized (partially) StatusBar
* Worked around FileDialog issue with Ctrl-F
* Fixed driver unit test; view must be focused to reciev key pressed
* Application code cleanup
* Start on updaing menu
* Menu now mostly works
* Menu Select refinement
* Fixed known menu bugs!
* Enabled HotKey to cause focus- experimental
* Fixes#3022 & adds unit test to prove it
* Actually Fixes#3022 & adds unit test to prove it
* Working through hotkey issues
* Misc fixes
* removed hot/cold key stuff from Keys scenario
* Fixed scenarios
* Simplified shortcut string handling
* Modernized Checkbox
* Modernized TileView
* Updated API docs
* Updated API docs
* attempting to publish v2 docs
* Revert "attempting to publish v2 docs"
This reverts commit 59dcec111b.
* Playing with api docs
* Removed Key.BackTab
* Removed Caps/Scroll/Numlock
* Partial removal of keymodifiers - unit tests pass
* Partial removal of keymodifiers - broke netdriver somewhere
* WindowsDriver & added KeyEventArgsTests
* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files
* Fixed MenuBar!
* Finished modernizing Menu/MenuBar
* Removed Key.a-z. Broke lots of stuff
* checkout@v4
* progress on key mapping and formatting
* VK tests are still failing
* Fixed some unit tests
* Added Hotkey and Keybinding unit tests
* fixed unit test
* All unit tests pass again...
* Fixed broken unit tests
* KeyEventArgs.KeyValue -> AsRune
* Fixed bugs. Still some broken
* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass
* Fixed WindowsDriver
* Oops.
* Refactoring based on bdisp's help. Not complete!
* removed calling into subviews from OnKeyBindings
* removed calling into subviews from OnKeyBindings
* Improved View KeyEvent unit tests
* More hotkey unit tests
* BIg change - Got rid of KeyPress w/in Application/Drivers
* Unit tests now pass again
* Refreshed API docs
* Better HotKey logic. More progress. Getting close.
* Fixed handling of shifted chars like ö
* Minor code cleanup
* Minor code cleanup2
* Why is build Action failing?
* Why is build Action failing??
* upgraded to .net8 to try to fix weird CI/CD build errors
* upgraded to .net8 to try to fix weird CI/CD build errors2
* Disabling TextViewTests to diagnose build errors
* reenable TextViewTests to diagnose build errors
* Arrrrrrg
* Merged v2_develop
* Fixed uppercase accented keys in WindowsDriver
* Fixed key binding api docs
* Experimental impl of CommandScope.SubViews for MenuBar
* Removed dead code from application.cs
* Removed dead code from application.cs
* Removed dead code from ConsoleDriver.cs
* Cleaned up some key binding stuff
* Disabled Alt to activate menu for now
* Updated label commands
* Fixed menu bugs. Upgraded menu unit tests
* Fixed unit tests
* Working on NetDriver
* fixed netdriver
* Fixed issues called out by @bdisp CR
* fixed CursesDriver
* added todo to netdriver
* Cherry picked treeview test fix 1b415e5
* Fix NetDriver.
* CommandScope->KeyBindingScope
* Address some tznind feedback
* Refactored KeyBindings big time!
* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey
* Fixed some API docs
* Moved ConsoleDriverKey to ConsoleDriver.cs
* Renamed Key->ConsoleDriverKey
* Renamed Key->ConsoleDriverKey
* Renamed Key->ConsoleDriverKey
* renamed file I forgot to rename before
* Updated name and API docs of KeyEventArgs.isAlpha
* Fixed issues with OnKeyUp not doing the right thing.
* Fixed MainLoop.Running never being used
* Fixed MainLoop.Running never being used - unit tests
* Claned up BUGBUG comments
* Disabled a unit test to see why ci/cd tests are failing
* Removed defunct commented code
* Removed more defunct commented code
* Re-eanbled unit test; jsut removing one test case...
* Disabled more...
* Renambed Global->Applicaton and updated scope API docs
* Disabled more unit tests...
* Removed dead code
* Disabled more unit tests...2
* Disabled more unit tests...3
* Renambed Global->Applicaton and updated scope API docs 2
* Added more KeyBinding scope tests
* Added more KeyBinding scope tests2
* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).
* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy
* Fixed warnings
* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted
* Fix ConsoleKeyMapping bugs.
* Fix NetDriver issue from converting a lower case to a upper case.
* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.
* Fixed build warnings
* Added key defns to Key
* KeyBindings now uses Key vs. KeyCode
* Verified by tweaking UICatalog
* Fixed treeview test ... again
* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear
* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong
* fixed stupid KeyUp event bug
* If key not handled, return false for datefield
* dotnet test --no-restore --verbosity diag
* dotnet test --blame
* run tests on windows
* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.
* Remove unnecessary commented code.
* Tweaked unit tests and removed Key.BareKey
* Fixed little details and updated api docs
* updated api docs
* AddKeyBindingsForHotKey: KeyCode->Key
* Cleaned up more old KeyCode usages. Added TODOs
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Add horizontal and vertical support for combining glyphs.
* Fix text and auto size behavior.
* Add TabWidth property.
* Add unit test for WordWrap.
* Add MultiLine property and improve more code.
* Fix word wrap on MessageBox.
* Fix label unit test.
* Rename to GetTextFormatterSizeNeededForTextAndHotKey
* Proves that TextFormatter.Size not must to have the same View.Bounds.Size.
* Fix fails unit tests.
* Updates AutoSize document.
* Updates MultiLine document.
* Removes Application dependency from the TextFormatter class.
* Fix Draw XML comment.
* Fixes#2616. Support combining sequences that don't normalize
* Decouples Application from ConsoleDriver in TestHelpers
* Updates driver tests to match new arch
* Start on making all driver tests test all drivers
* Improves handling if combining marks.
* Fix unit tests fails.
* Fix unit tests fails.
* Handling combining mask.
* Tying to fix this unit test that sometimes fail.
* Add support for combining mask on NetDriver.
* Enable CombiningMarks as List<Rune>.
* Prevents combining marks on invalid runes default and space.
* Formatting for CI tests.
* Fix non-normalized combining mark to add 1 to Col.
* Reformatting for retest the CI.
* Forces non-normalized CMs to be ignored.
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* Adds basic MainLoop unit tests
* Remove WinChange action from Curses
* Remove WinChange action from Curses
* Remove ProcessInput action from Windows MainLoop
* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application
* Modernized Terminal resize events
* Modernized Terminal resize events
* Removed un used property
* for _isWindowsTerminal devenv->wininit; not sure what changed
* Modernized mouse/keyboard events (Action->EventHandler)
* Updated OnMouseEvent API docs
* Using WT_SESSION to detect WT
* removes hacky GetParentProcess
* Updates to fix#2634 (clear last line)
* removes hacky GetParentProcess2
* Addressed mac resize issue
* Addressed mac resize issue
* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop
* Removes unneeded Attribute methods
* Removed GetProcesssName
* Removed GetProcesssName
* Refactored KeyEvent and KeyEventEventArgs into a single class
* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"
This reverts commit 88a00658db.
* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion
* Updated CSI API Docs
* merge
* Added ClipRegion; cleaned up driver code
* clip region unit tests
* api docs
* Moved color stuff from ConsoleDriver to Color.cs
* Removes unused ConsoleDriver APIs
* Code cleanup and Removes unused ConsoleDriver APIs
* Code cleanup and Removes unused ConsoleDriver APIs
* Work around https://github.com/gui-cs/Terminal.Gui/issues/2610
* adjusted unit tests
* initial commit
* Made Rows, Cols, Top, Left virtual
* Made Clipboard non-virtual
* Made EnableConsoleScrolling non-virtual
* Made Contents non-virtual
* Pulled Row/Col up
* Made MoveTo virtual; fixed stupid FakeDriver cursor issue
* Made CurrentAttribute non-virtual
* Made SetAttribute non-virtual
* Moved clipboard code out
* Code cleanup
* Removes dependecy on NStack from ConsoleDrivers - WIP
* Fixed unit tests
* Fixed unit tests
* Added list of unit tests needed
* Did some perf testing; tweaked code and charmap to address
* Brough in code from PR #2264 (but commented)
* Tons of code cleanup
* Fighting with ScrollView
* Fixing bugs
* Fixed TabView tests
* Fixed View.Visible test that was not really working
* Fixed unit tests
* Cleaned up clipboard APIs in attempt to track down unit test failure
* Add Cut_Preserves_Selection test
* Removed invalid code
* Removed invalid test code; unit tests now pass
* EscSeq* - Adjusted naming, added more sequences, made code more consistent, simplified, etc...
