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4 Commits
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2be8397203 |
Remove legacy drivers, simplify architecture, and reorganize codebase structure (#4270)
* Initial plan * Remove legacy drivers and reorganize v2 architecture Co-authored-by: tig <585482+tig@users.noreply.github.com> * Extract Windows key helper utilities and fix build Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix all test references to legacy drivers Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update documentation to reflect new driver architecture Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove V2.cd diagram file Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix test failures: support legacy drivers and update exception handling Co-authored-by: tig <585482+tig@users.noreply.github.com> * updated driver names * Move V2 tests from ConsoleDrivers/V2 to proper locations Co-authored-by: tig <585482+tig@users.noreply.github.com> * Rename ApplicationV2 to ModernApplicationImpl to remove v2 terminology Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove V2 terminology from test drivers and FakeDriver classes Co-authored-by: tig <585482+tig@users.noreply.github.com> * Merge ModernApplicationImpl into ApplicationImpl and move to App folder Co-authored-by: tig <585482+tig@users.noreply.github.com> * Create modern FakeDriver with component factory architecture in Terminal.Gui project Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor: Move non-platform-dependent code from /Drivers to /App Co-authored-by: tig <585482+tig@users.noreply.github.com> * Code cleanup and org * Unit test reorg * Refactor MainLoop architecture: rename classes and enhance documentation for clarity Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive FakeDriver tests (WIP - some tests need fixes) Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixed FakeDriver build failures * Fix all FakeDriver test failures - Application.Top creation and clipboard behaviors Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixed FakeDriver build failures2 * Remove hanging legacy FakeDriver tests that use Console.MockKeyPresses Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fixed some tests * Fixed more tests * Fixed more tests * Fix bad copilot (#4277) * Update Terminal.Gui/Drivers/FakeDriver/FakeConsoleOutput.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Refactor Application Init and Update Tests Refactored `Application.Init` to improve initialization logic: - Added fallback to `ForceDriver` when `driverName` is null. - Changed repeated `Init` calls to throw `InvalidOperationException`. - Updated `_driverName` assignment logic for robustness. Enhanced `IConsoleDriver` with detailed remarks on implementations. Revised test cases to align with updated `Application.Init` behavior: - Replaced `FakeDriver` with `null` and `driverName: "fake"`. - Skipped or commented out tests incompatible with new logic. - Improved formatting and removed redundant setup code. Improved code style and consistency across the codebase: - Standardized parameter formatting and spacing. - Removed outdated comments and unused code. General cleanup to enhance readability and maintainability. * Warp fix copilot (#4278) * More fixes (#4279) * Fixes/works around test failures and temporarily disable failing test Updated `FakeDriver` to set `RunningUnitTests` to `true` and initialize dimensions using `FakeConsole`. Modified `TestRespondersDisposedAttribute` to set `ConsoleDriver.RunningUnitTests` in the `Before` method, ensuring proper behavior during unit tests. Temporarily disabled the `Button_CanFocus_False_Raises_Accepted_Correctly` test in `ViewCommandTests` by adding a `Skip` parameter to the `[Fact]` attribute, referencing issue #4270. * Allow all tests to run despite failures in UnitTests Modified the `dotnet test` command in the `Run UnitTestsParallelizable` step to set `xunit.stopOnFail` to `false`. This ensures that the test runner does not stop execution on the first failure, allowing all tests to execute regardless of individual test outcomes. * Refactor ApplicationScreenTests for cleaner setup/teardown Refactored `ClearContents_Called_When_Top_Frame_Changes` test: - Added `[AutoInitShutdown]` attribute for automatic lifecycle management. - Replaced manual `Application.Init` and `Application.Top` setup with `Application.Begin` and `RunState`. - Simplified event handling by defining `ClearedContents` handler inline. - Removed explicit cleanup logic, relying on `Application.End` for teardown. Updated `using` directives to include `UnitTests` namespace. * Attempt to fix intermittent local test failures. Update