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44c338da1130f1e8de38b390578add7c3bd3d2d6
159 Commits
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44c338da11 |
Fix List declarations to use explicit types
Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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7f155904b6 |
Update tests to use explicit types per CONTRIBUTING.md coding conventions
Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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b5a79bfa51 |
Add comprehensive unit tests proving Adornment navigation is broken
Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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8f4ad8a7d4 |
Fixes #4147. HotKeySpecifier 0xFFFF does not clear HotKey (#4508)
* Initial plan * Fix: Set HotKey to Key.Empty when HotKeySpecifier is 0xFFFF Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix code style: Use explicit type instead of var for View Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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f4b10511c0 |
Fixes #4495 - Adds SuperViewChanging event to View following Cancellable Work Pattern (#4503)
* Initial plan * Add SuperViewChanging event infrastructure and tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor SuperViewChanging to follow Cancellable Work Pattern with cancellation support Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove SuperViewChangingEventArgs class and use CancelEventArgs<View?> directly Co-authored-by: tig <585482+tig@users.noreply.github.com> * Simplified SuperViewChanged * Refactor SuperView change to use CWP and event args Refactored the handling of SuperView changes in the View hierarchy to use the Cancellable Work Pattern (CWP) and standardized event argument types. The SuperView property is now settable only via an internal SetSuperView method, which leverages CWP for property changes and cancellation. - Updated OnSuperViewChanging to accept ValueChangingEventArgs<View?>. - SuperViewChanging event now uses EventHandler<ValueChangingEventArgs<View?>>; cancellation is via e.Handled = true. - OnSuperViewChanged and SuperViewChanged now use ValueChangedEventArgs<View?>. - All SuperView assignments in Add, Remove, and RemoveAll now use SetSuperView, which returns a bool for cancellation. - CWPPropertyHelper.ChangeProperty now accepts a sender parameter, passed to event handlers. - All property changes in View now pass this as sender to ChangeProperty. - Updated event handler signatures and overrides in MenuBar, StatusBar, TextField, and TextView. - Updated unit tests to use new event args and cancellation pattern. - Minor code cleanups and improved comments. These changes modernize and standardize property change handling, improving API consistency, extensibility, and testability. * Refactor subview removal and event arg types Removed redundant index check when removing subviews in View.cs, simplifying the cleanup loop. Updated TextField.OnSuperViewChanged to use a non-nullable ValueChangedEventArgs<View> parameter, enforcing stricter type safety. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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993487d0a1 |
Fixes #4493 - GetViewsUnderLocation does not return subviews of Adornment if Parent has a Subview under Adornment (#4507)
* Initial plan * Add failing test that reproduces GetViewsUnderLocation bug Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix GetViewsUnderLocation to correctly order adornment subviews Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove debug output from test Co-authored-by: tig <585482+tig@users.noreply.github.com> * Address code review: Extract duplicate coordinate conversion Co-authored-by: tig <585482+tig@users.noreply.github.com> * Code cleanup * code cleanup --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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ff18ad4532 |
Fixes build warnings recently introduced (#4506)
* Fixed warnings I recently introduced. Replaced nullable App references with null-forgiving operator (!) in MessageBox and dialog calls to suppress nullable warnings. Updated XML docs to use Dim.Fill() and clarified method references. Made Application.Popover registration null-safe. Fixed test output helper usage in ShadowTests. No functional changes. * Fixes Release build warnings |
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1a54ff0872 |
Fixes #4502. Shadows in overlapping views are not rendered consistently (#4465)
* Fixes Wide Glyphs
* Fix some unit tests failure
* Fix more unit tests
* Fixes #4468 - `MouseGrab` regressions (#4469)
* Fixed mouse grab issue
* Fixed mouse grab regrssions.
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* code cleanup
* Update Terminal.Gui/ViewBase/View.Mouse.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Addressing pr feedback
* updated mouse.md
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Fixes #4050. Rename Command.Select and Selecting to Activate/Activating (#4470)
* Initial plan
* Rename Command.Select to Command.Activate and Selecting to Activating
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Add Activating event propagation to SuperView
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update all comments and docs referencing Select to Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Fix event log messages in examples to use Activating/Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Revert automatic Activating event propagation that broke tests
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update docfx documentation to use Activate/Activating terminology
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* renames
* Revert "Add Activating event propagation to SuperView"
This reverts commit
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0a9f4b8ef1 |
Fixes #4492, #4480 - Transparent shadows cause underlying wide glyph rendering issues (#4490)
* WIP - experiments in fixing shadow rendering issues based on #4465 Previously, shadow size was fixed at 1x1. This change introduces ShadowWidth and ShadowHeight properties to both Margin and View, allowing variable shadow dimensions. The Margin class now manages its own shadow sizing, enforcing valid values based on ShadowStyle (e.g., Opaque and Transparent require a minimum of 1, and Opaque only allows 1). Margin.Thickness is dynamically adjusted to account for shadow size, with original values preserved and restored as needed. ShadowView rendering is updated to correctly handle wide graphemes (such as emojis) in the shadow area, preventing rendering errors. The View class exposes ShadowWidth and ShadowHeight, synchronizing with Margin. Extensive new unit tests verify correct behavior for shadow sizing, style changes, thickness adjustments, and rendering, including edge cases and visual output. Additional minor bug fixes and refactoring are included, such as proper management of Margin's cached clip region and correcting a loop order bug in ShadowView. The codebase is also modernized with recent C# features. * more merge * added border tests * Experiment... * Incorporated latest wideglyphs * Comment tweaks * Add Adornments and ViewportSettings editors to WideGlyphs Introduce AdornmentsEditor and ViewportSettingsEditor with custom border styles and positioning, enhancing UI editing capabilities. Also update arrangeableViewAtEven to use Color.Black and Color.Green, and adjust a commented border style from Dashed to Dotted. * Fix scenario editors and tweak scenarios. Enhance ShadowStyles with a second shadow window (transparent style) and a button event handler that shows a message box. In WideGlyphs, add AdornmentsEditor and ViewportSettingsEditor for view property editing, apply custom color schemes to arrangeable views, and update superView with a transparent shadow and increased shadow width. These changes improve interactivity and visualization in the demo scenarios. * Fix scenario editors and tweak scenarios. Enhance ShadowStyles with a second shadow window (transparent style) and a button event handler that shows a message box. In WideGlyphs, add AdornmentsEditor and ViewportSettingsEditor for view property editing, apply custom color schemes to arrangeable views, and update superView with a transparent shadow and increased shadow width. These changes improve interactivity and visualization in the demo scenarios. * Make replacement char themeable via Glyphs.ReplacementChar Adds Glyphs.ReplacementChar as a configurable replacement character, replacing all uses of Rune.ReplacementChar. The default is now a space (' ') and can be set via config.json. Updates all rendering, string decoding, and buffer invalidation logic to use the new property, ensuring consistency and themeability. Updates tests and comments accordingly. Also includes minor UI tweaks in WideGlyphs.cs and .DotSettings updates. * merging * merge errors * merged * merged * Refactor shadow properties to Margin; update tests ShadowWidth and ShadowHeight are now managed solely in the Margin class, with related properties and validation logic removed from View. All code and tests now use view.Margin.ShadowWidth/ShadowHeight. Tests and documentation were updated accordingly, and wide glyph handling in test output was improved for consistency. * Simplify ShadowSize; remove it from View as it's infreqnetly used. Make it a Size to reduce API surface area. Replace ShadowWidth/ShadowHeight with a single ShadowSize property (of type Size) in the Margin class and related code. Update all usages, validation logic, and tests to use ShadowSize.Width and ShadowSize.Height. Introduce TryValidateShadowSize for unified validation. Modernize code with C# features and improve clarity and maintainability by treating shadow dimensions as a single unit. * reveted * Fix wide glyph attribute handling for second column Ensure the attribute for the second column of wide glyphs is set correctly when within the clip region, addressing issues #4258 and #4492. Add comprehensive unit tests to verify correct attribute assignment and output rendering, including scenarios with transparent shadows. Remove obsolete test code for clarity. This improves color/style consistency for wide glyphs, especially in overlapping UI situations. * added url |
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4c772bd5f3 |
Fixes #4497 - makes replacement char conifgurable (#4498)
* Add Glyphs.ReplacementChar config property
Introduced Glyphs.ReplacementChar to allow overriding the Unicode replacement character, defaulting to a space (' '). Updated both config.json and Glyphs.cs with this property, scoped to ThemeScope and documented as an override for Rune.ReplacementChar.
* Standardize to Glyphs.ReplacementChar for wide char invalidation
Replaced all uses of Rune.ReplacementChar.ToString() with Glyphs.ReplacementChar.ToString() in OutputBufferImpl and related tests. This ensures consistent use of the replacement character when invalidating or overwriting wide characters in the output buffer.
* Add configurable wide glyph replacement chars to OutputBuffer
Allows setting custom replacement characters for wide glyphs that cannot fit in the available space via IOutputBuffer.SetReplacementChars. Updated IDriver to expose GetOutputBuffer. All code paths and tests now use the configurable characters, improving testability and flexibility. Tests now use '①' and '②' for clarity instead of the default replacement character.
* Fixed warnings.
* Update IOutputBuffer.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Add tests for wide char clipping edge cases in OutputBuffer
Added three unit tests to OutputBufferWideCharTests.cs to verify and document OutputBufferImpl's behavior when wide (double-width) characters are written at the edges of a clipping region. Tests cover cases where the first or second column of a wide character is outside the clip, as well as when both columns are inside. The tests assert correct use of replacement characters, dirty flags, and column advancement, and document that certain code paths are currently unreachable due to IsValidLocation checks.
* Clarify dead code path with explanatory comments
Added comments to mark a rarely executed code path as dead code, noting it is apparently never called. Referenced the related test scenario AddStr_WideChar_FirstColumnOutsideClip_SecondColumnInside_CurrentBehavior for context. No functional changes were made.
* Remove dead code for wide char partial clip handling
Removed unreachable code that handled the case where the first column of a wide character is outside the clipping region but the second column is inside. This logic was marked as dead code and never called. Now, only the cases where the second column is outside the clip or both columns are in bounds are handled. This simplifies the code and removes unnecessary checks.
* Replaces Glyphs.ReplacementChar with Glyphs.WideGlyphReplacement to clarify its use for clipped wide glyphs. Updates IOutputBuffer to use SetWideGlyphReplacement (single Rune) instead of SetReplacementChars (two Runes). Refactors OutputBufferImpl and all test code to use the new property and method. Removes second-column replacement logic, simplifying the API and improving consistency. Updates comments and test assertions to match the new naming and behavior.
* Update themes in config.json and add new UI Catalog props
Renamed "UI Catalog Theme" to "UI Catalog" and removed the
"Glyphs.ReplacementChar" property. Added several new properties
to the "UI Catalog" theme, including default shadow, highlight
states, button alignment, and separator line style. Also added
"Glyphs.WideGlyphReplacement" to the "Hot Dog Stand" theme.
