Commit Graph

14 Commits

Author SHA1 Message Date
Copilot
e7a4df492d Fixes #4050. Rename Command.Select and Selecting to Activate/Activating (#4470)
* Initial plan

* Rename Command.Select to Command.Activate and Selecting to Activating

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add Activating event propagation to SuperView

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update all comments and docs referencing Select to Activate

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix event log messages in examples to use Activating/Activate

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Revert automatic Activating event propagation that broke tests

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update docfx documentation to use Activate/Activating terminology

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* renames

* Revert "Add Activating event propagation to SuperView"

This reverts commit 6d82bee9ad.

* added command diagrams

* mermaid

* updated level 3

* again

* Select->Activate in MouseTests.cs

* Update Terminal.Gui/Views/Selectors/FlagSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Refactor: Rename Selecting to Activating in View APIs

Renamed the `Selecting` event and `OnSelecting` method to
`Activating` and `OnActivating` to better reflect their purpose.
Updated all related comments, test method names, variables,
and assertions in `View` and `ViewCommandTests` to align with
the new terminology.

Improved code clarity by using `_` for unused parameters in
lambda expressions. Renamed properties like `HandleSelecting`
to `HandleActivating` and adjusted naming conventions for
consistency (e.g., `OnactivatingCount` to `OnActivatingCount`).

These changes enhance readability, maintainability, and
terminology consistency across the codebase.

* Update Terminal.Gui/Views/Selectors/OptionSelector.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Typos

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-09 12:42:34 -07:00
Tig
b2cf674e0b Fixes #4468 - MouseGrab regressions (#4469)
* Fixed mouse grab issue

* Fixed mouse grab regrssions.

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* code cleanup

* Update Terminal.Gui/ViewBase/View.Mouse.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Addressing pr feedback

* updated mouse.md

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-09 08:32:04 -07:00
Copilot
dd12df7fb7 Fixes #4176. Removes View.MouseClick (#4450)
* Initial plan

* Add comprehensive MouseClick removal analysis

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix code review feedback on analysis document

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add actual line numbers to analysis document

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Final polish on analysis document - clarify TextView

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 3: Port 6 simple Views from MouseClick to Selecting/MouseBindings

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 2: Port 10 Scenarios from MouseClick to Selecting/remove

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update analysis document - Phases 2 & 3 complete

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix failing tests - Button multi-button support and Label focus handling

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 4: Port ScrollBar from OnMouseClick to OnSelecting; remove analysis doc

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 5: Update/remove tests that explicitly test MouseClick API

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Code cleanup

* Remove MouseClick event

Consolidated mouse event handling by removing the `MouseClick`
event and integrating its functionality into the `MouseEvent`
event. Simplified `MouseEventArgs` documentation and added
support for invoking commands bound to mouse events.

Reorganized code by removing `Mouse Pressed Events` and
`Mouse Click Events` regions, introducing a new `WhenGrabbed
Handlers` region. Updated tests to replace `MouseClick` with
`MouseEvent`, adjusted test logic, and improved variable
naming for clarity.

Removed redundant assertions and unused code related to
`MouseClick`. Improved event propagation logic to ensure
proper handling of unhandled events. Performed general code
cleanup to enhance readability and maintainability.

* Updated deep dives.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
2025-12-06 14:41:20 -07:00
Copilot
c5906c2dc1 #4329—Major Terminal.Gui v2 Architecture Modernization: Application Decoupling, Terminology Improvements, and Nullable Migration (#4338)
* Initial plan

* Add comprehensive terminology proposal for Application.Top/Toplevel renaming

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add terminology proposal summary document

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add before/after comparison document for terminology proposal

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add index document for terminology proposal

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add Mermaid diagrams visualizing the terminology proposal

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Move terminology docs to docfx/docs per CONTRIBUTING.md guidelines

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update terminology proposal to reflect recent modernization (post-MainLoop removal)

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update terminology proposal - validate against recent driver refactoring changes

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update proposal after massive v2_develop modernization - TopLevels now public, RunState→SessionToken

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update proposal: RunStack → SessionStack to align with SessionToken terminology

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 1: Core API rename - Application.Top→Current, TopLevels→SessionStack

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 2: Fix test compilation errors for renamed properties

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 3: Update documentation files with new terminology

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Refactor generic type names and remove unused field

Renamed generic type parameters in `Dim` and `Pos` classes for clarity:
- `T` was renamed to `TDim` in `Dim.Has` method.
- `T` was renamed to `TPos` in `Pos.Has` method.
Updated type casting and pattern matching logic to reflect these changes.

Removed the unused `_stopAfterFirstIteration` field from the `ApplicationImpl` class to clean up the codebase.

* Increase minimum code coverage target to 75%

Updated the `codecov.yml` configuration file to raise the
`project.default.target` value from 70% to 75%, enforcing
stricter code coverage requirements for the overall project.

* Add comprehensive unit tests for ApplicationImpl Begin/End logic

Added ApplicationImplBeginEndTests with 16 tests covering:
- Begin/End argument validation
- SessionStack push/pop operations
- Current property management
- Balanced Begin/End enforcement
- Multiple nested Begin/End scenarios
- ResetState cleanup behavior
- Toplevel activation/deactivation
- SessionToken management

Tests validate the fragile state management logic in ApplicationImpl.Lifecycle.cs
and ApplicationImpl.Run.cs to catch regressions in Current/SessionStack handling.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Refactor ApplicationImplBeginEndTests to work with ApplicationImpl instances directly

Tests now:
- Create ApplicationImpl instances directly instead of using global Application
- Use try-finally blocks to ensure Shutdown() is always called
- Work with app.Init() and app.Shutdown() properly
- 13 of 16 tests passing (3 tests need adjustment for ResetState behavior)

Tests validate fragile Begin/End state management logic without polluting global Application state.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Fix ApplicationImplBeginEndTests: Remove explicit ResetState calls, rely on Shutdown

Per maintainer feedback:
- Tests should not call ResetState explicitly if they call Shutdown (Shutdown calls ResetState)
- Removed all explicit app.ResetState() calls from tests
- Tests now only call Shutdown in finally blocks for cleanup
- Ensured toplevels are disposed BEFORE Shutdown to satisfy DEBUG_IDISPOSABLE assertions
- Fixed test cleanup order to prevent ResetState assertion failures
- All 16 tests now pass successfully

ResetState is idempotent - the issue was tests calling it unnecessarily and with incorrect disposal ordering.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 1: Enable nullable by default, add directives to all files

- Added <Nullable>enable</Nullable> to Terminal.Gui.csproj
- Removed #nullable enable from 37 files (now redundant with project setting)
- Added #nullable disable to 170 files that don't have nullable enabled yet
- Build successful with 279 nullable warnings (expected)

Breakdown of files with #nullable disable:
- 27 in Views/ directory (will remain disabled per plan)
- 143 outside Views/ (need to be fixed in subsequent commits)

Next: Systematically fix nullable issues in non-View files.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Phase 2: Remove nullable disable from all non-View files - COMPLETE!