* Added CSI_SetGraphicsRendition
* NetDriver code cleanup
* code cleanup
* Cleaned up color handling in NetDriver
* refixed tabview unit test
* WindowsDriver color code cleanup
* WindowsDriver color code cleanup
* CursesDriver color code cleanup
* CursesDriver - Adding _BOLD has no effect. Further up the stack we cast the return of ColorToCursesColor from int to short and the _BOLD values don't fit in a short.
* CursesDriver color code - make code more accurate
* CursesDriver color code - make code more accurate
* Simplified ConsoleDriver.GetColors API
* Simplified ConsoleDriver.GetColors API further
* Improved encapslation of Attribute; prep for TrueColor & other attributes like blink
* Fixes#2249. CharacterMap isn't refreshing well non-BMP code points on scroll.
* Use GetRange to take some of the runes before convert to string.
* Attempting to fix unit tests not being cleaned up
* Fixes#2658 - ConsoleDriver.IsRuneSupported
* Fixes#2658 - ConsoleDriver.IsRuneSupported (for WindowsDriver)
* Check all the range values and not only the max value.
* Reducing code.
* Fixes#2674 - Unit test process doesn't exit
* Changed Cell to support IsDirty and list of Runes
* add support for rendering TrueColor output on Windows merging veeman & tznind code
* add colorconverter changes
* fixed merged v2_develop
* Fixing merge bugs
* Fixed merge bugs
* Fixed merge bugs - all unit tests pass
* Debugging netdriver
* More netdriver diag
* API docs for escutils
* Update unicode scenario to stress more stuff
* Contents: Now a 2D array of Cells; WIP
* AddRune and ClearContents no longer virtual/abstract
* WindowsDriver renders correctly again
* Progress on Curses
* Progress on Curses
* broke windowsdriver
* Cleaned up FakeMainLoop
* Cleaned up some build warnings
* Removed _init from AutoInitShutdown as it's not needed anymore
* Removed unused var
* Removed unused var
* Fixed nullabiltiy warning in LineCanvas
* Fixed charmap crash
* Fixes#2758 in v2
* Port testonfail fix to v2
* Remove EnableConsoleScrolling
* Backport #2764 from develop (clear last line)
* Remove uneeded usings
* Progress on unicode
* Merged in changes from PR #2786, Fixes#2784
* revamp charmap rendering
* Charmap option to show glyph widths
* Fixed issue with wide glpyhs being overwritten
* Fixed charmap startcodepoint change issue
* Added abiltiy to see ncurses verison/lib
* Fought with CursesDriver; giving up for now. See notes.
* Leverage Wcwidth nuget library instaed of our own tables
* enhanced charmap Details dialog
* Final attempt at fixing curses
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: adstep <stephensonadamj@gmail.com>
* Move all public nested classes out into own files
* Move more nested classes out
* Tidy up and treat CA1034 as an error. Fix remaining nested classes.
* Remove partial keyword from ThemeManager as it is no longer needed
* Rename Bar to BarSeriesBar to more clearly indicate it is part of GraphView subsystem
* Fix xmldoc references
* Revert nesting changes to ConsoleDrivers
* Change to file scoped namespaces and revert renames
- LineCanvasCell back to just Cell
- ApplicationRunState back to just RunState
* Switch to file scoped namespaces
* Remove NStack and replace ustring to string.
* Add unit test and improving some code.
* Adjust code and fix all unit tests errors.
* Add XML Document and move the Rune folder into the Text folder.
* Improve unit tests with byte array on DecodeRune and DecodeLastRune.
* Fix unit test.
* 😂Code review
* Reduce unit tests code.
* Change StringExtensions.Make to StringExtensions.ToString and added some more unit tests.
* Fix merge errors.
* Remove GetTextWidth and calls replaced with StringExtensions.GetColumns.
* Hack to use UseSystemConsole passed in the command line arguments.
* Revert "Hack to use UseSystemConsole passed in the command line arguments."
This reverts commit b74d11c786.
* Remove Application.UseSystemConsole from the config file.
