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13 Commits
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e6a0ec64ca |
Fixes #4361 - Consolidate FakeDriver into library and refactor driver architecture (#4362)
* Initial plan * Add ScreenChanged event, SetScreenSize method, and fix FakeDriver buffer initialization Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive tests for ScreenChanged event and buffer integrity Co-authored-by: tig <585482+tig@users.noreply.github.com> * Replace obsolete SizeChanged usage with ScreenChanged in core and tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor terminal size event handling Replaced `ScreenChanged` with `SizeChanged` across the codebase to standardize naming and improve clarity. Updated event handling logic, including subscriptions, unsubscriptions, and raising methods. Removed deprecated `ScreenChanged` event and backward compatibility code. Refactored driver initialization to handle legacy `IConsoleDriver` types separately. Updated tests and mock implementations to align with the new `SizeChanged` event. Improved documentation and comments to reflect these changes. These updates enhance maintainability, consistency, and modernize the architecture. * Refactor & Code Cleanup: Replace IWindowSizeMonitor with IConsoleSizeMonitor Renamed `IWindowSizeMonitor` to `IConsoleSizeMonitor` across the codebase, updating all references, method signatures, and event handlers. Replaced the `WindowSizeMonitor` class with the new `ConsoleSizeMonitor` implementation, which includes improved terminal size change handling via the `Poll` method. Enabled nullable reference types in several files to enhance code safety. Updated test cases to reflect the new `IConsoleSizeMonitor` interface. Removed redundant code, simplified null checks, and corrected minor typos in comments. Streamlined the codebase by removing the obsolete `WindowSizeMonitor` class and its interface. * Code cleanup - Refactor and enhance ShadowView and FakeDriverTests Updated ShadowView.cs to use null-conditional operators and added null checks for safer access to `ScreenContents`. Refined XML documentation in View.Layout.cs for clarity and consistency. Refactored FakeDriverTests.cs to leverage modern C# features, including shorthand object instantiation, inline lambdas, and tuple-like syntax for `Size` and `Rectangle`. Removed redundant tests and improved test readability and reliability. Enhanced error handling with null checks and ensured backward compatibility for deprecated events. Improved test coverage for resizing, clipboard operations, and invalid coordinates. Verified buffer integrity and screen updates after resizing. General improvements include replacing explicit type declarations with `var`, removing unused imports, and aligning code formatting for better readability. Refactor and improve code quality and test coverage Updated `ShadowView` for null safety using null-conditional operators. Simplified object initializations and modernized syntax across the codebase, including shorthand initializations and inline lambdas. Enhanced event handling logic and ensured compatibility with obsolete members. Refactored `FakeDriverTests` by removing redundant code, standardizing formatting, and improving test setup. Suppressed obsolete warnings where necessary. Improved XML documentation in `View.Layout.cs` for clarity and removed outdated references. Performed general cleanup, including removing unused namespaces, redundant comments, and ensuring consistent formatting. These changes enhance readability, maintainability, and runtime safety. * Code cleanup Refactor TimedEventsTests for readability and consistency Improved code readability and maintainability: - Enabled nullable reference types with `#nullable enable`. - Removed unused `using System.Diagnostics;`. - Updated namespace to `UnitTests.ApplicationTests`. - Replaced `Terminal.Gui.App.TimedEvents` with `TimedEvents`. - Reformatted XML documentation comments for alignment. - Used `var` and target-typed new expressions for consistency. - Reformatted `Parallel.For` loops and lambdas for clarity. - Added `Thread.Sleep(10)` to prevent excessive CPU usage in tests. - Improved assertions and event handler formatting in tests. Aligned with modern C# coding practices. * Code Cleanup - No more driver warnings. Refactor codebase and introduce FakeClipboard - Adjusted `.editorconfig` to change severity levels for CS0612, CS0618, and CS0672 diagnostics. - Replaced `FakeDriver.FakeClipboard` with a new `FakeClipboard` class for testing purposes, supporting exception handling and clipboard data manipulation. - Removed redundant methods (`MakeColor`, `MapKey`) and unused classes (`MockConsoleDriver`) to streamline the codebase. - Refactored `ConsoleDriverFacade` and `FakeDriver` to simplify logic and improve maintainability. - Updated tests to use `CreateFakeDriver` and removed or commented out obsolete tests. - Reformatted and cleaned up code for