- Removed #nullable disable from 142 non-View files
- All non-View code is now nullable-enabled
- Build successful with 0 errors, only 1 unrelated warning
- Created NULLABLE_VIEWS_REMAINING.md documenting the 121 View files still with nullable disable

Nullable cleanup summary:
 App/: 25 files - nullable enabled
 Configuration/: 24 files - nullable enabled
 ViewBase/: 30 files - nullable enabled
 Drivers/: 25 files - nullable enabled
 Drawing/: 18 files - nullable enabled
 FileServices/: 7 files - nullable enabled
 Input/: 6 files - nullable enabled
 Text/: 5 files - nullable enabled
 Resources/: 3 files - nullable enabled
⏸️  Views/: 121 files - remain disabled (as requested)

Total: 143 files nullable-enabled, 121 View files remain disabled.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* WIP: fixing nullability issues.

* Fixed final nullability issues.

* Moved Arrangment tests

* Refactor and improve modularity across multiple classes

Refactored `FillRectangles` in `RegionScenario` and `Region` to accept an `IDriver` parameter, reducing reliance on global state. Updated `ApplicationImpl` to replace static method calls with instance methods for better encapsulation. Renamed `Toplevel` to `Current` in `IPopover` and related classes for clarity.

Simplified `LineCanvas` methods by removing unnecessary `IDriver` parameters. Added `Id` and `App` properties to `View` for better state management and unique identification. Streamlined the `Driver` property in `View` with a concise getter.

Improved formatting and consistency across files, including `Region` and `IntersectionRuneResolver`. Enhanced thread safety in `Region` and cleaned up redundant code. Updated tests to align with interface changes and ensure compatibility.

* Refactor to make IDriver dependency explicit

Updated `AnsiEscapeSequenceRequest.Send` to accept an `IDriver?` parameter, replacing reliance on `Application.Driver`. Refactored `AnsiRequestScheduler` methods (`SendOrSchedule`, `RunSchedule`, and private `Send`) to propagate the `IDriver?` parameter, ensuring explicit driver dependency.

Modified `DriverImpl.QueueAnsiRequest` to pass `this` to `SendOrSchedule`. Updated `AnsiRequestSchedulerTests` to reflect new method signatures, passing `null` for the driver parameter where applicable.

Added `<param>` documentation for new parameters to improve clarity. These changes enhance flexibility, maintainability, and testability by reducing reliance on global state and allowing driver substitution in tests.

* WIP: Started migrating to View.App

Refactored `ApplicationImpl` to ensure proper handling of the `App`
property for `Toplevel` instances, improving modularity. Replaced
direct references to `Application` with `App` in `Border`, `ShadowView`,
and other classes to enhance flexibility and maintainability.

Introduced `GetApp` in `View` to allow overrides for retrieving the
`App` instance. Updated `Adornment` to use this method. Moved mouse
event subscriptions in `Border` to `BeginInit` for proper lifecycle
management.

Updated unit tests in `ArrangementTests` to use `App.Mouse` instead of
`Application.Mouse`, ensuring alignment with the refactored design.
Added `BeginInit` and `EndInit` calls for proper initialization during
tests. Removed redundant code and improved test assertions.

* WIP: Next set of View.App changes

Updated `SetClipToScreen`, `SetClip`, and `GetClip` methods to accept an `IDriver` parameter, replacing reliance on the global `Application.Driver`. This improves modularity, testability, and reduces implicit global state usage.

- Updated `Driver` property in `View` to use `App?.Driver` as fallback.
- Refactored `DimAuto` to use `App?.Screen.Size` with a default for unit tests.
- Updated all test cases to align with the new method signatures.
- Performed general cleanup for consistency and readability.

* Adds View clip tests.

* Merged

* Merged

* wip

* Fixed test bug.

* Refactored Thickness.Draw to require driver.

* Made TextFormatter.Draw require driver.

* Code cleanup.

* Un did stoopid idea.

* Decouped Application.Navigation

* MASSIVE - Almost completely decoupled Application from View etc...

* Obsolete

* Missed some

* More cleanup and decoupling.

Refactor `ToString` and remove legacy code

Refactored `ToString` implementations across `Application`, `DriverImpl`, and `IDriver` to improve consistency and maintainability. Removed the legacy `ToString(IDriver? driver)` method and its associated references. Simplified `ToString` in `DriverImpl` to generate a string representation of the `Contents` buffer.

Replaced redundant XML documentation with `<inheritdoc/>` tags to reduce duplication. Cleaned up unused `global using` directives and removed deprecated methods and properties, including `Screen`, `SetCursorVisibility`, and `IsRuneSupported`.

Updated test cases in `GuiTestContext` and `DriverAssert` to use the new `ToString` implementation. Improved error messages for better debugging output. Streamlined LINQ queries and removed redundant checks for better readability and performance.

Enhanced maintainability by decluttering the codebase, aligning namespaces, and consolidating related changes.

* Changes before error encountered

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Update docfx/docs to document View.App architecture and instance-based patterns

Updated 16 documentation files to reflect the major architectural changes:

NEW FILES:
- application.md: Comprehensive deep dive on decoupled Application architecture

UPDATED FILES:
- View.md: Documents View.App property, GetApp(), and instance-based patterns
- navigation.md: Shows View.App usage instead of static Application
- drivers.md: Documents View.Driver and GetDriver() patterns
- keyboard.md: Event handling through View.App
- mouse.md: Mouse event handling via View.App
- arrangement.md: Updated code examples to use View.App
- drawing.md: Rendering examples with instance-based API
- cursor.md: Cursor management through View.App
- multitasking.md: SessionStack and session management via View.App
- Popovers.md: Popover patterns with View.App
- cancellable-work-pattern.md: Updated examples
- command.md: Command pattern with View.App context
- config.md: Configuration access through View.App
- migratingfromv1.md: Migration guide for static→instance patterns
- newinv2.md: Documents new instance-based architecture

All code examples now demonstrate the instance-based API (view.App.Current)
instead of obsolete static Application references. Documentation accurately
reflects the massive architectural decoupling achieved in this PR.