* Fix errors related by removing UseSystemConsole from the config file.
* Fixes#2633. DecodeEscSeq throw an exception if cki is null.
* Fix an exception if SelectedItem is -1.
* Set SelectedItem to 0 and remove unnecessary ToString.
* Using a unique ToString method for Rune and other for byte.
* Fix a bug where a wider rune is added with only a width of 1.
* Force the SelectedGlyph is the one that was typed after jumpList is executed.
* Added more InlineData to RuneTests.
* Reducing significantly the code by using Theory attribute in the TextFormatterTests.
* Override PositionCursor to handle the CharMap cursor position.
* Fix merge errors.
* Minor tweaks to API docs
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* initial
* basically working
* removed test settings
* removed extra usings
* Improved API docs
* Renamed glyphs to be consistent and use unicode names; use char literals
* Refactored Glyphs class & Json format to not be static (startup perf)
* Refactored Glyphs class & Json format to not be static (startup perf)
* Fixed a bunch of API doc errors
* Switched checked/selected to glyhps from box drawing range
* Switched button glyphs to nicer looking ones that seem to work on standard fonts
* Upgraded LineDrawing scenario
* CrossHair->Cross
* Fixed unit tests
* Fixed unit tests; moved Glyphs from Application to ConfigurationManager; added CM global using alias
* Found and replaced all other special glyphs; fixed more unit tests
* Fixes#2558. MenuBar positions wrong in some situations.
* Replacing Application.Top with Application.Current.
* Fix typo.
* Fix shortcut tag overlapping help on smaller width and add more unit test.
* Resizing the console will close all opened menus.
* Resize first the console before show ContextMenu.
* Remove DriverFrame and DriverFrameOffset as not relevant.
* Replace _frame with Frame as requested.
* Fix xml document comment.
* Compare equality between Dialog and Application.Top.
* Move GetDriverLocationOffset and GetDriverLocationOffsetFromCurrent to the Menu.cs.
* Fix merge errors.
* Ensure menu is closed on click.
* Force Height always be 1 to avoid mouse events respond even outside bounds.
* Recovering UseSubMenusSingleFrame hope doesn't break again.
* Fix bugs and made requested changes.
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* Fixes#2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods.
* Change documentation comments.
* Fixes#2575 - TableView to use interface instead of System.Data.DataTable (#2576)
* WIP: Add ITableDataSource
* WIP: Refactor TableView
* WIP: Port CSVEditor
* WIP: Port TableEditor
* WIP: Port MultiColouredTable scenario
* Fix bug of adding duplicate column styles
* Update tests to use DataTableSource
* Tidy up
* Add EnumerableTableDataSource<T>
* Add test for EnumerableTableDataSource
* Add test for EnumerableTableDataSource
* Add code example to xmldoc
* Add ProcessTable scenario
* Rename ITableDataSource to ITableSource and update docs
* Rename EnumerableTableDataSource to EnumerableTableSource
* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!
* Fix scroll resetting in ProcessTable scenario
* Fix unit tests by setting Frame to same as Bounds
* Document why we have to measure our data for use with TableView
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Fixes#2582 - Refactors FileDialog for cleaner data model (#2583)
* WIP: Add ITableDataSource
* WIP: Refactor TableView
* WIP: Port CSVEditor
* WIP: Port TableEditor
* WIP: Port MultiColouredTable scenario
* Fix bug of adding duplicate column styles
* Update tests to use DataTableSource
* Tidy up
* Add EnumerableTableDataSource<T>
* Add test for EnumerableTableDataSource
* Add test for EnumerableTableDataSource
* Add code example to xmldoc
* Add ProcessTable scenario
* Rename ITableDataSource to ITableSource and update docs
* Rename EnumerableTableDataSource to EnumerableTableSource
* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!
* Fix scroll resetting in ProcessTable scenario
* Fix unit tests by setting Frame to same as Bounds
* Document why we have to measure our data for use with TableView
* WIP: Simplify FileDialogs use of TableView
* WIP start migrating sorter
* WIP new filedialog table source mostly working
* WIP remove sorter class
* Refactor GetOrderByValue to be adjacent to GetColumnValue
* Fix collection navigator back so it ignores icon
* Fix unit tests
* Tidy up
* Fix UseColors
* Add test for UseColors
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Fixes#2196. TextView: Setting Text places cursor at beginning, unlike TextField (#2572)
* Fixes#2196. TextView: Setting Text places cursor at beginning, unlike TextField
* Change all private members to have the _prefix.
