* touching publish.yml
* ColorScheme->Scheme
* ColorScheme->Scheme 2
* Prototype of GetAttributeForRole
* Badly broke CM
* Further Badly broke CM
* Refactored CM big-time. View still broken
* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.
* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.
* Bug fixes.
DeepMemberWiseClone cleanup
* Further cleanup of Scope<T>, ConfigProperty, etc.
* Made ConfigManager thread safe.
* WIP: Broken
* WIP: new deep clone impl
* WIP: new deep clone impl is done. Now fixing CM
* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.
* WIP
* Merged.
Removed CM from Application.Init
* WIP
* More WIP; Less broke
* All CM unit tests pass... Not sure if it actually works though
* All unit tests pass... Themes are broken though in UI Cat
* CM Ready for review?
* Fixed failures due to TextStyles PR
* Working on Scheme/Attribute
* Working on Scheme/Attribute 2
* Working on Scheme/Attribute 3
* Working on Scheme/Attribute 4
* Working on Scheme/Attribute 5
* Working on Scheme/Attribute 6
* Added test to show how awful memory usage is
* Improved schema. Updated config.json
* Nade Scope<T> concurrentdictionary and added test to prove
* Made Themes ConcrurrentDictionary. Added bunches of tests
* Code cleanup
* Code cleanup 2
* Code cleanup 3
* Tweaking Scheme
* ClearJsonErrors
* ClearJsonErrors2
* Updated Attribute API
* It all (mostly) works!
* Skip odd unit test
* Messed with Themes
* Theme tweaks
* Code reorg. New .md stuff
* Fixed Enabled. Added mock driver
* Fixed a bunch of View.Enabled related issues
* Scheme -> Get/SetScheme()
* Cleanup
* Cleanup2
* Broke something
* Fixed everything
* Made CM.Enable better
* Text Style Scenario
* Added comments
* Fixed UI Catalog Theme Changing
* Fixed more dynamic CM update stuff
* Warning cleanup
* New Default Theme
* fixed unit test
* Refactoring Scheme and Attribute to fix inheritance
* more unit tests
* ConfigProperty is not updating schemes correctly
* All unit tests pass.
Code cleanup
* All unit tests pass.
Code cleanup2
* Fixed unit tests
* Upgraded TextField and TextView
* Fixed TextView !Enabled bug
* More updates to TextView. More unit tests for SchemeManager
* Upgraded CharMap
* API docs
* Fixe HexView API
* upgrade HexView
* Fixed shortcut KeyView
* Fixed more bugs. Added new themes
* updated themes
* upgraded Border
* Fixed themes memory usage...mostly
* Fixed themes memory usage...mostly2
* Fixed themes memory usage...2
* Fixed themes memory usage...3
* Added new colors
* Fixed GetHardCodedConfig bug
* Added Themes Scenario - WIP
* Added Themes Scenario
* Tweaked Themes Scenario
* Code cleanup
* Fixed json schmea
* updated deepdives
* updated deepdives
* Tweaked Themes Scenario
* Made Schemes a concurrent dict
* Test cleanup
* Thread safe ConfigProperty tests
* trying to make things more thread safe
* more trying to make things more thread safe
* Fixing bugs in shadowview
* Fixing bugs in shadowview 2
* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...
* Fixed dupe unit tests?
* Added better description of layout and coordiantes to deep dive
* Added better description of layout and coordiantes to deep dive
* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think
* Fixed auto scheme.
Broke TextView/TextField selection
* Realized Attribute.IsExplicitlySet is stupid; just use nullable
* Fixed Attribute. Simplified. MOre theme testing
* Updated themes again
* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.
* Fixing mouseunder bugs
* rewriting...
* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.
* Code cleanup
* Code cleanup
* Code cleanup of color apis
* Fixed Hover/Highlight
* Update Examples/UICatalog/Scenarios/AllViewsTester.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Update Examples/UICatalog/Scenarios/Clipping.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Fixed race condition?
* reverted
* Simplified Attribute API by removing events from SetAttributeForRole
* Removed recursion from GetViewsAtLocation
* Removed unneeded code
* Code clean up.
Fixed Scheme bug.
* reverted temporary disable
* Adjusted scheme algo
* Upgraded TextValidateField
* Fixed TextValidate bugs
* Tweaks
* Frameview rounded border by default
* API doc cleanup
* Readme fix
* Addressed tznind feeback
* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true
* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2
* cleanup
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* WIP keep path
* Make new 'sticky filename' behaviour optional
* Tests for new behaviour when selecting in TreeView
* Add more tests, this time for table view navigation
* Add the new style option into UICatalog scenario
* Add collection search matcher
* Fix naming
* fix naming
* Move FileDialogCollectionNavigator to its own file (no longer private class)
Add class diagram for collectionNavigation
* Add ICollectionNavigator interface
* Move to separate file IListCollectionNavigator
* Update class diagram
* update class diagram
* Add tests for overriding ICollectionNavigatorMatcher
* xmldoc and nullability warning fixes
* Code Cleanup
* Make requested changes to naming and terminology
* Move to seperate namespace
* Update class diagram and change TreeView to reference the interface not concrete class
* Switch to implicit new
* highlight that this class also works with tree view
* Apply tig patch to ensure keybindings get priority over navigator
See: https://github.com/gui-cs/Terminal.Gui/issues/4027#issuecomment-2810020893
* Apply 'keybinding has priority' fix to TreeView too
* Apply 'keybindngs priority over navigation' fix to TableView
* Remove entire branch for selectively returning false now that it is default when there is a keybinding collision
* Make classes internal and remove 'custom' navigator that was configured in UICatlaogToplevel
* Change logging in collection navigator from Trace to Debug
* Switch to NewKeyDownEvent and directly setting HasFocus
* Remove application top dependency
* Remove references to application
* Remove Application
* Move new tests to parallel
---------
Co-authored-by: Tig <tig@users.noreply.github.com>
* touching publish.yml
* Moved Examples into ./Examples
* Moved Benchmarks into ./Tests
* Moved Benchmarks into ./Tests
* Moved UICatalog into ./Examples
* Moved UICatalog into ./Examples 2
* Moved tests into ./Tests
* Updated nuget