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86b7996598d9c58d59e433029b75898700dfbcb4
5 Commits
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2be8397203 |
Remove legacy drivers, simplify architecture, and reorganize codebase structure (#4270)
* Initial plan * Remove legacy drivers and reorganize v2 architecture Co-authored-by: tig <585482+tig@users.noreply.github.com> * Extract Windows key helper utilities and fix build Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix all test references to legacy drivers Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update documentation to reflect new driver architecture Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove V2.cd diagram file Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix test failures: support legacy drivers and update exception handling Co-authored-by: tig <585482+tig@users.noreply.github.com> * updated driver names * Move V2 tests from ConsoleDrivers/V2 to proper locations Co-authored-by: tig <585482+tig@users.noreply.github.com> * Rename ApplicationV2 to ModernApplicationImpl to remove v2 terminology Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove V2 terminology from test drivers and FakeDriver classes Co-authored-by: tig <585482+tig@users.noreply.github.com> * Merge ModernApplicationImpl into ApplicationImpl and move to App folder Co-authored-by: tig <585482+tig@users.noreply.github.com> * Create modern FakeDriver with component factory architecture in Terminal.Gui project Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor: Move non-platform-dependent code from /Drivers to /App Co-authored-by: tig <585482+tig@users.noreply.github.com> * Code cleanup and org * Unit test reorg * Refactor MainLoop architecture: rename classes and enhance documentation for clarity Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive FakeDriver tests (WIP - some tests need fixes) Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixed FakeDriver build failures * Fix all FakeDriver test failures - Application.Top creation and clipboard behaviors Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixed FakeDriver build failures2 * Remove hanging legacy FakeDriver tests that use Console.MockKeyPresses Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixed some tests * Fixed more tests * Fixed more tests * Fix bad copilot (#4277) * Update Terminal.Gui/Drivers/FakeDriver/FakeConsoleOutput.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Refactor Application Init and Update Tests Refactored `Application.Init` to improve initialization logic: - Added fallback to `ForceDriver` when `driverName` is null. - Changed repeated `Init` calls to throw `InvalidOperationException`. - Updated `_driverName` assignment logic for robustness. Enhanced `IConsoleDriver` with detailed remarks on implementations. Revised test cases to align with updated `Application.Init` behavior: - Replaced `FakeDriver` with `null` and `driverName: "fake"`. - Skipped or commented out tests incompatible with new logic. - Improved formatting and removed redundant setup code. Improved code style and consistency across the codebase: - Standardized parameter formatting and spacing. - Removed outdated comments and unused code. General cleanup to enhance readability and maintainability. * Warp fix copilot (#4278) * More fixes (#4279) * Fixes/works around test failures and temporarily disable failing test Updated `FakeDriver` to set `RunningUnitTests` to `true` and initialize dimensions using `FakeConsole`. Modified `TestRespondersDisposedAttribute` to set `ConsoleDriver.RunningUnitTests` in the `Before` method, ensuring proper behavior during unit tests. Temporarily disabled the `Button_CanFocus_False_Raises_Accepted_Correctly` test in `ViewCommandTests` by adding a `Skip` parameter to the `[Fact]` attribute, referencing issue #4270. * Allow all tests to run despite failures in UnitTests Modified the `dotnet test` command in the `Run UnitTestsParallelizable` step to set `xunit.stopOnFail` to `false`. This ensures that the test runner does not stop execution on the first failure, allowing all tests to execute regardless of individual test outcomes. * Refactor ApplicationScreenTests for cleaner setup/teardown Refactored `ClearContents_Called_When_Top_Frame_Changes` test: - Added `[AutoInitShutdown]` attribute for automatic lifecycle management. - Replaced manual `Application.Init` and `Application.Top` setup with `Application.Begin` and `RunState`. - Simplified event handling by defining `ClearedContents` handler inline. - Removed explicit cleanup logic, relying on `Application.End` for teardown. Updated `using` directives to include `UnitTests` namespace. * Attempt to fix intermittent local test failures. Update ApplicationImpl initialization parameter Changed the second parameter of the `impl.Init` method in the `FakeApplicationFactory` class from `"dotnet"` to `"fake"`. * Code cleanup to cause Action to re-run. * Stop tests on first failure in UnitTestsParallelizable Updated the `dotnet test` command in `unit-tests.yml` to set the `xunit.stopOnFail` parameter to `true`. This change ensures that test execution halts immediately upon encountering a failure, allowing quicker identification and resolution of issues. Note that this may prevent the full test suite from running in the event of a failure. * Allow all tests to run despite failures in CI Updated `unit-tests.yml` to set `xunit.stopOnFail` to `false` in both `Run UnitTests` and `Run UnitTestsParallelizable` steps. This ensures that the test runner does