* Renamed local member to prevLayoutStyle.
* Helper function for SetNeedsDisplay.
* Fixes#2569. Borders scenarios needed to be refactored. (#2570)
* Fixes#2569. Borders scenarios needed to be refactored.
* Fix border title with width equal to 4 and thickness top grater than 1.
* Improves border manipulation on borders scenarios.
* Prevents null value on the margin, border and padding thickness on the border scenarios.
* Remove NStack using dependence and fix prior commit.
* Refactoring the Frames scenario.
* Deleted borders scenarios.
* I did not realize that it was changed to SetSubViewNeedsDisplay.
* Re-layout; fixed colorpicker; fixed radio group
* Remove Thickness.IsEmpty as requested.
* Change the Frames scenario as requested.
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Builds CollectionNavigator support into UI Catalog for TableView (#2584)
* Builds collectionnav support into UI cat for TableView
* Fixes keyboard mapping
* MultiSelect = false for TableView
* MultiSelect = false doesn't unbind ctrl-a
* Fixes#2581 Refactor CollectionNavigator so it supports TableView (#2586)
* Refactor CollectionNavigator to a base and a collection implementation
* Refactor CollectionNavigatorBase to look for first match smartly
* Add TableCollectionNavigator
* Make TableCollectionNavigator a core part of TableView
* Fix bad merge
* Added tests for tableview collection navigator
* Add FileDialogCollectionNavigator which ignores . and directory separator prefixes on file names
* whitespace fixes
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* Resolving merge conflicts.
* Fix merge errors.
* Fix merge errors.
* Add Command.Accept and snap to the selected glyph when ShowHorizontalScrollIndicator change to true.
* Reformat.
* Reformat again.
---------
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Fixes#2569. Borders scenarios needed to be refactored.
* Fix border title with width equal to 4 and thickness top grater than 1.
* Improves border manipulation on borders scenarios.
* Prevents null value on the margin, border and padding thickness on the border scenarios.
* Remove NStack using dependence and fix prior commit.
* Refactoring the Frames scenario.
* Deleted borders scenarios.
* I did not realize that it was changed to SetSubViewNeedsDisplay.
* Re-layout; fixed colorpicker; fixed radio group
* Remove Thickness.IsEmpty as requested.
* Change the Frames scenario as requested.
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Comment/warning clean up
* Moved Text and Drawing out
* Moved Layout out
* Removed extra lines
* Removed Mouse out
* Reorgainzed View
* API docs
* removed border.cs
* TopLevel.Resized -> TerminalResized
* Mdi -> Overlapped
* Removed confusing and un-needed WillPresent
* privates -> _
* Tweaked RunLoop API
* POC
* View.DrawFrame now uses LineCanvas
* Fixes#2531. Toplevel should redraw only if it's needed.
* Fix toplevel when mdi is enabled preventing clear the screen twice.
* Massive LineCanvis updates
* Fixes#2534. Bounds isn't updating when the Frame is changed.
* Almost everything works!
* Had to disable a few tests but all unit test now pass again
* Deleted ConsoleDriver.DrawWindowFrame; hacked ProgressBar
* Deleted ConsoleDriver.DrawWindowTitle; moved to Frame.DrawTitle
* Renames BorderFrame to Border
* Removed old commented code
* Tweaked scenario
* Added auto convert \r\n to Enviornment.NewLine in TestHelpers.AssertEqual
* Fix merge errors.
* Fix AssertEqual newlines to platform-specific.
* Refactored frames drawing; view adds to its lineview, superview renders them
* New titlebar style based on Border.Top size; fixed bugs
* wzard bug
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Added View.BorderStyle and renamed BorderStyle enum to LineStyle
* Fixed a lot of things and broke everything else
* Fixed things
* Updated DialogTests
* Updates including Rect unit tests
* Fixed Dialog & MessagBox tests
* Fixed AllviewsTester bug
* Fixed AllviewsTester bug
* Removed Border class
* Renamed View privates with _
* Removed comments in MessageBox.cs