readability across multiple files. * Refactor FakeDriver - Code Cleanup Standardized console size management by replacing `WindowSizeMonitor` with `ConsoleSizeMonitor` across the codebase. Updated methods `GetWindowSize` and `SetWindowSize` to `GetSize` and `SetSize` for consistency. Refactored `FakeDriver` to use `SetScreenSize` and removed redundant methods. Simplified driver initialization by removing legacy `InternalInit` logic. Standardized ANSI escape sequences by replacing `CSI_ReportTerminalSizeInChars` with `CSI_ReportWindowSizeInChars`. Updated test cases to align with the new `ConsoleSizeMonitor` and `SetScreenSize` methods. Removed obsolete test utilities like `FakeSizeMonitor` and `FakeWindowSizeMonitor`. Performed general code cleanup, including removing unused classes, redundant code, and improving formatting. Fixed resizing logic issues and improved exception handling in driver methods. * Update Terminal.Gui/Drivers/OutputBuffer.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Drivers/MouseButtonStateEx.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/App/MainLoop/IApplicationMainLoop.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Tests/UnitTests/Views/ToplevelTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Layout.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Moved all Drawing tests to Paralleizable - proving Fakedriver works Enhanced `Ruler` and `Thickness` classes by adding an optional `IConsoleDriver? driver` parameter to decouple rendering from the default `Application.Driver`, improving flexibility and testability. Updated `DriverAssert` to support nullable drivers and added defensive checks. Refactored and expanded test cases for `Ruler`, `Thickness`, `LineCanvas`, and `StraightLineExtensions` to ensure comprehensive coverage, including zero-length intersections, line rendering, and exclusion logic. Migrated rendering-dependent tests to a parallelizable namespace. Removed redundant tests, improved naming conventions, and updated documentation for better maintainability and clarity. * Fixed Run<T> startup hang. Refactor: Simplify driver logic and update SetSize methods Removed FakeDriver safeguard in unit tests to simplify CreateDriver logic. Updated SetSize methods in NetOutput, UnixOutput, and WindowsOutput to do nothing instead of throwing NotImplementedException. Modified SizeChanged event in ConsoleDriverFacade to call SetScreenSize directly. Commented out unnecessary debug validation in DimAuto. These changes improve maintainability and reduce complexity. * Fixed intermittent unit test bug. Refactored `_cachedRunStateToplevel` to `CachedRunStateToplevel` as an internal static property, delegating its management to `ApplicationImpl` for improved encapsulation. Updated all references to use the new property and centralized its handling in `ApplicationImpl`. Removed the `MouseGrabHandler` property from `ApplicationImpl` and simplified driver-related assignments by replacing `Application.ForceDriver` and `Application.Screen` with direct references. Reset `CachedRunStateToplevel` during cleanup to ensure proper state management. Updated the `Invoke` method to use `Top` directly, aligning with the refactored design. Improved debug assertions and performed general cleanup to enhance code readability and maintainability. * Fixed intermittent bug an massive code cleanup of warnings. Refactor and enhance codebase for maintainability - Applied null-conditional operator (`!`) to improve null-safety. - Refactored tests for clarity, added new cases, and removed redundancies. - Introduced `FakeApplicationFactory` and `FakeSizeMonitor` for testing. - Removed unused code, including legacy `DecodeEscSeq` logic. - Reformatted code for readability and consistency. - Updated assertions for more accurate validation in tests. - Fixed potential null reference issues across multiple files. - Improved event handling with proper null checks. - Enhanced documentation for new classes and methods. - Modernized code with C# features like `record struct` and `nullable enable`. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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aef88ad4bb |
Fixes #4332 - Refactor test infrastructure to use modern ApplicationImpl.Coordinator instead of legacy MainLoop (#4335)
