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12 Commits
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d53fcd7485 | Fixes #4374 - Nukes all (?) legacy Driver and Application stuff; revamps tests (#4376) | ||
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e6a0ec64ca |
Fixes #4361 - Consolidate FakeDriver into library and refactor driver architecture (#4362)
* Initial plan * Add ScreenChanged event, SetScreenSize method, and fix FakeDriver buffer initialization Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive tests for ScreenChanged event and buffer integrity Co-authored-by: tig <585482+tig@users.noreply.github.com> * Replace obsolete SizeChanged usage with ScreenChanged in core and tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor terminal size event handling Replaced `ScreenChanged` with `SizeChanged` across the codebase to standardize naming and improve clarity. Updated event handling logic, including subscriptions, unsubscriptions, and raising methods. Removed deprecated `ScreenChanged` event and backward compatibility code. Refactored driver initialization to handle legacy `IConsoleDriver` types separately. Updated tests and mock implementations to align with the new `SizeChanged` event. Improved documentation and comments to reflect these changes. These updates enhance maintainability, consistency, and modernize the architecture. * Refactor & Code Cleanup: Replace IWindowSizeMonitor with IConsoleSizeMonitor Renamed `IWindowSizeMonitor` to `IConsoleSizeMonitor` across the codebase, updating all references, method signatures, and event handlers. Replaced the `WindowSizeMonitor` class with the new `ConsoleSizeMonitor` implementation, which includes improved terminal size change handling via the `Poll` method. Enabled nullable reference types in several files to enhance code safety. Updated test cases to reflect the new `IConsoleSizeMonitor` interface. Removed redundant code, simplified null checks, and corrected minor typos in comments. Streamlined the codebase by removing the obsolete `WindowSizeMonitor` class and its interface. * Code cleanup - Refactor and enhance ShadowView and FakeDriverTests Updated ShadowView.cs to use null-conditional operators and added null checks for safer access to `ScreenContents`. Refined XML documentation in View.Layout.cs for clarity and consistency. Refactored FakeDriverTests.cs to leverage modern C# features, including shorthand object instantiation, inline lambdas, and tuple-like syntax for `Size` and `Rectangle`. Removed redundant tests and improved test readability and reliability. Enhanced error handling with null checks and ensured backward compatibility for deprecated events. Improved test coverage for resizing, clipboard operations, and invalid coordinates. Verified buffer integrity and screen updates after resizing. General improvements include replacing explicit type declarations with `var`, removing unused imports, and aligning code formatting for better readability. Refactor and improve code quality and test coverage Updated `ShadowView` for null safety using null-conditional operators. Simplified object initializations and modernized syntax across the codebase, including shorthand initializations and inline lambdas. Enhanced event handling logic and ensured compatibility with obsolete members. Refactored `FakeDriverTests` by removing redundant code, standardizing formatting, and improving test setup. Suppressed obsolete warnings where necessary. Improved XML documentation in `View.Layout.cs` for clarity and removed outdated references. Performed general cleanup, including removing unused namespaces, redundant comments, and ensuring consistent formatting. These changes enhance readability, maintainability, and runtime safety. * Code cleanup Refactor TimedEventsTests for readability and consistency Improved code readability and maintainability: - Enabled nullable reference types with `#nullable enable`. - Removed unused `using System.Diagnostics;`. - Updated namespace to `UnitTests.ApplicationTests`. - Replaced `Terminal.Gui.App.TimedEvents` with `TimedEvents`. - Reformatted XML documentation comments for alignment. - Used `var` and target-typed new expressions for consistency. - Reformatted `Parallel.For` loops and lambdas for clarity. - Added `Thread.Sleep(10)` to prevent excessive CPU usage in tests. - Improved assertions and event handler formatting in tests. Aligned with modern C# coding practices. * Code Cleanup - No more driver warnings. Refactor codebase and introduce FakeClipboard - Adjusted `.editorconfig` to change severity levels for