mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
* Initial plan
* Rename Command.Select to Command.Activate and Selecting to Activating
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Add Activating event propagation to SuperView
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update all comments and docs referencing Select to Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Fix event log messages in examples to use Activating/Activate
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Revert automatic Activating event propagation that broke tests
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* Update docfx documentation to use Activate/Activating terminology
Co-authored-by: tig <585482+tig@users.noreply.github.com>
* renames
* Revert "Add Activating event propagation to SuperView"
This reverts commit 6d82bee9ad.
* added command diagrams
* mermaid
* updated level 3
* again
* Select->Activate in MouseTests.cs
* Update Terminal.Gui/Views/Selectors/FlagSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Refactor: Rename Selecting to Activating in View APIs
Renamed the `Selecting` event and `OnSelecting` method to
`Activating` and `OnActivating` to better reflect their purpose.
Updated all related comments, test method names, variables,
and assertions in `View` and `ViewCommandTests` to align with
the new terminology.
Improved code clarity by using `_` for unused parameters in
lambda expressions. Renamed properties like `HandleSelecting`
to `HandleActivating` and adjusted naming conventions for
consistency (e.g., `OnactivatingCount` to `OnActivatingCount`).
These changes enhance readability, maintainability, and
terminology consistency across the codebase.
* Update Terminal.Gui/Views/Selectors/OptionSelector.cs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Typos
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
783 lines
31 KiB
C#
783 lines
31 KiB
C#
using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.Json.Serialization;
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using Microsoft.Extensions.Logging;
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using RuntimeEnvironment = Microsoft.DotNet.PlatformAbstractions.RuntimeEnvironment;
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#nullable enable
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namespace UICatalog;
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/// <summary>
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/// This is the main UI Catalog app view. It is run fresh when the app loads (if a Scenario has not been passed on
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/// the command line) and each time a Scenario ends.
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/// </summary>
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public class UICatalogRunnable : Runnable
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{
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// When a scenario is run, the main app is killed. The static
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// members are cached so that when the scenario exits the
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// main app UI can be restored to previous state
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// Note, we used to pass this to scenarios that run, but it just added complexity
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// So that was removed. But we still have this here to demonstrate how changing
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// the scheme works.
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public static string? CachedRunnableScheme { get; set; }
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// Diagnostics
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private static ViewDiagnosticFlags _diagnosticFlags;
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public UICatalogRunnable ()
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{
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_diagnosticFlags = Diagnostics;
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_menuBar = CreateMenuBar ();
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_statusBar = CreateStatusBar ();
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_categoryList = CreateCategoryList ();
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_scenarioList = CreateScenarioList ();
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Add (_menuBar, _categoryList, _scenarioList, _statusBar);
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IsModalChanged += IsModalChangedHandler;
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IsRunningChanged += IsRunningChangedHandler;
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// Restore previous selections
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if (_categoryList.Source?.Count > 0)
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{
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_categoryList.SelectedItem = _cachedCategoryIndex ?? 0;
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}
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else
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{
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_categoryList.SelectedItem = null;
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}
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_scenarioList.SelectedRow = _cachedScenarioIndex;
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SchemeName = CachedRunnableScheme = SchemeManager.SchemesToSchemeName (Schemes.Base);
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ConfigurationManager.Applied += ConfigAppliedHandler;
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}
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private static bool _isFirstRunning = true;
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private void IsModalChangedHandler (object? sender, EventArgs<bool> args)
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{
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if (!args.Value)
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{
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return;
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}
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if (_disableMouseCb is { })
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{
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_disableMouseCb.CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked;
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}
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if (_shVersion is { })
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{
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_shVersion.Title = $"{RuntimeEnvironment.OperatingSystem} {RuntimeEnvironment.OperatingSystemVersion}, {Application.Driver!.GetVersionInfo ()}";
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}
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if (CachedSelectedScenario != null)
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{
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CachedSelectedScenario = null;
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_isFirstRunning = false;
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}
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if (!_isFirstRunning)
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{
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_scenarioList.SetFocus ();
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}
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if (_statusBar is { })
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{
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_statusBar.VisibleChanged += (s, e) => { ShowStatusBar = _statusBar.Visible; };
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}
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IsModalChanged -= IsModalChangedHandler;
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_categoryList!.EnsureSelectedItemVisible ();
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_scenarioList.EnsureSelectedCellIsVisible ();
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}
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private void IsRunningChangedHandler (object? sender, EventArgs<bool> args)
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{
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if (!args.Value)
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{
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ConfigurationManager.Applied -= ConfigAppliedHandler;
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IsRunningChanged -= IsRunningChangedHandler;
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}
