* Refactor selectors and improve UI components
Refactored `MarginEditor` and `UICatalogTop` to use new `OptionSelector` and `FlagSelector` classes, introducing type-safe generic versions for better flexibility and maintainability. Added `SelectorBase` as a shared foundation for these components, along with the `SelectorStyles` enum for customizable styles.
Enhanced unit tests to cover new implementations and edge cases. Enabled nullable reference types for improved null safety. Improved code readability, reduced redundancy, and enhanced user experience with better hotkey management, focus handling, and layout adjustments.
* Refactor UI components and remove unused classes
Significant refactoring and simplification of the codebase:
- Updated `CharacterMap` to use `OptionSelector<UnicodeCategory>`.
- Removed `FlagSelector`, `FlagSelector<TEnum>`, and `FlagSelectorStyles`.
- Replaced `OptionSelector.Options` with `Labels` in `MenuBarv2`.
- Removed `OptionSelector` and its associated properties/methods.
- Updated terminology from "Activate" to "Select" across components.
- Refactored `SelectorBase` to align with new "Select" behavior.
- Removed redundant methods, properties, and event handlers.
These changes streamline the codebase, reduce complexity, and align with updated design principles.
* Fixes#4374 - 'Application.Screen' is empty when 'Init' returns
Refactor and enhance testability of ApplicationImpl
Refactored `ApplicationImpl` and related classes to improve modularity and testability. Replaced `FakeConsoleOutput` with `FakeOutput` and introduced `FakeInput` for better test isolation. Added platform-specific factories (`FakeNetComponentFactory`, `FakeWindowsComponentFactory`) to simplify fake component creation.
Refactored `GuiTestContext` into partial classes, adding methods for simulating user interactions and improving initialization logic. Enhanced error handling and logging during test setup.
Updated tests to use the new `FakeOutput` and `FakeInput` implementations. Standardized driver initialization with `Application.Init(null, "fake")`. Skipped tests relying on the fake driver due to known issues.
Performed general cleanup, modernized syntax, and removed redundant code to improve readability and maintainability.
* Disable "windows" test case in SynchronizationContextTests
The `InlineData("windows")` attribute in the
`SynchronizationContext_Post` test method has been commented out.
This change temporarily excludes the `"windows"` driverName from
the test suite while retaining other test cases (`"fake"`,
`"dotnet"`, and `"unix"`). The exclusion may be for debugging,
deprecation, or other maintenance purposes.
* Disable "windows" test case in SynchronizationContextTests
The `[InlineData("windows")]` attribute in the
`SynchronizationContextTests` class has been commented out,
disabling the test case for the `"windows"` driver name.
This change may have been made for debugging, deprecation, or
because the test is no longer relevant. Other test cases
(`"fake"`, `"dotnet"`, and `"unix"`) remain active.
* Update Terminal.Gui/Drivers/FakeDriver/FakeConsole.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/SelectorStyles.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/SelectorBase.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/SelectorBase.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Backported Checkbox from Activate PR
* Backported Checkbox from Activate PR 2
* Backported Checkbox from Activate PR 3
* Backported Selctors Scenario
* Backported Bars Scenario
* Backported AllViewsTester Scenario
* Backported Dialogs Scenario
* Backported MessageBoxes Scenario
* Backported ArrangementEditor
* Backported mouse binding fix
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Drivers/WindowsDriver/WindowsOutput.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/CheckBox.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Fixed typo
* Refactor ArrangementEditor event handling
Removed the `ArrangementFlagsOnValueChanged` method, which previously handled updates to `ViewToEdit` properties based on arrangement flags. Updated `ArrangementEditor_Initialized` to attach the event handler to `_arrangementSelector.ValueChanged`. The logic for handling arrangement changes has been refactored or relocated.
* Refactor AlignKeys for type safety and readability
Updated the `AlignKeys` method in the `Shortcuts` class to replace generic `View` references with the more specific `Shortcut` type. Improved type safety by using `IEnumerable<Shortcut>` and `.Cast<Shortcut>()`. Simplified the `max` calculation logic with a single LINQ query and removed redundant casting in the `foreach` loop. These changes enhance code readability, maintainability, and ensure better type safety.