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add `ToAnsi` support for ANSI escape sequence generation

Introduced `ToAnsi` in `IDriver` and `IOutput` interfaces to generate
ANSI escape sequences representing the terminal's current state. This
enables serialization of terminal content for debugging, testing, and
exporting.

Implemented `ToAnsi` in `DriverImpl` and `FakeOutput`, supporting both
16-color and RGB modes. Refactored `OutputBase` with helper methods
`BuildAnsiForRegion` and `AppendCellAnsi` for efficient ANSI generation.

Enhanced `GuiTestContext` with `AnsiScreenShot` for capturing terminal
state during tests. Added `ToAnsiTests` for comprehensive validation,
including edge cases, performance, and wide/Unicode character handling.

Updated documentation to reflect `ToAnsi` functionality and modernized
driver architecture. Improved testability, modularity, and performance
while removing legacy driver references.

* Improve null safety and cleanup in GuiTestContext

Enhanced null safety across `GuiTestContext` and `GuiTestContextTests`:
- Replaced `a` with `app` for better readability in tests.
- Added null checks (`!`, `?.`) to prevent potential null reference exceptions.
- Removed redundant `WaitIteration` and duplicate `ScreenShot` calls.

Improved error handling and robustness:
- Updated shutdown logic to use null-safe calls for `RequestStop` and `Shutdown`.
- Applied null-safe invocation for `_applicationImpl.Invoke`.

General cleanup:
- Removed redundant method calls and improved naming consistency.
- Ensured better maintainability and adherence to best practices.

* Refactor docs: remove deprecated files, update architecture

Removed outdated documentation files related to the terminology
proposal (`terminology-before-after.md`, `terminology-diagrams.md`,
`terminology-index.md`, `terminology-proposal-summary.md`,
`terminology-proposal.md`) from the `Docs` project. These files
were either deprecated or consolidated into other documentation.

Updated `application.md`:
- Added a "View Hierarchy and Run Stack" section with a Mermaid
  diagram to illustrate the relationship between the view hierarchy
  and the application session stack.
- Added a "Usage Example Flow" section with a sequence diagram
  to demonstrate the flow of running and stopping views.

These changes improve clarity, streamline documentation, and
align with the finalized terminology updates for the
`Application.Current` and `Application.SessionStack` APIs.

* Refactor Init/Run methods to simplify driver handling

The `Init` method in `Application` and `IApplication` now accepts only an optional `driverName` parameter, removing the `IDriver` parameter. This simplifies initialization by relying on driver names to determine the appropriate driver.

The `Run` methods have been updated to use `driverName` instead of `driver`, ensuring consistency with the updated `Init` method.

Replaced redundant inline documentation with `<inheritdoc>` tags to improve maintainability and consistency. Legacy `Application` methods (`Init`, `Shutdown`, `Run`) have been marked as `[Obsolete]` to signal their eventual deprecation.

Test cases have been refactored to align with the updated `Init` method signature, removing unused `driver` parameters. Documentation files have also been updated to reflect these API changes.

These changes improve clarity, reduce complexity, and ensure a more consistent API design.

* Refactor: Introduce Application.Create() factory method

Introduced a new static method `Application.Create()` to create
instances of `IApplication`, replacing direct instantiation of
`ApplicationImpl`. This enforces a cleaner, recommended pattern
for creating application instances.

Made the `ApplicationImpl` constructor `internal` to ensure
`Application.Create()` is used for instance creation.

Refactored test cases across multiple files to use
`Application.Create()` instead of directly instantiating
`ApplicationImpl`. Simplified object initialization in tests
using target-typed `new()` expressions.

Updated documentation and examples in `application.md` to
reflect the new instance-based architecture and highlight its
benefits, such as supporting multiple applications with
different drivers.

Improved code readability, formatting, and consistency in
tests and documentation. Aligned `ApplicationImplBeginEndTests`
to use `IApplication` directly, adhering to the new architecture.

* Added `Application.StopAll` and fixed coupling issues.

Refactored `ApplicationImpl` to use an instance-based approach, replacing the static singleton pattern and Lazy<T>. Introduced `SetInstance` for configuring the singleton instance and updated tests to use `ApplicationImpl.Instance` or explicitly set the `Driver` property.

Enabled nullable reference types across the codebase, updating fields and variables to nullable types where applicable. Added null checks to improve safety and prevent runtime errors.

Refactored timeout management by introducing tokens for `Application.AddTimeout` and adding a `StopAll` method to `TimedEvents` for cleanup. Updated tests to use `System.Threading.Timer` for independent watchdog timers.

Removed legacy code, improved logging for error cases, and updated view initialization to explicitly set `App` or `Driver` in tests. Enhanced test coverage and restructured `ScrollSliderTests` for better readability.

Performed general code cleanup, including formatting changes, removal of unused imports, and improved naming consistency.

* Refactor: Transition to IApplication interface

Refactored the codebase to replace the static `Application` class with the `IApplication` interface, improving modularity, testability, and maintainability. Updated methods like `Application.Run`, `RequestStop`, and `Init` to use the new interface.

Marked static members `SessionStack` and `Current` as `[Obsolete]` and delegated their functionality to `ApplicationImpl.Instance`. Updated XML documentation to reflect these changes.

Simplified code by removing redundant comments, unused code, and converting methods like `GetMarginThickness` to single-line expressions. Improved null safety with null-conditional operators in `ToplevelTransitionManager`.

Enhanced consistency with formatting updates, logging improvements, and better error handling. Updated `Shortcut` and other classes to align with the new interface-based design.

Made breaking changes, including the removal of the `helpText` parameter in the `Shortcut` constructor. Updated `Wizard`, `Dialog`, and `GraphView` to use `IApplication` methods. Adjusted `ViewportSettings` and `HighlightStates` for better behavior.

