Commit Graph

10 Commits

Author SHA1 Message Date
Tig
b84862d0bd Fixes #3172. Application.ResetState wasn't resetting all it should (#3173)
* Removed resharper settings from editorconfig

* Fixed Applicaton.ResetState. New unit tests

* Tweaked pull request template
2024-01-14 16:35:17 -07:00
Tig
dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00
Tig
6851b42a49 Fixes #2921 - MainLoop refactoring (#2922)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge
2023-10-21 08:06:04 -07:00
BDisp
b70a16ab28 Fixes #2789. StatusItem should have a disabled attribute if it can't execute. 2023-08-30 22:25:00 +01:00
Tig
dea5f0fe03 Fixes #2597. Enables standard glyphs to be set via ConfigurationManager (#2595)
* initial

* basically working

* removed test settings

* removed extra usings

* Improved API docs

* Renamed glyphs to be consistent and use unicode names; use char literals

* Refactored Glyphs class & Json format to not be static (startup perf)

* Refactored Glyphs class & Json format to not be static (startup perf)

* Fixed a bunch of API doc errors

* Switched checked/selected to glyhps from box drawing range

* Switched button glyphs to nicer looking ones that seem to work on standard fonts

* Upgraded LineDrawing scenario

* CrossHair->Cross

* Fixed unit tests

* Fixed unit tests; moved Glyphs from Application to ConfigurationManager; added CM global using alias

* Found and replaced all other special glyphs; fixed more unit tests
2023-05-07 07:34:02 +02:00
BDisp
ea24de3a27 Fixes #2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods. (#2577)
* Fixes #2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods.

* Change documentation comments.

* Fixes #2575 - TableView to use interface instead of System.Data.DataTable (#2576)

* WIP: Add ITableDataSource

* WIP: Refactor TableView

* WIP: Port CSVEditor

* WIP: Port TableEditor

* WIP: Port MultiColouredTable scenario

* Fix bug of adding duplicate column styles

* Update tests to use DataTableSource

* Tidy up

* Add EnumerableTableDataSource<T>

* Add test for EnumerableTableDataSource

* Add test for EnumerableTableDataSource

* Add code example to xmldoc

* Add ProcessTable scenario

* Rename ITableDataSource to ITableSource and update docs

* Rename EnumerableTableDataSource to EnumerableTableSource

* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!

* Fix scroll resetting in ProcessTable scenario

* Fix unit tests by setting Frame to same as Bounds

* Document why we have to measure our data for use with TableView

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Fixes #2582 - Refactors FileDialog for cleaner data model (#2583)

* WIP: Add ITableDataSource

* WIP: Refactor TableView

* WIP: Port CSVEditor

* WIP: Port TableEditor

* WIP: Port MultiColouredTable scenario

* Fix bug of adding duplicate column styles

* Update tests to use DataTableSource

* Tidy up

* Add EnumerableTableDataSource<T>

* Add test for EnumerableTableDataSource

* Add test for EnumerableTableDataSource

* Add code example to xmldoc

* Add ProcessTable scenario

* Rename ITableDataSource to ITableSource and update docs

* Rename EnumerableTableDataSource to EnumerableTableSource

* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!

* Fix scroll resetting in ProcessTable scenario

* Fix unit tests by setting Frame to same as Bounds

* Document why we have to measure our data for use with TableView

* WIP: Simplify FileDialogs use of TableView

* WIP start migrating sorter

* WIP new filedialog table source mostly working

* WIP remove sorter class

* Refactor GetOrderByValue to be adjacent to GetColumnValue

* Fix collection navigator back so it ignores icon

* Fix unit tests

* Tidy up

* Fix UseColors

* Add test for UseColors

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Fixes #2196. TextView: Setting Text places cursor at beginning, unlike TextField (#2572)

* Fixes #2196. TextView: Setting Text places cursor at beginning, unlike TextField

* Change all private members to have the _prefix.

* Renamed local member to prevLayoutStyle.

* Helper function for SetNeedsDisplay.

* Fixes #2569. Borders scenarios needed to be refactored. (#2570)

* Fixes #2569. Borders scenarios needed to be refactored.

* Fix border title with width equal to 4 and thickness top grater than 1.

* Improves border manipulation on borders scenarios.

* Prevents null value on the margin, border and padding thickness on the border scenarios.

* Remove NStack using dependence and fix prior commit.

* Refactoring the Frames scenario.

* Deleted borders scenarios.

* I did not realize that it was changed to SetSubViewNeedsDisplay.

* Re-layout; fixed colorpicker; fixed radio group

* Remove Thickness.IsEmpty as requested.

* Change the Frames scenario as requested.

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Builds CollectionNavigator support into UI Catalog for TableView (#2584)

* Builds collectionnav support into UI cat for TableView

* Fixes keyboard mapping

* MultiSelect = false for TableView

* MultiSelect = false doesn't unbind ctrl-a

* Fixes #2581 Refactor CollectionNavigator so it supports TableView (#2586)

* Refactor CollectionNavigator to a base and a collection implementation

* Refactor CollectionNavigatorBase to look for first match smartly

* Add TableCollectionNavigator

* Make TableCollectionNavigator a core part of TableView

* Fix bad merge

* Added tests for tableview collection navigator

* Add FileDialogCollectionNavigator which ignores . and directory separator prefixes on file names

* whitespace fixes

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Resolving merge conflicts.

* Fix merge errors.

* Fix merge errors.

* Add Command.Accept and snap to the selected glyph when ShowHorizontalScrollIndicator change to true.

* Reformat.

* Reformat again.

---------

Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
2023-05-04 13:17:59 +02:00
Tig
574ed8fec7 Fixes #2469 - Revamp file structure and namespace (#2471)
* initial commit

* All tests pass

* Updated readme

* Revert "All tests pass"

This reverts commit 94ac462350.

* Revert "initial commit"

This reverts commit 36d92cc4e5.

* Moved Terminal.Gui files around

* Nuked .Graphs namespace

* Nuked .Graphs namespace

* Nuked .Trees namespace

* Nuked .Configuration namespace

* Nuked .Configuration namespace

* All tests pass

* tweaked tests

* removed unneeded usings

* re-enabled scrollview tests

* move scrollview test to ScrollViewTests

* Moved view navigation related tests to separate cs file

* Moved view scrollbarview related tests ScrollBarTestse

* Refactored View tests into smaller files

* Refactored driver tests

* Fixed a ton of BUGBUGs
2023-04-06 10:09:21 -06:00
Tig
c94f9165f4 Makes UI Catalog Scenarios use Theme and top-level color scheme (#2401)
* lots of clean up

* scenarios now get themes from uicatalog
2023-03-16 07:50:09 -06:00
Tig Kindel
d04bf94c74 merged from develop after accident 2023-02-25 05:42:43 +13:00
Tig Kindel
7454dac942 Reorg of unit tests 2023-01-15 18:33:38 -07:00