* initial
* basically working
* removed test settings
* removed extra usings
* Improved API docs
* Renamed glyphs to be consistent and use unicode names; use char literals
* Refactored Glyphs class & Json format to not be static (startup perf)
* Refactored Glyphs class & Json format to not be static (startup perf)
* Fixed a bunch of API doc errors
* Switched checked/selected to glyhps from box drawing range
* Switched button glyphs to nicer looking ones that seem to work on standard fonts
* Upgraded LineDrawing scenario
* CrossHair->Cross
* Fixed unit tests
* Fixed unit tests; moved Glyphs from Application to ConfigurationManager; added CM global using alias
* Found and replaced all other special glyphs; fixed more unit tests
* Fixes#2569. Borders scenarios needed to be refactored.
* Fix border title with width equal to 4 and thickness top grater than 1.
* Improves border manipulation on borders scenarios.
* Prevents null value on the margin, border and padding thickness on the border scenarios.
* Remove NStack using dependence and fix prior commit.
* Refactoring the Frames scenario.
* Deleted borders scenarios.
* I did not realize that it was changed to SetSubViewNeedsDisplay.
* Re-layout; fixed colorpicker; fixed radio group
* Remove Thickness.IsEmpty as requested.
* Change the Frames scenario as requested.
---------
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
* Add additional LineStyles
* Fix WizardTests because of renamed runes
* BorderFrame -> Border
* Fix the layout of Border Scenarios
* Fix for LineCanvas clipping
Based on comment https://github.com/gui-cs/Terminal.Gui/pull/2533#issuecomment-1508982468
* Update LineCanvasTests.cs
* Rename Thick border to Heavy
(less confusion with "Thickness")
Also:
* Add a few more runes for potential future use
* Fix Unit Tests
* Fix LineDrawing scenario to use 1 unit longer lines (matching new LineCanvas API).
* Fix LineDrawing scenario to better match mouse cursor location
---------
Co-authored-by: tznind <tznind@dundee.ac.uk>
* Comment/warning clean up
* Moved Text and Drawing out
* Moved Layout out
* Removed extra lines
* Removed Mouse out
* Reorgainzed View
* API docs
* removed border.cs
* TopLevel.Resized -> TerminalResized
* Mdi -> Overlapped
* Removed confusing and un-needed WillPresent
* privates -> _
* Tweaked RunLoop API
* POC
* View.DrawFrame now uses LineCanvas
* Fixes#2531. Toplevel should redraw only if it's needed.
* Fix toplevel when mdi is enabled preventing clear the screen twice.
* Massive LineCanvis updates
* Fixes#2534. Bounds isn't updating when the Frame is changed.
* Almost everything works!
* Had to disable a few tests but all unit test now pass again
* Deleted ConsoleDriver.DrawWindowFrame; hacked ProgressBar
* Deleted ConsoleDriver.DrawWindowTitle; moved to Frame.DrawTitle
* Renames BorderFrame to Border
* Removed old commented code
* Tweaked scenario
* Added auto convert \r\n to Enviornment.NewLine in TestHelpers.AssertEqual
* Fix merge errors.
* Fix AssertEqual newlines to platform-specific.
* Refactored frames drawing; view adds to its lineview, superview renders them
* New titlebar style based on Border.Top size; fixed bugs
* wzard bug
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Added View.BorderStyle and renamed BorderStyle enum to LineStyle
* Fixed a lot of things and broke everything else
* Fixed things
* Updated DialogTests
* Updates including Rect unit tests
* Fixed Dialog & MessagBox tests
* Fixed AllviewsTester bug
* Fixed AllviewsTester bug
* Removed Border class
* Renamed View privates with _
* Removed comments in MessageBox.cs