* Initial plan * Refactor tests to use modern ApplicationImpl.Coordinator architecture instead of legacy Application.RunIteration Co-authored-by: tig <585482+tig@users.noreply.github.com> * Changes before error encountered Co-authored-by: tig <585482+tig@users.noreply.github.com> * Replace Application.RunIteration implementation to use modern ApplicationImpl.Coordinator architecture Co-authored-by: tig <585482+tig@users.noreply.github.com> * Simplify Application.RunIteration to directly delegate to ApplicationImpl.Coordinator without legacy infrastructure Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update multitasking.md documentation to use Application.AddTimeout/RemoveTimeout instead of deprecated Application.MainLoop methods Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor contribution guidelines and documentation - Consolidated all contribution-related instructions into `CONTRIBUTING.md` as the single source of truth. - Updated `copilot-instructions.md` and `AGENTS.md` to reference `CONTRIBUTING.md`. - Enhanced build, test, and CI/CD workflow documentation. - Updated repository structure documentation in `README.md` and `CONTRIBUTING.md`. - Reinforced coding conventions and streamlined testing requirements. - Documented GitHub Actions workflows and provided local CI replication steps. - Refined API documentation requirements and PR guidelines. - Simplified `.sln` file and removed redundant content. - Updated links to point to the latest documentation resources. * Revamp bug report template for clarity and detail Updated the bug report template to improve structure, readability, and comprehensiveness: - Specified "Terminal.Gui" in the `about` section. - Replaced bold headings with Markdown heading syntax. - Enhanced "To Reproduce" with placeholders for code and behavior details. - Added an "Environment" section to collect OS, terminal, PowerShell, .NET, and `Terminal.Gui` version details. - Expanded "Screenshots" to include GIFs and terminal output instructions. - Removed outdated "Desktop" and "Smartphone" sections, consolidating relevant details. - Improved "Additional Context" with prompts for consistency, prior behavior, and error messages. - Streamlined "For Maintainers" instructions for setting project and milestone. These changes aim to make bug reports more actionable and easier to reproduce. * Remove [Obsolete] attribute and pragma warnings from Application.RunIteration - method now uses modern architecture internally Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor Application.Run.cs for clarity and cleanup Removed debug assertions and unused/commented-out code to simplify logic and improve maintainability. Renamed `forceDraw` to `forceRedraw` in `LayoutAndDraw` for better clarity. Removed the internal `OnNotifyStopRunState` method and its associated logic, indicating a refactor of the stop notification mechanism. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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1eb5a4e1b9 |
Fixes #4305 - 'FileDialog` TreeView (#4306)
* Partial fix - probably breaks stuff Refactored `FileDialog.cs` by replacing `treeViewContainer` with `_treeView`, adjusting UI component positions, and adding style properties to `_tableView`. Improved user interaction with new event handlers and key bindings. Rearranged `base.Add` calls to reflect the updated UI hierarchy. * Tweaked Dialog and FileDialog attribute handling Removed setting of _tableView.Style.InvertSelectedCellFirstCharacter = true; Commented out custom attribute handling in Dialog.cs for VisualRole.Normal and VisualRole.Focus, reverting to base method. Removed InvertSelectedCellFirstCharacter setting in FileDialog.cs. * Add tree view toggle to FileDialog Introduced a new `_btnTreeToggle` button in `FileDialog.cs` to manage the visibility of a tree view within the file dialog interface. Added a new localized string `fdTree` in `Strings.Designer.cs` and `Strings.resx` for UI elements related to the tree view. Adjusted the layout and visibility of the tree and table views to accommodate the toggle functionality. Implemented methods `ToggleTreeVisibility`, `SetTreeVisible`, and `GetTreeToggleText` to handle tree view visibility logic. Cleaned up code and comments for clarity. * Update localization and test logic for FileDialog Updated `fdSearchCaption` localization from "Enter search string" to "Find" in `Strings.Designer.cs` and `Strings.resx`. Modified `FileDialogFluentTests.cs` to reflect UI changes by updating button text and removing skip conditions. Adjusted `FileDialogTests.cs` to change `TextField` caption and commented out certain test logic related to path confirmation. * Moved Search view to be inside the table view container for better usability. Refactor FileDialog to use nullable reference types Updated the `FileDialog` class to adopt nullable reference types for improved null safety, marking fields, properties, and methods as nullable where appropriate. Simplified UI component initialization, including repositioning `_tbFind` and `_spinnerView` into `_tableViewContainer` and assigning `Id` properties to `_tableViewContainer` and `_tableView`. Refactored methods like `TryAcceptMulti` and `GetFocusedFiles` to handle nullability. Simplified `Task.Run` calls and removed unused code, such as the `GetTextField` method and `FileDialogPart` enum, in `FileDialogTests.cs`. Updated tests to directly access subviews using `Id` properties. Minor layout and property adjustments were made to improve maintainability. * Refactor Dialog class and improve null safety - Enabled nullable reference types in `Dialog.cs` for better null safety. - Removed and reintroduced static configuration properties with `[ConfigurationProperty]` attributes for configurability. - Refactored `Dialog` constructor to use `base.ShadowStyle` and improved button management with alignment logic. - Updated `Canceled` property with a private backing field and debug assertions. - Added null-forgiving operators (`!