* touching publish.yml
* ColorScheme->Scheme
* ColorScheme->Scheme 2
* Prototype of GetAttributeForRole
* Badly broke CM
* Further Badly broke CM
* Refactored CM big-time. View still broken
* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.
* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.
* Bug fixes.
DeepMemberWiseClone cleanup
* Further cleanup of Scope<T>, ConfigProperty, etc.
* Made ConfigManager thread safe.
* WIP: Broken
* WIP: new deep clone impl
* WIP: new deep clone impl is done. Now fixing CM
* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.
* WIP
* Merged.
Removed CM from Application.Init
* WIP
* More WIP; Less broke
* All CM unit tests pass... Not sure if it actually works though
* All unit tests pass... Themes are broken though in UI Cat
* CM Ready for review?
* Fixed failures due to TextStyles PR
* Working on Scheme/Attribute
* Working on Scheme/Attribute 2
* Working on Scheme/Attribute 3
* Working on Scheme/Attribute 4
* Working on Scheme/Attribute 5
* Working on Scheme/Attribute 6
* Added test to show how awful memory usage is
* Improved schema. Updated config.json
* Nade Scope<T> concurrentdictionary and added test to prove
* Made Themes ConcrurrentDictionary. Added bunches of tests
* Code cleanup
* Code cleanup 2
* Code cleanup 3
* Tweaking Scheme
* ClearJsonErrors
* ClearJsonErrors2
* Updated Attribute API
* It all (mostly) works!
* Skip odd unit test
* Messed with Themes
* Theme tweaks
* Code reorg. New .md stuff
* Fixed Enabled. Added mock driver
* Fixed a bunch of View.Enabled related issues
* Scheme -> Get/SetScheme()
* Cleanup
* Cleanup2
* Broke something
* Fixed everything
* Made CM.Enable better
* Text Style Scenario
* Added comments
* Fixed UI Catalog Theme Changing
* Fixed more dynamic CM update stuff
* Warning cleanup
* New Default Theme
* fixed unit test
* Refactoring Scheme and Attribute to fix inheritance
* more unit tests
* ConfigProperty is not updating schemes correctly
* All unit tests pass.
Code cleanup
* All unit tests pass.
Code cleanup2
* Fixed unit tests
* Upgraded TextField and TextView
* Fixed TextView !Enabled bug
* More updates to TextView. More unit tests for SchemeManager
* Upgraded CharMap
* API docs
* Fixe HexView API
* upgrade HexView
* Fixed shortcut KeyView
* Fixed more bugs. Added new themes
* updated themes
* upgraded Border
* Fixed themes memory usage...mostly
* Fixed themes memory usage...mostly2
* Fixed themes memory usage...2
* Fixed themes memory usage...3
* Added new colors
* Fixed GetHardCodedConfig bug
* Added Themes Scenario - WIP
* Added Themes Scenario
* Tweaked Themes Scenario
* Code cleanup
* Fixed json schmea
* updated deepdives
* updated deepdives
* Tweaked Themes Scenario
* Made Schemes a concurrent dict
* Test cleanup
* Thread safe ConfigProperty tests
* trying to make things more thread safe
* more trying to make things more thread safe
* Fixing bugs in shadowview
* Fixing bugs in shadowview 2
* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...
* Fixed dupe unit tests?
* Added better description of layout and coordiantes to deep dive
* Added better description of layout and coordiantes to deep dive
* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think
* Fixed auto scheme.
Broke TextView/TextField selection
* Realized Attribute.IsExplicitlySet is stupid; just use nullable
* Fixed Attribute. Simplified. MOre theme testing
* Updated themes again
* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.
* Fixing mouseunder bugs
* rewriting...
* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.
* Code cleanup
* Code cleanup
* Code cleanup of color apis
* Fixed Hover/Highlight
* Update Examples/UICatalog/Scenarios/AllViewsTester.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Examples/UICatalog/Scenarios/Clipping.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Fixed race condition?
* reverted
* Simplified Attribute API by removing events from SetAttributeForRole
* Removed recursion from GetViewsAtLocation
* Removed unneeded code
* Code clean up.
Fixed Scheme bug.