* Enhance null-safety and simplify codebase

Improved null-safety by adopting nullable reference types and adding null-forgiving operators (`!`) where appropriate. Replaced direct method calls with null-safe calls using the null-conditional operator (`?.`) to prevent potential `NullReferenceException`.

Removed default parameter values in test methods to enforce explicit parameter passing. Refactored test classes to remove unnecessary dependencies on `ITestOutputHelper`.

Fixed a bug in `WindowsOutput.cs` by setting `_force16Colors` to `false` to avoid reliance on a problematic driver property. Updated `SessionTokenTests` to use null-forgiving operators for clarity in intentional null usage.

Simplified graph and UI updates by ensuring safe access to properties and methods. Cleaned up namespaces and removed unused `using` directives for better readability.

Updated `Dispose` methods to use null-safe calls and replaced nullable driver initialization with non-nullable initialization in `ScrollSliderTests` to ensure proper instantiation.

* Refactor test code to use nullable `App` property

Replaced direct `Application` references with `App` property across test classes to improve encapsulation and robustness. Updated `GuiTestContext` to use a nullable `App` property, replacing `_applicationImpl` for consistency.

Refactored key event handling to use `App.Driver` and revised `InitializeApplication` and `CleanupApplication` methods to ensure safe usage of the nullable `App` property. Updated `Then` callbacks to explicitly pass `App` for clarity.

Replaced `Application.QuitKey` with `context.App?.Keyboard.RaiseKeyDownEvent` to ensure context-specific event handling. Refactored `EnableForDesign` logic in `MenuBarv2Tests` and `PopoverMenuTests` to operate on the correct application instance.

Improved null safety in test assertions and revised `RequestStop` and `Shutdown` calls to use `App?.RequestStop` and `App?.Shutdown`. Updated navigation logic to use `Terminal.Gui.App.Application` for namespace consistency.

Enhanced exception handling in the `Invoke` method and performed general cleanup to align with modern C# practices, improving maintainability and readability.

* Commented out exception handling in Application.Shutdown

The `try-catch` block around `Application.Shutdown` was commented out, disabling the logging of exceptions thrown after a test exited. This change removes the `catch` block that used `Debug.WriteLine` for logging.

The `finally` block remains intact, ensuring cleanup operations such as clearing `View.Instances` and resetting the application state are still executed.

* Fixes #4394 - Changing Theme at Runtime does not Update Some Properties

* Tweaks to config format.

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
2025-11-19 16:23:35 -05:00
Tig
764a804ddd Fixes #3209 - Formalize Cancellable Work Pattern and add helpers (#4092) 2025-06-03 08:12:57 -06:00
Tig
cab22566ea Fixes #4107 - Revamps Terminal.Gui's namespace (#4109)
* upgraded to gitversion 6 2

* Remove invalid prevent-increment property

* upgraded to gitversion 6 3

* Fixed gitversion

* touching publish.yml

* cleanup

* Fixes #4000. Named colors as enums. (#4005)

* Add W3C color enum with the RGB as numeric value

* Add transform helper class for W3cColor enum

For the sake of backwards compatibility prioritize parsing 16 color mode color names over the W3C colors because the previous resource-based color names/values had a mix of W3C and 16 color mode RGB values.

Mechanism for choosing/prioritizing one color scheme over the other is currently only available at higher application/driver/output level.

* IColorNameResolver enable null analysis

* Remove obsolete color name related ResourceManagerTests

* Replace remains of W3CColors with direct W3C color name resolver

Temporarily breaks backwards compatibility and tests even further.

* Add ANSI 4-bit (ColorName16) color name resolver

* Add multi-standard color name resolver

Combined resolver for both ANSI 4-bit (ColorName16) and W3C colors while trying to maintain backwards compatibility for ColorPicker.

* Split conditional name resolver test cases

* Change W3C colors tests to be similar to name resolvers

* Change W3cColorsTests to W3cColorNameResolverTests

More consistent when all the tests refer to the color name resolver layer.

* Make W3cColors internal

Color name resolver is the public interface.

* W3cColors: Use Color.Argb instead of individual RGB components

* MultiStandardColorNameResolver: Substitute instead of blocking alternative W3C names

Changes color picker behavior a bit, e.g. Aqua will match to Cyan instead of jumping to Aquamarine.

* Remove leftover color string resources

* Consistent position for IColorNameResolver #nullable enable directive

* Add missing XML comments to ColorScheme.Colors.cs

* Fixes #3691 - Adds `ViewArrangement.Popover` (#3852)

* Added Applicaton.Popover.
Refactored FindDeepestView

* Popover prototype

* Testing highlight

* Fixed click outside issue

* Fixed DialogTests

* Fixed click outside issue (agbain)

* Enabled mouse wheel in Bar

* Enabled mouse wheel in Bar

* Progress. Broke arrangement

* Added popover tests.
Fixed a bunch more CM issues related ot unreliable unit tests.
Updated config.json to include Glyphs.

* Can't set ForceDriver to empty in Resources/config.json.

* added BUGBUG

* Made Position/ScreenPosition clear

* Added View.IsInHierarchy tests

* Added Contextmenuv2 scenario.

* Implemented CM2 in TextView

* Removed unneeded CM stuff from testhelpers

* Shortcut API docs

* Fixed keybinding unit tests

* Fixed mouse handling

* Fighting with CM related unit test failures

* Unit tests pass. I think.

* Shortcut code cleanup

* TextView uses new CM2

* Starting on OnSelect etc...

* Starting on OnSelect etc...

* Fixed ContextMenuv2

* ContextMenu is working again.

* Ugh. ANd fixed button api docs

* Fixed DrawHorizontalShadowTransparent (vertical was already fixed).

