Commit Graph

8 Commits

Author SHA1 Message Date
Tig
707dbda71b Fixes #3072, #3148. Dialog and MessageBox key binding do not handle Enter correctly (#3151)
* Moved Command.Accept/Enter key binding from Toplevel to Dialog and added unit tests

* Dialog binds Esc to Command.QuitTopLevel

* Better Dialog key binding tests

* Better MessageBox key binding tests

* List of changes:
1. Removed explicit type casting for `Application.QuitKey` in `KeyBindings.Add` method calls. This indicates that `Application.QuitKey` is already of type `KeyCode`.
2. Removed explicit type casting for `Application.AlternateForwardKey` in `KeyBindings.Add` method calls. This suggests that `Application.AlternateForwardKey` is already of type `KeyCode`.
3. Removed explicit type casting for `Application.AlternateBackwardKey` in `KeyBindings.Add` method calls. This implies that `Application.AlternateBackwardKey` is already of type `KeyCode`.

References to the code changes:
1. `KeyBindings.Add((KeyCode)Application.QuitKey, QuitApplication);` changed to `KeyBindings.Add(Application.QuitKey, QuitApplication);`
2. `KeyBindings.Add((KeyCode)Application.AlternateForwardKey, MoveForward);` changed to `KeyBindings.Add(Application.AlternateForwardKey, MoveForward);`
3. `KeyBindings.Add((KeyCode)Application.AlternateBackwardKey, MoveBackward);` changed to `KeyBindings.Add(Application.AlternateBackwardKey, MoveBackward);`

* The `Command.Accept` command now directly calls the `OnClicked` method and returns `true`, effectively incorporating the behavior of the now-removed `AcceptKey` method.

* Moved Command.Accept/Enter key binding from Toplevel to Window and added unit tests
2024-01-10 13:22:18 -07:00
BDisp
74afd18148 Fixes #3064. Pos.View returns PosCombine (#3065) 2023-12-19 16:34:17 -07:00
Tig
dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00
BDisp
5a11b88f52 v2 Fixes #2810. Pressing Alt key on a Toplevel with only a MenuBar throws System.InvalidOperationException. 2023-08-15 18:31:54 +01:00
BDisp
713b2c4725 Fixes #92. Remove dependency on ustring. (#2620)
* Remove NStack and replace ustring to string.

* Add unit test and improving some code.

* Adjust code and fix all unit tests errors.

* Add XML Document and move the Rune folder into the Text folder.

* Improve unit tests with byte array on DecodeRune and DecodeLastRune.

* Fix unit test.

* 😂Code review

* Reduce unit tests code.

* Change StringExtensions.Make to StringExtensions.ToString and added some more unit tests.

* Fix merge errors.

* Remove GetTextWidth and calls replaced with StringExtensions.GetColumns.

* Hack to use UseSystemConsole passed in the command line arguments.

* Revert "Hack to use UseSystemConsole passed in the command line arguments."

This reverts commit b74d11c786.

* Remove Application.UseSystemConsole from the config file.

* Fix errors related by removing UseSystemConsole from the config file.

* Fixes #2633. DecodeEscSeq throw an exception if cki is null.

* Fix an exception if SelectedItem is -1.

* Set SelectedItem to 0 and remove unnecessary ToString.

* Using a unique ToString method for Rune and other for byte.

* Fix a bug where a wider rune is added with only a width of 1.

* Force the SelectedGlyph is the one that was typed after jumpList is executed.

* Added more InlineData to RuneTests.

* Reducing significantly the code by using Theory attribute in the TextFormatterTests.

* Override PositionCursor to handle the CharMap cursor position.

* Fix merge errors.

* Minor tweaks to API docs

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
2023-05-20 19:35:32 +02:00
Tig
8c59e8255f Partially Fixes #2483 - Removes old Border and leverages LineCanvas for Frames, etc... (#2527)
* POC

* View.DrawFrame now uses LineCanvas

* Fixes #2531. Toplevel should redraw only if it's needed.

* Fix toplevel when mdi is enabled preventing clear the screen twice.

* Massive LineCanvis updates

* Fixes #2534. Bounds isn't updating when the Frame is changed.

* Almost everything works!

* Had to disable a few tests but all unit test now pass again

* Deleted ConsoleDriver.DrawWindowFrame; hacked ProgressBar

* Deleted ConsoleDriver.DrawWindowTitle; moved to Frame.DrawTitle

* Renames BorderFrame to Border

* Removed old commented code

* Tweaked scenario

* Added auto convert \r\n to Enviornment.NewLine in TestHelpers.AssertEqual

* Fix merge errors.

* Fix AssertEqual newlines to platform-specific.

* Refactored frames drawing; view adds to its lineview, superview renders them

* New titlebar style based on Border.Top size; fixed bugs

* wzard bug

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-04-13 15:35:01 -06:00
Tig
a637f8a29c Fixes #2486 - Removes old Border and fixes a litany of related things (#2525)
* Added View.BorderStyle and renamed BorderStyle enum to LineStyle

* Fixed a lot of things and broke everything else

* Fixed things

* Updated DialogTests

* Updates including Rect unit tests

* Fixed Dialog & MessagBox tests

* Fixed AllviewsTester bug

* Fixed AllviewsTester bug

* Removed Border class

* Renamed View privates with _

* Removed comments in MessageBox.cs
2023-04-10 17:34:52 -06:00
Tig
574ed8fec7 Fixes #2469 - Revamp file structure and namespace (#2471)
* initial commit

* All tests pass

* Updated readme

* Revert "All tests pass"

This reverts commit 94ac462350.

* Revert "initial commit"

This reverts commit 36d92cc4e5.

* Moved Terminal.Gui files around

* Nuked .Graphs namespace

* Nuked .Graphs namespace

* Nuked .Trees namespace

* Nuked .Configuration namespace

* Nuked .Configuration namespace

* All tests pass

* tweaked tests

* removed unneeded usings

* re-enabled scrollview tests

* move scrollview test to ScrollViewTests

* Moved view navigation related tests to separate cs file

* Moved view scrollbarview related tests ScrollBarTestse

* Refactored View tests into smaller files

* Refactored driver tests

* Fixed a ton of BUGBUGs
2023-04-06 10:09:21 -06:00