CS0612, CS0618, and CS0672 diagnostics. - Replaced `FakeDriver.FakeClipboard` with a new `FakeClipboard` class for testing purposes, supporting exception handling and clipboard data manipulation. - Removed redundant methods (`MakeColor`, `MapKey`) and unused classes (`MockConsoleDriver`) to streamline the codebase. - Refactored `ConsoleDriverFacade` and `FakeDriver` to simplify logic and improve maintainability. - Updated tests to use `CreateFakeDriver` and removed or commented out obsolete tests. - Reformatted and cleaned up code for readability across multiple files. * Refactor FakeDriver - Code Cleanup Standardized console size management by replacing `WindowSizeMonitor` with `ConsoleSizeMonitor` across the codebase. Updated methods `GetWindowSize` and `SetWindowSize` to `GetSize` and `SetSize` for consistency. Refactored `FakeDriver` to use `SetScreenSize` and removed redundant methods. Simplified driver initialization by removing legacy `InternalInit` logic. Standardized ANSI escape sequences by replacing `CSI_ReportTerminalSizeInChars` with `CSI_ReportWindowSizeInChars`. Updated test cases to align with the new `ConsoleSizeMonitor` and `SetScreenSize` methods. Removed obsolete test utilities like `FakeSizeMonitor` and `FakeWindowSizeMonitor`. Performed general code cleanup, including removing unused classes, redundant code, and improving formatting. Fixed resizing logic issues and improved exception handling in driver methods. * Update Terminal.Gui/Drivers/OutputBuffer.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/Drivers/MouseButtonStateEx.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/App/MainLoop/IApplicationMainLoop.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Tests/UnitTests/Views/ToplevelTests.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Terminal.Gui/ViewBase/View.Layout.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Moved all Drawing tests to Paralleizable - proving Fakedriver works Enhanced `Ruler` and `Thickness` classes by adding an optional `IConsoleDriver? driver` parameter to decouple rendering from the default `Application.Driver`, improving flexibility and testability. Updated `DriverAssert` to support nullable drivers and added defensive checks. Refactored and expanded test cases for `Ruler`, `Thickness`, `LineCanvas`, and `StraightLineExtensions` to ensure comprehensive coverage, including zero-length intersections, line rendering, and exclusion logic. Migrated rendering-dependent tests to a parallelizable namespace. Removed redundant tests, improved naming conventions, and updated documentation for better maintainability and clarity. * Fixed Run<T> startup hang. Refactor: Simplify driver logic and update SetSize methods Removed FakeDriver safeguard in unit tests to simplify CreateDriver logic. Updated SetSize methods in NetOutput, UnixOutput, and WindowsOutput to do nothing instead of throwing NotImplementedException. Modified SizeChanged event in ConsoleDriverFacade to call SetScreenSize directly. Commented out unnecessary debug validation in DimAuto. These changes improve maintainability and reduce complexity. * Fixed intermittent unit test bug. Refactored `_cachedRunStateToplevel` to `CachedRunStateToplevel` as an internal static property, delegating its management to `ApplicationImpl` for improved encapsulation. Updated all references to use the new property and centralized its handling in `ApplicationImpl`. Removed the `MouseGrabHandler` property from `ApplicationImpl` and simplified driver-related assignments by replacing `Application.ForceDriver` and `Application.Screen` with direct references. Reset `CachedRunStateToplevel` during cleanup to ensure proper state management. Updated the `Invoke` method to use `Top` directly, aligning with the refactored design. Improved debug assertions and performed general cleanup to enhance code readability and maintainability. * Fixed intermittent bug an massive code cleanup of warnings. Refactor and enhance codebase for maintainability - Applied null-conditional operator (`!`) to improve null-safety. - Refactored tests for clarity, added new cases, and removed redundancies. - Introduced `FakeApplicationFactory` and `FakeSizeMonitor` for testing. - Removed unused code, including legacy `DecodeEscSeq` logic. - Reformatted code for readability and consistency. - Updated assertions for more accurate validation in tests. - Fixed potential null reference issues across multiple files. - Improved event handling with proper null checks. - Enhanced documentation for new classes and methods. - Modernized code with C# features like `record struct` and `nullable enable`. --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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4974343e74 |