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}
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#region MenuBar
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private readonly MenuBar? _menuBar;
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private CheckBox? _force16ColorsMenuItemCb;
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private OptionSelector? _themesSelector;
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private OptionSelector? _topSchemesSelector;
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private OptionSelector? _logLevelSelector;
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private FlagSelector<ViewDiagnosticFlags>? _diagnosticFlagsSelector;
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private CheckBox? _disableMouseCb;
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private MenuBar CreateMenuBar ()
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{
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MenuBar menuBar = new (
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[
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new (
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"_File",
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[
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new MenuItem ()
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{
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Title ="_Quit",
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HelpText = "Quit UI Catalog",
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Key = Application.QuitKey,
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// By not specifying TargetView the Key Binding will be Application-level
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Command = Command.Quit
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}
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]),
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new ("_Themes", CreateThemeMenuItems ()),
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new ("Diag_nostics", CreateDiagnosticMenuItems ()),
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new ("_Logging", CreateLoggingMenuItems ()),
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new (
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"_Help",
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[
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new MenuItem (
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"_Documentation",
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"API docs",
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() => OpenUrl ("https://gui-cs.github.io/Terminal.Gui"),
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Key.F1
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),
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new MenuItem (
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"_README",
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"Project readme",
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() => OpenUrl ("https://github.com/gui-cs/Terminal.Gui"),
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Key.F2
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),
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new MenuItem (
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"_About...",
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"About UI Catalog",
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() => MessageBox.Query (
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App,
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"",
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GetAboutBoxMessage (),
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wrapMessage: false,
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buttons: "_Ok"
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),
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Key.A.WithCtrl
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)
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])
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])
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{
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Title = "menuBar",
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Id = "menuBar"
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};
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return menuBar;
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View [] CreateThemeMenuItems ()
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{
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List<View> menuItems = [];
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_force16ColorsMenuItemCb = new ()
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{
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Title = "Force _16 Colors",
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CheckedState = Application.Driver!.Force16Colors ? CheckState.Checked : CheckState.UnChecked,
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// Best practice for CheckBoxes in menus is to disable focus and highlight states
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CanFocus = false,
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HighlightStates = MouseState.None
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};
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_force16ColorsMenuItemCb.CheckedStateChanging += (sender, args) =>
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{
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if (Application.Driver!.Force16Colors
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&& args.Result == CheckState.UnChecked
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&& !Application.Driver!.SupportsTrueColor)
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{
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args.Handled = true;
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}
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};
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_force16ColorsMenuItemCb.CheckedStateChanged += (sender, args) =>
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{
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Application.Driver!.Force16Colors = args.Value == CheckState.Checked;
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_force16ColorsShortcutCb!.CheckedState = args.Value;
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SetNeedsDraw ();
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};
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menuItems.Add (
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new MenuItem
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{
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CommandView = _force16ColorsMenuItemCb
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});
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menuItems.Add (new Line ());
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if (ConfigurationManager.IsEnabled)
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{
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_themesSelector = new ()
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{
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// HighlightStates = MouseState.In,
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CanFocus = true,
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// InvertFocusAttribute = true
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};
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_themesSelector.ValueChanged += (_, args) =>
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{
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if (args.Value is null)
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{
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return;
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}
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ThemeManager.Theme = ThemeManager.GetThemeNames () [(int)args.Value];
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};
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var menuItem = new MenuItem
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{
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CommandView = _themesSelector,
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HelpText = "Cycle Through Themes",
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Key = Key.T.WithCtrl
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};
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menuItems.Add (menuItem);
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menuItems.Add (new Line ());
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_topSchemesSelector = new ()