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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84f977937b |
Adds transparent shadow test (#4487)
* Add tests for overlapped view transparent shadow config * Add test for transparent shadow showing background text Added a unit test to verify that overlapped views with transparent shadows allow background text to show through the shadow area. The test checks both right and bottom shadow regions and asserts that the underlying content is visible, ensuring correct rendering behavior. * Add test for transparent shadow in overlapped views Adds Overlapped_View_With_TransparentShadow_Driver_Output_Shows_Background_Text to verify that background text is visible through transparent shadows in overlapped views. The test checks for correct rendering, ANSI color codes, and ensures the shadow area displays the expected background character. * Refactor transparent shadow test for stricter output check Update Overlapped_View_With_TransparentShadow_Driver_Output_Shows_Background_Text to use a smaller screen, dynamic sizing, and new overlapped view text. Replace loose output assertion with strict ANSI output comparison. Make shadow cell coordinate calculation dynamic based on view frame. * Consolidate transparent shadow tests into ShadowStyleTests Moved the transparent shadow driver output test from OverlappedViewTransparentShadowTests to ShadowStyleTests for better organization. Removed the now-redundant OverlappedViewTransparentShadowTests class and updated ShadowStyleTests to support output logging. All transparent shadow rendering tests are now grouped under ShadowStyleTests. |
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48d6e13138 |
Fixes #4466 - FillRect Corrupts Wide Characters When Overlapping (#4486)
* Improve wide character handling in output buffer Enhances rendering and state management for wide (double-width) characters. Marks both cells as clean after rendering wide graphemes, ensures replacement cells are marked dirty when partially clipped, and uses Move/AddStr for proper wide character handling and invalidation. * Fix FillRect to handle wide Unicode chars correctly Refactored OutputBufferImpl.FillRect to properly handle wide (double-width) Unicode characters, fixing visual corruption when overwriting CJK text (e.g., with MessageBox borders). Removed the char-based FillRect overload in favor of Rune-based handling. Added helper methods for attribute/dirty management and wide glyph invalidation. Updated OutputBase.Write to always mark adjacent cells dirty for wide chars. Updated tests and added OutputBufferWideCharTests to verify correct behavior in all scenarios. This resolves issue #4466 and ensures robust rendering for wide Unicode text. * Handle wide grapheme clusters in OutputBase rendering Added logic to mark both cells of wide grapheme clusters as clean after rendering, preventing unnecessary redraws. Also included a commented-out preprocessor directive and using statement for potential future use. * Clarify comment for IsDirty logic on wide graphemes Updated the comment explaining why the next cell is marked clean (IsDirty = false) after handling wide graphemes, and added a reference to GitHub issue #4466 for context. * Update test for dirty flag after wide glyph write Adjusted OutputBaseTests to expect column 1's dirty flag to be cleared after writing a wide glyph to column 0, matching current OutputBase.Write behavior. Added clarifying comment and GitHub issue reference. * Update Tests/UnitTestsParallelizable/Drivers/OutputBufferWideCharTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Drivers/OutputBufferImpl.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Drivers/OutputBase.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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e7a4df492d |
Fixes #4050. Rename Command.Select and Selecting to Activate/Activating (#4470)
* Initial plan
* Rename Command.Select to Command.Activate and Selecting to Activating
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Add Activating event propagation to SuperView
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update all comments and docs referencing Select to Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Fix event log messages in examples to use Activating/Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Revert automatic Activating event propagation that broke tests
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update docfx documentation to use Activate/Activating terminology
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* renames
* Revert "Add Activating event propagation to SuperView"
This reverts commit
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b2cf674e0b |
Fixes #4468 - MouseGrab regressions (#4469)
* Fixed mouse grab issue * Fixed mouse grab regrssions. * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * code cleanup * Update Terminal.Gui/ViewBase/View.Mouse.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Addressing pr feedback * updated mouse.md --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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aab90e1fbc |
Fixes #4463 - Adds LineCanvas.GetRegion() - 10x performance regression in RenderLineCanvas (#4464)
* Initial plan
* Revert xunit maxParallelThreads to default to fix performance issue
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Fix 10x performance regression in RenderLineCanvas
Found via binary search of 51 commits that commit
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3ae28bbf5a |
Makes timeout tests more robust to slow GH runners (#4461)
* Fixed MouseGrabView bug. Added extensive test coverage for `Keyboard`, `Mouse`, `Timeout`, and `Popover` functionalities, including edge cases and concurrent access. Introduced parameterized and data-driven tests to reduce redundancy and improve clarity. Refactored codebase for modularity and maintainability, introducing new namespaces and reorganizing classes. Enhanced `MouseImpl`, `KeyboardImpl`, and `Runnable` implementations with improved event handling, thread safety, and support for the Terminal.Gui Cancellable Work Pattern (CWP). Removed deprecated code and legacy tests, such as `LogarithmicTimeout` and `SmoothAcceleratingTimeout`. Fixed bugs related to mouse grabbing during drag operations and unbalanced `ApplicationImpl.Begin/End` calls. Improved documentation and code readability with modern C# features. * Modified assertion logic to conditionally skip checks when the safety timeout fires, preventing false negatives. Improved comments to clarify the purpose of the safety timeout and assertion changes. |
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f548059a27 |
Fixes #4258 - Glyphs drawn at mid-point of wide glyphs don't get drawn with clipping (#4462)
* Enhanced `View.Drawing.cs` with improved comments, a new `DoDrawComplete` method for clip region updates, and clarified terminology. Added detailed remarks for the `OnDrawComplete` method and `DrawComplete` event. Refactored `ViewDrawingClippingTests` to simplify driver setup, use target-typed `new`, and add a new test for wide glyph clipping with bordered subviews. Improved handling of edge cases like empty viewports and nested clips. Added `WideGlyphs.DrawFlow.md` and `ViewDrawingClippingTests.DrawFlow.md` to document the draw flow, clipping behavior, and coordinate systems for both the scenario and the test. Commented out redundant `Driver.Clip` initialization in `ApplicationImpl`. Added a `BUGBUG` comment in `Border` to highlight missing redraw logic for `LineStyle` changes. * Uncomment Driver.Clip initialization in Screen redraw * Fixed it! * Fixes #4258 - Correct wide glyph and border rendering Refactored `OutputBufferImpl.AddStr` to improve handling of wide glyphs: - Wide glyphs now modify only the first column they occupy, leaving the second column untouched. - Removed redundant code that set replacement characters and marked cells as not dirty. - Synchronized cursor updates (`Col` and `Row`) with the buffer lock to prevent race conditions. - Modularized logic with helper methods for better readability and maintainability. Updated `WideGlyphs.cs`: - Removed dashed `BorderStyle` and added border thickness and subview for `arrangeableViewAtEven`. - Removed unused `superView` initialization. Enhanced tests: - Added unit tests to verify correct rendering of borders and content at odd columns overlapping wide glyphs. - Updated existing tests to reflect the new behavior of wide glyph handling. - Introduced `DriverAssert.AssertDriverOutputIs` to validate raw ANSI output. Improved documentation: - Expanded problem description and root cause analysis in `WideGlyphBorderBugFix.md`. - Detailed the fix and its impact, ensuring proper layering of content at any column position. General cleanup: - Removed unused imports and redundant code. - Improved code readability and maintainability. * Code cleanup * Update Tests/UnitTestsParallelizable/ViewBase/Draw/ViewDrawingClippingTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Drivers/OutputBufferImpl.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Tests/UnitTestsParallelizable/ViewBase/Draw/ViewDrawingClippingTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Tests/UnitTestsParallelizable/ViewBase/Draw/ViewDrawingClippingTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed test slowness problem * Simplified * Rmoved temp .md files * Refactor I/O handling and improve testability Refactored `InputProcessor` and `Output` access by replacing direct property usage with `GetInputProcessor()` and `GetOutput()` methods to enhance encapsulation. Introduced `GetLastOutput()` and `GetLastBuffer()` methods for better debugging and testability. Centralized `StringBuilder` usage in `OutputBase` implementations to ensure consistency. Improved exception handling with clearer messages. Updated tests to align with the refactored structure and added a new test for wide glyph handling. Enhanced ANSI sequence handling and simplified cursor visibility logic to prevent flickering. Standardized method naming for consistency. Cleaned up redundant code and improved documentation for better developer clarity. * Refactored `NetOutput`, `FakeOutput`, `UnixOutput`, and `WindowsOutput` classes to support access to `Output` and added a `IDriver.GetOutput` to acess the `IOutput`. `IOutput` now has a `GetLastOutput` method. Simplified `DriverAssert` logic and enhanced `DriverTests` with a new test for wide glyph clipping across drivers. Performed general cleanup, including removal of unused code, improved formatting, and adoption of modern C# practices. Added `using System.Diagnostics` in `OutputBufferImpl` for debugging. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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5da7e59aa2 |
Fixes #4456 - Clear MouseGrabView in App.End (#4460)
* Fixed MouseGrabView bug. Added extensive test coverage for `Keyboard`, `Mouse`, `Timeout`, and `Popover` functionalities, including edge cases and concurrent access. Introduced parameterized and data-driven tests to reduce redundancy and improve clarity. Refactored codebase for modularity and maintainability, introducing new namespaces and reorganizing classes. Enhanced `MouseImpl`, `KeyboardImpl`, and `Runnable` implementations with improved event handling, thread safety, and support for the Terminal.Gui Cancellable Work Pattern (CWP). Removed deprecated code and legacy tests, such as `LogarithmicTimeout` and `SmoothAcceleratingTimeout`. Fixed bugs related to mouse grabbing during drag operations and unbalanced `ApplicationImpl.Begin/End` calls. Improved documentation and code readability with modern C# features. * Code cleanup. * Update Tests/UnitTestsParallelizable/Application/Runnable/RunnableIntegrationTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Improve null handling and simplify test setup In `MouseImpl.cs`, added an early `return` after the `UngrabMouse()` call within the `if (view is null)` block to prevent further execution when `view` is `null`, improving null reference handling. In `RunnableIntegrationTests.cs`, removed the initialization of the `IApplication` object (`app`) from the `MultipleRunnables_IndependentResults` test method, simplifying the test setup and focusing on runnable behavior. * Code cleanup * API doc link cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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0270183686 | Fixes #4453. Regression in wide glyph rendering on all drivers (#4458) | ||
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dd12df7fb7 |
Fixes #4176. Removes View.MouseClick (#4450)
* Initial plan * Add comprehensive MouseClick removal analysis Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix code review feedback on analysis document Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add actual line numbers to analysis document Co-authored-by: tig <585482+tig@users.noreply.github.com> * Final polish on analysis document - clarify TextView Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 3: Port 6 simple Views from MouseClick to Selecting/MouseBindings Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 2: Port 10 Scenarios from MouseClick to Selecting/remove Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update analysis document - Phases 2 & 3 complete Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix failing tests - Button multi-button support and Label focus handling Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 4: Port ScrollBar from OnMouseClick to OnSelecting; remove analysis doc Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 5: Update/remove tests that explicitly test MouseClick API Co-authored-by: tig <585482+tig@users.noreply.github.com> * Code cleanup * Remove MouseClick event Consolidated mouse event handling by removing the `MouseClick` event and integrating its functionality into the `MouseEvent` event. Simplified `MouseEventArgs` documentation and added support for invoking commands bound to mouse events. Reorganized code by removing `Mouse Pressed Events` and `Mouse Click Events` regions, introducing a new `WhenGrabbed Handlers` region. Updated tests to replace `MouseClick` with `MouseEvent`, adjusted test logic, and improved variable naming for clarity. Removed redundant assertions and unused code related to `MouseClick`. Improved event propagation logic to ensure proper handling of unhandled events. Performed general code cleanup to enhance readability and maintainability. * Updated deep dives. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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7a8b6e4465 |
Fixes #4167. Add Accepted event to View (#4452)
* Initial plan * Add Accepted event to View and remove duplicate implementations Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update RaiseAccepting to call RaiseAccepted and add comprehensive tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix code style violations - use explicit types and target-typed new Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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5e3175cd9d |
Fixes #4449. Regression in IsLegacyConsole mode where dirty cells are not handled correctly (#4451)
* Fixes #4449. Regression in IsLegacyConsole mode where dirty cells are not handled correctly * Cursor position is always set in the beginning a new row or on non-dirty flags |
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d303943809 |
Fixes #4004 & #4445 - Merge of Application.ForceDriver and Driver.Force16Colors and windows" broken in conhost and cmd (#4448)
* Fixes #4004. Driver "windows" broken in conhost and cmd
* Fix unit tests
* Remove IsVirtualTerminal from IApplication. Add IDriverInternal and IOutputInternal interfaces
* Fix result.IsSupported
* Remove internal interfaces and add them in the implementations classes
* Move Sixel from IApplication to IDriver interface it's a characteristic of the driver
* Only if IOutput is OutputBase then set the internal properties
* Prevents driver windows error on Unix system
* Fix scenario sixel error
* Comment some tests because is keyboard layout dependent and shifted key is needed to produce them (Pt)
* Add 🇵🇹 regional indicators test proving they ca be joined as only one grapheme
* SetConsoleActiveScreenBuffer is already called by the constructor and is only needed once
* Finally fixed non virtual terminal in windows driver
* Add more Sixel unit tests
* Add unit tests for OutputBase class
* Avoid emit escape sequence
* Fix assertion failure in UICatalog
* Let each driver to deal with the Sixel write
* When Shutdown is called by the static Application then the ApplicationImpl.ResetStateStatic should be also called
* Add more OutputBase with Sixel unit tests
* Fix some issues with IsVirtualTerminal and Force16Colors with unit tests improvement
* Add Sixel Detect method unit test
* Make Sixel IsSupported and SupportsTransparency consistent with more unit tests
* Fix namespaces and unit test
* Covering more ApplicationImpl Sixel unit test
* Remove DriverImplProxy because sometimes fails in parallel unit tests
* Fix Init_KeyBindings_Are_Not_Reset unit test failing
* Revert "Fix Init_KeyBindings_Are_Not_Reset unit test failing"
This reverts commit
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f0343e4c3c | Merge pull request #4439 from tig/v2_4431-MainLoop | ||
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241aec0e3d |
Fixes #4442. TextField PositionCursor doesn't treat zero width as one column (#4443)
* Fixes #4442. TextField PositionCursor doesn't treat zero width as one column * Each character must return at least one column, with the exception of Tab. * Add unit test for the ScrollOffset |
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06767193fb |
Fixes #4440. TextView with ReadOnly as true, MoveRight doesn't select text up to the end of the line (#4441)
* Fixes #4440. TextView with ReadOnly as true, MoveRight doesn't select text up to the end of the line * Each character must return at least one column, with the exception of Tab. * Add unit test for the LeftColumn |
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b061aacf18 |
Simplify the Screen property in ApplicationImpl by removing the _screen field and its locking mechanism. The getter now directly retrieves the screen size from the Driver or defaults to 2048x2048. The setter now calls Driver?.SetScreenSize to update the screen size, eliminating the need for the ResetScreen method.
Update `RaiseScreenChangedEvent` to no longer explicitly set the `Screen` property. Remove unnecessary `.ToArray()` conversion in `View.Draw`. Clarify `Screen` property documentation in `IApplication` to specify constraints on location and size. Update tests to reflect the new behavior where setting the `Screen` property raises the `ScreenChanged` event. Rename and adjust test cases accordingly. |
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e192b5622d |
Updated the OnDrawingContent method across multiple classes to accept a DrawContext? context parameter, replacing the parameterless version. This change standardizes the drawing API and enables context-aware drawing operations.
The refactor includes: - Modifying method signatures in classes like `AnimationScenario`, `Images`, `DrawingArea`, `AttributeView`, `Snake`, and others. - Removing the parameterless `OnDrawingContent` method from the `View` class. - Updating calls to the base class implementation to pass the `context` parameter. - Adjusting comments and documentation to reflect the new method signature. This change ensures consistency and prepares the codebase for more advanced drawing capabilities. |
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3a8de25dce |
Refactored NeedsDraw and SubViewNeedsDraw logic to improve clarity and control over redraw state. Introduced SetSubViewNeedsDrawDownHierarchy for better propagation of redraw flags. Updated Margin and Adornment classes to align with the new redraw management.
Enhanced `View` class drawing logic to ensure proper ordering of margin and subview rendering, and introduced `DoDrawContent` for encapsulated content drawing. Improved comments and documentation for better maintainability. Updated tests to reflect the new redraw management methods. Made minor formatting changes and removed redundant code for consistency and readability. |
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96151201f6 |
Fix SubViewNeedsDraw handling and improve test coverage
Refactored `View` class to ensure `SuperView.SubViewNeedsDraw` is managed correctly. Added logic to prevent clearing the flag prematurely when sibling subviews still require drawing. Introduced a new `SubViewNeedsDraw` property with a private setter and added `TODO` comments for potential future improvements, such as making it a computed property. Updated and added tests in `NeedsDrawTests` and `StaticDrawTests` to validate the corrected behavior and prevent regressions. Re-enabled a previously skipped test after fixing the related bug. |
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193a5873d1 |
Fixes bugs where unnecessary Draw operations were happening in LayoutAndDraw. In some cases causing everything to always be drawn.