* Refactor ArrangementEditor for clarity and consistency
Refactored `ArrangementEditor` to improve code readability and maintainability:
- Enabled nullable reference types with `#nullable enable`.
- Removed unused `using` directives.
- Adjusted namespace declaration for formatting consistency.
- Reformatted `_arrangementSelector` initialization and property assignment.
- Simplified `OnViewToEditChanged` logic with a ternary expression.
- Refactored `ArrangementEditor_Initialized` into a single-line block.
* Update Examples/UICatalog/Scenarios/Shortcuts.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Refactor and enhance OptionSelector and SelectorBase
Refactored `OptionSelector` and `SelectorBase` to simplify logic, improve hotkey assignment, and ensure robust behavior. Updated `Shortcuts.cs` and `DialogTests.cs` to address nullability issues.
Added comprehensive unit tests for `OptionSelector` and `SelectorBase`, covering properties, methods, edge cases, and layout behaviors. These changes improve code readability, maintainability, and functionality while adhering to modern C# practices.
* add FlagSelector comprehensive tests
Refactored `UncheckNone` and `UncheckAll` methods in `FlagSelector` to improve clarity and prevent concurrent modifications using a new `_updatingChecked` flag. Removed the old `UncheckNone` implementation and reorganized logic for maintainability.
Added extensive unit tests in `FlagSelectorTests` to validate functionality, including edge cases and generic implementations. Tests cover flag combination, toggling, "None" flag behavior, and enum-based generic handling.
Improved overall maintainability and test coverage for the `FlagSelector` class.
* Fixes#4375. UnixDriver fails Toplevel_TabGroup_Forward_Backward Fluent Tests
* Refactor RadioGroup to use OptionSelector
The `RadioGroup` class has been refactored to inherit from the `OptionSelector` class instead of `View`, marking it as `[Obsolete]` and recommending the use of `OptionSelector`.
The previous implementation of `RadioGroup` has been entirely removed, including its properties, methods, events, and internal logic. This includes initialization logic, key bindings, layout management, and event handling.
The new `RadioGroup` is now a thin wrapper around `OptionSelector` and implements the `IDesignable` interface. The `EnableForDesign` method has been simplified to set default options for design purposes.
This change simplifies the codebase and encourages the use of `OptionSelector` for managing mutually exclusive options.
* Backported focus tests and add bug-exposing test case
Refactored `AdvanceFocusTests` to improve assertion clarity by replacing `Assert.True`/`Assert.False` with `Assert.Equal`. Enhanced test documentation with detailed view hierarchy comments for better readability.
Added a new test case, `FocusNavigation_Should_Cycle_Back_To_Top_Level_Views`, which exposes a bug in focus navigation logic where focus does not cycle back to top-level views after traversing nested views.
Updated existing tests to ensure consistent handling of `TabBehavior` and made minor adjustments for improved validation of focus navigation logic.
* Remove all tests for RadioGroup component
The `RadioGroupTests.cs` file has been completely cleared of all test cases and associated code. This includes the removal of unit tests that validated the `RadioGroup` component's functionality, behavior, and edge cases.
The deleted tests covered:
- Default constructor behavior and initialization.
- Handling of the `SelectedItem` property, including edge cases.
- Hotkey bindings and their behavior under different focus states.
- Command handling for focus, selection, and acceptance.
- Orientation changes and their impact on layout.
- Event handling for `SelectedItemChanged`, `Selecting`, and `Accepting`.
- Mouse interactions, including single-click and double-click events.
This removal eliminates all automated validation for the `RadioGroup` component, leaving it untested and increasing the risk of regressions or undetected issues in future changes.
* Fix unix and fake fluent tests.
* More fixes for unix and fake drivers
* Change classes names for more consistency
* Fix typos in docs and method signature
Updated XML documentation in `FakeConsole.cs` to replace `<see cref="FakeDriver"/>` with `<exception cref="FakeDriver"></exception>` for clarity.
Corrected a parameter name in `WindowsOutput.cs`'s `WriteConsole` method from `numberOfCharsToWritten` to `numberOfCharsToWrite` to fix a typo and improve readability.