* Made Scenarios compatible with #nullable enable

* Undid some keybinding stuff

* Fixed stuff

* Sped up unit tests

* Sped up unit tests 2

* Sped up unit tests 3

* Messing with menus

* merged latest v2_develop

* Added more Popover unit tests

* Added more Popover unit tests2

* Fixed positioning bug

* Fixed mouse bug

* Fixed Bar draw issue

* WIP

* merge v2_develop

* CM2 sorta works

* Enabled Bar subclasses to have IDesignable

* Added ViewportSettings.Transparent

* Region -> nullable enable

* Added ViewportSettigs Editor

* merged v2_develop part 2

* merged v2_develop part 3

* WIP: GetViewsUnderMouse

* WIP: More GetViewsUnderMouse work

* Bars works again

* Added unit tests

* CM now works

* MenuItemv2 POC

* SubMenu POC

* CommandNotBound

* More POC

* Optimize Margin to not defer draw if there's no shadow

* Logger cleanup

* Reverted Generic

* Cascading mostly working

* fixed layout bug

* API docs

* API docs

* Fixed cascade

* Events basically work

* code cleanup

* Fixed IsDefault bug;

* Enabled hotkey support

* Made context-menu-like

* Improved usability

* Refactored ApplicationPopover again

* Cleanup

* Menuv2 POC basically complete

* Code Cleanup

* Made menu API simpler

* Fixed Strings bugs

* Got old ContextMenu scenario mostly working

* ContextMenu scenario now works

* ContextMenu fixes

* ContextMenu fixes

* Tons of menu cleanup

* ContextMenu works in TextView

* Fixed unit tes

* Added unit tests

* Fixed tests

* code cleanup

* More code cleanup

* Deep dive

* scenario

* typos

* Demo colorpicker in a Menu

* Added Region tests proving Region is broken in some Union cases

* fixed v2win/net

* Partially Fixes #2975 - Replaces old `ContextMenu` with new `Bar/Shortcut` based implementation (#4008)

* touching publish.yml

* Nuked ContextMenuv2 - use PopverMenu instead

* WIP context menu stuff

* More robust dispose

* Removed ConextMenu; use PopoverMenu instead

* Code cleanup

* Code cleanup2

* Partially Fixes #2975 - Upgrades UICatalog to `Menuv2` (#4011)

* Fixes #4009 - fix tree ordering (#4015)

* Fixes #4022 file dialog tests and bugfix for cancellation (#4024)

* Add class for detecting information about console in extensible way

* WIP - Create test for reordering

* Change Dictionary to List and preserve TreeBuilder order

* Add test to ensure branch expansion/status remains consistent despite reorder

* Cleanup code

* Fix regression when removed child was the selected one

* Revert "Add class for detecting information about console in extensible way"

This reverts commit 7e4253cf28.

* Code cleanup and enable nullable on Branch

* Remove color scheme and driver from Branch draw

* Add xunit context extensions

* Investigate codegen for xunit

* Getting closer to something that works

* Fix code generation

* Further explore code gen

* Generate all methods in single class for easier extensibility

* Simplify code gen by moving parameter creation to its own method

* Implement asserts A-I

* Add remaining assert calls that are not obsolete

* Fix unit test

* Roll back versions to be compatible with CI version of csharp

* Handle params and ref etc

* Fix null warning

* WIP - start to add integration tests for FileDialog

* Add ability to tab focus to specific control with simple one line delegate

* Clarify test criteria

* Add unit tests for Ok and other ways of canceling dialog

* Fix other buttons also triggering save

* Fix for linux environment tests

* Fix for linux again

* Fix application null race condition - add better way of knowing if stuff is finished

* Better fix for shutdown detection

* Add test that shows #4026 is not an issue

* Switch to `_fileSystem.Directory.GetLogicalDrives ()`

* Don't show duplicate MyDocuments etc

* Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)

* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...

* Fixes #3966. TextField crashes app when pasting unicode surrogate pair (#3982)

* Add constructor Key(int) and operator for handled with non-Bmp.

* Fix TextField non-BMP issues

* Fix TextField PositionCursor.

* Reformat

* Add IsValidInput method to handle clipboard paste when pressing CTRL+V in WT

* Add handle IsValidInput in FakeDriver and unit tests

* Fixes #3984 - `Margin` w/out shadow should not force draw (#3985)

* shortcut tests

* Generic demos

* Optimize Margin to not defer draw if there's no shadow

* Fixes #4041. WSLClipboard doesn't handles well with surrogate pairs

* Avoid running Clipboard.Contents twice

* Fixes #4042. Microsoft.VisualStudio.TestPlatform.ObjectModel.TestPlatformException: Could not find testhost

* Moving tests to the parallelizable unit tests

* Remove unused folder

* Prevent warnings about not installed nuget packages

* Using Toplevel instead of Application.Top

* Cleanup code

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Goblin fighter (#4037)

* touching publish.yml

* WIP Investigate how to build random maze

* Fix maze rendering

* Use line canvas for rendering

* Move around the maze

* Code cleanup

* Infinite maze

* Fight goblins

* Generate new npcs on new maps

* Code cleanup

* Make it possible to die

* Fix variable naming

* Refactored Mazing to use Commmands and KeyBindings.
Code cleanup of Mazing.
Refactored Snake to use KeyBindings/Commmands + some code cleanup

* Fix bug where your health would regenerate when reaching end making it impossible to loose.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4046 - Moves examples into `./Examples` and fixes `./Tests` (#4047)

* touching publish.yml

* Moved Examples into ./Examples

* Moved Benchmarks into ./Tests

* Moved Benchmarks into ./Tests

* Moved UICatalog into ./Examples

* Moved UICatalog into ./Examples 2

* Moved tests into ./Tests

* Updated nuget

* Fixes #4027. Add collection search matcher (#4029)

* Add collection search matcher

* Fix naming

* fix naming

* Move FileDialogCollectionNavigator to its own file (no longer private class)
Add class diagram for collectionNavigation

* Add ICollectionNavigator interface

* Move to separate file IListCollectionNavigator

* Update class diagram

* update class diagram

* Add tests for overriding ICollectionNavigatorMatcher

* xmldoc and nullability warning fixes

* Code Cleanup

* Make requested changes to naming and terminology

* Move to seperate namespace

* Update class diagram and change TreeView to reference the interface not concrete class

* Switch to implicit new

* highlight that this class also works with tree view

* Apply tig patch to ensure keybindings get priority over navigator

See: https://github.com/gui-cs/Terminal.Gui/issues/4027#issuecomment-2810020893

* Apply 'keybinding has priority' fix to TreeView too

* Apply 'keybindngs priority over navigation' fix to TableView

* Remove entire branch for selectively returning false now that it is default when there is a keybinding collision

* Make classes internal and remove 'custom' navigator that was configured in UICatlaogToplevel