Refactored `NeedsDraw` logic into a modular implementation in `View.NeedsDraw.cs`, introducing methods to manage drawing states more effectively. Updated `Menus.cs` event handlers to include null checks for robustness. Improved margin drawing logic in `Margin.cs` with better performance and debugging assertions. Added comprehensive unit tests in `NeedsDrawTests.cs` and `StaticDrawTests.cs` to validate the new drawing logic, including edge cases and static `View.Draw` behavior. Removed redundant tests from `ViewDrawingFlowTests.cs`. Refactored diagnostic flags handling in `UICatalogRunnable.cs` for clarity. Performed general code cleanup, leveraging modern C# features and improving maintainability. |
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6a334bbf2e |
Optimize drawing logic and refine NeedsDraw handling
Improved the drawing system by adding conditions to check `Border.NeedsDraw` and `Padding.NeedsDraw` before drawing their subviews, reducing unnecessary operations. Commented out a brute-force `SetNeedsDraw` call for certain views to enhance performance. Updated the logic for clearing `SubViewNeedsDraw` in `SuperView` to ensure it is only cleared when appropriate, preventing potential issues in the draw system. Marked the test `ClearNeedsDraw_WithSiblings_DoesNotClearSuperViewSubViewNeedsDraw` as skipped, as it is no longer valid due to these changes. |
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641a0a599c |
Optimize View drawing logic and update ClearViewport tests
Refactored the `View` class to include a `NeedsDraw` check in multiple drawing methods, improving rendering efficiency. Adjusted `OnDrewText` and `DrewText` event handling for consistency. Removed unused code and redundant tests. Rewrote and reorganized `ClearViewportTests` for clarity and compatibility with the new `NeedsDraw` logic. Added new tests to validate `ClearViewport` behavior under various conditions, including transparent viewports, event cancellations, and content-only clearing. Updated namespaces for better alignment, disabled a noisy `ComboBoxTests` test, and improved code formatting and maintainability across files. |
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6049857813 |
Refactor LayoutAndDraw and fix ClearNeedsDraw bugs
Refactored the `LayoutAndDraw` method in `ApplicationImpl.Screen.cs` to improve clarity, naming consistency, and redraw logic. Enhanced handling of the `Driver` object to optimize redraws. Simplified `IterationImpl` in `ApplicationMainLoop.cs` by commenting out redundant checks. Fixed a bug in `SetCursor` to ensure null safety and improve cursor positioning logic. Modified `ClearNeedsDraw` in `View.Drawing.cs` to prevent premature clearing of the `SuperView`'s `SubViewNeedsDraw` flag. Added explanatory comments to clarify the behavior. Introduced new unit tests in `NeedsDrawTests.cs` to verify the correctness of `ClearNeedsDraw`: - Ensured sibling views do not prematurely clear `SuperView`'s flags. - Verified proper clearing of flags for views, adornments, and descendants. Improved test coverage and added detailed comments to document expected behavior. |
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6d53276be2 |
Fixes #4289 - Simplify Drawing/Color: unify named color handling under StandardColor and remove layered resolvers (#4432)
* Initial plan * Delete AnsiColorNameResolver and MultiStandardColorNameResolver, add legacy 16-color names to StandardColor Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor and enhance tests for Color, Region, and Lines Refactored `Color` struct by removing unused methods and simplifying logic. Updated namespaces for better organization. Enhanced test coverage for `Color`, `Region`, and `LineCanvas` with new test cases, parameterized tests, and edge case handling. Added `StraightLineExtensionsTests`, `StraightLineTests`, and `RegionClassTests` to validate behavior under various scenarios. Improved `MergeRectangles` stability and addressed crash patterns. Removed legacy features and unused code. Enhanced documentation and optimized performance in key methods. * Improve Color struct and StandardColors functionality Enhanced the Color struct to fully support the alpha channel for rendering intent while maintaining semantic color identity. Updated TryNameColor to ignore alpha when matching colors, ensuring transparency does not affect color resolution. Expanded XML documentation to clarify alpha channel usage and future alpha blending support. Improved drawing documentation to explain the lifecycle, deferred rendering, and color support, including 24-bit true color and legacy 16-color compatibility. Added a new section on transparency and its role in rendering. Revised StandardColors implementation to use modern C# features and ensure consistent ARGB mapping. Added comprehensive tests for StandardColors and Color, covering alpha handling, color parsing, thread safety, and aliased color resolution. Removed outdated tests relying on legacy behavior. Enhanced code readability, maintainability, and test coverage to ensure correctness and backward compatibility. * Code cleanup * Code cleanup * Fix warnings. Code cleanup * Add comprehensive unit tests for ColorStrings class Introduced a new test class `ColorStringsTests` under the `DrawingTests.ColorTests` namespace to validate the functionality of the `ColorStrings` class. Key changes include: - Added tests for `GetColorName` to verify behavior for standard and non-standard colors, ignoring alpha channels, and handling known colors. - Added tests for `GetStandardColorNames` to ensure the method returns a non-empty, alphabetically sorted collection containing all `StandardColor` enum values. - Implemented tests for `TryParseStandardColorName` to validate case-insensitive parsing, hex color support, handling invalid input, and `ReadOnlySpan<char>` compatibility. - Added tests for `TryParseNamedColor` to verify parsing of named and hex colors, handling of aliases, and `ReadOnlySpan<char>` support. - Added round-trip tests to ensure consistency between `GetColorName`, `TryParseNamedColor`, `GetStandardColorNames`, and `TryParseStandardColorName`. These tests ensure robust validation of color parsing and naming functionality. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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c9868e9901 |
Fixes #4434 - InvokeLeakTest (#4435)
* pre-alpha -> alpha * don't build docs for v2_release * Pulled from v2_release * Refactor migration guide for Terminal.Gui v2 Restructured and expanded the migration guide to provide a comprehensive resource for transitioning from Terminal.Gui v1 to v2. Key updates include: - Added a Table of Contents for easier navigation. - Summarized major architectural changes in v2, including the instance-based application model, IRunnable architecture, and 24-bit TrueColor support. - Updated examples to reflect new patterns, such as initializers replacing constructors and explicit disposal using `IDisposable`. - Documented changes to the layout system, including the removal of `Absolute`/`Computed` styles and the introduction of `Viewport`. - Standardized event patterns to use `object sender, EventArgs args`. - Detailed updates to the Keyboard, Mouse, and Navigation APIs, including configurable key bindings and viewport-relative mouse coordinates. - Replaced legacy components like `ScrollView` and `ContextMenu` with built-in scrolling and `PopoverMenu`. - Clarified disposal rules and introduced best practices for resource management. - Provided a complete migration example and a summary of breaking changes. This update aims to simplify the migration process by addressing breaking changes, introducing new features, and aligning with modern .NET conventions. * Updated runnable * Refactor ApplicationStressTests for modularity and robustness Refactored `ApplicationStressTests` to use `IApplication` instances instead of static methods, enabling better testability and alignment with dependency injection. Enhanced timeout handling in `RunTest` with elapsed time tracking and debugger-aware polling intervals. Improved error handling by introducing exceptions for timeouts and ensuring proper resource cleanup with `application.Dispose`. Refactored `Launch` and `InvokeLeakTest` methods for clarity and consistency. Removed redundant code and improved overall readability and maintainability. |
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dc0d8f2f85 | Fixes #4429 - Timeouts lost (#4430) | ||
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0f72cf8a74 |
Fixes #4425 - ApplicationImpl internal (#4426)
* Pulled from v2_release * Refactor migration guide for Terminal.Gui v2 Restructured and expanded the migration guide to provide a comprehensive resource for transitioning from Terminal.Gui v1 to v2. Key updates include: - Added a Table of Contents for easier navigation. - Summarized major architectural changes in v2, including the instance-based application model, IRunnable architecture, and 24-bit TrueColor support. - Updated examples to reflect new patterns, such as initializers replacing constructors and explicit disposal using `IDisposable`. - Documented changes to the layout system, including the removal of `Absolute`/`Computed` styles and the introduction of `Viewport`. - Standardized event patterns to use `object sender, EventArgs args`. - Detailed updates to the Keyboard, Mouse, and Navigation APIs, including configurable key bindings and viewport-relative mouse coordinates. - Replaced legacy components like `ScrollView` and `ContextMenu` with built-in scrolling and `PopoverMenu`. - Clarified disposal rules and introduced best practices for resource management. - Provided a complete migration example and a summary of breaking changes. This update aims to simplify the migration process by addressing breaking changes, introducing new features, and aligning with modern .NET conventions. * Refactor to use Application.Instance for lifecycle management Replaced all occurrences of `ApplicationImpl.Instance` with the new `Application.Instance` property across the codebase to align with the updated application lifecycle model. Encapsulated the `ApplicationImpl` class by making it `internal`, ensuring it is no longer directly accessible outside its assembly. Introduced the `[Obsolete]` `Application.Instance` property as a backward-compatible singleton for the legacy static `Application` model, while encouraging the use of `Application.Create()` for new code. Updated `MessageBox` methods to use `Application.Instance` for consistent modal dialog management. Improved documentation to reflect these changes and emphasize the transition to the instance-based application model. Performed code cleanup in multiple classes to ensure consistency and maintainability. These changes maintain backward compatibility while preparing the codebase for the eventual removal of the legacy `ApplicationImpl` class. * Fix doc bug * - Removed obsolete `.cd` class diagram files. - Introduced `IRunnable` interface for decoupling component execution. - Added fluent API for running dialogs and retrieving results. - Enhanced `View` with `App` and `Driver` properties for better decoupling. - Improved testability with support for mock and real applications. - Implemented `IDisposable` for proper resource cleanup. - Replaced `RunnableSessionStack` with `SessionStack` for session management. - Updated driver architecture to align with the new model. - Scoped `IKeyboard` to application contexts for modularity. - Updated documentation with migration strategies and best practices. These changes modernize the library, improve maintainability, and align with current development practices. |
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a84b2c4896 |
Fixes #4419, #4148, #4408 - Toplevel is GONE - Replaced by Runnable (#4422)
* WIP: Broken
* Got working. Mostly.
* Parllel tests pass
* More progres
* Fixed app tests.
* Mouse
* more progress.
* working on shortcut
* Shortcut accept on ENTER is broken.
* One left...
* More test progress.
* All unit tests pass. Still some issues though.
* tweak
* Fixed Integration Tests
* Fixed UI Catalog
* Tweaking CP to try to find race condition
* Refactor StandardColors and improve ColorPicker logic
Refactored `StandardColors` to use lazy initialization for static fields, improving performance and avoiding static constructor convoy effects. Introduced `NamesValueFactory` and `MapValueFactory` methods for encapsulated initialization logic.
Simplified `GetColorNames` to directly return `_names.Value`. Improved `TryParseColor` by clarifying default value usage and adopting object initializer syntax. Updated `TryNameColor` to use `_argbNameMap.Value`.
Refactored `GetArgb` for better readability. Replaced `MultiStandardColorNameResolver` with `StandardColorsNameResolver` in `ColorPicker`. Commented out `app.Init("Fake")` in `ColorPickerTests` for testing purposes.
Made minor formatting improvements, including updated comments and XML documentation for consistency.
* revert
* Throttle input loop to prevent CPU spinning
Introduce a 20ms delay in the input loop of `InputImpl<TInputRecord>`
to prevent excessive CPU usage when no input is available. Removed
the `DateTime dt = Now();` line and the `while (Peek())` block, which
previously enqueued input records.
This change improves resource management, especially in scenarios
where multiple `ApplicationImpl` instances are created in parallel
tests without calling `Shutdown()`. It prevents thread pool
exhaustion and ensures better performance in such cases.
* Refactor ApplicationImpl to use IDisposable pattern
Implemented the IDisposable pattern in ApplicationImpl to improve resource management. Added `Dispose` and `DisposeCore` methods, and marked the `Shutdown` method as obsolete, encouraging the use of `Dispose` or `using` statements instead. Updated the `IApplication` interface to inherit from IDisposable and added `GetResult` methods for retrieving run session results.
Refactored unit tests to adopt the new lifecycle management approach, replacing legacy `Shutdown` calls with `Dispose` or `using`. Removed fragile and obsolete tests, and re-enabled previously skipped tests after addressing underlying issues.
Updated `FakeApplicationLifecycle` and `SetupFakeApplicationAttribute` to align with the new disposal pattern. Improved documentation and examples to guide users toward modern usage patterns. Maintained backward compatibility for legacy singleton usage.
* Add IDisposable pattern with input loop throttling
- Add IDisposable to IApplication for proper resource cleanup
- Add 20ms throttle to input loop (prevents CPU spinning)
- Add Lazy<T> to StandardColors (eliminates convoy effect)
- Add MainLoopCoordinatorTests suite (5 new tests)
- Add Dispose() calls to all 16 ColorPickerTests
- Mark Application.Shutdown() as [Obsolete]
IApplication now requires Dispose() for cleanup
Performance: 100x CPU reduction, 15x faster disposal, tests complete in <5s
Fixes: Thread leaks, CPU saturation, test hangs in parallel execution
Docs: Updated application.md and newinv2.md with disposal patterns
* Refactor test for input loop throttling clarity
Updated `InputLoop_Throttle_Limits_Poll_Rate` test to improve clarity, reliability, and efficiency:
- Rewrote summary comment to clarify purpose and emphasize the 20ms throttle's role in preventing CPU spinning.
- Replaced `var` with explicit types for better readability.
- Reduced test duration from 1s to 500ms to improve test speed.
- Revised assertions:
- Replaced range-based assertion with upper-bound check to ensure poll count is below 500, avoiding timing sensitivity issues.
- Added assertion to verify the thread ran and was not immediately canceled.
- Added a 2-second timeout to `inputTask.Wait` and verified task completion.
- Improved comments to explain test behavior and reasoning behind changes.
* tweaks
* Fix nullabiltiy stuff.
* runnable fixes
* more nullabe
* More nullability
* warnings gone
* Fixed fluent test failure.
* Refactor ApplicationImpl and update Runnable layout logic
Refactored `ApplicationImpl.Run.cs` for improved readability and
atomicity:
- Combined `if (wasModal)` with `SessionStack?.TryPop` to streamline
logic.
- Simplified restoration of `previousRunnable` by reducing nesting.
- Updated comments for clarity and retained `SetIsModal` call.
Simplified focus-setting logic in `ApplicationImpl.Run.cs` using
pattern matching for `TopRunnableView`.
In `Runnable<TResult>`, added `SetNeedsLayout` after `IsModalChanged`
to ensure layout updates. Removed an unused empty line for cleanup.
Corrected namespace in `GetViewsUnderLocationForRootTests.cs` to
align with test structure.
* Update layout on modal state change
A call to `SetNeedsLayout()` was added to the `OnIsModalChanged`
method in the `Runnable` class. This ensures that the layout
is updated whenever the modal state changes.
* Increase test timeout for inputTask.Wait to 10 seconds
Extended the timeout duration for the `inputTask.Wait` method
from 4 seconds to 10 seconds in `MainLoopCoordinatorTests`.
This change ensures the test has a longer window to complete
under conditions of increased load or slower execution
environments, reducing the likelihood of false test failures.