* Refactor: Replace RadioGroup with OptionSelector
Replaced all instances of `RadioGroup` with `OptionSelector` across the codebase to standardize the control for mutually exclusive options. Updated associated properties, methods, and event handlers to align with the `OptionSelector` API, including replacing `RadioLabels` with `AssignHotKeys` and `SelectedItemChanged` with `ValueChanged`.
Removed the `RadioGroup` class, marking it as obsolete. Updated documentation, comments, and test cases to reflect the new control. Adjusted layout and positioning logic in various scenarios to ensure UI consistency.
Refactored scenarios such as `Buttons`, `ColorPickers`, `DynamicMenuBar`, `FileDialogExamples`, `Images`, `PosAlignDemo`, `ProgressBarStyles`, `RegionScenario`, `Themes`, and others to use `OptionSelector`. Updated `Glyphs` and `View` classes to reflect the terminology change. Cleaned up redundant code and ensured compatibility across the application.
* Refactor OptionSelector to use Value instead of SelectedItem
Replaced the SelectedItem property with a nullable Value property across the codebase to simplify the API and improve consistency. Updated event handlers from SelectedItemChanged to ValueChanged and adjusted logic accordingly.
Refactored UI scenarios (e.g., Buttons, CharacterMap, ColorPickers) and dependent classes (e.g., BorderEditor, DimEditor, PosEditor) to use the new Value property. Improved null handling and streamlined initialization of controls.
Updated tests to validate the Value property and renamed test methods for clarity. Removed the RegionOpSelector class as it was no longer needed. Performed general code cleanup, including formatting and removal of redundant code.
* Refactor OptionSelector: Replace RadioLabels with Labels
Updated the `OptionSelector` class and its derived classes to replace the `RadioLabels` property with a more generic `Labels` property, aligning with the base class `SelectorBase`. This change standardizes the API and simplifies label-related functionality.
Refactored all instances of `RadioLabels` across the codebase, including property assignments, method calls, and references in scenarios, tests, and examples. Updated classes include `ColorPickers`, `Dialogs`, `DimAutoDemo`, `DynamicMenuBar`, `FileDialogExamples`, `Images`, `PosAlignDemo`, `Selectors`, `Shortcuts`, `TextAlignmentAndDirection`, `Themes`, `UnicodeInMenu`, `Wizards`, `UICatalogTop`, and `ScenarioTests`.
Modified `OptionSelector<TEnum>` to initialize `Labels` directly using `Enum.GetValues<TEnum>()`. Removed the `RadioLabels` property from `OptionSelector`, consolidating functionality under `Labels`.
Verified functionality through updated tests and scenarios to ensure consistent behavior with the previous implementation.
* Refactor: Replace "radio group" with "option selector"
Updated terminology across multiple classes to replace "radio group" with "option selector" for improved clarity and consistency.
- Removed unused `OptionSelector` in `ColorPickers`.
- Renamed `Title` in `DimAutoDemo` to "Options" and updated `BorderStyle`.
- Replaced `_radioItems` with `_optionLabels` in `DimEditor` and `PosEditor`.
- Renamed `styleRadioGroup` to `styleOptionSelector` in `MessageBoxes`.
- Renamed `radioGroup` to `optionSelector` in `UnicodeInMenu` and `OrientationTests`.
- Adjusted related references, event handlers, and UI properties.
These changes align the codebase with updated terminology and improve readability.
* Replace RadioGroup with OptionSelector and update docs
The `RadioGroup` control has been replaced or renamed to `OptionSelector`. Documentation has been updated to reflect this change, including the behavior of raising the `Selecting` event when an option is selected.
The navigation table now describes `OptionSelector` as supporting multiple options with actions like `Advance`, `SetValue+OnAccept`, and `Focus+SetValue`. A new section introduces the `OptionSelector` view, which displays mutually-exclusive items with hotkeys.
Enhancements to `Menuv2` and `MenuBarv2` include setting focus on `MenuItemv2` selections and raising the `SelectedMenuItemChanged` event. Additionally, a progress bar view has been introduced to visually indicate activity progress.
* Fixed `EndAfterFirstIteration`
Renamed the `EndAfterFirstIteration` property to `StopAfterFirstIteration` across the codebase for improved clarity and consistency. Updated all references in the `Application`, `ApplicationImpl`, `IApplication`, and `ITimedEvents` classes, as well as related tests and documentation.