`) across the codebase for nullable reference type compatibility. - Introduced new test cases to verify `Dialog` behavior, including modal mouse capture and `Canceled` property access. - Refactored and modernized existing test cases for consistency and readability. - Removed redundant test cases and performed general code cleanup. - Improved code comments and debug assertions for clarity and robustness. * Refactor DialogTests to replace null with empty array Updated the `BeginButtonTestDialog` method call in `DialogTests.cs` to replace the `null!` argument with an empty array `[]`. This improves type safety and ensures explicit handling of the argument. |
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fdeaa8331b |
Fixes #4298 - Updates test namespaces (#4299)
* Refactored test namespaces. Moved some tests that were in wrong project. Code cleanup * Parrallel -> Parallel |
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51dda7e69f |
Fixes #3947 Adds Fake driver and fixes fluent tests (iteration-zero) (#4225)
* Consider width2 chars that are not IsBmp
* Apply same fix in WindowsDriver
* Explicitly use type of local variable
* Revert changes to WindowsDriver
* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16
* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode
* Fix some cursor issues (WIP)
* Remove concept of 'dirty rows' from v2 as its never actually used
* Remove damageRegion as it does nothing
* Make string builder to console writing simpler
* Radically simplify Write method
* Simplify conditional logic
* Simplify restoring cursor position
* Reference local variable for console buffer
* Reduce calls to ConsoleWrite by accumulating till attribute changes
* When resizing v2 16 color mode on windows, recreate the back buffer to match its size
* Fixes for VTS enabled
* Fix _lastSize never being assigned
* Fixes VTS for Force16Colors
* Fixes force16Colors in VTS
* Fixes escape sequences always echoing in non-VTS
* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line
* WIP Add base class for NetOutput
* Abstract away how we change attribute
* WIP - Make WindowsOutput use base class
* WIP working to fix set cursor position
* Remove commented out code
* Fixes legacy output mode
* Fixes size with no alt buffer supported on VTS and size restore after maximized.
* Fix set cursor which also fixes the broken surrogate pairs
* Add force parameter
* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V
* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle
* Ensure flush the input buffer before reset the console
* Flush input buffer before reset console in v2win
* Fixes issue in v2net not being refreshing the menu bar at start
* Only force layout and draw on size changed.
* Fix v2net issue not draw first line by forcing set cursor position
* Set _lastCursorPosition nullable and remove bool force from set cursor position
* Remove force parameter
* Add v2 version of fake driver attribute
* Make direct replacement and wire up window resizing events
* Update casts to use V2 fake driver instead
* Adjust interfaces to expose less internals
* Fix not raising iteration event in v2
* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example
* Sketch adding component factory
* Create relevant fake component factories
* Add window size monitor into factory
* Fake size monitor injecting
* Add helper for faking console resize in AutoInitShutdown tests
* Fix size setting in FakeDriverV2
* Switch to new method
* Fix IsLegacy becoming false when using blank constructor
* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels
* Fix tests
* Remove auto init
* Restore conditional compilation stuff
* Restore 'if running unit tests' logic
* Check only for the output being specific classes for the suppression
* Fix ShadowView blowing up with index out of bounds error
* Fix resize in fluent tests
* Fix for people using Iteration call directly
* Fix more calls to iteration to use
AutoInitShutdownAttribute.RunIteration ();
* Add comment
* Remove assumption that Run with prior view not disposed should throw
* Fix timings in Dialog_Opened_From_Another_Dialog
* Fix Zero_Buttons_Works
* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting
* Fix iteration counts on MessageBoxTests
* Fix WizartTests and DrawTests_Ruler
* Implement SendKeys into ConsoleDriverFacade
* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover
* Add missing dispose call to test
* Fix support for Esc in facade SendKeys
* Fix AutocompleteTests
* Fix various tests
* Replace LayoutAndDraw with run iteration
* Fix draw issues
* fix draw order
* Fix run iteration calls
* Fix unit tests
* Fix SendKeys in facade.