* Refactor project files and simplify test logic
Removed `<LangVersion>` and `<ImplicitUsings>` properties from
`UnitTests.csproj` and `UnitTests.Parallelizable.csproj` to rely
on default SDK settings and disable implicit global usings.
Simplified the `SizeChanged_Event_Still_Fires_For_Compatibility`
test in `FakeDriverTests` by removing the `screenChangedFired`
variable, its associated event handler, and related assertions.
Also removed obsolete warning suppression directives as they
are no longer needed.
* Reduce UnitTestsParallelizable iterations from 10 to 3
Reduced the number of iterations for the UnitTestsParallelizable
test suite from 10 to 3 to save time and resources while still
exposing concurrency issues. Updated the loop and log messages
to reflect the new iteration count.
* disabled InputLoop_Throttle_Limits_Poll_Rate
* Refactor app lifecycle and improve Runnable API
Refactored `Program.cs` to simplify application lifecycle:
- Modularized app creation, initialization, and disposal.
- Improved result handling and ensured proper resource cleanup.
Re-implemented `Runnable<TResult>` with a cleaner design:
- Retained functionality while improving readability and structure.
- Added XML documentation and followed the Cancellable Work Pattern.
Re-implemented `RunnableWrapper<TView, TResult>`:
- Enabled wrapping any `View` to make it runnable with typed results.
- Added examples and remarks for better developer guidance.
Re-implemented `ViewRunnableExtensions`:
- Provided fluent API for making views runnable with or without results.
- Enhanced documentation with examples for common use cases.
General improvements:
- Enhanced code readability, maintainability, and error handling.
- Replaced redundant code with cleaner, more maintainable versions.
* Modernize codebase for Terminal.Gui and MVVM updates
Refactored `LoginView` to remove redundant `Application.LayoutAndDraw()`
call. Enhanced `LoginViewModel` with new observable properties for
automatic property change notifications. Updated `Message` class to use
nullable generics for improved type safety.
Replaced legacy `Application.Init()` and `Application.Run()` calls with
the modern `IApplication` API across `Program.cs`, `Example.cs`, and
`ReactiveExample`. Ensured proper disposal of `IApplication` instances
to prevent resource leaks.
Updated `TerminalScheduler` to integrate with `IApplication` for
invoking actions and managing timeouts. Added null checks and improved
timeout disposal logic for robustness.
Refactored `ExampleWindow` for better readability and alignment with
modern `Terminal.Gui` conventions. Cleaned up unused imports and
improved code clarity across the codebase.
Updated README.md to reflect the latest `Terminal.Gui` practices,
including examples of the `IApplication` API and automatic UI refresh
handling. Renamed `LoginAction` to `LoginActions` for consistency.
* Refactor: Transition to IRunnable-based architecture
Replaced `Toplevel` with `Window` as the primary top-level UI element. Introduced the `IRunnable` interface to modernize the architecture, enabling greater flexibility and testability. Deprecated the static `Application` class in favor of the instance-based `IApplication` model, which supports multiple application contexts.
Updated methods like `Application.Run()` and `Application.RequestStop()` to use `IRunnable`. Removed or replaced legacy `Modal` properties with `IsModal`. Enhanced the `IApplication` interface with a fluent API, including methods like `Run<TRunnable>()` and `GetResult<T>()`.
Refactored tests and examples to align with the new architecture. Updated documentation to reflect the instance-based model. Deprecated obsolete members and methods, including `Application.Current` and `Application.TopRunnable`.
Improved event handling by replacing the `Accept` event with `Accepting` and using `e.Handled` for event processing. Updated threading examples to use `App?.Invoke()` or `app.Invoke()` for UI updates. Cleaned up redundant code and redefined modal behavior for better consistency.
These changes modernize the `Terminal.Gui` library, improving clarity, usability, and maintainability while ensuring backward compatibility where possible.
* Refactor: Replace Toplevel with Runnable class
This commit introduces a major architectural update to the `Terminal.Gui` library, replacing the legacy `Toplevel` class with the new `Runnable` class. The changes span the entire codebase, including core functionality, tests, documentation, and configuration files.
- **Core Class Replacement**:
- Replaced `Toplevel` with `Runnable` as the base class for modal views and session management.
- Updated all references to `Toplevel` in the codebase, including constructors, methods, and properties.
- **Configuration Updates**:
- Updated `tui-config-schema.json` to reflect the new `Runnable` scheme.
- **New Classes**:
- Added `UICatalogRunnable` for managing the UI Catalog application.
- Introduced `Runnable<TResult>` as a generic base class for blocking sessions with result handling.
- **Documentation and Tests**:
- Updated documentation to emphasize `Runnable` and mark `Toplevel` as obsolete.
- Refactored test cases to use `Runnable` and ensure compatibility.
- **Behavioral Improvements**:
- Enhanced lifecycle management and alignment with the `IRunnable` interface.
- Improved clarity and consistency in naming conventions.
These changes modernize the library, improve flexibility, and provide a clearer architecture for developers.
* Refactor: Consolidate Runnable classes and decouple View from ApplicationImpl
- Made Runnable<TResult> inherit from Runnable (eliminating ~180 LOC duplication)
- Moved View init/layout/cursor logic from ApplicationImpl to Runnable lifecycle events
- ApplicationImpl.Begin now operates purely on IRunnable interface
Related to #4419
* Simplified the disposal logic in `ApplicationImpl.Run.cs` by replacing
the type-specific check for `View` with a more general check for
`IDisposable`. This ensures proper disposal of any `IDisposable`
object, improving robustness.
Removed the `FrameworkOwnedRunnable` property from the `ApplicationImpl`
class in `ApplicationImpl.cs` and the `IApplication` interface in
`IApplication.cs`. This eliminates the need to manage this property,
reducing complexity and improving maintainability.
Updated `application.md` to reflect the removal of the
`FrameworkOwnedRunnable` property, ensuring the documentation aligns
with the updated codebase.
* Replaces the legacy `Shutdown()` method with `Dispose()` to align
with the `IDisposable` pattern, ensuring proper resource cleanup
and simplifying the API. The `Dispose()` method is now the
recommended way to release resources, with `using` statements
encouraged for automatic disposal.
Key changes:
- Marked `Shutdown()` as obsolete; it now internally calls `Dispose()`.
- Updated the fluent API to remove `Shutdown()` from chaining.
- Enhanced session lifecycle management for thread safety.
- Updated tests to validate proper disposal and state reset.
- Improved `IRunnable` integration with automatic disposal for
framework-created runnables.
- Maintained backward compatibility for the legacy static
`Application` singleton.
- Refactored documentation and examples to reflect modern practices
and emphasize `Dispose()` usage.
These changes modernize the `Terminal.Gui` lifecycle, improve
testability, and encourage alignment with .NET conventions.
* Refactor runnable app context handling in ApplicationImpl
Refactor how the application context is set for `runnable` objects
by introducing a new `SetApp` method in the `IRunnable` interface.
This replaces the previous logic of directly setting the `App`
property for `View` objects, making the process more generic and
encapsulated within `IRunnable` implementations.
Simplify `Mouse.UngrabMouse()` by removing the conditional check
and calling it unconditionally.
Make a minor formatting adjustment in the generic constraint of
`Run<TRunnable>` in `ApplicationImpl`.
Add `SetApp(IApplication app)` to the `IRunnable` interface and
implement it in the `Runnable` class to set the `App` property
to the provided application instance.
* Improve docs, tests, and modularity across the codebase
Reorganized and updated `CONTRIBUTING.md`:
- Added **Key Architecture Concepts** section and reordered the table of contents.
- Updated testing requirements to discourage legacy patterns.
- Added instructions for replicating CI workflows locally.
- Clarified PR guidelines and coding style expectations.
Enhanced `README.md` with detailed CI/CD workflow documentation.
Refactored `ColorPicker.Prompt` to use `IApplication` for improved modularity and testability.
Introduced `IApplicationScreenChangedTests` for comprehensive testing of `ScreenChanged` events and `Screen` property.
Refactored `ApplicationScreenTests` and `TextView.PromptForColors` to align with modern patterns.
Updated `Terminal.sln` to include `.github/workflows/README.md`.
Performed general cleanup:
- Removed outdated documentation links.
- Improved XML documentation and coding consistency.
* readme tweaks
* Improve thread safety, layout, and test coverage
Refactored `OutputBufferImpl.cs` to enhance thread safety by locking shared resources and adding bounds checks for columns and rows. Improved handling of wide characters and removed outdated TODO comments.
Updated `Runnable.cs` to call `SetNeedsDraw()` on modal state changes, ensuring proper layout and drawing updates. Simplified layout handling in `ApplicationImpl.Run.cs` by replacing redundant comments with a `LayoutAndDraw()` call.
Added a check in `AllViewsTester.cs` to skip creating instances of `RunnableWrapper` types with unsatisfiable generic constraints, logging a warning when encountered.
Enhanced `ListViewTests.cs` by adding explicit `app.LayoutAndDraw()` calls to validate visual output and ensure tests reflect the updated application state.
These changes improve robustness, prevent race conditions, and ensure consistent behavior across the application.
* Refactor: Rename Toplevel to Runnable and update logic
Updated the `Border` class to use `Command.Quit` instead of
`Command.QuitToplevel` in the `CloseButton.Accept` handler.
Renamed test methods in `GetViewsAtLocationTests.cs` to replace
"Toplevel" with "Runnable" for consistency. Updated `Runnable<bool>`
instances to use "topRunnable" as the `Id` property.
These changes align the codebase with updated naming conventions
and improve clarity.
* Removed `ToplevelTests` and migrated relevant test cases to
`MouseDragTests` with improved structure and coverage. Updated
tests to use `Application.Create`, `app.Begin`, and `app.End`
for better resource management and lifecycle handling.
Replaced direct event handling with `app.Mouse.RaiseMouseEvent`
to align with the application's event-handling mechanism. Added
`Runnable` objects to ensure views are properly initialized and
disposed of within the application context.
Enhanced tests to include assertions for minimum width and
height constraints during resize operations. Removed redundant
tests and streamlined logic to reduce duplication and improve
maintainability.
* Reorged Unit Test namespaces.
* more
* Refactor tests and update namespaces for consistency
Updated namespaces in `ArrangementTests.cs` and `MouseDragTests.cs` for better organization. Enhanced `ArrangementTests.cs` with additional checks for arrangement flags. Reformatted and re-added `MouseDragTests.cs` and `SchemeTests.cs` with modern C# features like nullable annotations and object initializers. Ensured no functional changes while improving code clarity and consistency.
* Fix nullability warnings in MouseDragTests.cs
Updated `app.End` calls to use the null-forgiving operator (`!`)
on `app.SessionStack` to ensure it is treated as non-null.
This change addresses potential nullability warnings and
improves code safety and clarity. Applied consistently across
all relevant test cases in the `MouseDragTests` class.