Modified the application loop logic to use `StopAfterFirstIteration` for controlling the termination of the application after the first iteration. Set its default value to `false`.
Updated test cases, demo applications, and XML documentation to reflect the new property name. Added a new project, `OutputView`, to the solution with appropriate configuration entries.
Performed minor code cleanup to ensure consistency in naming and behavior.
* Enhance selectors and clean up documentation
- Added `args.Handled = true` to `CheckBox` event handlers in `FlagSelector` and `OptionSelector` to mark events as handled.
- Introduced `_value` field in `FlagSelector` and added a `Cycle` method in `OptionSelector` for better value management.
- Updated `OptionSelector` documentation to reference `OptionSelector<TEnum>` for type-safe enum usage.
- Improved `UpdateChecked` method documentation in `OptionSelector` to clarify exception behavior.
- Enabled nullable reference types in `FlagSelectorTests` and `SelectorBaseTests` and moved them to a new namespace.
- Removed outdated auto-generated content from `views.md`.
- Removed `CheckBox.DefaultHighlightStyle` from the default theme configuration in `OutputView.cs`.
* Update event handling and expand UI documentation
Modified `args.Handled` in `FlagSelector` and `OptionSelector` to allow `Accepting` event propagation, improving event handling behavior. Added comments to clarify the changes.
Expanded `views.md` with detailed documentation for built-in views and controls in *Terminal.Gui*, including descriptions, examples, and rendered outputs for components like `Bar`, `Button`, `CheckBox`, and more. This update enhances developer guidance for building terminal-based UIs.
* Fixed `EndAfterFirstIteration` in `ApplicationImpl`
Renamed the `EndAfterFirstIteration` property to `StopAfterFirstIteration` across the codebase for improved clarity. Updated its implementation to use a getter and setter that interact with the `ApplicationImpl.Instance` singleton for centralized management.
Modified the `RunLoop` method to check the new `StopAfterFirstIteration` property. Updated the default value to `false` in the `Application` class.
Added a private `_stopAfterFirstIteration` field and a corresponding public property in the `ApplicationImpl` class. Updated the `Run` method in `ApplicationImpl` to stop after the first iteration if the property is set to `true`, with appropriate logging.
Updated the `IApplication` interface to include the `StopAfterFirstIteration` property and clarified the behavior of the `RequestStop` method. Revised XML documentation comments to reflect these changes.
* Fixed EndfterFirstIteration in ApplicaitonImpl
Refactored `StopAfterFirstIteration` in `ApplicationImpl` to use an auto-property for simplicity. Updated `RunIteration` to call `view.RequestStop()` instead of modifying `view.Running`.
Replaced references to `Application.EndAfterFirstIteration` with `Application.StopAfterFirstIteration` across the codebase, including `ITimedEvents`, `ApplicationTests`, and `GlobalTestSetup`.
Added a new test, `InitRunShutdown_StopAfterFirstIteration_Stops`, to verify the application stops correctly after the first iteration. Updated related documentation and assertions for consistency.
* Refactor Value handling and improve type safety
Refactored `Value` handling across multiple classes to use nullable generic types, improving type safety and eliminating unnecessary casting. Simplified `ValueChanged` event handlers with concise lambda expressions.
Enhanced `FlagSelector<TFlagsEnum>` and `OptionSelector<TEnum>` with generic `ValueChanged` events and type-safe event handling. Added nullable reference type annotations to align with modern C# practices.
Improved test code by using null-forgiving operators and more descriptive assertions. Cleaned up redundant code and ensured consistency in `Value` handling. Updated `FlagSelectorTests` and `SelectorBaseTests` for better readability and maintainability.
Added the `System` namespace to `FlagSelectorTEnum.cs` for compatibility. Overall, these changes enhance code readability, maintainability, and robustness.
* Merged v2_develop
* Update README badges for v2_develop branch
Updated the `.NET Core` badge to reference the `v2_develop` branch. Adjusted the `codecov` badge to remove branch-specific paths and added a token parameter. Reorganized the `codecov` badge position in the README. Retained other badges without modification.