* Manipulate upper and lower cases.
* Add IsValidInput method to the interface.
* Fix SendKeys scenario
* Fixes surrogate pairs in the label
* Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method
* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose
* Delete extra create input call
* Fix mocks and order of exceptions thrown in Run when things are not initialized
* Revert use of `MapConsoleKeyInfoToKeyCode`
* Ignore casing as it is not what test is really about
* Clear application top and top levels before each auto init shutdown test
* Fix for unstable tests
* Restore actually working SendKeys code
* option to pass logger in fluent ctor
* restore ToArray
* Fix SendKeys method and add extension to unit test
* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code
* Remove unnecessary hack
* Using only KeyCode for rKeys
* Recover modifier keys in surrogate pairs
* Reformat
* Remove iteration limit for benchmarking in v2
* remove iteration delay to identify bugs
* Remove nudge to unique key and make Then run on UI thread
* fix fluid assertions
* Ensure UI operations all happen on UI thread
* Add explicit error for WaitIteration during an invoke
* Remove timeout added for debug
* Catch failing asserts better
* Fix screenshot
* Fix null ref
* Fix race condition in processing input
* Test fixing
* Standardize asserts
* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed
* fix bad merge
* Make logs access threadsafe
* add extra wait to remove race between iteration end and assert
* Code cleanup
* Remove test for crash on access Cancelled after dispose as this is no longer a restriction
* Change resize console to run on UI thread - fixing race condition with redrawing
* Restore original frame rate after test
* Restore nudge to unique key
* Code Cleanup
* Fix for cascading failures when an assert fails in a specific test
* fix for bad merge
* Address PR feedback
* Move classes to seperate files and add xmldoc
* xml doc warnings
* More xml comments docs
* Fix spelling
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
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764a804ddd | Fixes #3209 - Formalize Cancellable Work Pattern and add helpers (#4092) | ||
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cab22566ea |
Fixes #4107 - Revamps Terminal.Gui's namespace (#4109)
* upgraded to gitversion 6 2 * Remove invalid prevent-increment property * upgraded to gitversion 6 3 * Fixed gitversion * touching publish.yml * cleanup * Fixes #4000. Named colors as enums. (#4005) * Add W3C color enum with the RGB as numeric value * Add transform helper class for W3cColor enum For the sake of backwards compatibility prioritize parsing 16 color mode color names over the W3C colors because the previous resource-based color names/values had a mix of W3C and 16 color mode RGB values. Mechanism for choosing/prioritizing one color scheme over the other is currently only available at higher application/driver/output level. * IColorNameResolver enable null analysis * Remove obsolete color name related ResourceManagerTests * Replace remains of W3CColors with direct W3C color name resolver Temporarily breaks backwards compatibility and tests even further. * Add ANSI 4-bit (ColorName16) color name resolver * Add multi-standard color name resolver Combined resolver for both ANSI 4-bit (ColorName16) and W3C colors while trying to maintain backwards compatibility for ColorPicker. * Split conditional name resolver test cases * Change W3C colors tests to be similar to name resolvers * Change W3cColorsTests to W3cColorNameResolverTests More consistent when all the tests refer to the color name resolver layer. * Make W3cColors internal Color name resolver is the public interface. * W3cColors: Use Color.Argb instead of individual RGB components * MultiStandardColorNameResolver: Substitute instead of blocking alternative W3C names Changes color picker behavior a bit, e.g. Aqua will match to Cyan instead of jumping to Aquamarine. * Remove leftover color string resources * Consistent position for