ApplicationImpl initialization parameter Changed the second parameter of the `impl.Init` method in the `FakeApplicationFactory` class from `"dotnet"` to `"fake"`. * Code cleanup to cause Action to re-run. * Stop tests on first failure in UnitTestsParallelizable Updated the `dotnet test` command in `unit-tests.yml` to set the `xunit.stopOnFail` parameter to `true`. This change ensures that test execution halts immediately upon encountering a failure, allowing quicker identification and resolution of issues. Note that this may prevent the full test suite from running in the event of a failure. * Allow all tests to run despite failures in CI Updated `unit-tests.yml` to set `xunit.stopOnFail` to `false` in both `Run UnitTests` and `Run UnitTestsParallelizable` steps. This ensures that the test runner does not stop execution on the first test failure, allowing all tests to complete even if some fail. * Enhance RuneExtensions docs and update user dictionary Updated the `<remarks>` section in `RuneExtensions.GetColumns` to include details about the `wcwidth` implementation and improved readability with `<para>` tags. Added `wcwidth` to the user dictionary in `Terminal.sln.DotSettings` to avoid spelling errors. * Improve XML doc formatting in RuneExtensions.cs Updated the remarks section of the `GetColumns` method in the `RuneExtensions` class to enhance readability by reformatting and properly indenting `<para>` tags. The content remains unchanged, describing the method's implementation via `wcwidth` and its role as a Terminal.Gui extension for `System.Text.Rune`. * Refactor drivers and improve clipboard handling Replaced legacy drivers (`CursesDriver`, `NetDriver`) with `UnixDriver` and `DotNetDriver` across the codebase, including comments, method names, and test cases. Updated documentation and remarks to reflect the new driver names and platforms. Revamped clipboard handling with new platform-specific implementations: `UnixClipboard` for Unix, `MacOSXClipboard` for macOS, and `WSLClipboard` for Linux under WSL. Removed the old `CursesClipboard` and consolidated clipboard logic. Updated test cases to align with the new drivers and clipboard implementations. Improved naming consistency and cleaned up redundant code. Updated the README and documentation to reflect these changes. * Remove `PlatformColor` from `Attribute` struct This commit removes the `PlatformColor` property from the `Attribute` struct, simplifying the codebase by eliminating platform-specific color handling. The following changes were made: - Removed `PlatformColor` from the `Attribute` struct, including its initialization, usage, and related comments. - Updated constructors to no longer initialize or use `PlatformColor`. - Modified `Equals` and `GetHashCode` methods to exclude `PlatformColor`. - Updated `UnixComponentFactory` documentation to remove references to "v2unix." - Renamed `v2TestDriver` to `testDriver` in the `With` class for clarity. - Removed `PlatformColor` references in `DriverAssert` and related error messages. - Deleted test cases in `AttributeTests` that relied on `PlatformColor`. - Cleaned up comments and TODOs related to `PlatformColor` and `UnixDriver`. These changes reflect a shift away from platform-dependent color management, improving code clarity and reducing complexity. Remove `PlatformColor` and simplify `Attribute` logic The `PlatformColor` property has been removed from the `Attribute` struct, along with its associated logic, simplifying the codebase and eliminating platform-specific dependencies. Constructors, equality checks, and hash code generation in `Attribute` have been updated accordingly. The `CurrentAttribute` property in `ConsoleDriver` and `OutputBuffer` has been simplified, removing dependencies on `Application.Driver`. The `MakeColor` method logic has been removed or simplified in related classes. Tests in `AttributeTests` have been refactored to reflect these changes, focusing on `Foreground`, `Background`, and `Style`. Unix-specific logic tied to `PlatformColor` has been eliminated. Additional updates include renaming parameters in the `With` class for clarity, simplifying `DriverAssert` output, and performing minor code cleanups to improve readability and maintainability. * Refactor Terminal.Gui driver architecture for v2 Updated documentation to reflect the new modular driver architecture in Terminal.Gui v2. - Revised `namespace-drivers.md` to include new components (`IConsoleInput`, `IConsoleOutput`, `IInputProcessor`, `IOutputBuffer`, `IWindowSizeMonitor`) and terminal size monitoring. - Replaced "Key Components" with "Architecture Overview" and added details on the **Component Factory** pattern. - Documented