* codcov2
* fixed pos tests
* Improve cleanup, coverage config, and SpinnerStyle tests
Enhanced resource cleanup in `Pos.CombineTests.cs` by disposing of `Application.Top` to prevent leaks. Updated `codecov.yml` to focus coverage on `Terminal.Gui`, simplified path patterns, and clarified configurations.
Added `SpinnerStyleTests` with extensive unit tests for `SpinnerStyle` and its variants, covering default properties, behaviors, edge cases, and immutability. Organized tests for readability and ensured thorough validation of all spinner styles. Enabled nullable reference types for improved safety.
* Remove .NET Core badge; add comprehensive boundary tests
The `.NET Core` workflow badge was removed from the `README.md` file.
Added a comprehensive suite of unit tests for the `Region.DrawOuterBoundary` method in `DrawOuterBoundaryTests.cs`. These tests validate the method's behavior across various scenarios, including:
- Intersected, unioned, and complex shapes.
- Edge cases like empty regions, zero-width/height rectangles, and single-pixel rectangles.
- Specific shapes such as L-shaped, T-shaped, and hollow rectangles.
- Overlapping, adjacent, and separate rectangles.
- Thread safety with parallel drawing.
- Different line styles, custom attributes, and very large regions.
- Various positions, sizes, and multiple calls on the same canvas.
The tests use the `Xunit` framework and include both `[Fact]` and `[Theory]` test cases. These changes enhance the codebase's robustness and ensure correctness in a wide range of scenarios.
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Initial plan
* Refactor tests to use modern ApplicationImpl.Coordinator architecture instead of legacy Application.RunIteration
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Changes before error encountered
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Replace Application.RunIteration implementation to use modern ApplicationImpl.Coordinator architecture
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Simplify Application.RunIteration to directly delegate to ApplicationImpl.Coordinator without legacy infrastructure
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update multitasking.md documentation to use Application.AddTimeout/RemoveTimeout instead of deprecated Application.MainLoop methods
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Refactor contribution guidelines and documentation
- Consolidated all contribution-related instructions into `CONTRIBUTING.md` as the single source of truth.
- Updated `copilot-instructions.md` and `AGENTS.md` to reference `CONTRIBUTING.md`.
- Enhanced build, test, and CI/CD workflow documentation.
- Updated repository structure documentation in `README.md` and `CONTRIBUTING.md`.
- Reinforced coding conventions and streamlined testing requirements.
- Documented GitHub Actions workflows and provided local CI replication steps.
- Refined API documentation requirements and PR guidelines.
- Simplified `.sln` file and removed redundant content.
- Updated links to point to the latest documentation resources.
* Revamp bug report template for clarity and detail
Updated the bug report template to improve structure, readability, and comprehensiveness:
- Specified "Terminal.Gui" in the `about` section.
- Replaced bold headings with Markdown heading syntax.
- Enhanced "To Reproduce" with placeholders for code and behavior details.
- Added an "Environment" section to collect OS, terminal, PowerShell, .NET, and `Terminal.Gui` version details.
- Expanded "Screenshots" to include GIFs and terminal output instructions.
- Removed outdated "Desktop" and "Smartphone" sections, consolidating relevant details.
- Improved "Additional Context" with prompts for consistency, prior behavior, and error messages.
- Streamlined "For Maintainers" instructions for setting project and milestone.
These changes aim to make bug reports more actionable and easier to reproduce.
* Remove [Obsolete] attribute and pragma warnings from Application.RunIteration - method now uses modern architecture internally
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Refactor Application.Run.cs for clarity and cleanup
Removed debug assertions and unused/commented-out code to simplify logic and improve maintainability. Renamed `forceDraw` to `forceRedraw` in `LayoutAndDraw` for better clarity. Removed the internal `OnNotifyStopRunState` method and its associated logic, indicating a refactor of the stop notification mechanism.