Fixes #4317 - Refactor Application.Mouse for decoupling and parallelism (#4318)
* Initial plan * Refactor Application.Mouse - Create IMouse interface and Mouse implementation Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add enhanced documentation for Application.Mouse property Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add parallelizable unit tests for IMouse interface Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor Application.Mouse for decoupling and parallelism Co-authored-by: tig <585482+tig@users.noreply.github.com> * Move HandleMouseGrab method to IMouseGrabHandler interface Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add parallelizable tests for IMouse and IMouseGrabHandler interfaces Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add MouseEventRoutingTests - 27 parallelizable tests for View mouse event handling Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix terminology: Replace parent/child with superView/subView in MouseEventRoutingTests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix coding standards: Use explicit types and target-typed new() in test files Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update coding standards documentation with explicit var and target-typed new() guidance Co-authored-by: tig <585482+tig@users.noreply.github.com> * Refactor Application classes and improve maintainability Refactored `Sixel` property to be immutable, enhancing thread safety. Cleaned up `ApplicationImpl` by removing redundant fields, restructuring methods (`CreateDriver`, `CreateSubcomponents`), and improving exception handling. Updated `Run<T>` and `Shutdown` methods for consistency. Standardized logging/debugging messages and fixed formatting issues. Reorganized `IApplication` interface, added detailed XML documentation, and grouped related methods logically. Performed general code cleanup, including fixing typos, improving readability, and removing legacy/unnecessary code to reduce technical debt. * Code cleanup * Remove unreferenced LayoutAndDraw method from ApplicationImpl * Code cleanup and TODOs - Updated namespaces to reflect the new structure. - Added `Driver`, `Force16Colors`, and `ForceDriver` properties. - Introduced `Sixel` collection for sixel image management. - Added lifecycle methods: `GetDriverTypes`, `Shutdown`, and events. - Refactored `Init` to support legacy and modern drivers. - Improved driver event handling and screen abstraction. - Updated `Run` method to align with the application lifecycle. - Simplified `IConsoleDriver` documentation. - Removed redundant methods and improved code readability. * Refactor LayoutAndDraw logic for better encapsulation Refactored `Application.Run` to delegate `LayoutAndDraw` to `ApplicationImpl.Instance.LayoutAndDraw`, improving separation of concerns. Renamed `forceDraw` to `forceRedraw` for clarity and moved `LayoutAndDraw` implementation to `ApplicationImpl`. Added a new `LayoutAndDraw` method in `ApplicationImpl` to handle layout and drawing, including managing `TopLevels`, handling active popovers, and refreshing the screen. Updated the `IApplication` interface to reflect the new method and improved its documentation. Implemented `RequestStop` in `ApplicationImpl` and fixed formatting inconsistencies in `Run<T>`. Added TODOs for future refactoring to encapsulate `Top` and `TopLevels` into an `IViewHierarchy` and move certain properties to `IApplication`. * Refactor ApplicationImpl to enhance mouse and keyboard support Added a new `Mouse` property to the `ApplicationImpl` class, replacing its previous declaration, to improve mouse functionality. Updated `MouseGrabHandler` to initialize with a default instance of `MouseGrabHandler`. Added comments to ensure the preservation of existing keyboard settings (`QuitKey`, `ArrangeKey`, `NextTabKey`) for backward compatibility. These changes enhance clarity, functionality, and maintainability of the class. * Merge IMouseGrabHandler into IMouse - consolidate mouse handling into single interface Co-authored-by: tig <585482+tig@users.noreply.github.com> * Rename Mouse to MouseImpl and Keyboard to KeyboardImpl for consistency Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com> |
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4437398508 |
Refactor Application.Keyboard to support fully decoupled state and parallelizable unit tests (#4316)
* Initial plan * Refactor keyboard handling to IKeyboard interface Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add parallelizable keyboard tests and fix lazy initialization Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix keyboard settings preservation during Init Co-authored-by: tig <585482+tig@users.noreply.github.com> * Migrate all KeyboardTests to parallelizable and delete old non-parallelizable tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Decouple Keyboard from static Application class by adding IApplication reference Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix coding standards: use explicit types and target-typed new() properly Co-authored-by: tig <585482+tig@users.noreply.github.com> * Changes before error encountered Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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fdeaa8331b |
Fixes #4298 - Updates test namespaces (#4299)
* Refactored test namespaces. Moved some tests that were in wrong project. Code cleanup * Parrallel -> Parallel |
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041e9de70e |
Migrate 210 tests to UnitTests.Parallelizable, add CreateFakeDriver helper, prove View.Draw() works in parallel tests, and provide comprehensive performance analysis (#4297)
* Initial plan * Migrate Category A test files to UnitTests.Parallelizable (135 tests) Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add 11 ButtonTests to Parallelizable, remove from UnitTests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive test migration report Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add comprehensive performance analysis of UnitTests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Migrate 2 Autocomplete tests and add Text tests analysis Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add proof-of-concept: TextFormatter.Draw works in parallel tests with local driver Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add CreateFakeDriver helper to ParallelizableBase and migrate 4 TextFormatterTests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Remove proof-of-concept test from AutocompleteTests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Move Scheme-accessing tests back to UnitTests to fix intermittent failures Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update parallel tests README to document ConfigurationManager/SchemeManager restrictions Co-authored-by: tig <585482+tig@users.noreply.github.com> * Document static member restriction in parallel tests README Co-authored-by: tig <585482+tig@users.noreply.github.com> * Restore accidentally deleted ButtonTests.Accept_Cancel_Event_OnAccept_Returns_True test Co-authored-by: tig <585482+tig@users.noreply.github.com> * Migrate Accept_Cancel_Event_OnAccept_Returns_True test to Parallelizable Co-authored-by: tig <585482+tig@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> |
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ec827e901e |
Fixes #4172 Timeout revamp and remove continuous mouse (#4173)
* Remove continous press code from Application * WIP prototype code to handle continuous press as subcomponent of View * Prototype with Button * Implement CWP * Move to seperate classes and prevent double entry to Start * Fix repeat clicking when moving mouse by removing phantom click code (old implementation of WantContinuousButtonPressed) * Remove initial tick because it results in double activation e.g. button firing twice immediately as mouse is pressed down. * Refactor DatePicker lamdas * WIP investigate subcomponents instead of statics * Add IMouseGrabHandler to IApplication * Make mouse grabbing non static activity * Make MouseHeldDown suppress when null fields e.g. app not initialized in tests * Update test and remove dependency on Application * Fix other mouse click and hold tests * Code cleanup * Update class diagram * Fix bad xml doc references * Fix timed events not getting passed through in v2 applications * Make timed events nullable for tests that dont create an Application * Remove strange blocking test * WIP remove all idles and replace with zero timeouts * Fix build of tests * Fix unit tests * Add wakeup call back in * Comment out incredibly complicated test and fix others * Fix test * test fix * Make Post execute immediately if already on UI thread * Re enable test and simplify Invoke to just execute if in UI thread (up front) * Remove xml doc references to idles * Remove more references to idles * Make Screen initialization threadsafe * Add more exciting timeouts * WIP add tests * fix log * fix test * make continuous key press use smoth acceleration * Rename _lock to _lockScreen * Remove section on idles, they are not a thing anymore - and they kinda never were. * Add nullable enable * Add xml comment * Fix namings and cleanup code * xmldoc fix * Rename LockAndRunTimers to just RunTimers * Rename AddTimeout and RemoveTimeout (and event) to just Add/Remove * Update description of MainLoop * Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Again? Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * Revert Commented out Run_T_Call_Init_ForceDriver_Should_Pick_Correct_Driver * When mouse is released from MouseHeldDown reset host MouseState * Fix namespaces in class diagram * Apply @BDisp suggested fix * Fix class diagrams * Add lock * Make TimeSpan.Zero definetly run * Fix duplicate entry in package props --------- Co-authored-by: Tig <tig@users.noreply.github.com> |
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4812d46e5f |
Fixes #4122 - Improves IPopover (#4124)
* upgraded to gitversion 6 2 * Remove invalid prevent-increment property * upgraded to gitversion 6 3 * Fixed gitversion * cleanup * Added namespace docs * Improved API docs. Added runtime checks. Refactored mouse check code. * Refinements |
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764a804ddd | Fixes #3209 - Formalize Cancellable Work Pattern and add helpers (#4092) | ||
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3e2eebfd2c |
Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml * ColorScheme->Scheme * ColorScheme->Scheme 2 * Prototype of GetAttributeForRole * Badly broke CM * Further Badly broke CM * Refactored CM big-time. View still broken * All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Actually: All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working. * Bug fixes. DeepMemberWiseClone cleanup * Further cleanup of Scope<T>, ConfigProperty, etc. * Made ConfigManager thread safe. * WIP: Broken * WIP: new deep clone impl * WIP: new deep clone impl is done. Now fixing CM * WIP: - config.md - Working on AOT clean up - Core CM is broken; but known. * WIP * Merged. Removed CM from Application.Init * WIP * More WIP; Less broke * All CM unit tests pass... Not sure if it actually works though * All unit tests pass... Themes are broken though in UI Cat * CM Ready for review? * Fixed failures due to TextStyles PR * Working on Scheme/Attribute * Working on Scheme/Attribute 2 * Working on Scheme/Attribute 3 * Working on Scheme/Attribute 4 * Working on Scheme/Attribute 5 * Working on Scheme/Attribute 6 * Added test to show how awful memory usage is * Improved schema. Updated config.json * Nade Scope<T> concurrentdictionary and added test to prove * Made Themes ConcrurrentDictionary. Added bunches of tests * Code cleanup * Code cleanup 2 * Code cleanup 3 * Tweaking Scheme * ClearJsonErrors * ClearJsonErrors2 * Updated Attribute API * It all (mostly) works! * Skip odd unit test * Messed with Themes * Theme tweaks * Code reorg. New .md stuff * Fixed Enabled. Added mock driver * Fixed a bunch of View.Enabled related issues * Scheme -> Get/SetScheme() * Cleanup * Cleanup2 * Broke something * Fixed everything * Made CM.Enable better * Text Style Scenario * Added comments * Fixed UI Catalog Theme Changing * Fixed more dynamic CM update stuff * Warning cleanup * New Default Theme * fixed unit test * Refactoring Scheme and Attribute to fix inheritance * more unit tests * ConfigProperty is not updating schemes correctly * All unit tests pass. Code cleanup * All unit tests pass. Code cleanup2 * Fixed unit tests * Upgraded TextField and TextView * Fixed TextView !Enabled bug * More updates to TextView. More unit tests for SchemeManager * Upgraded CharMap * API docs * Fixe HexView API * upgrade HexView * Fixed shortcut KeyView * Fixed more bugs. Added new themes * updated themes * upgraded Border * Fixed themes memory usage...mostly * Fixed themes memory usage...mostly2 * Fixed themes memory usage...2 * Fixed themes memory usage...3 * Added new colors * Fixed GetHardCodedConfig bug * Added Themes Scenario - WIP * Added Themes Scenario * Tweaked Themes Scenario * Code cleanup * Fixed json schmea * updated deepdives * updated deepdives * Tweaked Themes Scenario * Made Schemes a concurrent dict * Test cleanup * Thread safe ConfigProperty tests * trying to make things more thread safe * more trying to make things more thread safe * Fixing bugs in shadowview * Fixing bugs in shadowview 2 * Refactored GetViewsUnderMouse to GetViewsUnderLocation etc... * Fixed dupe unit tests? * Added better description of layout and coordiantes to deep dive * Added better description of layout and coordiantes to deep dive * Modified tests that call v2.AddTimeout; they were returning true