the four driver implementations (`DotNetDriver`, `WindowsDriver`, `UnixDriver`, `FakeDriver`) and their platform-specific optimizations. - Added a "Threading Model" section to explain the multi-threaded design for responsive input handling. - Updated examples to demonstrate driver capabilities and explicit driver selection. In `drivers.md`: - Expanded the "Overview" to emphasize the modular, component-based architecture. - Reorganized "Drivers" into "Available Drivers" and added details on `FakeDriver` for unit testing. - Added sections on "Initialization Flow," "Shutdown Flow," and platform-specific driver details. - Provided examples for accessing driver components and creating custom drivers. In `index.md`: - Updated "Cross Platform" feature to reflect new driver names and clarified compatibility with SSH and monochrome terminals. * Moved files around --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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51dda7e69f |
Fixes #3947 Adds Fake driver and fixes fluent tests (iteration-zero) (#4225)
* Consider width2 chars that are not IsBmp
* Apply same fix in WindowsDriver
* Explicitly use type of local variable
* Revert changes to WindowsDriver
* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16
* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode
* Fix some cursor issues (WIP)
* Remove concept of 'dirty rows' from v2 as its never actually used
* Remove damageRegion as it does nothing
* Make string builder to console writing simpler
* Radically simplify Write method
* Simplify conditional logic
* Simplify restoring cursor position
* Reference local variable for console buffer
* Reduce calls to ConsoleWrite by accumulating till attribute changes
* When resizing v2 16 color mode on windows, recreate the back buffer to match its size
* Fixes for VTS enabled
* Fix _lastSize never being assigned
* Fixes VTS for Force16Colors
* Fixes force16Colors in VTS
* Fixes escape sequences always echoing in non-VTS
* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line
* WIP Add base class for NetOutput
* Abstract away how we change attribute
* WIP - Make WindowsOutput use base class
* WIP working to fix set cursor position
* Remove commented out code
* Fixes legacy output mode
* Fixes size with no alt buffer supported on VTS and size restore after maximized.
* Fix set cursor which also fixes the broken surrogate pairs
* Add force parameter
* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V
* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle
* Ensure flush the input buffer before reset the console
* Flush input buffer before reset console in v2win
* Fixes issue in v2net not being refreshing the menu bar at start
* Only force layout and draw on size changed.
* Fix v2net issue not draw first line by forcing set cursor position
* Set _lastCursorPosition nullable and remove bool force from set cursor position
* Remove force parameter
* Add v2 version of fake driver attribute
* Make direct replacement and wire up window resizing events
* Update casts to use V2 fake driver instead
* Adjust interfaces to expose less internals
* Fix not raising iteration event in v2
* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example
* Sketch adding component factory
* Create relevant fake component factories
* Add window size monitor into factory
* Fake size monitor injecting
* Add helper for faking console resize in AutoInitShutdown tests
* Fix size setting in FakeDriverV2
* Switch to new method
* Fix IsLegacy becoming false when using blank constructor
* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels
* Fix tests
* Remove auto init
* Restore conditional compilation stuff
* Restore 'if running unit tests' logic
* Check only for the output being specific classes for the suppression
* Fix ShadowView blowing up with index out of bounds error
* Fix resize in fluent tests
* Fix for people using Iteration call directly
* Fix more calls to iteration to use
AutoInitShutdownAttribute.RunIteration ();
* Add comment
* Remove assumption that Run with prior view not disposed should throw
* Fix timings in Dialog_Opened_From_Another_Dialog
* Fix Zero_Buttons_Works
* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting
* Fix iteration counts on MessageBoxTests
* Fix WizartTests and DrawTests_Ruler
* Implement SendKeys into ConsoleDriverFacade
* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover
* Add missing dispose call to test
* Fix support for Esc in facade SendKeys
* Fix AutocompleteTests
* Fix various tests
* Replace LayoutAndDraw with run iteration
* Fix draw issues
* fix draw order
* Fix run iteration calls
* Fix unit tests
* Fix SendKeys in facade.