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Added analyzer
* WIP - Trying to create tests, failing with bad dependencies
* Working test woo
* Tidy up
* Tidy up
* Fix integration tests failing on command line
* Use 4.11 compiler
* Fix expecting 'e' as param name
* Make analyzer come as part of Terminal.Gui
* Add docs
* Fix warnings
* Fixes#4116. NativeAot and SelfContained projects aren't working well in release mode
* Revert delete nuget package because it fail in the git actions
* Trying automatize the nuget package installation
* Fixing UserProfile
* Trying fix push package for Unix OS
* Still triying to push nuget to the Unix
* Trying delete nuget package in the Pack target
* Trying fix git actions for release build
* Fix projects path
* Still fixing restore
* Add restore force parameter
* Build NativeAot and SelfContained projects before solution
* Build solution without restore
* Restore solutions packages before build
* Call dotnet restore before build the AOT and self-contained projects
* Remove unneeded run
* Revert "Remove unneeded run"
This reverts commit e04498d1ce.
* Trying fix racing fail unit tests
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* touching publish.yml
* Moved Examples into ./Examples
* Moved Benchmarks into ./Tests
* Moved Benchmarks into ./Tests
* Moved UICatalog into ./Examples
* Moved UICatalog into ./Examples 2
* Moved tests into ./Tests
* Updated nuget
* Add class for detecting information about console in extensible way
* WIP - Create test for reordering
* Change Dictionary to List and preserve TreeBuilder order
* Add test to ensure branch expansion/status remains consistent despite reorder
* Cleanup code
* Fix regression when removed child was the selected one
* Revert "Add class for detecting information about console in extensible way"
This reverts commit 7e4253cf28.
* Code cleanup and enable nullable on Branch
* Remove color scheme and driver from Branch draw
* Add xunit context extensions
* Investigate codegen for xunit
* Getting closer to something that works
* Fix code generation
* Further explore code gen
* Generate all methods in single class for easier extensibility
* Simplify code gen by moving parameter creation to its own method
* Implement asserts A-I
* Add remaining assert calls that are not obsolete
* Fix unit test
* Roll back versions to be compatible with CI version of csharp
* Handle params and ref etc
* Fix null warning
* WIP - start to add integration tests for FileDialog
* Add ability to tab focus to specific control with simple one line delegate
* Clarify test criteria
* Add unit tests for Ok and other ways of canceling dialog
* Fix other buttons also triggering save
* Fix for linux environment tests
* Fix for linux again
* Fix application null race condition - add better way of knowing if stuff is finished
* Better fix for shutdown detection
* Add test that shows #4026 is not an issue
* Switch to `_fileSystem.Directory.GetLogicalDrives ()`
* Don't show duplicate MyDocuments etc
* Tons of API doc updates
* Removed stale test
* Removed stale tests
* Fixed Skipped Shadow test 1
* Fixed Skipped Shadow test 2
* Fixed Skipped Shadow test 3
* Removed stale test
* Removed stale test2
* Explicit unregister of event handler on Application.Driver!.ClearedContents
* Added Toplevels to dict
* code cleanup
* spelling error
* Removed stale test3
* Removed stale test4
* Removed stale test5
* added script
* tweaked script
* tweaked script
* Created StressTests project; moved some tests
* Created IntegrationTests project; moved some tests
* New yml
* made old yml just unit tests
* Tweaked Button_IsDefault_Raises_Accepted_Correctly
* tweaked script
* cleaned up ymls
* tweakled up ymls
* stress tests...
* stress tests on ubuntu only
* Fixed WindowsDriver in InvokeLeakTest
* Fixed WindowsDriver in InvokeLeakTest2
* Added Directory.Packages.props.
Added Directory.Build.props
* Shortened StressTest time
* Removed dupe file.
* DemoFiles
* Moved all tests to ./Tests dir.
* Fixed release build issue
* Fixed .sln file
* Fixed .sl* files
* Fixing ymls
* Fixing interation tests
* Create link to the file TestHelpers.
* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.
* fixing logs
* fixing logs2
* fixing logs3
* don't require stress to pass for PRs
* Fix a failure?
* tweaked script
* Coudl this be it?
* Moved tons of tests to parallelizable
* Fixed some stuff
* Script to find duplicate tests
* Testing workflows
* Updated to v4
* Fix RelativeBasePath issue
* Replace powershell to pwsh
* Add ignore projects.