* reverted temporary disable
* Adjusted scheme algo
* Upgraded TextValidateField
* Fixed TextValidate bugs
* Tweaks
* Frameview rounded border by default
* API doc cleanup
* Readme fix
* Addressed tznind feeback
* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true
* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2
* cleanup
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Add collection search matcher
* Fix naming
* fix naming
* Move FileDialogCollectionNavigator to its own file (no longer private class)
Add class diagram for collectionNavigation
* Add ICollectionNavigator interface
* Move to separate file IListCollectionNavigator
* Update class diagram
* update class diagram
* Add tests for overriding ICollectionNavigatorMatcher
* xmldoc and nullability warning fixes
* Code Cleanup
* Make requested changes to naming and terminology
* Move to seperate namespace
* Update class diagram and change TreeView to reference the interface not concrete class
* Switch to implicit new
* highlight that this class also works with tree view
* Apply tig patch to ensure keybindings get priority over navigator
See: https://github.com/gui-cs/Terminal.Gui/issues/4027#issuecomment-2810020893
* Apply 'keybinding has priority' fix to TreeView too
* Apply 'keybindngs priority over navigation' fix to TableView
* Remove entire branch for selectively returning false now that it is default when there is a keybinding collision
* Make classes internal and remove 'custom' navigator that was configured in UICatlaogToplevel
* Change logging in collection navigator from Trace to Debug
* Switch to NewKeyDownEvent and directly setting HasFocus
* Remove application top dependency
* Remove references to application
* Remove Application
* Move new tests to parallel
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* Add constructor Key(int) and operator for handled with non-Bmp.
* Fix TextField non-BMP issues
* Fix TextField PositionCursor.
* Reformat
* Add IsValidInput method to handle clipboard paste when pressing CTRL+V in WT
* Add handle IsValidInput in FakeDriver and unit tests
* Fixes#3984 - `Margin` w/out shadow should not force draw (#3985)
* shortcut tests
* Generic demos
* Optimize Margin to not defer draw if there's no shadow
* Fixes#4041. WSLClipboard doesn't handles well with surrogate pairs
* Avoid running Clipboard.Contents twice
* Fixes#4042. Microsoft.VisualStudio.TestPlatform.ObjectModel.TestPlatformException: Could not find testhost
* Moving tests to the parallelizable unit tests
* Remove unused folder
* Prevent warnings about not installed nuget packages
* Using Toplevel instead of Application.Top
* Cleanup code
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* touching publish.yml
* Fixed UICatalog bugs. Added fluent tests.
* marked v1 menu stuff as obsolte
* Tweaks.
Added View.GetSubMenus<type>().
* fixed unit tests
* general messing around
* general messing around
* Playing with Fluent
* ColorScheme tweaks
* WIP: ColorScheme tweaks
* Playing with Fluent
* Merged from laptop2
* Hacky-ish fixes to:
- #4016
- #4014
* Fixed Region bug preventing menus without borders from working
* Tweaks
* Fixed a bunch of CM issues
* Fixed OoptionSelector
* ip
* FixedCM issues
* Fixed CM issues2
* Revert "FixedCM issues"
This reverts commit dd6c6a70a3.
* Reverted stuff
* Found and fixed bug in AllViews_Center_Properly
* Fixed CM issues2
* removed menuv2 onapplied.
Changed how UICatalog Applys CM
* changed test time out to see if it helkps with ubuntu fails
* reset app on fail?
* back to 1500ms
* Made StatusBar nullable.
* Code Cleanup.
* HexEditor Code Cleanup.
* HexEditor Code Cleanup.
* Back to 3000ms. Sigh.
* Trying different logic
* Trying different logic2
* Fixed potential crash in runlop
* Fixed potential crash in runlop2
* Tweaked Spinner stuff
* Removed TabView from TextEffects scenario. Not needed and possible culprit.
* back to 2000ms
* WIP: Revamping menu scenarios
* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.
* fixed unit test
* Fixed warnings
* Fixed warnings2
* Fixed File.Exit
* WIP: Dealing with QuitKey struggles
* WIP: Dealing with QuitKey struggles 2
* WIP: Dealing with QuitKey struggles 3
* Fixed ListView collection nav bug
* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.
* Lots of refactoring and fixing
* Lots of unit test issues
* Fixed DebugIDisposable issues
* Fixed release build issue
* Fixed release build issue 2
* DebugIDisposable -> EnableDebugIDisposableAsserts and more
* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2
* Fixed Menus scenario - context menu
* Added @bdisp suggested assert. Commented it out as it breaks tests.
* Code cleanup
* Fixed disposed but
* Fixed UICatalog exit
* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
* Subview clean up
* New Add/Remove event pattern
* Using Logging
* cleanup
* Subview -> SubView
* Test code cleanup. Killed many warnings.
* Fix tznind feedback
* Refactored AllViewTest helpers
* Moved keyboard tests to parallel
* Moved mouse tests to parallel
* Moved view tests to parallel
* Test code cleanup. Killed many warnings.
* dupe test
* Some mouse tests can't run in parallel because MouseGrabView
* Made SpinnerView more testable
* Moved more tests
* SubViews to IReadOnlyCollection<View>
* SubViews to IReadOnlyCollection<View> 2
* scrollbar tests
* shortcut tests
* Use InternalSubViews vs. _subviews
* Nuked View.IsAdded.
Added View.SuperViewChanged.
* API doc updats
* Unit Test tweak
* Unit Test tweak