* Manipulate upper and lower cases.
* Add IsValidInput method to the interface.
* Fix SendKeys scenario
* Fixes surrogate pairs in the label
* Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method
* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose
* Delete extra create input call
* Fix mocks and order of exceptions thrown in Run when things are not initialized
* Revert use of `MapConsoleKeyInfoToKeyCode`
* Ignore casing as it is not what test is really about
* Clear application top and top levels before each auto init shutdown test
* Fix for unstable tests
* Restore actually working SendKeys code
* option to pass logger in fluent ctor
* restore ToArray
* Fix SendKeys method and add extension to unit test
* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code
* Remove unnecessary hack
* Using only KeyCode for rKeys
* Recover modifier keys in surrogate pairs
* Reformat
* Remove iteration limit for benchmarking in v2
* remove iteration delay to identify bugs
* Remove nudge to unique key and make Then run on UI thread
* fix fluid assertions
* Ensure UI operations all happen on UI thread
* Add explicit error for WaitIteration during an invoke
* Remove timeout added for debug
* Catch failing asserts better
* Fix screenshot
* Fix null ref
* Fix race condition in processing input
* Test fixing
* Standardize asserts
* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed
* fix bad merge
* Make logs access threadsafe
* add extra wait to remove race between iteration end and assert
* Code cleanup
* Remove test for crash on access Cancelled after dispose as this is no longer a restriction
* Change resize console to run on UI thread - fixing race condition with redrawing
* Restore original frame rate after test
* Restore nudge to unique key
* Code Cleanup
* Fix for cascading failures when an assert fails in a specific test
* fix for bad merge
* Address PR feedback
* Move classes to seperate files and add xmldoc
* xml doc warnings
* More xml comments docs
* Fix spelling
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
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cab22566ea |
Fixes #4107 - Revamps Terminal.Gui's namespace (#4109)
* upgraded to gitversion 6 2 * Remove invalid prevent-increment property * upgraded to gitversion 6 3 * Fixed gitversion * touching publish.yml * cleanup * Fixes #4000. Named colors as enums. (#4005) * Add W3C color enum with the RGB as numeric value * Add transform helper class for W3cColor enum For the sake of backwards compatibility prioritize parsing 16 color mode color names over the W3C colors because the previous resource-based color names/values had a mix of W3C and 16 color mode RGB values. Mechanism for choosing/prioritizing one color scheme over the other is currently only available at higher application/driver/output level. * IColorNameResolver enable null analysis * Remove obsolete color name related ResourceManagerTests * Replace remains of W3CColors with direct W3C color name resolver Temporarily breaks backwards compatibility and tests even further. * Add ANSI 4-bit (ColorName16) color name resolver * Add multi-standard color name resolver Combined resolver for both ANSI 4-bit (ColorName16) and W3C colors while trying to maintain backwards compatibility for ColorPicker. * Split conditional name resolver test cases * Change W3C colors tests to be similar to name resolvers * Change W3cColorsTests to W3cColorNameResolverTests More consistent when all the tests refer to the color name resolver layer. * Make W3cColors internal Color name resolver is the public interface. * W3cColors: Use Color.Argb instead of individual RGB components * MultiStandardColorNameResolver: Substitute instead of blocking alternative W3C names Changes color picker behavior a bit, e.g. Aqua will match to Cyan instead of jumping to Aquamarine. * Remove leftover color string resources * Consistent position for IColorNameResolver #nullable enable directive * Add missing XML comments to