Class Scenario
Inheritance
System.Object
Scenario
Implements
System.IDisposable
Assembly: UICatalog.dll
Syntax
public class Scenario : Object
Constructors
Scenario()
Declaration
Properties
Top
Declaration
public Toplevel Top { get; set; }
Property Value
Win
Declaration
public Window Win { get; set; }
Property Value
Methods
Dispose()
Declaration
Dispose(Boolean)
Declaration
protected virtual void Dispose(bool disposing)
Parameters
| Type |
Name |
Description |
| System.Boolean |
disposing |
|
GetCategories()
Declaration
public List<string> GetCategories()
Returns
| Type |
Description |
| System.Collections.Generic.List<System.String> |
|
GetDerivedClasses<T>()
Declaration
public static List<Type> GetDerivedClasses<T>()
Returns
| Type |
Description |
| System.Collections.Generic.List<System.Type> |
|
Type Parameters
GetDescription()
Declaration
public string GetDescription()
Returns
| Type |
Description |
| System.String |
|
GetName()
Declaration
Returns
| Type |
Description |
| System.String |
|
Init(Toplevel, ColorScheme)
Declaration
public virtual void Init(Toplevel top, ColorScheme colorScheme)
Parameters
RequestStop()
Declaration
public virtual void RequestStop()
Run()
Declaration
public virtual void Run()
Setup()
Declaration
public virtual void Setup()
ToString()
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
Implements
System.IDisposable