* Change logging in collection navigator from Trace to Debug

* Switch to NewKeyDownEvent and directly setting HasFocus

* Remove application top dependency

* Remove references to application

* Remove Application

* Move new tests to parallel

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4051 - Adds `cancellable_work_pattern.md` (#4052)

* touching publish.yml

* Updated md files

* Updated md files 2

* Updated md files 3

* Updated API docs to point

* commmand->command

* Update Terminal.Gui/View/View.Command.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update getting-started.md (#4063)

* Fixes #4035 - FileDialog keeps path when selecting folder (optionally) (#4065)

* WIP keep path

* Make new 'sticky filename' behaviour optional

* Tests for new behaviour when selecting in TreeView

* Add more tests, this time for table view navigation

* Add the new style option into UICatalog scenario

* Allow hotkey specifier to be at any position in label (#4067)

Allow hotkey specifier to be at any position in label

"D_irectory" doesn't work because hotPos is hardcoded 0

* Fixes #4053. v2 WindowsDriver and v2win doesn't show any scenario in the UICatalog with cmd or conhost (#4055)

* Fix WindowsDriver to work with non-WindowsTerminal

* Fix unit test failure

* Fix v2win to work with non-WindowsTerminal

* Force16Colors isn't being setting in v2win driver on changing.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4023 - Changes `CommandEventArgs` to be based on `HandledEventArgs` instead of `CancelEventArgs` (#4054)

* touching publish.yml

* CancelEventArgs->HandledEventArgs

* Fixed Handled issues

* Fixes #4076 cursor text field (#4077)

* Add test for TextField cursor position

* Add comment and one more assert

* Fix cursor position at the end

* Remove unused local field

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>

* Fixes #4074 - Popover eats `Key.Space` (#4075)

* touching publish.yml

* Added unit tests.
Fixed

* Actually fixed bug.

* Addres Bdisp feedback

* Addres Bdisp feedback2

* Addresses #4058. Basic support for non-color text styles. (#4071)

* TextStyle enum

* CSI_AppendTextStyleChange

* Add TextStyle to Attribute

* Apply text style in NetOutput.Write()

* Don't append escape code if nothing to change

* Make TextStyle an init property

* Apply TextStyle to OutputBuffer attributes

* Fix flag checking

Misunderstood how Enum.HasFlag worked, fixed now

* Allow bold-faint text

Also adds remarks to TextStyle noting that they may be incompatible depending on terminal settings.

* Remove unnecessary check

Realized it's actually impossible for no escape codes to be added, as this is only the case when prev and next are the same, which is already accounted for.

* Remove redundant check

Attributes are records, and thus already use equality-by-value, meaning attr != redrawAttr will already be false when the TextStyle changes.

* WindowsOutput support for text style

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* More on #4058 - Adds `TextStyle` Scenario (#4079)

* Fixed Generic.cs.
Added TextStyles Scenario.

* Code cleanup

* Fixes #4070 - `GetContentSize()` api docs (#4081)

* touching publish.yml

* Fixed api docs

* Fixes #4070 - `GetContentSize()` API docs -2nd try (#4082)

* Fixed api docs again

* Fixes 4088 mouse released flag cannot be combined safely with report position (#4091)

* added more mouse under tests

* Fixes #4057 - MASSIVE! Fully implements `ColorScheme`->`Scheme` + `VisualRole` + `Colors.`->`SchemeManager.`  (#4062)

* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Removed API key2?

* Simplified usings

* Cleand up curses.
Fixed css

* One proposal

* Proposal 2

* Clean up

* Fixed API docs

* Auto gen list of views

* Auto gen list of views

* More API doc cleanup

* TextValidateField IDesignable

* regen view.md

* Fixed unit test failure

* Clean up

* Fixed CM editor bug

* Removed dupe file

* Deep dive clean up

* Fixed warnings

---------

Co-authored-by: Tonttu <15074459+TheTonttu@users.noreply.github.com>
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Brandon G <bgiromini@users.noreply.github.com>
Co-authored-by: M3Logic <joe.bailey@m3logic.com>
Co-authored-by: Error-String-Expected-Got-Nil <103805191+Error-String-Expected-Got-Nil@users.noreply.github.com>
2025-05-31 15:58:16 -06:00
Tig
cbfd545f43 Fix cancellable work pattern doc links (#4105)
* touching publish.yml

* Fixes #4000. Named colors as enums. (#4005)

* Add W3C color enum with the RGB as numeric value

* Add transform helper class for W3cColor enum

For the sake of backwards compatibility prioritize parsing 16 color mode color names over the W3C colors because the previous resource-based color names/values had a mix of W3C and 16 color mode RGB values.

Mechanism for choosing/prioritizing one color scheme over the other is currently only available at higher application/driver/output level.

* IColorNameResolver enable null analysis

* Remove obsolete color name related ResourceManagerTests

* Replace remains of W3CColors with direct W3C color name resolver

Temporarily breaks backwards compatibility and tests even further.

* Add ANSI 4-bit (ColorName16) color name resolver

* Add multi-standard color name resolver

Combined resolver for both ANSI 4-bit (ColorName16) and W3C colors while trying to maintain backwards compatibility for ColorPicker.

* Split conditional name resolver test cases

* Change W3C colors tests to be similar to name resolvers

* Change W3cColorsTests to W3cColorNameResolverTests

More consistent when all the tests refer to the color name resolver layer.

* Make W3cColors internal

Color name resolver is the public interface.

* W3cColors: Use Color.Argb instead of individual RGB components

* MultiStandardColorNameResolver: Substitute instead of blocking alternative W3C names

Changes color picker behavior a bit, e.g. Aqua will match to Cyan instead of jumping to Aquamarine.

* Remove leftover color string resources

* Consistent position for IColorNameResolver #nullable enable directive

* Add missing XML comments to ColorScheme.Colors.cs

* Fixes #3691 - Adds `ViewArrangement.Popover` (#3852)

* Added Applicaton.Popover.
Refactored FindDeepestView

* Popover prototype

* Testing highlight

* Fixed click outside issue

* Fixed DialogTests

* Fixed click outside issue (agbain)

* Enabled mouse wheel in Bar

* Enabled mouse wheel in Bar

* Progress. Broke arrangement

* Added popover tests.
Fixed a bunch more CM issues related ot unreliable unit tests.
Updated config.json to include Glyphs.

* Can't set ForceDriver to empty in Resources/config.json.

* added BUGBUG

* Made Position/ScreenPosition clear

* Added View.IsInHierarchy tests

* Added Contextmenuv2 scenario.

* Implemented CM2 in TextView

* Removed unneeded CM stuff from testhelpers

* Shortcut API docs

* Fixed keybinding unit tests

* Fixed mouse handling

* Fighting with CM related unit test failures

* Unit tests pass. I think.

* Shortcut code cleanup

* TextView uses new CM2

* Starting on OnSelect etc...

* Starting on OnSelect etc...

* Fixed ContextMenuv2

* ContextMenu is working again.

* Ugh. ANd fixed button api docs

* Fixed DrawHorizontalShadowTransparent (vertical was already fixed).

* Made Scenarios compatible with #nullable enable

* Undid some keybinding stuff

* Fixed stuff

* Sped up unit tests

* Sped up unit tests 2

* Sped up unit tests 3

* Messing with menus

* merged latest v2_develop

* Added more Popover unit tests

* Added more Popover unit tests2

* Fixed positioning bug

* Fixed mouse bug

* Fixed Bar draw issue

* WIP

* merge v2_develop

* CM2 sorta works

* Enabled Bar subclasses to have IDesignable

* Added ViewportSettings.Transparent

* Region -> nullable enable

* Added ViewportSettigs Editor

* merged v2_develop part 2

* merged v2_develop part 3

* WIP: GetViewsUnderMouse

* WIP: More GetViewsUnderMouse work

* Bars works again

* Added unit tests

* CM now works

* MenuItemv2 POC

* SubMenu POC

* CommandNotBound

* More POC

* Optimize Margin to not defer draw if there's no shadow

* Logger cleanup

* Reverted Generic

* Cascading mostly working

* fixed layout bug

* API docs

* API docs

* Fixed cascade

* Events basically work

* code cleanup

* Fixed IsDefault bug;

* Enabled hotkey support

* Made context-menu-like

* Improved usability

* Refactored ApplicationPopover again

* Cleanup

* Menuv2 POC basically complete

* Code Cleanup

* Made menu API simpler

* Fixed Strings bugs

* Got old ContextMenu scenario mostly working

* ContextMenu scenario now works

* ContextMenu fixes

* ContextMenu fixes

* Tons of menu cleanup

* ContextMenu works in TextView

* Fixed unit tes

* Added unit tests

* Fixed tests

* code cleanup

* More code cleanup

* Deep dive

* scenario

* typos

* Demo colorpicker in a Menu

* Added Region tests proving Region is broken in some Union cases

* fixed v2win/net

* Partially Fixes #2975 - Replaces old `ContextMenu` with new `Bar/Shortcut` based implementation (#4008)

* touching publish.yml

* Nuked ContextMenuv2 - use PopverMenu instead

* WIP context menu stuff

* More robust dispose

* Removed ConextMenu; use PopoverMenu instead

* Code cleanup

* Code cleanup2

* Partially Fixes #2975 - Upgrades UICatalog to `Menuv2` (#4011)

* Fixes #4009 - fix tree ordering (#4015)

* Fixes #4022 file dialog tests and bugfix for cancellation (#4024)

* Add class for detecting information about console in extensible way

* WIP - Create test for reordering

* Change Dictionary to List and preserve TreeBuilder order

* Add test to ensure branch expansion/status remains consistent despite reorder

* Cleanup code

* Fix regression when removed child was the selected one

* Revert "Add class for detecting information about console in extensible way"

This reverts commit 7e4253cf28.

* Code cleanup and enable nullable on Branch

* Remove color scheme and driver from Branch draw

* Add xunit context extensions

* Investigate codegen for xunit

* Getting closer to something that works

* Fix code generation

* Further explore code gen

* Generate all methods in single class for easier extensibility

* Simplify code gen by moving parameter creation to its own method

* Implement asserts A-I

* Add remaining assert calls that are not obsolete

* Fix unit test

* Roll back versions to be compatible with CI version of csharp

* Handle params and ref etc

* Fix null warning

* WIP - start to add integration tests for FileDialog

* Add ability to tab focus to specific control with simple one line delegate

* Clarify test criteria

* Add unit tests for Ok and other ways of canceling dialog

* Fix other buttons also triggering save

* Fix for linux environment tests

* Fix for linux again

* Fix application null race condition - add better way of knowing if stuff is finished

* Better fix for shutdown detection

* Add test that shows #4026 is not an issue

* Switch to `_fileSystem.Directory.GetLogicalDrives ()`

* Don't show duplicate MyDocuments etc

* Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)

* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...

* Fixes #3966. TextField crashes app when pasting unicode surrogate pair (#3982)

* Add constructor Key(int) and operator for handled with non-Bmp.

* Fix TextField non-BMP issues

* Fix TextField PositionCursor.

* Reformat

* Add IsValidInput method to handle clipboard paste when pressing CTRL+V in WT

* Add handle IsValidInput in FakeDriver and unit tests

* Fixes #3984 - `Margin` w/out shadow should not force draw (#3985)

* shortcut tests

* Generic demos

* Optimize Margin to not defer draw if there's no shadow

* Fixes #4041. WSLClipboard doesn't handles well with surrogate pairs

* Avoid running Clipboard.Contents twice

* Fixes #4042. Microsoft.VisualStudio.TestPlatform.ObjectModel.TestPlatformException: Could not find testhost

* Moving tests to the parallelizable unit tests

* Remove unused folder

* Prevent warnings about not installed nuget packages

* Using Toplevel instead of Application.Top

* Cleanup code

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Goblin fighter (#4037)

* touching publish.yml

* WIP Investigate how to build random maze

* Fix maze rendering

* Use line canvas for rendering

* Move around the maze

* Code cleanup

* Infinite maze

* Fight goblins

* Generate new npcs on new maps

* Code cleanup

* Make it possible to die

* Fix variable naming

* Refactored Mazing to use Commmands and KeyBindings.
Code cleanup of Mazing.
Refactored Snake to use KeyBindings/Commmands + some code cleanup

* Fix bug where your health would regenerate when reaching end making it impossible to loose.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4046 - Moves examples into `./Examples` and fixes `./Tests` (#4047)

* touching publish.yml

* Moved Examples into ./Examples

* Moved Benchmarks into ./Tests

* Moved Benchmarks into ./Tests

* Moved UICatalog into ./Examples

* Moved UICatalog into ./Examples 2

* Moved tests into ./Tests

* Updated nuget

* Fixes #4027. Add collection search matcher (#4029)

* Add collection search matcher

* Fix naming

* fix naming

* Move FileDialogCollectionNavigator to its own file (no longer private class)
Add class diagram for collectionNavigation

* Add ICollectionNavigator interface

* Move to separate file IListCollectionNavigator

* Update class diagram

* update class diagram

* Add tests for overriding ICollectionNavigatorMatcher

* xmldoc and nullability warning fixes

* Code Cleanup

* Make requested changes to naming and terminology

* Move to seperate namespace

* Update class diagram and change TreeView to reference the interface not concrete class

* Switch to implicit new

* highlight that this class also works with tree view

* Apply tig patch to ensure keybindings get priority over navigator

See: https://github.com/gui-cs/Terminal.Gui/issues/4027#issuecomment-2810020893

* Apply 'keybinding has priority' fix to TreeView too

* Apply 'keybindngs priority over navigation' fix to TableView

* Remove entire branch for selectively returning false now that it is default when there is a keybinding collision

* Make classes internal and remove 'custom' navigator that was configured in UICatlaogToplevel

* Change logging in collection navigator from Trace to Debug

* Switch to NewKeyDownEvent and directly setting HasFocus

* Remove application top dependency

* Remove references to application

* Remove Application

* Move new tests to parallel

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4051 - Adds `cancellable_work_pattern.md` (#4052)

* touching publish.yml

* Updated md files

* Updated md files 2

* Updated md files 3

* Updated API docs to point

* commmand->command

* Update Terminal.Gui/View/View.Command.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update getting-started.md (#4063)

* Fixes #4035 - FileDialog keeps path when selecting folder (optionally) (#4065)

* WIP keep path

* Make new 'sticky filename' behaviour optional

* Tests for new behaviour when selecting in TreeView

* Add more tests, this time for table view navigation

* Add the new style option into UICatalog scenario

* Allow hotkey specifier to be at any position in label (#4067)

Allow hotkey specifier to be at any position in label

"D_irectory" doesn't work because hotPos is hardcoded 0

* Fixes #4053. v2 WindowsDriver and v2win doesn't show any scenario in the UICatalog with cmd or conhost (#4055)

* Fix WindowsDriver to work with non-WindowsTerminal

* Fix unit test failure

* Fix v2win to work with non-WindowsTerminal

* Force16Colors isn't being setting in v2win driver on changing.

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Fixes #4023 - Changes `CommandEventArgs` to be based on `HandledEventArgs` instead of `CancelEventArgs` (#4054)

* touching publish.yml

* CancelEventArgs->HandledEventArgs

* Fixed Handled issues

* Fixes #4076 cursor text field (#4077)

* Add test for TextField cursor position

* Add comment and one more assert

* Fix cursor position at the end

* Remove unused local field

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>

* Fixes #4074 - Popover eats `Key.Space` (#4075)

* touching publish.yml

* Added unit tests.
Fixed

* Actually fixed bug.

* Addres Bdisp feedback

* Addres Bdisp feedback2

* Addresses #4058. Basic support for non-color text styles. (#4071)

* TextStyle enum

* CSI_AppendTextStyleChange

* Add TextStyle to Attribute

* Apply text style in NetOutput.Write()

* Don't append escape code if nothing to change

* Make TextStyle an init property

* Apply TextStyle to OutputBuffer attributes

* Fix flag checking

Misunderstood how Enum.HasFlag worked, fixed now

* Allow bold-faint text

Also adds remarks to TextStyle noting that they may be incompatible depending on terminal settings.

* Remove unnecessary check

Realized it's actually impossible for no escape codes to be added, as this is only the case when prev and next are the same, which is already accounted for.

* Remove redundant check

Attributes are records, and thus already use equality-by-value, meaning attr != redrawAttr will already be false when the TextStyle changes.

* WindowsOutput support for text style

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* More on #4058 - Adds `TextStyle` Scenario (#4079)

* Fixed Generic.cs.
Added TextStyles Scenario.

* Code cleanup

* Fixes #4070 - `GetContentSize()` api docs (#4081)

* touching publish.yml

* Fixed api docs

* Fixes #4070 - `GetContentSize()` API docs -2nd try (#4082)

* Fixed api docs again

* Fixes 4088 mouse released flag cannot be combined safely with report position (#4091)

* added more mouse under tests

* Fixes #4057 - MASSIVE! Fully implements `ColorScheme`->`Scheme` + `VisualRole` + `Colors.`->`SchemeManager.`  (#4062)

* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* fixed doc link

---------

Co-authored-by: Tonttu <15074459+TheTonttu@users.noreply.github.com>
Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: BDisp <bd.bdisp@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Brandon G <bgiromini@users.noreply.github.com>
Co-authored-by: M3Logic <joe.bailey@m3logic.com>
Co-authored-by: Error-String-Expected-Got-Nil <103805191+Error-String-Expected-Got-Nil@users.noreply.github.com>
2025-05-29 14:23:02 -06:00
Tig
8e5d2eeafd Fixes #4051 - Adds cancellable_work_pattern.md (#4052)
* touching publish.yml

* Updated md files

* Updated md files 2

* Updated md files 3

* Updated API docs to point

* commmand->command

* Update Terminal.Gui/View/View.Command.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-04-28 06:40:24 -06:00
Tig
df9549e0a2 Tons of V2 API doc fixes (#3932)
* Tons of API doc updates

* tweaked scenario

* try to fix unit test crash in ubuntu action

* try to fix unit test crash in ubuntu action2
2025-02-27 17:00:47 -07:00
Tig
0b72db2785 Doc updates. 2024-12-07 22:22:17 -08:00
Tig
1363995326 Merged MouseEvent and MouseEventEventArgs into MouseEventArgs 2024-10-15 07:40:42 -06:00
Tig
f512cd49c3 Refactored Leave event and added unit tests 2024-09-21 16:01:26 -06:00
Tig
eca05c9187 Apply docs changes from v2_2491-Overlapped 2024-09-19 12:37:22 -06:00
Tig
6b80b23340 Updated conceptual API documentation; added mouse.md 2024-04-09 21:38:14 -04:00