ColorScheme.Colors.cs * Fixes #3691 - Adds `ViewArrangement.Popover` (#3852) * Added Applicaton.Popover. Refactored FindDeepestView * Popover prototype * Testing highlight * Fixed click outside issue * Fixed DialogTests * Fixed click outside issue (agbain) * Enabled mouse wheel in Bar * Enabled mouse wheel in Bar * Progress. Broke arrangement * Added popover tests. Fixed a bunch more CM issues related ot unreliable unit tests. Updated config.json to include Glyphs. * Can't set ForceDriver to empty in Resources/config.json. * added BUGBUG * Made Position/ScreenPosition clear * Added View.IsInHierarchy tests * Added Contextmenuv2 scenario. * Implemented CM2 in TextView * Removed unneeded CM stuff from testhelpers * Shortcut API docs * Fixed keybinding unit tests * Fixed mouse handling * Fighting with CM related unit test failures * Unit tests pass. I think. * Shortcut code cleanup * TextView uses new CM2 * Starting on OnSelect etc... * Starting on OnSelect etc... * Fixed ContextMenuv2 * ContextMenu is working again. * Ugh. ANd fixed button api docs * Fixed DrawHorizontalShadowTransparent (vertical was already fixed). * Made Scenarios compatible with #nullable enable * Undid some keybinding stuff * Fixed stuff * Sped up unit tests * Sped up unit tests 2 * Sped up unit tests 3 * Messing with menus * merged latest v2_develop * Added more Popover unit tests * Added more Popover unit tests2 * Fixed positioning bug * Fixed mouse bug * Fixed Bar draw issue * WIP * merge v2_develop * CM2 sorta works * Enabled Bar subclasses to have IDesignable * Added ViewportSettings.Transparent * Region -> nullable enable * Added ViewportSettigs Editor * merged v2_develop part 2 * merged v2_develop part 3 * WIP: GetViewsUnderMouse * WIP: More GetViewsUnderMouse work * Bars works again * Added unit tests * CM now works * MenuItemv2 POC * SubMenu POC * CommandNotBound * More POC * Optimize Margin to not defer draw if there's no shadow * Logger cleanup * Reverted Generic * Cascading mostly working * fixed layout bug * API docs * API docs * Fixed cascade * Events basically work * code cleanup * Fixed IsDefault bug; * Enabled hotkey support * Made context-menu-like * Improved usability * Refactored ApplicationPopover again * Cleanup * Menuv2 POC basically complete * Code Cleanup * Made menu API simpler * Fixed Strings bugs * Got old ContextMenu scenario mostly working * ContextMenu scenario now works * ContextMenu fixes * ContextMenu fixes * Tons of menu cleanup * ContextMenu works in TextView * Fixed unit tes * Added unit tests * Fixed tests * code cleanup * More code cleanup * Deep dive * scenario * typos * Demo colorpicker in a Menu * Added Region tests proving Region is broken in some Union cases * fixed v2win/net * Partially Fixes #2975 - Replaces old `ContextMenu` with new `Bar/Shortcut` based implementation (#4008) * touching publish.yml * Nuked ContextMenuv2 - use PopverMenu instead * WIP context menu stuff * More robust dispose * Removed ConextMenu; use PopoverMenu instead * Code cleanup * Code cleanup2 * Partially Fixes #2975 - Upgrades UICatalog to `Menuv2` (#4011) * Fixes #4009 - fix tree ordering (#4015) * Fixes #4022 file dialog tests and bugfix for cancellation (#4024) * Add class for detecting information about console in extensible way * WIP - Create test for reordering * Change Dictionary to List and preserve TreeBuilder order * Add test to ensure branch expansion/status remains consistent despite reorder * Cleanup code * Fix regression when removed child was the selected one * Revert "Add class for detecting information about console in extensible way" This reverts commit |
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0baa881dc5 |
Fixes #4046 - Moves examples into ./Examples and fixes ./Tests (#4047)
* touching publish.yml * Moved Examples into ./Examples * Moved Benchmarks into ./Tests * Moved Benchmarks into ./Tests * Moved UICatalog into ./Examples * Moved UICatalog into ./Examples 2 * Moved tests into ./Tests * Updated nuget |