using System.Collections.Generic; using System.Linq; using Terminal.Gui; namespace UICatalog.Scenarios; [ScenarioMetadata ("Windows & FrameViews", "Stress Tests Windows, sub-Windows, and FrameViews.")] [ScenarioCategory ("Layout")] public class WindowsAndFrameViews : Scenario { public override void Setup () { static int About () { return MessageBox.Query ( "About UI Catalog", "UI Catalog is a comprehensive sample library for Terminal.Gui", "Ok" ); } var margin = 2; var padding = 1; var contentHeight = 7; // list of Windows we create List listWin = new (); //Ignore the Win that UI Catalog created and create a new one Application.Top.Remove (Win); Win?.Dispose (); Win = new Window { Title = $"{listWin.Count} - Scenario: {GetName ()}", X = Pos.Center (), Y = 1, Width = Dim.Fill (15), Height = 10, ColorScheme = Colors.ColorSchemes ["Dialog"] }; Win.Padding.Thickness = new Thickness (padding); Win.Margin.Thickness = new Thickness (margin); var paddingButton = new Button { X = Pos.Center (), Y = 0, ColorScheme = Colors.ColorSchemes ["Error"], Text = $"Padding of container is {padding}" }; paddingButton.Accept += (s, e) => About (); Win.Add (paddingButton); Win.Add ( new Button { X = Pos.Center (), Y = Pos.AnchorEnd (1), ColorScheme = Colors.ColorSchemes ["Error"], Text = "Press ME! (Y = Pos.AnchorEnd(1))" } ); Application.Top.Add (Win); // add it to our list listWin.Add (Win); // create 3 more Windows in a loop, adding them Application.Top // Each with a // button // sub Window with // TextField // sub FrameView with // for (var pad = 0; pad < 3; pad++) { Window win = null; win = new Window { Title = $"{listWin.Count} - Window Loop - padding = {pad}", X = margin, Y = Pos.Bottom (listWin.Last ()) + margin, Width = Dim.Fill (margin), Height = contentHeight + pad * 2 + 2 }; win.Padding.Thickness = new Thickness (pad); win.ColorScheme = Colors.ColorSchemes ["Dialog"]; var pressMeButton = new Button { X = Pos.Center (), Y = 0, ColorScheme = Colors.ColorSchemes ["Error"], Text = "Press me! (Y = 0)" }; pressMeButton.Accept += (s, e) => MessageBox.ErrorQuery (win.Title, "Neat?", "Yes", "No"); win.Add (pressMeButton); var subWin = new Window { Title = "Sub Window", X = Pos.Percent (0), Y = 1, Width = Dim.Percent (50), Height = 5, ColorScheme = Colors.ColorSchemes ["Base"], Text = "The Text in the Window" }; subWin.Add ( new TextField { Y = 1, ColorScheme = Colors.ColorSchemes ["Error"], Text = "Edit me! " + win.Title } ); win.Add (subWin); var frameView = new FrameView { X = Pos.Percent (50), Y = 1, Width = Dim.Percent (100, true), // Or Dim.Percent (50) Height = 5, ColorScheme = Colors.ColorSchemes ["Base"], Text = "The Text in the FrameView", Title = "This is a Sub-FrameView" }; frameView.Add ( new TextField { Y = 1, Text = "Edit Me!" } ); win.Add (frameView); Application.Top.Add (win); listWin.Add (win); } // Add a FrameView (frame) to Application.Top // Position it at Bottom, using the list of Windows we created above. // Fill it with // a label // a SubWindow containing (subWinofFV) // a TextField // two checkboxes // a Sub FrameView containing (subFrameViewofFV) // a TextField // two CheckBoxes // a checkbox // a checkbox FrameView frame = null; frame = new FrameView { X = margin, Y = Pos.Bottom (listWin.Last ()) + margin / 2, Width = Dim.Fill (margin), Height = contentHeight + 2, // 2 for default padding Title = "This is a FrameView" }; frame.ColorScheme = Colors.ColorSchemes ["Dialog"]; frame.Add ( new Label { X = Pos.Center (), Y = 0, ColorScheme = Colors.ColorSchemes ["Error"], Text = "This is a Label! (Y = 0)" } ); var subWinofFV = new Window { Title = "This is a Sub-Window", X = Pos.Percent (0), Y = 1, Width = Dim.Percent (50), Height = Dim.Fill () - 1, ColorScheme = Colors.ColorSchemes ["Base"], Text = "The Text in the Window" }; subWinofFV.Add ( new TextField { ColorScheme = Colors.ColorSchemes ["Error"], Text = "Edit Me" } ); subWinofFV.Add (new CheckBox { Y = 1, Text = "Check me" }); subWinofFV.Add (new CheckBox { Y = 2, Text = "Or, Check me" }); frame.Add (subWinofFV); var subFrameViewofFV = new FrameView { X = Pos.Percent (50), Y = 1, Width = Dim.Percent (100), Height = Dim.Fill () - 1, ColorScheme = Colors.ColorSchemes ["Base"], Text = "The Text in the FrameView", Title = "this is a Sub-FrameView" }; subFrameViewofFV.Add (new TextField { Width = 15, Text = "Edit Me" }); subFrameViewofFV.Add (new CheckBox { Y = 1, Text = "Check me" }); // BUGBUG: This checkbox is not shown even though frameViewFV has 3 rows in // its client area. #522 subFrameViewofFV.Add (new CheckBox { Y = 2, Text = "Or, Check me" }); frame.Add ( new CheckBox { X = 0, Y = Pos.AnchorEnd (1), Text = "Btn1 (Y = Pos.AnchorEnd (1))" } ); var c = new CheckBox { Y = Pos.AnchorEnd (1), Text = "Btn2 (Y = Pos.AnchorEnd (1))" }; c.X = Pos.AnchorEnd () - (Pos.Right (c) - Pos.Left (c)); frame.Add (c); frame.Add (subFrameViewofFV); Application.Top.Add (frame); listWin.Add (frame); Application.Top.ColorScheme = Colors.ColorSchemes ["Base"]; } }