not stop execution on the first test failure, allowing all tests to complete even if some fail. * Enhance RuneExtensions docs and update user dictionary Updated the `<remarks>` section in `RuneExtensions.GetColumns` to include details about the `wcwidth` implementation and improved readability with `<para>` tags. Added `wcwidth` to the user dictionary in `Terminal.sln.DotSettings` to avoid spelling errors. * Improve XML doc formatting in RuneExtensions.cs Updated the remarks section of the `GetColumns` method in the `RuneExtensions` class to enhance readability by reformatting and properly indenting `<para>` tags. The content remains unchanged, describing the method's implementation via `wcwidth` and its role as a Terminal.Gui extension for `System.Text.Rune`. * Refactor drivers and improve clipboard handling Replaced legacy drivers (`CursesDriver`, `NetDriver`) with `UnixDriver` and `DotNetDriver` across the codebase, including comments, method names, and test cases. Updated documentation and remarks to reflect the new driver names and platforms. Revamped clipboard handling with new platform-specific implementations: `UnixClipboard` for Unix, `MacOSXClipboard` for macOS, and `WSLClipboard` for Linux under WSL. Removed the old `CursesClipboard` and consolidated clipboard logic. Updated test cases to align with the new drivers and clipboard implementations. Improved naming consistency and cleaned up redundant code. Updated the README and documentation to reflect these changes. * Remove `PlatformColor` from `Attribute` struct This commit removes the `PlatformColor` property from the `Attribute` struct, simplifying the codebase by eliminating platform-specific color handling. The following changes were made: - Removed `PlatformColor` from the `Attribute` struct, including its initialization, usage, and related comments. - Updated constructors to no longer initialize or use `PlatformColor`. - Modified `Equals` and `GetHashCode` methods to exclude `PlatformColor`. - Updated `UnixComponentFactory` documentation to remove references to "v2unix." - Renamed `v2TestDriver` to `testDriver` in the `With` class for clarity. - Removed `PlatformColor` references in `DriverAssert` and related error messages. - Deleted test cases in `AttributeTests` that relied on `PlatformColor`. - Cleaned up comments and TODOs related to `PlatformColor` and `UnixDriver`. These changes reflect a shift away from platform-dependent color management, improving code clarity and reducing complexity. Remove `PlatformColor` and simplify `Attribute` logic The `PlatformColor` property has been removed from the `Attribute` struct, along with its associated logic, simplifying the codebase and eliminating platform-specific dependencies. Constructors, equality checks, and hash code generation in `Attribute` have been updated accordingly. The `CurrentAttribute` property in `ConsoleDriver` and `OutputBuffer` has been simplified, removing dependencies on `Application.Driver`. The `MakeColor` method logic has been removed or simplified in related classes. Tests in `AttributeTests` have been refactored to reflect these changes, focusing on `Foreground`, `Background`, and `Style`. Unix-specific logic tied to `PlatformColor` has been eliminated. Additional updates include renaming parameters in the `With` class for clarity, simplifying `DriverAssert` output, and performing minor code cleanups to improve readability and maintainability. * Refactor Terminal.Gui driver architecture for v2 Updated documentation to reflect the new modular driver architecture in Terminal.Gui v2. - Revised `namespace-drivers.md` to include new components (`IConsoleInput`, `IConsoleOutput`, `IInputProcessor`, `IOutputBuffer`, `IWindowSizeMonitor`) and terminal size monitoring. - Replaced "Key Components" with "Architecture Overview" and added details on the **Component Factory** pattern. - Documented the four driver implementations (`DotNetDriver`, `WindowsDriver`, `UnixDriver`, `FakeDriver`) and their platform-specific optimizations. - Added a "Threading Model" section to explain the multi-threaded design for responsive input handling. - Updated examples to demonstrate driver capabilities and explicit driver selection. In `drivers.md`: - Expanded the "Overview" to emphasize the modular, component-based architecture. - Reorganized "Drivers" into "Available Drivers" and added details on `FakeDriver` for unit testing. - Added sections on "Initialization Flow," "Shutdown Flow," and platform-specific driver details. - Provided examples for accessing driver components and creating custom drivers. In `index.md`: - Updated "Cross Platform" feature to reflect new driver names and clarified compatibility with SSH and monochrome terminals. * Moved files around --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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cab22566ea |
Fixes #4107 - Revamps Terminal.Gui's namespace (#4109)
