* Refactor Scrolling.cs for timer management and nullability
Enabled nullable reference types with `#nullable enable` for improved safety. Replaced the `pulsing` flag with a new `_progressTimer` object to better manage the progress bar's timer lifecycle. Updated `AppOnInitialized` and `AppUnloaded` methods to handle timer initialization and cleanup properly, preventing potential memory leaks.
Simplified code by removing unnecessary comments and aligning method signatures with nullable reference type annotations.
* Enable nullable types and add debugging utilities
* Runu tests 5 times
* Adjust abortTime in ScenarioTests to 1800
* Revert "Runu tests 5 times"
This reverts commit b9b5282315.
* Improve CI diagnostics and adjust scenario abort time
* Fix typos, update metadata,
Corrected typos in `ScenarioCategory` and comments in `Mazing.cs`.
Added the `System.Text` namespace to support additional functionality.
Introduced a new "Games" category in `ScenarioCategory`.
Updated `.DotSettings` to include "Mazing" in the user dictionary.
Improved overall code comments and metadata for clarity.
* Remove unnecessary null assertion for _progressTimer
* Update Examples/UICatalog/Scenarios/Scrolling.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Tons of API doc updates
* Removed stale test
* Removed stale tests
* Fixed Skipped Shadow test 1
* Fixed Skipped Shadow test 2
* Fixed Skipped Shadow test 3
* Removed stale test
* Removed stale test2
* Explicit unregister of event handler on Application.Driver!.ClearedContents
* Added Toplevels to dict
* code cleanup
* spelling error
* Removed stale test3
* Removed stale test4
* Removed stale test5
* added script
* tweaked script
* tweaked script
* Created StressTests project; moved some tests
* Created IntegrationTests project; moved some tests
* New yml
* made old yml just unit tests
* Tweaked Button_IsDefault_Raises_Accepted_Correctly
* tweaked script
* cleaned up ymls
* tweakled up ymls
* stress tests...
* stress tests on ubuntu only
* Fixed WindowsDriver in InvokeLeakTest
* Fixed WindowsDriver in InvokeLeakTest2
* Added Directory.Packages.props.
Added Directory.Build.props
* Shortened StressTest time
* Removed dupe file.
* DemoFiles
* Moved all tests to ./Tests dir.
* Fixed release build issue
* Fixed .sln file
* Fixed .sl* files
* Fixing ymls
* Fixing interation tests
* Create link to the file TestHelpers.
* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.
* fixing logs
* fixing logs2
* fixing logs3
* don't require stress to pass for PRs
* Fix a failure?
* tweaked script
* Coudl this be it?
* Moved tons of tests to parallelizable
* Fixed some stuff
* Script to find duplicate tests
* Testing workflows
* Updated to v4
* Fix RelativeBasePath issue
* Replace powershell to pwsh
* Add ignore projects.
* Removed dupe unit tests
* Code cleanup of tests
* Cleaned up test warnings
* yml tweak
* Moved setter
* tweak ymls
* just randomly throwing spaghetti at a wall
* Enable runing 5 test runners in par
* Turned off DEBUG_DISPOSABLE for par tests
* RunningUnitTests=true
* code cleanup (forcing more Action runs)
* DISABLE_DEBUG_IDISPOSABLE
* Added View.DebugIDisposable. False by default.
* Remobed bogus tareet
* Remobed bogus tareet2
* fixed warning
* added api doc
* fixed warning
* fixed warning
* fixed warning2
* fixed warning3
* fixed warning4
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Co-authored-by: BDisp <bd.bdisp@gmail.com>