* Removed dupe unit tests
* Code cleanup of tests
* Cleaned up test warnings
* yml tweak
* Moved setter
* tweak ymls
* just randomly throwing spaghetti at a wall
* Enable runing 5 test runners in par
* Turned off DEBUG_DISPOSABLE for par tests
* RunningUnitTests=true
* code cleanup (forcing more Action runs)
* DISABLE_DEBUG_IDISPOSABLE
* Added View.DebugIDisposable. False by default.
* Remobed bogus tareet
* Remobed bogus tareet2
* fixed warning
* added api doc
* fixed warning
* fixed warning
* fixed warning2
* fixed warning3
* fixed warning4
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
* Add benchmarks for potentially optimizable RuneExtensions
* Add new RuneExtensions.DecodeSurrogatePair benchmark implementation
Avoids intermediate heap array allocations which is especially nice when the rune is not surrogate pair because then array heap allocations are completely avoided.
* Enable nullable reference types in RuneExtensions
* Make RuneExtensions.MaxUnicodeCodePoint readonly
Makes sure no one can accidentally change the value. Ideally would be const value.
* Optimize RuneExtensions.DecodeSurrogatePair
* Remove duplicate Rune.GetUnicodeCategory call
* Add new RuneExtensions.IsSurrogatePair benchmark implementation
Avoids intermediate heap allocations by using stack allocated buffer.
* Optimize RuneExtensions.IsSurrogatePair
* Add RuneExtensions.GetEncodingLength tests
* Optimize RuneExtensions.GetEncodingLength
* Optimize RuneExtensions.Encode
* Print encoding name in benchmark results
* Rename variable to better match return description
* Add RuneExtensions.EncodeSurrogatePair benchmark
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* Add a native AOT project.
* Fixes Text.Json to work with native AOT.
* Fix silent errors on unit tests when testing the Red color which has a length of 3.
* Allowing test custom configuration without the config.json file match the unit tests configurations.
* Fix unit test if tested alone.
* Add native project into solution.
* Fix merge errors.
* Setting ConfigurationManager.ThrowOnJsonErrors as true to throw any serialization issue when published file runs.
* Remove unnecessary using's.
* Added unit test to ensure all serialization is properly configured.
* Fix warnings.
* Remove ThrowOnJsonErrors.
* Fix warnings.
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
Remove unnecessary platform target (explicit x86 is useless here)
Remove monodevelop settings. They didn't match anyway and VSCode is a thing and supports .editorconfig.
* Removed resharper settings from editorconfig
* Moved ColorScheme to ColorScheme.cs
* Moved ColorScheme to ColorScheme.cs
* Potential fix. PlatformColor was not being set by FakeDriver correctly.
* Made ColorScheme effectively readonly
* Removed Color.Base etc... Updated API docs.
* Fixed bugs
* Fixed#3098
* Fixed a slew of issues
* Fixed a slew more of issues
* Code cleanup. Fixed unit test failure
* Code cleanup.
* Code cleanup.
* Code cleanup.
* Adds basic MainLoop unit tests
* Remove WinChange action from Curses
* Remove WinChange action from Curses
* Remove ProcessInput action from Windows MainLoop
* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application
* Modernized Terminal resize events
* Modernized Terminal resize events
* Removed un used property
* for _isWindowsTerminal devenv->wininit; not sure what changed
* Modernized mouse/keyboard events (Action->EventHandler)
* Updated OnMouseEvent API docs
* Using WT_SESSION to detect WT
* removes hacky GetParentProcess
* Updates to fix#2634 (clear last line)
* removes hacky GetParentProcess2
* Addressed mac resize issue
* Addressed mac resize issue
* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop
* Removes unneeded Attribute methods
* Removed GetProcesssName
* Removed GetProcesssName
* Refactored KeyEvent and KeyEventEventArgs into a single class
* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"
This reverts commit 88a00658db.
* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion
* Updated CSI API Docs
* merge
* Added ClipRegion; cleaned up driver code
* clip region unit tests
* api docs
* Moved color stuff from ConsoleDriver to Color.cs
* Removes unused ConsoleDriver APIs
* Code cleanup and Removes unused ConsoleDriver APIs
* Code cleanup and Removes unused ConsoleDriver APIs
* Work around https://github.com/gui-cs/Terminal.Gui/issues/2610
* adjusted unit tests
* initial commit
* Made Rows, Cols, Top, Left virtual
* Made Clipboard non-virtual
* Made EnableConsoleScrolling non-virtual
* Made Contents non-virtual
* Pulled Row/Col up
* Made MoveTo virtual; fixed stupid FakeDriver cursor issue
* Made CurrentAttribute non-virtual
* Made SetAttribute non-virtual
* Moved clipboard code out
* Code cleanup
* Removes dependecy on NStack from ConsoleDrivers - WIP
* Fixed unit tests
* Fixed unit tests
* Added list of unit tests needed
* Did some perf testing; tweaked code and charmap to address
* Brough in code from PR #2264 (but commented)
* Tons of code cleanup
* Fighting with ScrollView
* Fixing bugs
* Fixed TabView tests
* Fixed View.Visible test that was not really working
* Fixed unit tests
* Cleaned up clipboard APIs in attempt to track down unit test failure
* Add Cut_Preserves_Selection test
* Removed invalid code
* Removed invalid test code; unit tests now pass
* EscSeq* - Adjusted naming, added more sequences, made code more consistent, simplified, etc...
* Added CSI_SetGraphicsRendition
* NetDriver code cleanup
* code cleanup
* Cleaned up color handling in NetDriver
* refixed tabview unit test
* WindowsDriver color code cleanup
* WindowsDriver color code cleanup
* CursesDriver color code cleanup
* CursesDriver - Adding _BOLD has no effect. Further up the stack we cast the return of ColorToCursesColor from int to short and the _BOLD values don't fit in a short.
* CursesDriver color code - make code more accurate
* CursesDriver color code - make code more accurate
* Simplified ConsoleDriver.GetColors API
* Simplified ConsoleDriver.GetColors API further
* Improved encapslation of Attribute; prep for TrueColor & other attributes like blink
* Fixes#2249. CharacterMap isn't refreshing well non-BMP code points on scroll.
* Use GetRange to take some of the runes before convert to string.
* Attempting to fix unit tests not being cleaned up
* Fixes#2658 - ConsoleDriver.IsRuneSupported
* Fixes#2658 - ConsoleDriver.IsRuneSupported (for WindowsDriver)
* Check all the range values and not only the max value.
* Reducing code.
* Fixes#2674 - Unit test process doesn't exit
* Changed Cell to support IsDirty and list of Runes
* add support for rendering TrueColor output on Windows merging veeman & tznind code
* add colorconverter changes
* fixed merged v2_develop
* Fixing merge bugs
* Fixed merge bugs
* Fixed merge bugs - all unit tests pass
* Debugging netdriver
* More netdriver diag
* API docs for escutils
* Update unicode scenario to stress more stuff
* Contents: Now a 2D array of Cells; WIP
* AddRune and ClearContents no longer virtual/abstract
* WindowsDriver renders correctly again
* Progress on Curses
* Progress on Curses
* broke windowsdriver
* Cleaned up FakeMainLoop
* Cleaned up some build warnings
* Removed _init from AutoInitShutdown as it's not needed anymore
* Removed unused var
* Removed unused var
* Fixed nullabiltiy warning in LineCanvas
* Fixed charmap crash
* Fixes#2758 in v2
* Port testonfail fix to v2
* Remove EnableConsoleScrolling
* Backport #2764 from develop (clear last line)
* Remove uneeded usings
* Progress on unicode
* Merged in changes from PR #2786, Fixes#2784
* revamp charmap rendering
* Charmap option to show glyph widths
* Fixed issue with wide glpyhs being overwritten
* Fixed charmap startcodepoint change issue
* Added abiltiy to see ncurses verison/lib
* Fought with CursesDriver; giving up for now. See notes.
* Leverage Wcwidth nuget library instaed of our own tables
* enhanced charmap Details dialog
* Final attempt at fixing curses
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: adstep <stephensonadamj@gmail.com>
* Comment/warning clean up
* Moved Text and Drawing out
* Moved Layout out
* Removed extra lines
* Removed Mouse out
* Reorgainzed View
* API docs
* removed border.cs
* TopLevel.Resized -> TerminalResized
* Mdi -> Overlapped
* Removed confusing and un-needed WillPresent
* privates -> _
* Tweaked RunLoop API