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b9f55a5a96 |
Fixes #4410, #4413, #4414, #4415 - MessageBox nullable, Clipboard refactor, fence for legacy/modern App, and makes internal classes thread safe. (#4411)
* Initial plan * Change MessageBox to return nullable int instead of -1 Co-authored-by: tig <585482+tig@users.noreply.github.com> * Initial plan * Add fencing to prevent mixing Application models Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix fence logic to work with parallel tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * WIP: Fixing Application issues. * Refactor error messages into constants Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor ConfigurationProperty properties to use static backing fields and raise events Co-authored-by: tig <585482+tig@users.noreply.github.com> * Reset static Application properties in ResetStateStatic Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor tests to decouple from global Application state Commented out `driver ??= Application.Driver` assignments in `DriverAssert` to prevent automatic global driver assignment. Removed `Application.ResetState(true)` calls and commented out state validation assertions in `GlobalTestSetup` to reduce dependency on global state. Reintroduced `ApplicationForceDriverTests` and `ApplicationModelFencingTests` to validate `ForceDriver` behavior and ensure proper handling of legacy and modern Application models. Skipped certain `ToAnsiTests` that rely on `Application`. Removed direct `Application.Driver` assignments in `ViewDrawingClippingTests` and `ViewDrawingFlowTests`. Performed general cleanup of redundant code and unused imports to simplify the codebase. * WIP: Fixed Parallel tests; non-Parallel still broken Refactor application model usage tracking Refactored `ApplicationModelUsage` into a public enum in the new `Terminal.Gui.App` namespace, making it accessible across the codebase. Replaced the private `_modelUsage` field in `ApplicationImpl` with a public static `ModelUsage` property to improve clarity and accessibility. Renamed error message constants for consistency and updated methods like `SetInstance` and `MarkInstanceBasedModelUsed` to use the new `ModelUsage` property. Removed the private `ApplicationModelUsage` enum from `ApplicationImpl`. Updated test cases to use `ApplicationImpl.Instance` instead of `Application.Create` to enforce the legacy static model. Skipped obsolete tests in `ApplicationForceDriverTests` and added null checks in `DriverAssert` and `SelectorBase` to handle edge cases. Commented out an unused line in `WindowsOutput` and made general improvements to code readability, maintainability, and consistency. * WIP: Almost there! Refactored tests and code to align with the modern instance-based application model. Key changes include: - Disabled Sixel rendering in `OutputBase.cs` due to dependency on legacy static `Application` object. - Hardcoded `force16Colors` to `false` in `WindowsOutput.cs` with a `BUGBUG` note. - Updated `ApplicationImplTests` to use `ApplicationImpl.SetInstance` and return `ApplicationImpl.Instance`. - Refactored `ApplicationModelFencingTests` to use `Application.Create()` and added `ResetModelUsageTracking()` for model switching. - Removed legacy `DriverTests` and reintroduced updated versions with cross-platform driver tests. - Reverted `ArrangementTests` and `ShortcutTests` to use legacy static `ApplicationImpl.Instance`. - Reintroduced driver tests in `DriverTests.cs` with modern `Application.Create()` and added `TestTop` for driver content verification. - General cleanup, including removal of outdated code and addition of `BUGBUG` notes for temporary workarounds. * Fixed all modelusage bugs? Replaced static `Application` references with instance-based `App` context across the codebase. Updated calls to `Application.RequestStop()` and `Application.Screen` to use `App?.RequestStop()` and `App?.Screen` for better encapsulation and flexibility. Refactored test infrastructure to align with the new context, including reintroducing `FakeApplicationFactory` and `FakeApplicationLifecycle` for testing purposes. Improved logging, error handling, and test clarity by adding `logWriter` support and simplifying test setup. Removed redundant or obsolete code, such as `NetSequences` and the old `FakeApplicationFactory` implementation. Updated documentation to reflect the new `IApplication.RequestStop()` usage. * merged * Refactor KeyboardImpl and modernize MessageBoxTests Refactored the `KeyboardImpl` class to remove hardcoded default key values, replacing them with uninitialized fields for dynamic configuration. Updated key binding logic to use `ReplaceCommands` instead of `Add` for better handling of dynamic changes. Removed unnecessary `KeyBindings.Clear()` calls to avoid side effects. Rewrote `MessageBoxTests.cs` to improve readability, maintainability, and adherence to modern C# standards. Enabled nullable reference checks, updated the namespace, and restructured test methods for clarity. Marked non-functional tests with `[Theory(Skip)]` and improved test organization with parameterized inputs. Enhanced test assertions, lifecycle handling, and error handling across the test suite. Updated `UICatalog_AboutBox` to use multiline string literals for expected outputs. These changes improve the overall maintainability and flexibility of the codebase. * Atempt to fix windows only CI/CD Unit tests failure Refactor Application lifecycle and test cleanup Refactored the `Application` class to phase out legacy static properties `SessionStack` and `TopRunnable` from `Application.Current.cs`. These were reintroduced in a new file `Application.TopRunnable.cs` for better modularity, while retaining their `[Obsolete]` status. Updated `ApplicationPopoverTests.cs` to replace `Application.ResetState(true)` with `Application.Shutdown()` for consistent application state cleanup. Added explicit cleanup for `Application.TopRunnable` in relevant test cases to ensure proper resource management. Adjusted namespaces and `using` directives to support the new structure. These changes improve code organization and align with updated application lifecycle management practices. * Fixes #<Issue> - Dispose TopRunnable in cleanup logic Updated the `finally` block in `ApplicationPopoverTests` to dispose of the `Application.TopRunnable` object if it is not null, ensuring proper resource cleanup. Previously, the property was being set to `null` without disposal. The `Application.Shutdown()` call remains unchanged. * Improve thread safety, reduce static dependencies, and align the codebase with the updated `IApplication` interface. Refactored the `MainThreadId` property to improve encapsulation: - Updated `Application.MainThreadId` to use `ApplicationImpl.Instance` directly. - Added `MainThreadId` to `ApplicationImpl` and `IApplication`. - Removed redundant `MainThreadId` from `ApplicationImpl.Run.cs`. Updated `EnqueueMouseEvent` to include an `IApplication?` parameter: - Modified `FakeInputProcessor`, `InputProcessorImpl`, and `WindowsInputProcessor` to support the new parameter. - Updated `IInputProcessor` interface to reflect the new method signature. - Adjusted `GuiTestContext` and `EnqueueMouseEventTests` to pass `IApplication` where required. Improved test coverage and code maintainability: - Added test cases for negative positions and empty mouse events. - Commented out legacy code in `GraphView` and `FakeDriverBase`. - Enhanced readability in `EnqueueMouseEventTests`. These changes improve thread safety, reduce static dependencies, and align the codebase with the updated `IApplication` interface. * Fixed more bugs. Enabled nullable reference types across multiple files to improve code safety. Refactored and modularized test classes, improving readability and maintainability. Removed outdated test cases and added new tests for edge cases, including culture-specific and non-Gregorian calendar handling. Addressed timeout issues in `ScenarioTests` with a watchdog timer and improved error handling. Updated `ApplicationImplTests` to use instance fields instead of static references for better test isolation. Refactored `ScenarioTests` to dynamically load and test all UI Catalog scenarios, with macOS-specific skips for known issues. Aligned `MessageBox.Query` calls with updated API signatures. Performed general code cleanup, including removing unused directives, improving formatting, and consolidating repetitive logic into helper methods. * Made the `InputBindings<TEvent, TBinding>` class thread-safe by replacing the internal `Dictionary<TEvent, TBinding>` with `ConcurrentDictionary<TEvent, TBinding>`. This fixes parallel test failures where "Collection was modified; enumeration operation may not execute" exceptions were thrown. ## Changes Made ### 1. InputBindings.cs - **File**: `Terminal.Gui/Input/InputBindings.cs` - **Change**: Replaced `Dictionary` with `ConcurrentDictionary` - **Key modifications**: - Changed `_bindings` from `Dictionary<TEvent, TBinding>` to `ConcurrentDictionary<TEvent, TBinding>` - Updated `Add()` methods to use `TryAdd()` instead of checking with `TryGet()` then `Add()` - Updated `Remove()` to use `TryRemove()` (no need to check existence first) - Updated `ReplaceCommands()` to use `ContainsKey()` instead of `TryGet()` - Added `.ToList()` to `GetAllFromCommands()` to create a snapshot for safe enumeration - Added comment explaining that `ConcurrentDictionary` provides snapshot enumeration in `GetBindings()` - Added `.ToArray()` to `Clear(Command[])` to create snapshot before iteration ### 2. Thread Safety Test Suite - **File**: `Tests/UnitTestsParallelizable/Input/InputBindingsThreadSafetyTests.cs` - **New file** with comprehensive thread safety tests: - `Add_ConcurrentAccess_NoExceptions` - Tests concurrent additions - `GetBindings_DuringConcurrentModification_NoExceptions` - Tests enumeration during modifications - `TryGet_ConcurrentAccess_ReturnsConsistentResults` - Tests concurrent reads - `Clear_ConcurrentAccess_NoExceptions` - Tests concurrent clearing - `Remove_ConcurrentAccess_NoExceptions` - Tests concurrent removals - `Replace_ConcurrentAccess_NoExceptions` - Tests concurrent replacements - `GetAllFromCommands_DuringModification_NoExceptions` - Tests LINQ queries during modifications - `MixedOperations_ConcurrentAccess_NoExceptions` - Tests mixed operations (add/read/remove) - `KeyBindings_ConcurrentAccess_NoExceptions` - Tests actual `KeyBindings` class - `MouseBindings_ConcurrentAccess_NoExceptions` - Tests actual `MouseBindings` class ## Benefits of ConcurrentDictionary Approach 1. **Lock-Free Reads**: Most read operations don't require locks, improving performance 2. **Snapshot Enumeration**: Built-in support for safe enumeration during concurrent modifications 3. **Simplified Code**: No need for explicit `lock` statements or lock objects 4. **Better Scalability**: Multiple threads can read/write simultaneously 5. **No "Collection was modified" Exceptions**: Enumeration creates a snapshot ## Performance Characteristics - **Read Operations**: Lock-free, very fast - **Write Operations**: Uses fine-grained locking internally, minimal contention - **Memory Overhead**: Slightly higher than `Dictionary` but negligible in practice - **Enumeration**: Creates a snapshot, safe for concurrent modifications ## Test Results - **Original failing test now passes**: `ApplicationImplTests.Init_CreatesKeybindings` - **10 new thread safety tests**: All passing - **All 11,741 parallelizable tests**: All passing (11,731 passed, 10 skipped) - **All 1,779 non-parallelizable tests**: All passing (1,762 passed, 17 skipped) - **No compilation errors**: Clean build with no xUnit1031 warnings (suppressed with pragmas) ## Verification The original failure was: ``` System.InvalidOperationException: Collection was modified; enumeration operation may not execute. ``` This occurred in parallelizable tests when multiple threads accessed `KeyBindings.GetBindings()` simultaneously. The `ConcurrentDictionary` implementation resolves this by providing thread-safe operations and snapshot enumeration. ## Notes - The xUnit1031 warnings about using `Task.WaitAll` instead of `async/await` have been suppressed with `#pragma warning disable xUnit1031` directives, as these are intentional blocking operations in stress tests that test concurrent scenarios - All existing functionality is preserved; this is a drop-in replacement - No changes to public API surface - Existing tests continue to pass * Make InputBindings and KeyboardImpl thread-safe for concurrent access Replace Dictionary with ConcurrentDictionary in InputBindings<TEvent, TBinding> and KeyboardImpl to enable safe parallel test execution and multi-threaded usage. Changes: - InputBindings: Replace Dictionary with ConcurrentDictionary for _bindings - InputBindings: Make Replace() atomic using AddOrUpdate instead of Remove+Add - InputBindings: Make ReplaceCommands() atomic using AddOrUpdate - InputBindings: Add IsValid() check to both Add() overloads - InputBindings: Add defensive .ToList()/.ToArray() for safe LINQ enumeration - KeyboardImpl: Replace Dictionary with ConcurrentDictionary for _commandImplementations - KeyboardImpl: Change AddKeyBindings() to use ReplaceCommands for idempotent initialization - Add 10 comprehensive thread safety tests for InputBindings - Add 9 comprehensive thread safety tests for KeyboardImpl The ConcurrentDictionary implementation provides: - Lock-free reads for better performance under concurrent access - Atomic operations for Replace/ReplaceCommands preventing race conditions - Snapshot enumeration preventing "Collection was modified" exceptions - No breaking API changes - maintains backward compatibility All 11,750 parallelizable tests pass (11,740 passed, 10 skipped). Fixes race conditions that caused ApplicationImplTests.Init_CreatesKeybindings to fail intermittently during parallel test execution. * Decouple ApplicationImpl from Application static props Removed initialization of `Force16Colors` and `ForceDriver` from `Application` static properties in the `ApplicationImpl` constructor. The class still subscribes to the `Force16ColorsChanged` and `ForceDriverChanged` events, but no longer sets initial values for these properties. This change simplifies the constructor and reduces coupling between `ApplicationImpl` and `Application`. * Refactored keyboard initialization in `ApplicationImpl` to use `Application` static properties for default key assignments, ensuring synchronization with pre-`Init()` changes. Improved `KeyboardImpl` initialization to avoid premature `ApplicationImpl.Instance` access, enhancing testability. Standardized constant naming conventions and improved code readability in thread safety tests for `KeyboardImpl` and `InputBindings`. Updated `TestInputBindings` implementation for clarity and conciseness. Applied consistent code style improvements across files, including spacing, formatting, and variable naming, to enhance maintainability and readability. * Fix race conditions in parallel tests - thread-safe ApplicationImpl and KeyboardImpl Fixes intermittent failures in parallel tests caused by three separate race conditions: 1. **KeyboardImpl constructor race condition** - Constructor was accessing Application.QuitKey/ArrangeKey/etc which triggered ApplicationImpl.Instance getter, setting ModelUsage=LegacyStatic before Application.Create() was called - Changed constructor to initialize keys with hard-coded defaults instead - Added synchronization from Application static properties during Init() 2. **InputBindings.Replace() race condition** - Between GetOrAdd(oldEventArgs) and AddOrUpdate(newEventArgs), another thread could modify bindings, causing stale data to overwrite valid bindings - Added early return for same-key case (oldEventArgs == newEventArgs) - Kept atomic operations with proper updateValueFactory handling - Added detailed thread-safety documentation 3. **ApplicationImpl model usage fence checks race condition** - Two threads calling Init() simultaneously could both pass fence checks before either set ModelUsage, allowing improper model mixing - Added _modelUsageLock for thread-safe synchronization - Made all ModelUsage operations atomic (Instance getter, SetInstance, MarkInstanceBasedModelUsed, ResetModelUsageTracking, Init fence checks) **Files Changed:** - Terminal.Gui/App/ApplicationImpl.cs - Added _modelUsageLock, made all ModelUsage access thread-safe - Terminal.Gui/App/ApplicationImpl.Lifecycle.cs - Thread-safe fence checks in Init(), sync keyboard keys from Application properties - Terminal.Gui/App/Keyboard/KeyboardImpl.cs - Fixed constructor to not trigger ApplicationImpl.Instance - Terminal.Gui/Input/InputBindings.cs - Fixed Replace() race condition with proper atomic operations **Testing:** - All 11 ApplicationImplTests pass - All 9 KeyboardImplThreadSafetyTests pass - All 10 InputBindingsThreadSafetyTests pass - No more intermittent "Cannot use modern instance-based model after using legacy static Application model" errors in parallel test execution The root cause was KeyboardImpl constructor accessing Application static properties during object creation, which would lazily initialize ApplicationImpl.Instance and set the wrong ModelUsage before Application.Create() could mark it as InstanceBased. * Warning cleanup * docs: Add comprehensive MessageBox and Clipboard API documentation - Updated MessageBox class docs with nullable return value explanation - Created docfx/docs/messagebox-clipboard-changes-v2.md migration guide - Updated migratingfromv1.md with quick links to major changes - Created PR-SUMMARY.md documenting all changes - Added examples for both instance-based and legacy patterns - Documented application model fencing and thread safety improvements The documentation covers: • MessageBox nullable int? returns (null = cancelled) • Clipboard refactoring from static to instance-based • Application model usage fencing to prevent pattern mixing • Thread safety improvements in KeyboardImpl and InputBindings • Complete migration guide with code examples • Benefits and rationale for all changes * Refactor static properties to use backing fields Refactored static properties in multiple classes (`Button`, `CheckBox`, `Dialog`, `FrameView`, `MessageBox`, `StatusBar`, and `Window`) to use private backing fields for better encapsulation and configurability. Default values are now stored in private static fields, allowing overrides via configuration files (e.g., `Resources/config.json`). Updated property definitions to use `get`/`set` accessors interacting with the backing fields. Retained the `[ConfigurationProperty]` attribute to ensure runtime configurability. Removed redundant code, improved XML documentation, adjusted namespace declarations for consistency, and performed general code cleanup to enhance readability and maintainability. * Fix Windows-only parallel test failure by preventing ConfigurationManager from triggering ApplicationImpl.Instance Problem: `MessageBoxTests.Location_And_Size_Correct` was failing only on Windows in parallel tests with: System.InvalidOperationException: Cannot use modern instance-based model (Application.Create) after using legacy static Application model (Application.Init/ApplicationImpl.Instance). Root Cause (maybe): View classes (MessageBox, Dialog, Window, Button, CheckBox, FrameView, StatusBar) had `[ConfigurationProperty]` decorated auto-properties with inline initializers. When ConfigurationManager's module initializer scanned assemblies using reflection, accessing these auto-properties could trigger lazy initialization of other static members, which in some cases indirectly referenced `ApplicationImpl.Instance`, marking the model as "legacy" before