* upgraded to gitversion 6 2 * Remove invalid prevent-increment property * upgraded to gitversion 6 3 * Fixed gitversion * touching publish.yml * cleanup * Fixes #4000. Named colors as enums. (#4005) * Add W3C color enum with the RGB as numeric value * Add transform helper class for W3cColor enum For the sake of backwards compatibility prioritize parsing 16 color mode color names over the W3C colors because the previous resource-based color names/values had a mix of W3C and 16 color mode RGB values. Mechanism for choosing/prioritizing one color scheme over the other is currently only available at higher application/driver/output level. * IColorNameResolver enable null analysis * Remove obsolete color name related ResourceManagerTests * Replace remains of W3CColors with direct W3C color name resolver Temporarily breaks backwards compatibility and tests even further. * Add ANSI 4-bit (ColorName16) color name resolver * Add multi-standard color name resolver Combined resolver for both ANSI 4-bit (ColorName16) and W3C colors while trying to maintain backwards compatibility for ColorPicker. * Split conditional name resolver test cases * Change W3C colors tests to be similar to name resolvers * Change W3cColorsTests to W3cColorNameResolverTests More consistent when all the tests refer to the color name resolver layer. * Make W3cColors internal Color name resolver is the public interface. * W3cColors: Use Color.Argb instead of individual RGB components * MultiStandardColorNameResolver: Substitute instead of blocking alternative W3C names Changes color picker behavior a bit, e.g. Aqua will match to Cyan instead of jumping to Aquamarine. * Remove leftover color string resources * Consistent position for IColorNameResolver #nullable enable directive * Add missing XML comments to ColorScheme.Colors.cs * Fixes #3691 - Adds `ViewArrangement.Popover` (#3852) * Added Applicaton.Popover. Refactored FindDeepestView * Popover prototype * Testing highlight * Fixed click outside issue * Fixed DialogTests * Fixed click outside issue (agbain) * Enabled mouse wheel in Bar * Enabled mouse wheel in Bar * Progress. Broke arrangement * Added popover tests. Fixed a bunch more CM issues related ot unreliable unit tests. Updated config.json to include Glyphs. * Can't set ForceDriver to empty in Resources/config.json. * added BUGBUG * Made Position/ScreenPosition clear * Added View.IsInHierarchy tests * Added Contextmenuv2 scenario. * Implemented CM2 in TextView * Removed unneeded CM stuff from testhelpers * Shortcut API docs * Fixed keybinding unit tests * Fixed mouse handling * Fighting with CM related unit test failures * Unit tests pass. I think. * Shortcut code cleanup * TextView uses new CM2 * Starting on OnSelect etc... * Starting on OnSelect etc... * Fixed ContextMenuv2 * ContextMenu is working again. * Ugh. ANd fixed button api docs * Fixed DrawHorizontalShadowTransparent (vertical was already fixed). * Made Scenarios compatible with #nullable enable * Undid some keybinding stuff * Fixed stuff * Sped up unit tests * Sped up unit tests 2 * Sped up unit tests 3 * Messing with menus * merged latest v2_develop * Added more Popover unit tests * Added more Popover unit tests2 * Fixed positioning bug * Fixed mouse bug * Fixed Bar draw issue * WIP * merge v2_develop * CM2 sorta works * Enabled Bar subclasses to have IDesignable * Added ViewportSettings.Transparent * Region -> nullable enable * Added ViewportSettigs Editor * merged v2_develop part 2 * merged v2_develop part 3 * WIP: GetViewsUnderMouse * WIP: More GetViewsUnderMouse work * Bars works again * Added unit tests * CM now works * MenuItemv2 POC * SubMenu POC * CommandNotBound * More POC * Optimize Margin to not defer draw if there's no shadow * Logger cleanup * Reverted Generic * Cascading mostly working * fixed layout bug * API docs * API docs * Fixed cascade * Events basically work * code cleanup * Fixed IsDefault bug; * Enabled hotkey support * Made context-menu-like * Improved usability * Refactored ApplicationPopover again * Cleanup * Menuv2 POC basically complete * Code Cleanup * Made menu API simpler * Fixed Strings bugs * Got old ContextMenu scenario mostly working * ContextMenu scenario now works * ContextMenu fixes * ContextMenu fixes * Tons of menu cleanup * ContextMenu works in TextView * Fixed unit tes * Added unit tests * Fixed tests * code cleanup * More code cleanup * Deep dive * scenario * typos * Demo colorpicker in a Menu * Added Region tests proving Region is broken in some Union cases * fixed v2win/net * Partially Fixes #2975 - Replaces old `ContextMenu` with new `Bar/Shortcut` based implementation (#4008) * touching publish.yml * Nuked ContextMenuv2 - use PopverMenu instead * WIP context menu stuff * More robust dispose * Removed ConextMenu; use PopoverMenu instead * Code cleanup * Code cleanup2 * Partially Fixes #2975 - Upgrades UICatalog to `Menuv2` (#4011) * Fixes #4009 - fix tree ordering (#4015) * Fixes #4022 file dialog tests and bugfix for cancellation (#4024) * Add class for detecting information about console in extensible way * WIP - Create test for reordering * Change Dictionary to List and preserve TreeBuilder order * Add test to ensure branch expansion/status remains consistent despite reorder * Cleanup code * Fix regression when removed child was the selected one * Revert "Add class for detecting information about console in extensible way" This reverts commit |
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7422385457 |
Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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e0de73ab83 |
Fixes #4023 - Changes CommandEventArgs to be based on HandledEventArgs instead of CancelEventArgs (#4054)
* touching publish.yml * CancelEventArgs->HandledEventArgs * Fixed Handled issues |
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0baa881dc5 |
Fixes #4046 - Moves examples into ./Examples and fixes ./Tests (#4047)
* touching publish.yml * Moved Examples into ./Examples * Moved Benchmarks into ./Tests * Moved Benchmarks into ./Tests * Moved UICatalog into ./Examples * Moved UICatalog into ./Examples 2 * Moved tests into ./Tests * Updated nuget |