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{
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// HighlightStates = MouseState.In,
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};
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_topSchemesSelector.ValueChanged += (_, args) =>
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{
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if (args.Value is null)
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{
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return;
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}
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CachedRunnableScheme = SchemeManager.GetSchemesForCurrentTheme ()!.Keys.ToArray () [(int)args.Value];
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SchemeName = CachedRunnableScheme;
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SetNeedsDraw ();
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};
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menuItem = new ()
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{
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Title = "Scheme for Runnable",
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SubMenu = new (
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[
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new ()
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{
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CommandView = _topSchemesSelector,
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HelpText = "Cycle Through schemes",
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Key = Key.S.WithCtrl
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}
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])
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};
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menuItems.Add (menuItem);
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UpdateThemesMenu ();
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}
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else
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{
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menuItems.Add (new MenuItem ()
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{
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Title = "Configuration Manager is not Enabled",
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Enabled = false
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});
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}
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return menuItems.ToArray ();
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}
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View [] CreateDiagnosticMenuItems ()
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{
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List<View> menuItems = [];
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_diagnosticFlagsSelector = new ()
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{
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Styles = SelectorStyles.ShowNoneFlag,
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CanFocus = true
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};
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_diagnosticFlagsSelector.UsedHotKeys.Add (Key.D);
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_diagnosticFlagsSelector.AssignHotKeys = true;
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_diagnosticFlagsSelector.Value = Diagnostics;
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_diagnosticFlagsSelector.Activating += (sender, args) =>
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{
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_diagnosticFlags = (ViewDiagnosticFlags)((int)args.Context!.Source!.Data!);// (ViewDiagnosticFlags)_diagnosticFlagsSelector.Value;
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Diagnostics = _diagnosticFlags;
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};
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MenuItem diagFlagMenuItem = new MenuItem ()
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{
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CommandView = _diagnosticFlagsSelector,
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HelpText = "View Diagnostics"
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};
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diagFlagMenuItem.Accepting += (sender, args) =>
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{
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//_diagnosticFlags = (ViewDiagnosticFlags)_diagnosticFlagsSelector.Value;
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//Diagnostics = _diagnosticFlags;
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//args.Handled = true;
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};
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menuItems.Add (diagFlagMenuItem);
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menuItems.Add (new Line ());
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_disableMouseCb = new ()
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{
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Title = "_Disable Mouse",
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CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked,
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// Best practice for CheckBoxes in menus is to disable focus and highlight states
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CanFocus = false,
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HighlightStates = MouseState.None
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};
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//_disableMouseCb.CheckedStateChanged += (_, args) => { Application.IsMouseDisabled = args.Value == CheckState.Checked; };
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_disableMouseCb.Activating += (sender, args) =>
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{
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Application.IsMouseDisabled = !Application.IsMouseDisabled;
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_disableMouseCb.CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.None;
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};
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menuItems.Add (
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new MenuItem
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{
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CommandView = _disableMouseCb,
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HelpText = "Disable Mouse"
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});
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return menuItems.ToArray ();
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}
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View [] CreateLoggingMenuItems ()
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{
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List<View?> menuItems = [];
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LogLevel [] logLevels = Enum.GetValues<LogLevel> ();
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_logLevelSelector = new ()
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{
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AssignHotKeys = true,
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Labels = Enum.GetNames<LogLevel> (),
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Value = logLevels.ToList ().IndexOf (Enum.Parse<LogLevel> (UICatalog.Options.DebugLogLevel)),
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// HighlightStates = MouseState.In,
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};
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_logLevelSelector.ValueChanged += (_, args) =>
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{
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UICatalog.Options = UICatalog.Options with { DebugLogLevel = Enum.GetName (logLevels [args.Value!.Value])! };
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UICatalog.LogLevelSwitch.MinimumLevel =
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UICatalog.LogLevelToLogEventLevel (Enum.Parse<LogLevel> (UICatalog.Options.DebugLogLevel));
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};
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menuItems.Add (
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new MenuItem
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{
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CommandView = _logLevelSelector,