parallel tests called `Application.Create()`. Solution: Converted all `[ConfigurationProperty]` auto-properties in View classes to use private backing fields with explicit getters/setters, matching the pattern used by `Application.QuitKey`. This prevents any code execution during reflection-based property discovery. Files Changed: - Terminal.Gui/Views/MessageBox.cs - 4 properties converted - Terminal.Gui/Views/Dialog.cs - 6 properties converted - Terminal.Gui/Views/Window.cs - 2 properties converted - Terminal.Gui/Views/Button.cs - 2 properties converted - Terminal.Gui/Views/CheckBox.cs - 1 property converted - Terminal.Gui/Views/FrameView.cs - 1 property converted - Terminal.Gui/Views/StatusBar.cs - 1 property converted Test Reorganization: - Moved `ConfigurationManagerTests.GetConfigPropertiesByScope_Gets` from UnitTestsParallelizable to UnitTests (defines custom ConfigurationProperty which affects global state) - Moved `SourcesManagerTests.Sources_StaysConsistentWhenUpdateFails` from UnitTestsParallelizable to UnitTests (modifies static ConfigurationManager.ThrowOnJsonErrors property) Best Practice: All `[ConfigurationProperty]` decorated static properties should use private backing fields to avoid triggering lazy initialization during ConfigurationManager's module initialization. Fixes: Windows-only parallel test failure in MessageBoxTests * Add thread-safety to CollectionNavigator classes - Add lock-based synchronization to CollectionNavigatorBase for _searchString and _lastKeystroke fields - Add lock-based synchronization to CollectionNavigator for Collection property access - Protect ElementAt and GetCollectionLength methods with locks - Add 6 comprehensive thread-safety tests covering: - Concurrent SearchString access - Concurrent Collection property access - Concurrent navigation operations (50 parallel tasks) - Concurrent collection modification with readers/writers - Concurrent search string changes - Stress test with 100 tasks × 1000 operations each All tests pass (31/31) including new thread-safety tests. The implementation uses lock-based synchronization rather than concurrent collections because: - IList interface is not thread-safe by design - CollectionNavigator is internal and used by UI components (ListView/TreeView) - Matches existing Terminal.Gui patterns (Scope<T>, ConfigProperty) - Provides simpler and more predictable behavior Fixes thread-safety issues when CollectionNavigator is accessed from multiple threads. * cleanup * Run parallel unit tests 10 times with varying parallelization to expose concurrency issues Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix parallel unit tests workflow - use proper xUnit parallelization parameters Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix environment variable reference in workflow - use proper bash syntax Co-authored-by: tig <585482+tig@users.noreply.github.com> * Run parallel tests 10 times sequentially instead of matrix expansion Co-authored-by: tig <585482+tig@users.noreply.github.com> * Make ConfigurationManager thread-safe - use ConcurrentDictionary and add locks Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add Debug.Fail to detect legacy Application usage in parallelizable tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Move ScrollSliderTests to UnitTests project - they access legacy Application model Co-authored-by: tig <585482+tig@users.noreply.github.com> * Revert ScrollSliderTests move and document root cause analysis Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove Debug.Fail and move ScrollSliderTests to UnitTests project Co-authored-by: tig <585482+tig@users.noreply.github.com> * Re-add Debug.Fail to detect legacy Application usage in parallelizable tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor tests and improve parallelization support Commented out `Debug.Fail` statements in `Application.Lifecycle.cs` and `ApplicationImpl.cs` to prevent interruptions during parallel tests. Refactored `ToString` in `ApplicationImpl.cs` to use an expression-bodied member and removed unused imports. Rewrote tests in `ClipRegionTests.cs` and `ScrollSliderTests.cs` to remove global state dependencies and migrated them to the `UnitTests_Parallelizable` namespace. Enabled nullable annotations and updated assertions for clarity and modern patterns. Improved test coverage by adding scenarios for clamping, layout, and size calculations. Updated `README.md` to include `[SetupFakeApplication]` in the list of patterns that block parallelization and clarified migration guidelines. Replaced `[SetupFakeDriver]` with `[SetupFakeApplication]` in examples. Added `<Folder Include="Drivers\" />` to `UnitTests.csproj` for better organization. Adjusted test project references to reflect test migration. Enhanced test output validation in `ScrollSliderTests.cs`. Removed redundant test cases and improved documentation to align with modern C# practices and ensure maintainability. * marked as a "TODO" for potential future configurability. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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e199063a31 |
Introduce IRunnable interface architecture with Fluent API (Phase 1) (#4405)
* Initial plan * Add IRunnable interface, Runnable base class, and RunnableSessionToken Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive parallelizable unit tests for IRunnable Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add 41 more unit tests for comprehensive IRunnable coverage - Added ApplicationRunnableIntegrationTests with 29 integration tests covering Begin/End/Run lifecycle - Added RunnableEdgeCasesTests with 24 edge case and error condition tests - Tests cover event propagation, cancellation scenarios, nested runnables, result handling - Fixed App property not being set in Begin() method - Total test count increased from 23 to 64 tests for IRunnable functionality Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix parallel test failures in CI/CD - Fixed IsModal property to check RunnableSessionStack instead of just TopRunnable - Added "fake" driver parameter to Application.Init() in integration tests - Fixed Begin() to capture old IsModal value before pushing to stack - Moved App property assignment before stack operations to ensure proper state - Skipped 2 tests that use Run() with main loop (not suitable for parallel tests) - All 11,654 parallelizable tests now pass (4 skipped) Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor Application with IRunnable and session management Modernized `Application` and `ApplicationImpl` by introducing `IRunnable` and `RunnableSessionToken` for improved session management. Deprecated legacy methods and added `Obsolete` attributes to indicate their removal. Simplified method bodies using expression-bodied members and null-coalescing assignments. Enhanced lifecycle management in `ApplicationImpl` by removing redundant code and improving `SessionStack` iteration. Introduced `IToplevelTransitionManager` to handle top-level state changes. Updated `Runnable<TResult>` to implement `IRunnable<TResult>` with lifecycle event handling for `IsRunning` and `IsModal` states. Improved result management during lifecycle transitions. Removed legacy classes like `SessionToken` and consolidated their functionality into the new constructs. Updated and expanded the test suite to cover `IRunnable` lifecycle events, `RunnableSessionToken` behavior, and integration with `Application`. Performed code cleanup, improved readability, and updated documentation with detailed remarks and examples. Added new unit tests for edge cases and lifecycle behavior. * Implement fluent API for Init/Run/Shutdown with automatic disposal - Changed Init() to return IApplication for fluent chaining - Changed Run<TRunnable>() to return IApplication (breaking change from TRunnable) - Changed Shutdown() to return object? (extracts and returns result from last Run<T>()) - Added FrameworkOwnedRunnable property to track runnable created by Run<T>() - Shutdown() automatically disposes framework-owned runnables - Created FluentExample demonstrating: Application.Create().Init().Run<ColorPickerView>().Shutdown() - Disposal semantics: framework creates → framework disposes; caller creates → caller disposes Co-authored-by: tig <585482+tig@users.noreply.github.com> * New Example: Demonstrates new Fluent API using ColorPicker Conditional compilation (`#if POST_4148`) to support both a new Fluent API and a traditional approach for running `ColorPickerView`. The Fluent API simplifies the application lifecycle with method chaining and automatic disposal, while the traditional approach retains explicit lifecycle management. Refactor `ColorPickerView` to support both approaches: - Add an `instructions` label for user guidance. - Replace `_okButton` and `_cancelButton` with local `Button` instances. - Use a new `ColorPicker` with enhanced styling options. Add a warning log for WIP issue (#4148) in `ApplicationImpl.Run.cs` to highlight limitations with non-`Toplevel` views as runnables. Update `Terminal.sln` to include the new `FluentExample` project with appropriate build configurations. Improve code readability with verbatim string literals and better alignment/indentation. * Introduce `RunnableWrapper` for making any View runnable Added the `RunnableWrapper<TView, TResult>` pattern to enable any `View` to be run as a blocking session with typed results, without requiring inheritance from `Runnable<TResult>` or implementation of `IRunnable<TResult>`. - Added `RunnableWrapperExample` project to demonstrate usage. - Introduced `ApplicationRunnableExtensions` and `ViewRunnableExtensions` for clean, type-safe APIs to run views with or without result extraction. - Updated `CodeSharingStrategy.md` to document reduced duplication using `#if POST_4148` directives. - Added `RunnableWrapper.md` with detailed documentation and examples. - Created runnable examples in `Program.cs` showcasing various use cases. - Improved maintainability by reducing code duplication by 86% and increasing shared code by 264%. - Gated all new functionality behind the `POST_4148` feature flag for backward compatibility. * Simplified `#if POST_4148` usage to reduce duplication and improve clarity. Refactored `RunnableWrapper` to use a parameterless constructor with `required` properties, ensuring type safety and better lifecycle management. Updated `AllViewsView` with new commands, improved generic handling, and enhanced logging. Refactored `ApplicationRunnableExtensions` and `ViewRunnableExtensions` for cleaner initialization and event handling. Enhanced `TestsAllViews` to handle required properties and constraints dynamically. Updated documentation to reflect new designs and provide clearer examples. Improved overall code readability, consistency, and maintainability while leveraging modern C# features. * Update docfx documentation for IRunnable architecture - Updated View.md with comprehensive IRunnable section - Interface-based architecture explanation - Fluent API patterns and examples - Disposal semantics ("whoever creates it, owns it") - Result extraction patterns - Lifecycle properties and CWP-compliant events - Marked legacy Modal Views section for clarity - Updated application.md with IRunnable deep dive - Key features and benefits - Fluent API patterns with method chaining - Disposal semantics table - Creating runnable views with examples - Lifecycle properties and events - RunnableSessionStack management - Updated IApplication interface documentation - Updated runnable-architecture-proposal.md - Marked Phase 1 as COMPLETE ✅ - Updated status to "Phase 1 Complete - Phase 2 In Progress" - Documented all implemented features - Added bonus features (fluent API, automatic disposal) - Included migration examples All documentation is now clear, concise, and complete relative to Phase 1 implementation. Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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171a26a350 |
Removes the v1 Menu stuff. Preps for #4148 (#4402)
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4b975fd5b7 |
Rename IApplication.Current to TopRunnable
Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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cd75a20c60 |
Fixes #4387. Runes should not be used on a cell, but rather should use a single grapheme rendering 1 or 2 columns (#4388)
* Fixes #4382. StringExtensions.GetColumns method should only return the total text width and not the sum of all runes width * Trying to fix unit test error * Update StringExtensions.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Resolving merge conflicts * Prevents Runes throwing if Grapheme is null * Add unit test to prove that null and empty string doesn't not throws anything. * Fix unit test failure * Fix IsValidLocation for wide graphemes * Add more combining * Prevent set invalid graphemes * Fix unit tests * Grapheme doesn't support invalid code points like lone surrogates * Fixes more unit tests * Fix unit test * Seems all test are fixed now * Adjust CharMap scenario with graphemes * Upgrade Wcwidth to version 4.0.0 * Reformat * Trying fix CheckDefaultState assertion * Revert "Trying fix CheckDefaultState assertion" This reverts commit |
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726b15dd28 |
Fixes #4389 - Add comprehensive unit tests for WindowsKeyConverter (#4390)
* Add comprehensive unit tests for WindowsKeyConverter - Implement 118 parallelizable unit tests for WindowsKeyConverter - Cover ToKey and ToKeyInfo methods with full bidirectional testing - Test basic characters, modifiers, special keys, function keys - Test VK_PACKET Unicode/IME input - Test OEM keys, NumPad keys, and lock states - Include round-trip conversion tests - All tests passing successfully Fixes #4389 * Add test documenting VK_PACKET surrogate pair limitation VK_PACKET sends surrogate pairs (e.g., emoji) as two separate events. Current WindowsKeyConverter processes each independently without combining. Test documents this limitation for future fix at InputProcessor level. * Mark WindowsKeyConverterTests as Windows-only Tests now skip on non-Windows platforms using SkipException in constructor. This prevents CI failures on macOS and Linux where Windows Console API is not available. * Properly mark WindowsKeyConverter tests as Windows-only Created custom xUnit attributes SkipOnNonWindowsFact and SkipOnNonWindowsTheory that automatically skip tests on non-Windows platforms. This prevents CI failures on macOS and Linux. * Refactor and enhance test coverage for input processors Refactored `ApplicationImpl.cs` to simplify its structure by removing the `_stopAfterFirstIteration` field. Reintroduced and modernized test files with improved structure and coverage: - `NetInputProcessorTests.cs`: Added tests for `ConsoleKeyInfo` to `Rune`/`Key` conversion and queue processing. - `WindowSizeMonitorTests.cs`: Added tests for size change event handling. - `WindowsInputProcessorTests.cs`: Added tests for keyboard and mouse input processing, including mouse flag mapping. - `WindowsKeyConverterTests.cs`: Added comprehensive tests for `InputRecord` to `Key` conversion, covering OEM keys, modifiers, Unicode, and round-trip integrity. Improved test coverage for edge cases, introduced parameterized tests, and documented known limitations for future improvements. * Use Trait-based platform filtering for WindowsKeyConverter tests Added [Trait('Platform', 'Windows')] and [Collection('Global Test Setup')] attributes. Tests will run on Windows but can be filtered in CI on other platforms using --filter 'Platform!=Windows' if needed. This approach doesn't interfere with GlobalTestSetup and works correctly with xUnit. * Filter Windows-specific tests on non-Windows CI platforms Added --filter 'Platform!=Windows' for Linux and macOS runners to exclude WindowsKeyConverterTests which require Windows Console APIs. Windows runner runs all tests normally. * Fix log path typo and remove Codecov upload step Corrected a typo in the log directory path from `logs/UnitTestsParallelable/` to `logs/UnitTestsParallelizable/`. Removed the "Upload Parallelizable UnitTests Coverage to Codecov" step, which was conditional on `matrix.os == 'ubuntu-latest'` and used the `codecov/codecov-action@v4` action. This change improves log handling and removes the Codecov integration. * Refactor application reset logic Replaced `Application.ResetState(true)` with a more explicit reset mechanism. Introduced `ApplicationImpl.SetInstance(null)` to clear the application instance and added `CM.Disable(true)` to disable specific components. This change improves control over the reset process and ensures a more granular approach to application state management. * Improve null safety with ?. and ! operators Enhanced null safety across the codebase by introducing the null-conditional operator (`?.`) and null-forgiving operator (`!`) where appropriate. - Updated `app` and `driver` method calls to use `?.` to prevent potential `NullReferenceException` errors. - Added `!` to assert non-nullability in cases like `e.Value!.ToString()` and `app.Driver?.Contents!`. - Modified `lv.SelectedItemChanged` event handler to ensure safe handling of nullable values. - Updated `app.Shutdown()`, `app.LayoutAndDraw()`, and mouse event handling to use `?.`. - Ensured `driver.SetScreenSize` is invoked only when `driver` is not null. - Improved string concatenation logic with null-forgiving operator for `Contents`. - General improvements to null safety to make the code more robust and resilient to null references. * Improve Unicode tests and clarify surrogate pair handling Updated `WindowsKeyConverterTests` to enhance readability, improve test data, and clarify comments. Key changes include: - Reformatted `[Collection]` and `[Trait]` attributes for consistency. - Replaced placeholder Unicode characters with meaningful examples: - Chinese: `中`, Japanese: `日`, Korean: `한`, Accented: `é`, Euro: `€`, Greek: `Ω`. - Updated comments to replace placeholder emojis (`??`) with `😀` (U+1F600) for clarity. - Adjusted surrogate pair test data to accurately reflect `😀`. - Improved documentation of current limitations and future fixes for surrogate pair handling. These changes ensure more accurate and meaningful test cases while improving code clarity. * Ensure platform-specific test execution on Windows Added `System.Runtime.InteropServices` and `Xunit.Sdk` namespaces to `WindowsKeyConverterTests.cs` to support platform checks and test setup. Marked the test class with `[Collection("Global Test Setup")]` to enable shared test setup. Updated the `ToKey_NumPadKeys_ReturnsExpectedKeyCode` method to include a platform check, ensuring the test only runs on Windows platforms. * Integrate TrueColor support into ColorPicker Merged TrueColors functionality into ColorPicker, enhancing the scenario with TrueColor demonstration and gradient features. Updated `ColorPicker.cs` to include driver information, TrueColor support indicators, and a toggle for `Force16Colors`. Removed `TrueColors.cs` as its functionality is now consolidated. Refined `ColorBar` to use dynamic height with `Dim.Auto` for better flexibility. Added documentation to `HueBar` to clarify its role in representing the Hue component in HSL color space. * Revert workflow change. * Reverted attribute that didn't actualy work. |
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1bd5e3761a |
Fixes #4391. Weird situation where ForceDriver with args doesn't persists on open scenario (#4395)
* Fixes #4391. Weird situation where ForceDriver with args doesn't persists on open scenario
* Prevents change ForceDriver if app it's already initialized and allowing also initialize with driver instead of only by driver name.
