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    Class Animation

    Inheritance
    object
    Scenario
    Animation
    Implements
    IDisposable
    Inherited Members
    Scenario.Theme
    Scenario.TopLevelColorScheme
    Scenario.Win
    Scenario.Init()
    Scenario.GetName()
    Scenario.GetDescription()
    Scenario.GetCategories()
    Scenario.ToString()
    Scenario.Run()
    Scenario.RequestStop()
    Scenario.GetScenarios()
    Scenario.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UICatalog.Scenarios
    Assembly: UICatalog.dll
    Syntax
    [Scenario.ScenarioMetadata("Animation", "Demonstration of how to render animated images with threading.")]
    [Scenario.ScenarioCategory("Threading")]
    [Scenario.ScenarioCategory("Drawing")]
    public class Animation : Scenario, IDisposable

    Methods

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    Dispose(bool)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    Scenario.Dispose(bool)
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    Setup()

    Override this to implement the Scenario setup logic (create controls, etc...).

    Declaration
    public override void Setup()
    Overrides
    Scenario.Setup()

    Implements

    IDisposable

    Extension Methods

    EventExtensions.ClearEventHandlers(object, string)
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