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HelpText = "Cycle Through Log Levels",
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Key = Key.L.WithCtrl
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});
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// add a separator
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menuItems.Add (new Line ());
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menuItems.Add (
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new MenuItem (
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"_Open Log Folder",
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string.Empty,
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() => OpenUrl (UICatalog.LOGFILE_LOCATION)
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));
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return menuItems.ToArray ()!;
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}
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}
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private void UpdateThemesMenu ()
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{
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if (_themesSelector is null)
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{
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return;
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}
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_themesSelector.Value = null;
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_themesSelector.AssignHotKeys = true;
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_themesSelector.UsedHotKeys.Clear ();
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_themesSelector.Labels = ThemeManager.GetThemeNames ().ToArray ();
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_themesSelector.Value = ThemeManager.GetThemeNames ().IndexOf (ThemeManager.GetCurrentThemeName ());
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if (_topSchemesSelector is null)
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{
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return;
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}
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_topSchemesSelector.AssignHotKeys = true;
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_topSchemesSelector.UsedHotKeys.Clear ();
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int? selectedScheme = _topSchemesSelector.Value;
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_topSchemesSelector.Labels = SchemeManager.GetSchemeNames ().ToArray ();
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_topSchemesSelector.Value = selectedScheme;
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if (CachedRunnableScheme is null || !SchemeManager.GetSchemeNames ().Contains (CachedRunnableScheme))
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{
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CachedRunnableScheme = SchemeManager.SchemesToSchemeName (Schemes.Base);
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}
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int newSelectedItem = SchemeManager.GetSchemeNames ().IndexOf (CachedRunnableScheme!);
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// if the item is in bounds then select it
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if (newSelectedItem >= 0 && newSelectedItem < SchemeManager.GetSchemeNames ().Count)
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{
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_topSchemesSelector.Value = newSelectedItem;
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}
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}
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#endregion MenuBar
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#region Scenario List
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private readonly TableView _scenarioList;
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private static int _cachedScenarioIndex;
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public static ObservableCollection<Scenario>? CachedScenarios { get; set; }
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// If set, holds the scenario the user selected to run
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public static Scenario? CachedSelectedScenario { get; set; }
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private TableView CreateScenarioList ()
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{
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// Create the scenario list. The contents of the scenario list changes whenever the
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// Category list selection changes (to show just the scenarios that belong to the selected
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// category).
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TableView scenarioList = new ()
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{
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X = Pos.Right (_categoryList!) - 1,
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Y = Pos.Bottom (_menuBar!),
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Width = Dim.Fill (),
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Height = Dim.Fill (Dim.Func (v => v!.Frame.Height, _statusBar)),
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//AllowsMarking = false,
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CanFocus = true,
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Title = "_Scenarios",
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BorderStyle = _categoryList!.BorderStyle,
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SuperViewRendersLineCanvas = true
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};
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// TableView provides many options for table headers. For simplicity, we turn all
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// of these off. By enabling FullRowSelect and turning off headers, TableView looks just
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// like a ListView
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scenarioList.FullRowSelect = true;
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scenarioList.Style.ShowHeaders = false;
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scenarioList.Style.ShowHorizontalHeaderOverline = false;
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scenarioList.Style.ShowHorizontalHeaderUnderline = false;
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scenarioList.Style.ShowHorizontalBottomline = false;
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scenarioList.Style.ShowVerticalCellLines = false;
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scenarioList.Style.ShowVerticalHeaderLines = false;
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/* By default, TableView lays out columns at render time and only
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* measures y rows of data at a time. Where y is the height of the
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* console. This is for the following reasons:
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*
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* - Performance, when tables have a large amount of data
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* - Defensive, prevents a single wide cell value pushing other
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* columns off-screen (requiring horizontal scrolling
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*
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* In the case of UICatalog here, such an approach is overkill so
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* we just measure all the data ourselves and set the appropriate
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* max widths as ColumnStyles
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*/
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int longestName = CachedScenarios!.Max (s => s.GetName ().Length);
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scenarioList.Style.ColumnStyles.Add (
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0,
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new () { MaxWidth = longestName, MinWidth = longestName, MinAcceptableWidth = longestName }
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);
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scenarioList.Style.ColumnStyles.Add (1, new () { MaxWidth = 1 });
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scenarioList.CellActivated += ScenarioView_OpenSelectedItem;
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// TableView typically is a grid where nav keys are biased for moving left/right.