* Add dispose into FakeDriverBase and reset ForceDriver
* Moving test to Application folder
* Fix unit test
* Remove unnecessary GlobalTestSetup
* Add GC.SuppressFinalize
* Revert "Add GC.SuppressFinalize"
This reverts commit
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a6258ed398 |
Updates IListDataSource.Render to rename the start parameter to viewportXOffset (#4392)
* Add comprehensive unit tests for WindowsKeyConverter - Implement 118 parallelizable unit tests for WindowsKeyConverter - Cover ToKey and ToKeyInfo methods with full bidirectional testing - Test basic characters, modifiers, special keys, function keys - Test VK_PACKET Unicode/IME input - Test OEM keys, NumPad keys, and lock states - Include round-trip conversion tests - All tests passing successfully Fixes #4389 * Rename `start` parameter to `viewportXOffset` for clarity The `start` parameter in several methods and interfaces has been renamed to `viewportXOffset` to better reflect its purpose as the horizontal offset of the viewport during string rendering. - Updated method signatures in `ListViewWithSelection` to use `viewportXOffset` instead of `start`, including default values. - Modified the `RenderUstr` method in `ListViewWithSelection` to use `viewportXOffset` for calculating the starting index. - Renamed the `start` parameter to `viewportXOffset` in the `IListDataSource` interface and updated its documentation. - Replaced all occurrences of `start` with `viewportXOffset` in the `ListWrapper<T>` class, including method calls and logic. - Updated the `RenderUstr` method in `ListWrapper<T>` to use `viewportXOffset` for substring calculations. - Adjusted the test method in `ListViewTests.cs` to reflect the parameter name change. These changes improve code readability and make the parameter's role in rendering logic more explicit. * Remove WindowsKeyConverterTests class that was added by mistake * Modernized ListView and IListDataSource - Tons of new unit tests Refactored `ListView` and `IListDataSource` to improve readability, maintainability, and functionality. Introduced `ListWrapper<T>` as a default implementation of `IListDataSource` for easier integration with standard collections. Enhanced `ListView` with better handling of marking, selection, and scrolling. Replaced `viewportXOffset` with `viewportX` for horizontal scrolling. Added `EnsureSelectedItemVisible` to maintain visibility of the selected item. Updated `IListDataSource` with detailed XML documentation and added `SuspendCollectionChangedEvent` for bulk updates. Improved null safety with nullable reference types. Added comprehensive unit tests for `ListWrapper<T>` and `IListDataSource` to ensure robustness. Modernized the codebase with C# features like expression-bodied members and pattern matching. Fixed bugs related to `SelectedItem` validation and rendering artifacts. * Improve index validation in ComboBox and ListView Enhance robustness by adding stricter checks for valid indices in ComboBox and ListView. Updated conditions in the `_listview.SelectedItemChanged` event handler to ensure `e.Item` is non-negative before accessing `_searchSet`. Modified the `SetValue` method to use `e.Item` instead of `_listview.SelectedItem`. In ListView, updated the `OnSelectedChanged` method to validate that `SelectedItem` is non-negative (`>= 0`) before accessing the `Source` list. These changes prevent potential out-of-range errors and improve code safety. * Refactor and enhance test coverage across modules Refactored and added new tests to improve coverage, readability, and consistency across multiple test files. Key changes include: - **ShortcutTests.cs**: Added tests for `BindKeyToApplication` and removed redundant tests. - **SourcesManagerTests.cs**: Renamed `Update_*` tests to `Load_*` for clarity. - **ArrangementTests.cs**: Reintroduced `MouseGrabHandler` tests, added `ViewArrangement` flag tests, and improved structure. - **NeedsDrawTests.cs**: Replaced `Application.Screen.Size` with fixed dimensions for better isolation. - **DimAutoTests.cs**: Updated layout tests to use fixed dimensions. - **FrameTests.cs**: Standardized object initialization and validated frame behavior. - **SubViewTests.cs**: Improved formatting and modernized event handling. - **NumericUpDownTests.cs**: Decoupled layout tests from screen size. General improvements: - Enhanced formatting and removed redundant tests. - Added comments for clarity. - Introduced `ITestOutputHelper` for better debugging in `ArrangementTests`. * Refactor to use nullable types for better null safety Enabled nullable reference types across the codebase to improve null safety and prevent potential null reference issues. Refactored `SelectedItem` and related properties from `int` to `int?` to represent no selection with `null` instead of `-1`. Updated logic, event arguments, and method signatures to handle nullable values consistently. Simplified object initialization using modern C# syntax and improved code readability with interpolated strings. Added null checks and early returns to prevent runtime errors. Enhanced error handling by throwing `ArgumentOutOfRangeException` for invalid values. Updated tests to reflect the changes, replacing assertions for `-1` with `null` and ensuring proper handling of nullable values. Cleaned up redundant code and improved formatting for better maintainability. * on` functionality has been deprecated, refactored, or removed from the `Shortcut` class. * Refactor: Transition to instance-based architecture Updated `Run-LocalCoverage.ps1` to increase `--blame-hang-timeout` from 10s to 60s. Improved null safety in `GuiTestContext` by adding null-conditional operators. Commented out problematic code in `SetupFakeApplicationAttribute.cs` to prevent test hangs. Excluded `ViewBase` files from `UnitTests.Parallelizable.csproj` and removed redundant folder declarations. Simplified event handling in `IListDataSourceTests.cs` and updated `ListViewTests.cs` to use nullable reference types. Enhanced documentation to emphasize the transition to an instance-based application architecture. Updated examples in `application.md`, `multitasking.md`, and `navigation.md` to reflect the use of `Application.Create()` and `View.App`. Clarified the obsolescence of the static `Application` class. Revised table of contents in `toc.yml` to include new sections like "Application Deep Dive" and "Scheme Deep Dive." Added `dotnet-tools.json` for tool configuration. These changes improve maintainability, testability, and alignment with modern C# practices. * Refactor ListViewTests to use Terminal.Gui framework The `ListViewTests` class has been refactored to replace the `AutoInitShutdown` attribute with explicit application lifecycle management using `IApplication` and `app.Init()` from the `Terminal.Gui` framework. Key changes include: - Rewriting tests to use `Terminal.Gui`'s application lifecycle. - Adding a private `_output` field for logging test output via `ITestOutputHelper`. - Updating `DriverAssert.AssertDriverContentsWithFrameAre` to include `app.Driver` for UI verification. - Rewriting tests like `Clicking_On_Border_Is_Ignored`, `EnsureSelectedItemVisible_SelectedItem`, and others to align with the new framework. - Adding explicit calls to `app.Shutdown()` for proper cleanup. - Enabling nullable reference types with `#nullable enable`. - Updating `using` directives and `namespace` to reflect the new structure. These changes improve test maintainability, compatibility, and diagnostics. * Update Terminal.Gui/Views/CollectionNavigation/CollectionNavigatorBase.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Views/CollectionNavigation/CollectionNavigatorBase.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/UICatalogTop.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Views/ListWrapper.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Views/ListWrapper.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Updated the `SetMark` method to return `Source.IsMarked(SelectedItem.Value)` for consistency and removed an outdated comment questioning its correctness. Enhanced the exception message in the `SelectedItem` property setter to provide clearer guidance when the value is out of range. * Add comprehensive ListView behavior test coverage Added multiple test methods to validate `ListView` behavior: - `Vertical_ScrollBar_Hides_And_Shows_As_Needed`: Ensures the vertical scrollbar auto-hides/shows based on content height. - `Mouse_Wheel_Scrolls`: Verifies vertical scrolling with the mouse wheel updates `TopItem`. - `SelectedItem_With_Source_Null_Does_Nothing`: Confirms no exceptions occur when setting `SelectedItem` with a `null` source. - `Horizontal_Scroll`: Tests horizontal scrolling, including programmatic and mouse wheel interactions, ensuring `LeftItem` updates correctly. - `SetSourceAsync_SetsSource`: Validates the asynchronous `SetSourceAsync` method updates the source and item count. - `AllowsMultipleSelection_Set_To_False_Unmarks_All_But_Selected`: Ensures disabling multiple selection unmarks all but the selected item. - `Source_CollectionChanged_Remove`: Confirms `SelectedItem` and source count update correctly when items are removed from the source collection. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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c5906c2dc1 |
#4329—Major Terminal.Gui v2 Architecture Modernization: Application Decoupling, Terminology Improvements, and Nullable Migration (#4338)
* Initial plan * Add comprehensive terminology proposal for Application.Top/Toplevel renaming Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add terminology proposal summary document Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add before/after comparison document for terminology proposal Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add index document for terminology proposal Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add Mermaid diagrams visualizing the terminology proposal Co-authored-by: tig <585482+tig@users.noreply.github.com> * Move terminology docs to docfx/docs per CONTRIBUTING.md guidelines Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update terminology proposal to reflect recent modernization (post-MainLoop removal) Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update terminology proposal - validate against recent driver refactoring changes Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update proposal after massive v2_develop modernization - TopLevels now public, RunState→SessionToken Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update proposal: RunStack → SessionStack to align with SessionToken terminology Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 1: Core API rename - Application.Top→Current, TopLevels→SessionStack Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 2: Fix test compilation errors for renamed properties Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 3: Update documentation files with new terminology Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor generic type names and remove unused field Renamed generic type parameters in `Dim` and `Pos` classes for clarity: - `T` was renamed to `TDim` in `Dim.Has` method. - `T` was renamed to `TPos` in `Pos.Has` method. Updated type casting and pattern matching logic to reflect these changes. Removed the unused `_stopAfterFirstIteration` field from the `ApplicationImpl` class to clean up the codebase. * Increase minimum code coverage target to 75% Updated the `codecov.yml` configuration file to raise the `project.default.target` value from 70% to 75%, enforcing stricter code coverage requirements for the overall project. * Add comprehensive unit tests for ApplicationImpl Begin/End logic Added ApplicationImplBeginEndTests with 16 tests covering: - Begin/End argument validation - SessionStack push/pop operations - Current property management - Balanced Begin/End enforcement - Multiple nested Begin/End scenarios - ResetState cleanup behavior - Toplevel activation/deactivation - SessionToken management Tests validate the fragile state management logic in ApplicationImpl.Lifecycle.cs and ApplicationImpl.Run.cs to catch regressions in Current/SessionStack handling. Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor ApplicationImplBeginEndTests to work with ApplicationImpl instances directly Tests now: - Create ApplicationImpl instances directly instead of using global Application - Use try-finally blocks to ensure Shutdown() is always called - Work with app.Init() and app.Shutdown() properly - 13 of 16 tests passing (3 tests need adjustment for ResetState behavior) Tests validate fragile Begin/End state management logic without polluting global Application state. Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix ApplicationImplBeginEndTests: Remove explicit ResetState calls, rely on Shutdown Per maintainer feedback: - Tests should not call ResetState explicitly if they call Shutdown (Shutdown calls ResetState) - Removed all explicit app.ResetState() calls from tests - Tests now only call Shutdown in finally blocks for cleanup - Ensured toplevels are disposed BEFORE Shutdown to satisfy DEBUG_IDISPOSABLE assertions - Fixed test cleanup order to prevent ResetState assertion failures - All 16 tests now pass successfully ResetState is idempotent - the issue was tests calling it unnecessarily and with incorrect disposal ordering. Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 1: Enable nullable by default, add directives to all files - Added <Nullable>enable</Nullable> to Terminal.Gui.csproj - Removed #nullable enable from 37 files (now redundant with project setting) - Added #nullable disable to 170 files that don't have nullable enabled yet - Build successful with 279 nullable warnings (expected) Breakdown of files with #nullable disable: - 27 in Views/ directory (will remain disabled per plan) - 143 outside Views/ (need to be fixed in subsequent commits) Next: Systematically fix nullable issues in non-View files. Co-authored-by: tig <585482+tig@users.noreply.github.com> * Phase 2: Remove nullable disable from all non-View files - COMPLETE! - Removed #nullable disable from 142 non-View files - All non-View code is now nullable-enabled - Build successful with 0 errors, only 1 unrelated warning - Created NULLABLE_VIEWS_REMAINING.md documenting the 121 View files still with nullable disable Nullable cleanup summary: ✅ App/: 25 files - nullable enabled ✅ Configuration/: 24 files - nullable enabled ✅ ViewBase/: 30 files - nullable enabled ✅ Drivers/: 25 files - nullable enabled ✅ Drawing/: 18 files - nullable enabled ✅ FileServices/: 7 files - nullable enabled ✅ Input/: 6 files - nullable enabled ✅ Text/: 5 files - nullable enabled ✅ Resources/: 3 files - nullable enabled ⏸️ Views/: 121 files - remain disabled (as requested) Total: 143 files nullable-enabled, 121 View files remain disabled. Co-authored-by: tig <585482+tig@users.noreply.github.com> * WIP: fixing nullability issues. * Fixed final nullability issues. * Moved Arrangment tests * Refactor and improve modularity across multiple classes Refactored `FillRectangles` in `RegionScenario` and `Region` to accept an `IDriver` parameter, reducing reliance on global state. Updated `ApplicationImpl` to replace static method calls with instance methods for better encapsulation. Renamed `Toplevel` to `Current` in `IPopover` and related classes for clarity. Simplified `LineCanvas` methods by removing unnecessary `IDriver` parameters. Added `Id` and `App` properties to `View` for better state management and unique identification. Streamlined the `Driver` property in `View` with a concise getter. Improved formatting and consistency across files, including `Region` and `IntersectionRuneResolver`. Enhanced thread safety in `Region` and cleaned up redundant code. Updated tests to align with interface changes and ensure compatibility. * Refactor to make IDriver dependency explicit Updated `AnsiEscapeSequenceRequest.Send` to accept an `IDriver?