which means restart the timer! This was causing mac/linux unit test failures. I think * Fixed auto scheme. Broke TextView/TextField selection * Realized Attribute.IsExplicitlySet is stupid; just use nullable * Fixed Attribute. Simplified. MOre theme testing * Updated themes again * GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse. * Fixing mouseunder bugs * rewriting... * All working again. Shadows are now slick as snot. GetViewsUnderLocation is rewritten to actually work and be readable. Tons more low-level unit tests. Margin is now actually ViewportSettings.Transparent. * Code cleanup * Code cleanup * Code cleanup of color apis * Fixed Hover/Highlight * Update Examples/UICatalog/Scenarios/AllViewsTester.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update Examples/UICatalog/Scenarios/Clipping.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Fixed race condition? * reverted * Simplified Attribute API by removing events from SetAttributeForRole * Removed recursion from GetViewsAtLocation * Removed unneeded code * Code clean up. Fixed Scheme bug. * reverted temporary disable * Adjusted scheme algo * Upgraded TextValidateField * Fixed TextValidate bugs * Tweaks * Frameview rounded border by default * API doc cleanup * Readme fix * Addressed tznind feeback * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true * Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2 * cleanup --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> |
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ac5c7e5d9e |
Partially Fixes #2975 - Replaces old ContextMenu with new Bar/Shortcut based implementation (#4008)
* touching publish.yml * Nuked ContextMenuv2 - use PopverMenu instead * WIP context menu stuff * More robust dispose * Removed ConextMenu; use PopoverMenu instead * Code cleanup * Code cleanup2 |
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cabe4115d1 |
Fixes #3691 - Adds ViewArrangement.Popover (#3852)
* Added Applicaton.Popover. Refactored FindDeepestView * Popover prototype * Testing highlight * Fixed click outside issue * Fixed DialogTests * Fixed click outside issue (agbain) * Enabled mouse wheel in Bar * Enabled mouse wheel in Bar * Progress. Broke arrangement * Added popover tests. Fixed a bunch more CM issues related ot unreliable unit tests. Updated config.json to include Glyphs. * Can't set ForceDriver to empty in Resources/config.json. * added BUGBUG * Made Position/ScreenPosition clear * Added View.IsInHierarchy tests * Added Contextmenuv2 scenario. * Implemented CM2 in TextView * Removed unneeded CM stuff from testhelpers * Shortcut API docs * Fixed keybinding unit tests * Fixed mouse handling * Fighting with CM related unit test failures * Unit tests pass. I think. * Shortcut code cleanup * TextView uses new CM2 * Starting on OnSelect etc... * Starting on OnSelect etc... * Fixed ContextMenuv2 * ContextMenu is working again. * Ugh. ANd fixed button api docs * Fixed DrawHorizontalShadowTransparent (vertical was already fixed). * Made Scenarios compatible with #nullable enable * Undid some keybinding stuff * Fixed stuff * Sped up unit tests * Sped up unit tests 2 * Sped up unit tests 3 * Messing with menus * merged latest v2_develop * Added more Popover unit tests * Added more Popover unit tests2 * Fixed positioning bug * Fixed mouse bug * Fixed Bar draw issue * WIP * merge v2_develop * CM2 sorta works * Enabled Bar subclasses to have IDesignable * Added ViewportSettings.Transparent * Region -> nullable enable * Added ViewportSettigs Editor * merged v2_develop part 2 * merged v2_develop part 3 * WIP: GetViewsUnderMouse * WIP: More GetViewsUnderMouse work * Bars works again * Added unit tests * CM now works * MenuItemv2 POC * SubMenu POC * CommandNotBound * More POC * Optimize Margin to not defer draw if there's no shadow * Logger cleanup * Reverted Generic * Cascading mostly working * fixed layout bug * API docs * API docs * Fixed cascade * Events basically work * code cleanup * Fixed IsDefault bug; * Enabled hotkey support * Made context-menu-like * Improved usability * Refactored ApplicationPopover again * Cleanup * Menuv2 POC basically complete * Code Cleanup * Made menu API simpler * Fixed Strings bugs * Got old ContextMenu scenario mostly working * ContextMenu scenario now works * ContextMenu fixes * ContextMenu fixes * Tons of menu cleanup * ContextMenu works in TextView * Fixed unit tes * Added unit tests * Fixed tests * code cleanup * More code cleanup * Deep dive * scenario * typos * Demo colorpicker in a Menu * Added Region tests proving Region is broken in some Union cases * fixed v2win/net |