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scenarioList.KeyBindings.Remove (Key.Home);
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scenarioList.KeyBindings.Add (Key.Home, Command.Start);
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scenarioList.KeyBindings.Remove (Key.End);
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scenarioList.KeyBindings.Add (Key.End, Command.End);
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// Ideally, TableView.MultiSelect = false would turn off any keybindings for
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// multi-select options. But it currently does not. UI Catalog uses Ctrl-A for
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// a shortcut to About.
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scenarioList.MultiSelect = false;
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scenarioList.KeyBindings.Remove (Key.A.WithCtrl);
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return scenarioList;
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}
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/// <summary>Launches the selected scenario, setting the global _selectedScenario</summary>
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/// <param name="e"></param>
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private void ScenarioView_OpenSelectedItem (object? sender, EventArgs? e)
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{
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if (CachedSelectedScenario is null)
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{
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// Save selected item state
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_cachedCategoryIndex = _categoryList!.SelectedItem;
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_cachedScenarioIndex = _scenarioList.SelectedRow;
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// Create new instance of scenario (even though Scenarios contains instances)
|
|
var selectedScenarioName = (string)_scenarioList.Table [_scenarioList.SelectedRow, 0];
|
|
|
|
CachedSelectedScenario = (Scenario)Activator.CreateInstance (
|
|
CachedScenarios!.FirstOrDefault (
|
|
s => s.GetName ()
|
|
== selectedScenarioName
|
|
)!
|
|
.GetType ()
|
|
)!;
|
|
|
|
// Tell the main app to stop
|
|
Application.RequestStop ();
|
|
}
|
|
}
|
|
|
|
#endregion Scenario List
|
|
|
|
#region Category List
|
|
|
|
private readonly ListView? _categoryList;
|
|
private static int? _cachedCategoryIndex;
|
|
public static ObservableCollection<string>? CachedCategories { get; set; }
|
|
|
|
private ListView CreateCategoryList ()
|
|
{
|
|
// Create the Category list view. This list never changes.
|
|
ListView categoryList = new ()
|
|
{
|
|
X = 0,
|
|
Y = Pos.Bottom (_menuBar!),
|
|
Width = Dim.Auto (),
|
|
Height = Dim.Fill (Dim.Func (v => v!.Frame.Height, _statusBar)),
|
|
AllowsMarking = false,
|
|
CanFocus = true,
|
|
Title = "_Categories",
|
|
BorderStyle = LineStyle.Rounded,
|
|
SuperViewRendersLineCanvas = true,
|
|
Source = new ListWrapper<string> (CachedCategories)
|
|
};
|
|
categoryList.OpenSelectedItem += (s, a) => { _scenarioList!.SetFocus (); };
|
|
categoryList.SelectedItemChanged += CategoryView_SelectedChanged;
|
|
|
|
// This enables the scrollbar by causing lazy instantiation to happen
|
|
categoryList.VerticalScrollBar.AutoShow = true;
|
|
|
|
return categoryList;
|
|
}
|
|
|
|
private void CategoryView_SelectedChanged (object? sender, ListViewItemEventArgs? e)
|
|
{
|
|
if (e is null or { Item: null })
|
|
{
|
|
return;
|
|
}
|
|
string item = CachedCategories! [e.Item.Value];
|
|
ObservableCollection<Scenario> newScenarioList;
|
|
|
|
if (e.Item == 0)
|
|
{
|
|
// First category is "All"
|
|
newScenarioList = CachedScenarios!;
|
|
}
|
|
else
|
|
{
|
|
newScenarioList = new (CachedScenarios!.Where (s => s.GetCategories ().Contains (item)).ToList ());
|
|
}
|
|
|
|
_scenarioList.Table = new EnumerableTableSource<Scenario> (
|
|
newScenarioList,
|
|
new ()
|
|
{
|
|
{ "Name", s => s.GetName () }, { "Description", s => s.GetDescription () }
|
|
}
|
|
);
|
|
|
|
}
|
|
|
|
#endregion Category List
|
|
|
|
#region StatusBar
|
|
|
|
private readonly StatusBar? _statusBar;
|
|
|
|
[ConfigurationProperty (Scope = typeof (AppSettingsScope), OmitClassName = true)]
|
|
[JsonPropertyName ("UICatalog.StatusBar")]
|
|
public static bool ShowStatusBar { get; set; } = true;
|
|
|
|
private Shortcut? _shQuit;
|
|
private Shortcut? _shVersion;
|
|
private CheckBox? _force16ColorsShortcutCb;
|
|
|
|
private StatusBar CreateStatusBar ()
|
|
{
|
|
StatusBar statusBar = new ()
|
|
{
|
|
Visible = ShowStatusBar,
|
|
AlignmentModes = AlignmentModes.IgnoreFirstOrLast,
|
|
CanFocus = false
|
|
};
|
|
|
|
// ReSharper disable All
|
|
statusBar.Height = Dim.Auto (
|
|
DimAutoStyle.Auto,
|
|
minimumContentDim: Dim.Func (_ => statusBar.Visible ? 1 : 0),
|
|
maximumContentDim: Dim.Func (_ => statusBar.Visible ? 1 : 0));
|
|
// ReSharper restore All
|
|
|
|
_shQuit = new ()
|
|
{
|
|
CanFocus = false,
|
|
Title = "Quit",
|
|
Key = Application.QuitKey
|
|
};
|
|
|
|
_shVersion = new ()
|
|
{
|
|
Title = "Version Info",
|
|
CanFocus = false
|
|
};
|
|
|
|
var statusBarShortcut = new Shortcut
|
|
{
|
|
Key = Key.F10,
|
|
Title = "Show/Hide Status Bar",
|
|
CanFocus = false
|
|
};
|
|
|
|
statusBarShortcut.Accepting += (sender, args) =>
|
|
{
|
|
statusBar.Visible = !_statusBar!.Visible;
|
|
args.Handled = true;
|
|
};
|
|
|
|
_force16ColorsShortcutCb = new ()
|
|
{
|
|
Title = "16 color mode",
|
|
CheckedState = Application.Driver!.Force16Colors ? CheckState.Checked : CheckState.UnChecked,
|
|
CanFocus = true
|
|
};
|
|
|
|
Shortcut force16ColorsShortcut = new ()
|
|
{
|
|
CanFocus = false,
|
|
CommandView = _force16ColorsShortcutCb,
|
|
HelpText = "",
|
|
BindKeyToApplication = true,
|
|
Key = Key.F7
|
|
};
|
|
|
|
force16ColorsShortcut.Accepting += (sender, args) =>
|
|
{
|
|
Application.Driver.Force16Colors = !Application.Driver.Force16Colors;
|
|
_force16ColorsMenuItemCb!.CheckedState = Application.Driver.Force16Colors ? CheckState.Checked : CheckState.UnChecked;
|
|
SetNeedsDraw ();
|
|
args.Handled = true;
|
|
};
|
|
statusBar.Add (
|
|
_shQuit,
|
|
statusBarShortcut,
|
|
force16ColorsShortcut,
|
|
_shVersion
|
|
);
|
|
|
|
if (UICatalog.Options.DontEnableConfigurationManagement)
|
|
{
|
|
statusBar.AddShortcutAt (statusBar.SubViews.ToList ().IndexOf (_shVersion), new Shortcut () { Title = "CM is Disabled" });
|
|
}
|
|
|
|
return statusBar;
|
|
}
|
|
|
|
#endregion StatusBar
|
|
|
|
#region Configuration Manager
|
|
|
|
/// <summary>
|
|
/// Called when CM has applied changes.
|
|
/// </summary>
|
|
private void ConfigApplied ()
|
|
{
|
|
UpdateThemesMenu ();
|
|
|
|
SchemeName = CachedRunnableScheme;
|
|
|
|
if (_shQuit is { })
|
|
{
|
|
_shQuit.Key = Application.QuitKey;
|
|
}
|
|
|
|
if (_statusBar is { })
|
|
{
|
|
_statusBar.Visible = ShowStatusBar;
|
|
}
|
|
|
|
_disableMouseCb!.CheckedState = Application.IsMouseDisabled ? CheckState.Checked : CheckState.UnChecked;
|
|
_force16ColorsShortcutCb!.CheckedState = Application.Driver!.Force16Colors ? CheckState.Checked : CheckState.UnChecked;
|
|
|
|
Application.TopRunnableView?.SetNeedsDraw ();
|
|
}
|
|
|
|
private void ConfigAppliedHandler (object? sender, ConfigurationManagerEventArgs? a) { ConfigApplied (); }
|
|
|
|
#endregion Configuration Manager
|
|
|
|
/// <summary>
|
|
/// Gets the message displayed in the About Box. `public` so it can be used from Unit tests.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public static string GetAboutBoxMessage ()
|
|
{
|
|
// NOTE: Do not use multiline verbatim strings here.
|
|
// WSL gets all confused.
|
|
StringBuilder msg = new ();
|
|
msg.AppendLine ("UI Catalog: A comprehensive sample library and test app for");
|
|
msg.AppendLine ();
|
|
|
|
msg.AppendLine (
|
|
"""
|
|
_______ _ _ _____ _
|
|
|__ __| (_) | | / ____| (_)
|
|
| | ___ _ __ _ __ ___ _ _ __ __ _| || | __ _ _ _
|
|
| |/ _ \ '__| '_ ` _ \| | '_ \ / _` | || | |_ | | | | |
|
|
| | __/ | | | | | | | | | | | (_| | || |__| | |_| | |
|
|
|_|\___|_| |_| |_| |_|_|_| |_|\__,_|_(_)_____|\__,_|_|
|
|
""");
|
|
msg.AppendLine ();
|
|
msg.AppendLine ("v2 - Pre-Alpha");
|
|
msg.AppendLine ();
|
|
msg.AppendLine ("https://github.com/gui-cs/Terminal.Gui");
|
|
|
|
return msg.ToString ();
|
|
}
|
|
|
|
public static void OpenUrl (string url)
|
|
{
|
|
if (RuntimeInformation.IsOSPlatform (OSPlatform.Windows))
|
|
{
|
|
url = url.Replace ("&", "^&");
|
|
Process.Start (new ProcessStartInfo ("cmd", $"/c start {url}") { CreateNoWindow = true });
|
|
}
|
|
else if (RuntimeInformation.IsOSPlatform (OSPlatform.Linux))
|
|
{
|
|
using var process = new Process
|
|
{
|
|
StartInfo = new ()
|
|
{
|
|
FileName = "xdg-open",
|
|
Arguments = url,
|
|
RedirectStandardError = true,
|
|
RedirectStandardOutput = true,
|
|
CreateNoWindow = true,
|
|
UseShellExecute = false
|
|
}
|
|
};
|
|
process.Start ();
|
|
}
|
|
else if (RuntimeInformation.IsOSPlatform (OSPlatform.OSX))
|
|
{
|
|
Process.Start ("open", url);
|
|
}
|
|
}
|
|
}
|