IColorNameResolver #nullable enable directive * Add missing XML comments to ColorScheme.Colors.cs * Fixes #3691 - Adds `ViewArrangement.Popover` (#3852) * Added Applicaton.Popover. Refactored FindDeepestView * Popover prototype * Testing highlight * Fixed click outside issue * Fixed DialogTests * Fixed click outside issue (agbain) * Enabled mouse wheel in Bar * Enabled mouse wheel in Bar * Progress. Broke arrangement * Added popover tests. Fixed a bunch more CM issues related ot unreliable unit tests. Updated config.json to include Glyphs. * Can't set ForceDriver to empty in Resources/config.json. * added BUGBUG * Made Position/ScreenPosition clear * Added View.IsInHierarchy tests * Added Contextmenuv2 scenario. * Implemented CM2 in TextView * Removed unneeded CM stuff from testhelpers * Shortcut API docs * Fixed keybinding unit tests * Fixed mouse handling * Fighting with CM related unit test failures * Unit tests pass. I think. * Shortcut code cleanup * TextView uses new CM2 * Starting on OnSelect etc... * Starting on OnSelect etc... * Fixed ContextMenuv2 * ContextMenu is working again. * Ugh. ANd fixed button api docs * Fixed DrawHorizontalShadowTransparent (vertical was already fixed). * Made Scenarios compatible with #nullable enable * Undid some keybinding stuff * Fixed stuff * Sped up unit tests * Sped up unit tests 2 * Sped up unit tests 3 * Messing with menus * merged latest v2_develop * Added more Popover unit tests * Added more Popover unit tests2 * Fixed positioning bug * Fixed mouse bug * Fixed Bar draw issue * WIP * merge v2_develop * CM2 sorta works * Enabled Bar subclasses to have IDesignable * Added ViewportSettings.Transparent * Region -> nullable enable * Added ViewportSettigs Editor * merged v2_develop part 2 * merged v2_develop part 3 * WIP: GetViewsUnderMouse * WIP: More GetViewsUnderMouse work * Bars works again * Added unit tests * CM now works * MenuItemv2 POC * SubMenu POC * CommandNotBound * More POC * Optimize Margin to not defer draw if there's no shadow * Logger cleanup * Reverted Generic * Cascading mostly working * fixed layout bug * API docs * API docs * Fixed cascade * Events basically work * code cleanup * Fixed IsDefault bug; * Enabled hotkey support * Made context-menu-like * Improved usability * Refactored ApplicationPopover again * Cleanup * Menuv2 POC basically complete * Code Cleanup * Made menu API simpler * Fixed Strings bugs * Got old ContextMenu scenario mostly working * ContextMenu scenario now works * ContextMenu fixes * ContextMenu fixes * Tons of menu cleanup * ContextMenu works in TextView * Fixed unit tes * Added unit tests * Fixed tests * code cleanup * More code cleanup * Deep dive * scenario * typos * Demo colorpicker in a Menu * Added Region tests proving Region is broken in some Union cases * fixed v2win/net * Partially Fixes #2975 - Replaces old `ContextMenu` with new `Bar/Shortcut` based implementation (#4008) * touching publish.yml * Nuked ContextMenuv2 - use PopverMenu instead * WIP context menu stuff * More robust dispose * Removed ConextMenu; use PopoverMenu instead * Code cleanup * Code cleanup2 * Partially Fixes #2975 - Upgrades UICatalog to `Menuv2` (#4011) * Fixes #4009 - fix tree ordering (#4015) * Fixes #4022 file dialog tests and bugfix for cancellation (#4024) * Add class for detecting information about console in extensible way * WIP - Create test for reordering * Change Dictionary to List and preserve TreeBuilder order * Add test to ensure branch expansion/status remains consistent despite reorder * Cleanup code * Fix regression when removed child was the selected one * Revert "Add class for detecting information about console in extensible way" This reverts commit |
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7422385457 |
Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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47bcf1bf57 |
Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml
* Fixed UICatalog bugs. Added fluent tests.
* marked v1 menu stuff as obsolte
* Tweaks.
Added View.GetSubMenus<type>().
* fixed unit tests
* general messing around
* general messing around
* Playing with Fluent
* ColorScheme tweaks
* WIP: ColorScheme tweaks
* Playing with Fluent
* Merged from laptop2
* Hacky-ish fixes to:
- #4016
- #4014
* Fixed Region bug preventing menus without borders from working
* Tweaks
* Fixed a bunch of CM issues
* Fixed OoptionSelector
* ip
* FixedCM issues
* Fixed CM issues2
* Revert "FixedCM issues"
This reverts commit
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7ba9e539ed |
Partially Fixes #2975 - Upgrades UICatalog to Menuv2 (#4011)
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acb5979e6c |
Cleans up/Refactors View.Subviews (#3962)
* Subview clean up * New Add/Remove event pattern * Using Logging * cleanup * Subview -> SubView * Test code cleanup. Killed many warnings. * Fix tznind feedback * Refactored AllViewTest helpers * Moved keyboard tests to parallel * Moved mouse tests to parallel * Moved view tests to parallel * Test code cleanup. Killed many warnings. * dupe test * Some mouse tests can't run in parallel because MouseGrabView * Made SpinnerView more testable * Moved more tests * SubViews to IReadOnlyCollection<View> * SubViews to IReadOnlyCollection<View> 2 * scrollbar tests * shortcut tests * Use InternalSubViews vs. _subviews * Nuked View.IsAdded. Added View.SuperViewChanged. * API doc updats * Unit Test tweak * Unit Test tweak |
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85cf6619ed |
Fixes #3956. MessageBox doesn't return the index of IsDefault button (#3958)
* Fixes #3956. MessageBox doesn't return the index of IsDefault button * Change to Theory test. * Fix unit test 'Error opening terminal: unknown.' * Remove RunningUnitTests = true because constructor already set it. --------- Co-authored-by: Tig <tig@users.noreply.github.com> |
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b0f32811eb |
Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates * Removed stale test * Removed stale tests * Fixed Skipped Shadow test 1 * Fixed Skipped Shadow test 2 * Fixed Skipped Shadow test 3 * Removed stale test * Removed stale test2 * Explicit unregister of event handler on Application.Driver!.ClearedContents * Added Toplevels to dict * code cleanup * spelling error * Removed stale test3 * Removed stale test4 * Removed stale test5 * added script * tweaked script * tweaked script * Created StressTests project; moved some tests * Created IntegrationTests project; moved some tests * New yml * made old yml just unit tests * Tweaked Button_IsDefault_Raises_Accepted_Correctly * tweaked script * cleaned up ymls * tweakled up ymls * stress tests... * stress tests on ubuntu only * Fixed WindowsDriver in InvokeLeakTest * Fixed WindowsDriver in InvokeLeakTest2 * Added Directory.Packages.props. Added Directory.Build.props * Shortened StressTest time * Removed dupe file. * DemoFiles * Moved all tests to ./Tests dir. * Fixed release build issue * Fixed .sln file * Fixed .sl* files * Fixing ymls * Fixing interation tests * Create link to the file TestHelpers. * Created Tests/UnitTestsParallelizable. Moved all obviously parallelizable tests. Updated yml. * fixing logs * fixing logs2 * fixing logs3 * don't require stress to pass for PRs * Fix a failure? * tweaked script * Coudl this be it? * Moved tons of tests to parallelizable * Fixed some stuff * Script to find duplicate tests * Testing workflows * Updated to v4 * Fix RelativeBasePath issue * Replace powershell to pwsh * Add ignore projects. * Removed dupe unit tests * Code cleanup of tests * Cleaned up test warnings * yml tweak * Moved setter * tweak ymls * just randomly throwing spaghetti at a wall * Enable runing 5 test runners in par * Turned off DEBUG_DISPOSABLE for par tests * RunningUnitTests=true * code cleanup (forcing more Action runs) * DISABLE_DEBUG_IDISPOSABLE * Added View.DebugIDisposable. False by default. * Remobed bogus tareet * Remobed bogus tareet2 * fixed warning * added api doc * fixed warning * fixed warning * fixed warning2 * fixed warning3 * fixed warning4 --------- Co-authored-by: BDisp <bd.bdisp@gmail.com> |