` parameter, replacing reliance on `Application.Driver`. Refactored `AnsiRequestScheduler` methods (`SendOrSchedule`, `RunSchedule`, and private `Send`) to propagate the `IDriver?` parameter, ensuring explicit driver dependency. Modified `DriverImpl.QueueAnsiRequest` to pass `this` to `SendOrSchedule`. Updated `AnsiRequestSchedulerTests` to reflect new method signatures, passing `null` for the driver parameter where applicable. Added `<param>` documentation for new parameters to improve clarity. These changes enhance flexibility, maintainability, and testability by reducing reliance on global state and allowing driver substitution in tests. * WIP: Started migrating to View.App Refactored `ApplicationImpl` to ensure proper handling of the `App` property for `Toplevel` instances, improving modularity. Replaced direct references to `Application` with `App` in `Border`, `ShadowView`, and other classes to enhance flexibility and maintainability. Introduced `GetApp` in `View` to allow overrides for retrieving the `App` instance. Updated `Adornment` to use this method. Moved mouse event subscriptions in `Border` to `BeginInit` for proper lifecycle management. Updated unit tests in `ArrangementTests` to use `App.Mouse` instead of `Application.Mouse`, ensuring alignment with the refactored design. Added `BeginInit` and `EndInit` calls for proper initialization during tests. Removed redundant code and improved test assertions. * WIP: Next set of View.App changes Updated `SetClipToScreen`, `SetClip`, and `GetClip` methods to accept an `IDriver` parameter, replacing reliance on the global `Application.Driver`. This improves modularity, testability, and reduces implicit global state usage. - Updated `Driver` property in `View` to use `App?.Driver` as fallback. - Refactored `DimAuto` to use `App?.Screen.Size` with a default for unit tests. - Updated all test cases to align with the new method signatures. - Performed general cleanup for consistency and readability. * Adds View clip tests. * Merged * Merged * wip * Fixed test bug. * Refactored Thickness.Draw to require driver. * Made TextFormatter.Draw require driver. * Code cleanup. * Un did stoopid idea. * Decouped Application.Navigation * MASSIVE - Almost completely decoupled Application from View etc... * Obsolete * Missed some * More cleanup and decoupling. Refactor `ToString` and remove legacy code Refactored `ToString` implementations across `Application`, `DriverImpl`, and `IDriver` to improve consistency and maintainability. Removed the legacy `ToString(IDriver? driver)` method and its associated references. Simplified `ToString` in `DriverImpl` to generate a string representation of the `Contents` buffer. Replaced redundant XML documentation with `<inheritdoc/>` tags to reduce duplication. Cleaned up unused `global using` directives and removed deprecated methods and properties, including `Screen`, `SetCursorVisibility`, and `IsRuneSupported`. Updated test cases in `GuiTestContext` and `DriverAssert` to use the new `ToString` implementation. Improved error messages for better debugging output. Streamlined LINQ queries and removed redundant checks for better readability and performance. Enhanced maintainability by decluttering the codebase, aligning namespaces, and consolidating related changes. * Changes before error encountered Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update docfx/docs to document View.App architecture and instance-based patterns Updated 16 documentation files to reflect the major architectural changes: NEW FILES: - application.md: Comprehensive deep dive on decoupled Application architecture UPDATED FILES: - View.md: Documents View.App property, GetApp(), and instance-based patterns - navigation.md: Shows View.App usage instead of static Application - drivers.md: Documents View.Driver and GetDriver() patterns - keyboard.md: Event handling through View.App - mouse.md: Mouse event handling via View.App - arrangement.md: Updated code examples to use View.App - drawing.md: Rendering examples with instance-based API - cursor.md: Cursor management through View.App - multitasking.md: SessionStack and session management via View.App - Popovers.md: Popover patterns with View.App - cancellable-work-pattern.md: Updated examples - command.md: Command pattern with View.App context - config.md: Configuration access through View.App - migratingfromv1.md: Migration guide for static→instance patterns - newinv2.md: Documents new instance-based architecture All code examples now demonstrate the instance-based API (view.App.Current) instead of obsolete static Application references. Documentation accurately reflects the massive architectural decoupling achieved in this PR. Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add `ToAnsi` support for ANSI escape sequence generation Introduced `ToAnsi` in `IDriver` and `IOutput` interfaces to generate ANSI escape sequences representing the terminal's current state. This enables serialization of terminal content for debugging, testing, and exporting. Implemented `ToAnsi` in `DriverImpl` and `FakeOutput`, supporting both 16-color and RGB modes. Refactored `OutputBase` with helper methods `BuildAnsiForRegion` and `AppendCellAnsi` for efficient ANSI generation. Enhanced `GuiTestContext` with `AnsiScreenShot` for capturing terminal state during tests. Added `ToAnsiTests` for comprehensive validation, including edge cases, performance, and wide/Unicode character handling. Updated documentation to reflect `ToAnsi` functionality and modernized driver architecture. Improved testability, modularity, and performance while removing legacy driver references. * Improve null safety and cleanup in GuiTestContext Enhanced null safety across `GuiTestContext` and `GuiTestContextTests`: - Replaced `a` with `app` for better readability in tests. - Added null checks (`!`, `?.`) to prevent potential null reference exceptions. - Removed redundant `WaitIteration` and duplicate `ScreenShot` calls. Improved error handling and robustness: - Updated shutdown logic to use null-safe calls for `RequestStop` and `Shutdown`. - Applied null-safe invocation for `_applicationImpl.Invoke`. General cleanup: - Removed redundant method calls and improved naming consistency. - Ensured better maintainability and adherence to best practices. * Refactor docs: remove deprecated files, update architecture Removed outdated documentation files related to the terminology proposal (`terminology-before-after.md`, `terminology-diagrams.md`, `terminology-index.md`, `terminology-proposal-summary.md`, `terminology-proposal.md`) from the `Docs` project. These files were either deprecated or consolidated into other documentation. Updated `application.md`: - Added a "View Hierarchy and Run Stack" section with a Mermaid diagram to illustrate the relationship between the view hierarchy and the application session stack. - Added a "Usage Example Flow" section with a sequence diagram to demonstrate the flow of running and stopping views. These changes improve clarity, streamline documentation, and align with the finalized terminology updates for the `Application.Current` and `Application.SessionStack` APIs. * Refactor Init/Run methods to simplify driver handling The `Init` method in `Application` and `IApplication` now accepts only an optional `driverName` parameter, removing the `IDriver` parameter. This simplifies initialization by relying on driver names to determine the appropriate driver. The `Run` methods have been updated to use `driverName` instead of `driver`, ensuring consistency with the updated `Init` method. Replaced redundant inline documentation with `<inheritdoc>` tags to improve maintainability and consistency. Legacy `Application` methods (`Init`, `Shutdown`, `Run`) have been marked as `[Obsolete]` to signal their eventual deprecation. Test cases have been refactored to align with the updated `Init` method signature, removing unused `driver` parameters. Documentation files have also been updated to reflect these API changes. These changes improve clarity, reduce complexity, and ensure a more consistent API design. * Refactor: Introduce Application.Create() factory method Introduced a new static method `Application.Create()` to create instances of `IApplication`, replacing direct instantiation of `ApplicationImpl`. This enforces a cleaner, recommended pattern for creating application instances. Made the `ApplicationImpl` constructor `internal` to ensure `Application.Create()` is used for instance creation. Refactored test cases across multiple files to use `Application.Create()` instead of directly instantiating `ApplicationImpl`. Simplified object initialization in tests using target-typed `new()` expressions. Updated documentation and examples in `application.md` to reflect the new instance-based architecture and highlight its benefits, such as supporting multiple applications with different drivers. Improved code readability, formatting, and consistency in tests and documentation. Aligned `ApplicationImplBeginEndTests` to use `IApplication` directly, adhering to the new architecture. * Added `Application.StopAll` and fixed coupling issues. Refactored `ApplicationImpl` to use an instance-based approach, replacing the static singleton pattern and Lazy<T>. Introduced `SetInstance` for configuring the singleton instance and updated tests to use `ApplicationImpl.Instance` or explicitly set the `Driver` property. Enabled nullable reference types across the codebase, updating fields and variables to nullable types where applicable. Added null checks to improve safety and prevent runtime errors. Refactored timeout management by introducing tokens for `Application.AddTimeout` and adding a `StopAll` method to `TimedEvents` for cleanup. Updated tests to use `System.Threading.Timer` for independent watchdog timers. Removed legacy code, improved logging for error cases, and updated view initialization to explicitly set `App` or `Driver` in tests. Enhanced test coverage and restructured `ScrollSliderTests` for better readability. Performed general code cleanup, including formatting changes, removal of unused imports, and improved naming consistency. * Refactor: Transition to IApplication interface Refactored the codebase to replace the static `Application` class with the `IApplication` interface, improving modularity, testability, and maintainability. Updated methods like `Application.Run`, `RequestStop`, and `Init` to use the new interface. Marked static members `SessionStack` and `Current` as `[Obsolete]` and delegated their functionality to `ApplicationImpl.Instance`. Updated XML documentation to reflect these changes. Simplified code by removing redundant comments, unused code, and converting methods like `GetMarginThickness` to single-line expressions. Improved null safety with null-conditional operators in `ToplevelTransitionManager`. Enhanced consistency with formatting updates, logging improvements, and better error handling. Updated `Shortcut` and other classes to align with the new interface-based design. Made breaking changes, including the removal of the `helpText` parameter in the `Shortcut` constructor. Updated `Wizard`, `Dialog`, and `GraphView` to use `IApplication` methods. Adjusted `ViewportSettings` and `HighlightStates` for better behavior. * Enhance null-safety and simplify codebase Improved null-safety by adopting nullable reference types and adding null-forgiving operators (`!`) where appropriate. Replaced direct method calls with null-safe calls using the null-conditional operator (`?.`) to prevent potential `NullReferenceException`. Removed default parameter values in test methods to enforce explicit parameter passing. Refactored test classes to remove unnecessary dependencies on `ITestOutputHelper`. Fixed a bug in `WindowsOutput.cs` by setting `_force16Colors` to `false` to avoid reliance on a problematic driver property. Updated `SessionTokenTests` to use null-forgiving operators for clarity in intentional null usage. Simplified graph and UI updates by ensuring safe access to properties and methods. Cleaned up namespaces and removed unused `using` directives for better readability. Updated `Dispose` methods to use null-safe calls and replaced nullable driver initialization with non-nullable initialization in `ScrollSliderTests` to ensure proper instantiation. * Refactor test code to use nullable `App` property Replaced direct `Application` references with `App` property across test classes to improve encapsulation and robustness. Updated `GuiTestContext` to use a nullable `App` property, replacing `_applicationImpl` for consistency. Refactored key event handling to use `App.Driver` and revised `InitializeApplication` and `CleanupApplication` methods to ensure safe usage of the nullable `App` property. Updated `Then` callbacks to explicitly pass `App` for clarity. Replaced `Application.QuitKey` with `context.App?.Keyboard.RaiseKeyDownEvent` to ensure context-specific event handling. Refactored `EnableForDesign` logic in `MenuBarv2Tests` and `PopoverMenuTests` to operate on the correct application instance. Improved null safety in test assertions and revised `RequestStop` and `Shutdown` calls to use `App?.RequestStop` and `App?.Shutdown`. Updated navigation logic to use `Terminal.Gui.App.Application` for namespace consistency. Enhanced exception handling in the `Invoke` method and performed general cleanup to align with modern C# practices, improving maintainability and readability. * Commented out exception handling in Application.Shutdown The `try-catch` block around `Application.Shutdown` was commented out, disabling the logging of exceptions thrown after a test exited. This change removes the `catch` block that used `Debug.WriteLine` for logging. The `finally` block remains intact, ensuring cleanup operations such as clearing `View.Instances` and resetting the application state are still executed. * Fixes #4394 - Changing Theme at Runtime does not Update Some Properties * Tweaks to config format. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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09951485fe |
Fixes #4312. Write ViewArrangement tests (#4313)
* Initial plan * Add comprehensive ViewArrangement unit tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add more comprehensive ViewArrangement tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add view-specific arrangement tests and documentation Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add MouseGrabHandler tests proving concurrent testing works Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add proposal for Application.RaiseMouseEvent refactoring Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add interface design discussion to proposal Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update proposal with final interface naming: IMouseGrab and IMouse Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove refactoring proposal - will be done in separate PR Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix build after v2_develop merge - replace Application.MouseGrabHandler with Application.Mouse Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add 14 more ViewArrangement tests covering flag combinations and edge cases Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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fc818b0274 |
Fixes #4382. StringExtensions.GetColumns method should only return the total text width and not the sum of all runes width (#4383)
* Fixes #4382. StringExtensions.GetColumns method should only return the total text width and not the sum of all runes width * Trying to fix unit test error * Update StringExtensions.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Add unit test to prove that null and empty string doesn't not throws anything. --------- Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |