Commit Graph

20 Commits

Author SHA1 Message Date
Tig
a7209bcd88 Improves robustness of Dim, Pos, and SetRelativeLayout (#3077)
* Updated overview docs

* Updated toc

* Updated docs more

* Updated yml via dependabot

* Initial work in progress

* Fixed some autosize things

* Revamped Pos / Dim API docs

* Removed margin

* horiz->width

* Updated MessageBoxes and Dialogs Scenarios to use AutoSize

* AutoSize->Auxo

* Adds validation

* prep for Dialog to use Dim.Auto - Simplify unit tests to not depend on things not important to the unit test (like Dialog)

* prep for Dialog to use Dim.Auto - Simplify unit tests

* prep for Dialog to use Dim.Auto - Simplify unit tests

* prep for Dialog to use Dim.Auto - Make Dialog tests not depend on MessageBox

* Started on DimAuto unit tests

* started impl on min/max.

* started impl on min/max.

* Added DimAutoStyle

* Added arg checking for not implemented features

* Temporarily made DimAutoStyle.Subviews default

* Removed unneeded override of Anchor

* Fixed GethashCode warning

* Implemented DimAuto(min)

* Fixed unit tests

* renamed scenario

* WIP

* Moved ViewLayout.cs into Layout folder

* Clean up cocde formatting

* Renamed and moved SetFrameToFitText

* Fixed API docs for SetRelativeLayout

* Factored out SetRelativeLayout tests

* Better documented existing SetRelativeLayout behavior + unit tess

* Debugging Pos.Center + x in SetRelativeLayout - WIP

* Progress on low level unit tess

* Initial commit

* Restored unmodified scenarios

* Bump deps
2023-12-26 09:28:43 -07:00
BDisp
74afd18148 Fixes #3064. Pos.View returns PosCombine (#3065) 2023-12-19 16:34:17 -07:00
Tig
7f759b573b Fixes #3055: Remove Key.Unknown (#3057)
* Simplifies Key.IsValid

* Updated unit tests

* Fixed menu
2023-12-17 14:43:19 -07:00
Tig
dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00
Tig
42b9ad1d61 Fixes #2578 - Updates mouse events to be relative to View.Bounds (#2920)
* initial commit

* Clarified RootMouseEvent

* Added application mouse coord tests

* ViewToScreen -> BoundsToScreen

* Simplified View.Move

* Simplified View.Move

* Updated API docs; made some functions private

* more ViewLayout cleanup

* more ViewLayout cleanup

* Added View.ScreenToBounds and low-level coord unit tests

* Partial fix

* Refactored Application.OnMouseEvent... Tests still fail and views are broken

* Added Bounds/FrameToScreen

* Remamed ScreenToView->ScreenToFrame

* All unit tests pass

* Fixed ListView

* Fixed TableView

* Fixed ColorPicker

* Fixed RadioGroup

* Fixed ListView unit tests

* Fixed line drawing scenario

* Updated comment

* fixed api doc typo

* fixed formatting

* added some thickness Contains unit tests

* MouseEvent api doc updates

* More thickness tests

* More thickness tests
2023-11-26 16:58:52 -07:00
BDisp
aa8b952509 Partially Addresses #2616. Support combining sequences that don't normalize (#2932)
* Fixes #2616. Support combining sequences that don't normalize

* Decouples Application from ConsoleDriver in TestHelpers

* Updates driver tests to match new arch

* Start on making all driver tests test all drivers

* Improves handling if combining marks.

* Fix unit tests fails.

* Fix unit tests fails.

* Handling combining mask.

* Tying to fix this unit test that sometimes fail.

* Add support for combining mask on NetDriver.

* Enable CombiningMarks as List<Rune>.

* Prevents combining marks on invalid runes default and space.

* Formatting for CI tests.

* Fix non-normalized combining mark to add 1 to Col.

* Reformatting for retest the CI.

* Forces non-normalized CMs to be ignored.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>
2023-10-29 12:51:23 -06:00
Tig
21e8a70cee Fixes #2933 - Refactors Cell to simplify code (#2934)
* refactored Cell

* Fixed usings

* Wierd CI/Cd unit test failure. Will this fix?
2023-10-25 11:48:41 -06:00
Tig
6851b42a49 Fixes #2921 - MainLoop refactoring (#2922)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge
2023-10-21 08:06:04 -07:00
Tigger Kindel
1c133ba364 Refactored CheckTimers into MainLoop and renamed/simplified 2023-10-05 22:21:59 -06:00
Tigger Kindel
05e203c7a4 lots of fixes 2023-10-04 06:42:47 -06:00
Tig
0df485a890 Fixes #666. Refactor ConsoleDrivers to simplify and remove duplicated code (#2612)
* Added ClipRegion; cleaned up driver code

* clip region unit tests

* api docs

* Moved color stuff from ConsoleDriver to Color.cs

* Removes unused ConsoleDriver APIs

* Code cleanup and Removes unused ConsoleDriver APIs

* Code cleanup and Removes unused ConsoleDriver APIs

* Work around https://github.com/gui-cs/Terminal.Gui/issues/2610

* adjusted unit tests

* initial commit

* Made Rows, Cols, Top, Left virtual

* Made Clipboard non-virtual

* Made EnableConsoleScrolling  non-virtual

* Made Contents non-virtual

* Pulled Row/Col up

* Made MoveTo virtual; fixed stupid FakeDriver cursor issue

* Made CurrentAttribute non-virtual

* Made SetAttribute  non-virtual

* Moved clipboard code out

* Code cleanup

* Removes dependecy on NStack from ConsoleDrivers - WIP

* Fixed unit tests

* Fixed unit tests

* Added list of unit tests needed

* Did some perf testing; tweaked code and charmap to address

* Brough in code from PR #2264 (but commented)

* Tons of code cleanup

* Fighting with ScrollView

* Fixing bugs

* Fixed TabView tests

* Fixed View.Visible test that was not really working

* Fixed unit tests

* Cleaned up clipboard APIs in attempt to track down unit test failure

* Add Cut_Preserves_Selection test

* Removed invalid code

* Removed invalid test code; unit tests now pass

* EscSeq* - Adjusted naming, added more sequences, made code more consistent, simplified, etc...

* Added CSI_SetGraphicsRendition

* NetDriver code cleanup

* code cleanup

* Cleaned up color handling in NetDriver

* refixed tabview unit test

* WindowsDriver color code cleanup

* WindowsDriver color code cleanup

* CursesDriver color code cleanup

* CursesDriver - Adding _BOLD has no effect. Further up the stack we cast the return of ColorToCursesColor from int to short and the _BOLD values don't fit in a short.

* CursesDriver color code - make code more accurate

* CursesDriver color code - make code more accurate

* Simplified ConsoleDriver.GetColors API

* Simplified ConsoleDriver.GetColors API further

* Improved encapslation of Attribute; prep for TrueColor & other attributes like blink

* Fixes #2249. CharacterMap isn't refreshing well non-BMP code points on scroll.

* Use GetRange to take some of the runes before convert to string.

* Attempting to fix unit tests not being cleaned up

* Fixes #2658 - ConsoleDriver.IsRuneSupported

* Fixes #2658 - ConsoleDriver.IsRuneSupported (for WindowsDriver)

* Check all the range values and not only the max value.

* Reducing code.

* Fixes #2674 - Unit test process doesn't exit

* Changed Cell to support IsDirty and list of Runes

* add support for rendering TrueColor output on Windows merging veeman & tznind code

* add colorconverter changes

* fixed merged v2_develop

* Fixing merge bugs

* Fixed merge bugs

* Fixed merge bugs - all unit tests pass

* Debugging netdriver

* More netdriver diag

* API docs for escutils

* Update unicode scenario to stress more stuff

* Contents: Now a 2D array of Cells; WIP

* AddRune and ClearContents no longer virtual/abstract

* WindowsDriver renders correctly again

* Progress on Curses

* Progress on Curses

* broke windowsdriver

* Cleaned up FakeMainLoop

* Cleaned up some build warnings

* Removed _init from AutoInitShutdown as it's not needed anymore

* Removed unused var

* Removed unused var

* Fixed nullabiltiy warning in LineCanvas

* Fixed charmap crash

* Fixes #2758 in v2

* Port testonfail fix to v2

* Remove EnableConsoleScrolling

* Backport #2764 from develop (clear last line)

* Remove uneeded usings

* Progress on unicode

* Merged in changes from PR #2786, Fixes #2784

* revamp charmap rendering

* Charmap option to show glyph widths

* Fixed issue with wide glpyhs being overwritten

* Fixed charmap startcodepoint change issue

* Added abiltiy to see ncurses verison/lib

* Fought with CursesDriver; giving up for now. See notes.

* Leverage Wcwidth nuget library instaed of our own tables

* enhanced charmap Details dialog

* Final attempt at fixing curses

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: adstep <stephensonadamj@gmail.com>
2023-08-09 14:28:36 -06:00
BDisp
713b2c4725 Fixes #92. Remove dependency on ustring. (#2620)
* Remove NStack and replace ustring to string.

* Add unit test and improving some code.

* Adjust code and fix all unit tests errors.

* Add XML Document and move the Rune folder into the Text folder.

* Improve unit tests with byte array on DecodeRune and DecodeLastRune.

* Fix unit test.

* 😂Code review

* Reduce unit tests code.

* Change StringExtensions.Make to StringExtensions.ToString and added some more unit tests.

* Fix merge errors.

* Remove GetTextWidth and calls replaced with StringExtensions.GetColumns.

* Hack to use UseSystemConsole passed in the command line arguments.

* Revert "Hack to use UseSystemConsole passed in the command line arguments."

This reverts commit b74d11c786.

* Remove Application.UseSystemConsole from the config file.

* Fix errors related by removing UseSystemConsole from the config file.

* Fixes #2633. DecodeEscSeq throw an exception if cki is null.

* Fix an exception if SelectedItem is -1.

* Set SelectedItem to 0 and remove unnecessary ToString.

* Using a unique ToString method for Rune and other for byte.

* Fix a bug where a wider rune is added with only a width of 1.

* Force the SelectedGlyph is the one that was typed after jumpList is executed.

* Added more InlineData to RuneTests.

* Reducing significantly the code by using Theory attribute in the TextFormatterTests.

* Override PositionCursor to handle the CharMap cursor position.

* Fix merge errors.

* Minor tweaks to API docs

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
2023-05-20 19:35:32 +02:00
Tig
dea5f0fe03 Fixes #2597. Enables standard glyphs to be set via ConfigurationManager (#2595)
* initial

* basically working

* removed test settings

* removed extra usings

* Improved API docs

* Renamed glyphs to be consistent and use unicode names; use char literals

* Refactored Glyphs class & Json format to not be static (startup perf)

* Refactored Glyphs class & Json format to not be static (startup perf)

* Fixed a bunch of API doc errors

* Switched checked/selected to glyhps from box drawing range

* Switched button glyphs to nicer looking ones that seem to work on standard fonts

* Upgraded LineDrawing scenario

* CrossHair->Cross

* Fixed unit tests

* Fixed unit tests; moved Glyphs from Application to ConfigurationManager; added CM global using alias

* Found and replaced all other special glyphs; fixed more unit tests
2023-05-07 07:34:02 +02:00
BDisp
ea24de3a27 Fixes #2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods. (#2577)
* Fixes #2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods.

* Change documentation comments.

* Fixes #2575 - TableView to use interface instead of System.Data.DataTable (#2576)

* WIP: Add ITableDataSource

* WIP: Refactor TableView

* WIP: Port CSVEditor

* WIP: Port TableEditor

* WIP: Port MultiColouredTable scenario

* Fix bug of adding duplicate column styles

* Update tests to use DataTableSource

* Tidy up

* Add EnumerableTableDataSource<T>

* Add test for EnumerableTableDataSource

* Add test for EnumerableTableDataSource

* Add code example to xmldoc

* Add ProcessTable scenario

* Rename ITableDataSource to ITableSource and update docs

* Rename EnumerableTableDataSource to EnumerableTableSource

* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!

* Fix scroll resetting in ProcessTable scenario

* Fix unit tests by setting Frame to same as Bounds

* Document why we have to measure our data for use with TableView

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Fixes #2582 - Refactors FileDialog for cleaner data model (#2583)

* WIP: Add ITableDataSource

* WIP: Refactor TableView

* WIP: Port CSVEditor

* WIP: Port TableEditor

* WIP: Port MultiColouredTable scenario

* Fix bug of adding duplicate column styles

* Update tests to use DataTableSource

* Tidy up

* Add EnumerableTableDataSource<T>

* Add test for EnumerableTableDataSource

* Add test for EnumerableTableDataSource

* Add code example to xmldoc

* Add ProcessTable scenario

* Rename ITableDataSource to ITableSource and update docs

* Rename EnumerableTableDataSource to EnumerableTableSource

* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!

* Fix scroll resetting in ProcessTable scenario

* Fix unit tests by setting Frame to same as Bounds

* Document why we have to measure our data for use with TableView

* WIP: Simplify FileDialogs use of TableView

* WIP start migrating sorter

* WIP new filedialog table source mostly working

* WIP remove sorter class

* Refactor GetOrderByValue to be adjacent to GetColumnValue

* Fix collection navigator back so it ignores icon

* Fix unit tests

* Tidy up

* Fix UseColors

* Add test for UseColors

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Fixes #2196. TextView: Setting Text places cursor at beginning, unlike TextField (#2572)

* Fixes #2196. TextView: Setting Text places cursor at beginning, unlike TextField

* Change all private members to have the _prefix.

* Renamed local member to prevLayoutStyle.

* Helper function for SetNeedsDisplay.

* Fixes #2569. Borders scenarios needed to be refactored. (#2570)

* Fixes #2569. Borders scenarios needed to be refactored.

* Fix border title with width equal to 4 and thickness top grater than 1.

* Improves border manipulation on borders scenarios.

* Prevents null value on the margin, border and padding thickness on the border scenarios.

* Remove NStack using dependence and fix prior commit.

* Refactoring the Frames scenario.

* Deleted borders scenarios.

* I did not realize that it was changed to SetSubViewNeedsDisplay.

* Re-layout; fixed colorpicker; fixed radio group

* Remove Thickness.IsEmpty as requested.

* Change the Frames scenario as requested.

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Builds CollectionNavigator support into UI Catalog for TableView (#2584)

* Builds collectionnav support into UI cat for TableView

* Fixes keyboard mapping

* MultiSelect = false for TableView

* MultiSelect = false doesn't unbind ctrl-a

* Fixes #2581 Refactor CollectionNavigator so it supports TableView (#2586)

* Refactor CollectionNavigator to a base and a collection implementation

* Refactor CollectionNavigatorBase to look for first match smartly

* Add TableCollectionNavigator

* Make TableCollectionNavigator a core part of TableView

* Fix bad merge

* Added tests for tableview collection navigator

* Add FileDialogCollectionNavigator which ignores . and directory separator prefixes on file names

* whitespace fixes

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Resolving merge conflicts.

* Fix merge errors.

* Fix merge errors.

* Add Command.Accept and snap to the selected glyph when ShowHorizontalScrollIndicator change to true.

* Reformat.

* Reformat again.

---------

Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
2023-05-04 13:17:59 +02:00
BDisp
105ff9ab54 Fixes #2569. Borders scenarios needed to be refactored. (#2570)
* Fixes #2569. Borders scenarios needed to be refactored.

* Fix border title with width equal to 4 and thickness top grater than 1.

* Improves border manipulation on borders scenarios.

* Prevents null value on the margin, border and padding thickness on the border scenarios.

* Remove NStack using dependence and fix prior commit.

* Refactoring the Frames scenario.

* Deleted borders scenarios.

* I did not realize that it was changed to SetSubViewNeedsDisplay.

* Re-layout; fixed colorpicker; fixed radio group

* Remove Thickness.IsEmpty as requested.

* Change the Frames scenario as requested.

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
2023-05-01 07:00:51 +02:00
Tig
b4552ee14b Fixes #2493. Move all layout code out of View (and Toplevel) into a layout helper class (#2544)
* Comment/warning clean up

* Moved Text and Drawing out

* Moved Layout out

* Removed extra lines

* Removed Mouse out

* Reorgainzed View

* API docs

* removed border.cs

* TopLevel.Resized -> TerminalResized

* Mdi -> Overlapped

* Removed confusing and un-needed WillPresent

* privates -> _

* Tweaked RunLoop API
2023-04-14 10:26:10 -06:00
Tig
8c59e8255f Partially Fixes #2483 - Removes old Border and leverages LineCanvas for Frames, etc... (#2527)
* POC

* View.DrawFrame now uses LineCanvas

* Fixes #2531. Toplevel should redraw only if it's needed.

* Fix toplevel when mdi is enabled preventing clear the screen twice.

* Massive LineCanvis updates

* Fixes #2534. Bounds isn't updating when the Frame is changed.

* Almost everything works!

* Had to disable a few tests but all unit test now pass again

* Deleted ConsoleDriver.DrawWindowFrame; hacked ProgressBar

* Deleted ConsoleDriver.DrawWindowTitle; moved to Frame.DrawTitle

* Renames BorderFrame to Border

* Removed old commented code

* Tweaked scenario

* Added auto convert \r\n to Enviornment.NewLine in TestHelpers.AssertEqual

* Fix merge errors.

* Fix AssertEqual newlines to platform-specific.

* Refactored frames drawing; view adds to its lineview, superview renders them

* New titlebar style based on Border.Top size; fixed bugs

* wzard bug

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-04-13 15:35:01 -06:00
BDisp
91bf832ce4 Fixes #2531. Toplevel should redraw only if it's needed. (#2532)
* Fixes #2531. Toplevel should redraw only if it's needed.

* Fix toplevel when mdi is enabled preventing clear the screen twice.
2023-04-13 01:36:44 -06:00
Tig
a637f8a29c Fixes #2486 - Removes old Border and fixes a litany of related things (#2525)
* Added View.BorderStyle and renamed BorderStyle enum to LineStyle

* Fixed a lot of things and broke everything else

* Fixed things

* Updated DialogTests

* Updates including Rect unit tests

* Fixed Dialog & MessagBox tests

* Fixed AllviewsTester bug

* Fixed AllviewsTester bug

* Removed Border class

* Renamed View privates with _

* Removed comments in MessageBox.cs
2023-04-10 17:34:52 -06:00
Tig
574ed8fec7 Fixes #2469 - Revamp file structure and namespace (#2471)
* initial commit

* All tests pass

* Updated readme

* Revert "All tests pass"

This reverts commit 94ac462350.

* Revert "initial commit"

This reverts commit 36d92cc4e5.

* Moved Terminal.Gui files around

* Nuked .Graphs namespace

* Nuked .Graphs namespace

* Nuked .Trees namespace

* Nuked .Configuration namespace

* Nuked .Configuration namespace

* All tests pass

* tweaked tests

* removed unneeded usings

* re-enabled scrollview tests

* move scrollview test to ScrollViewTests

* Moved view navigation related tests to separate cs file

* Moved view scrollbarview related tests ScrollBarTestse

* Refactored View tests into smaller files

* Refactored driver tests

* Fixed a ton of BUGBUGs
2023-04-06 10:09:21 -06:00